gfx.c
Sun, 12 Dec 2004 20:36:24 +0000 dominik (svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
Sat, 04 Dec 2004 17:54:56 +0000 truelight (svn r942) -Merged branch/network back into the trunk
Fri, 26 Nov 2004 16:55:35 +0000 tron (svn r822) Use a struct instead of pairs of bytes for the string colormap.
Fri, 26 Nov 2004 14:00:57 +0000 dominik (svn r819) Code cleanup: colors for langfile strings are now taken from a color table instead of a sprite
Fri, 19 Nov 2004 21:57:02 +0000 pasky (svn r679) Clarify bp.sprite assignment in GfxMainBlitter(). Pointed out by Oskar.
Sun, 14 Nov 2004 19:44:06 +0000 tron (svn r607) -Patch: [ 985102 ] static cleanup
Sat, 13 Nov 2004 16:10:25 +0000 tron (svn r564) Simplify scroll logic and correct one erroneous use of memcpy()
Mon, 01 Nov 2004 15:08:40 +0000 tron (svn r499) Merge r498 to trunk:
Thu, 23 Sep 2004 21:14:20 +0000 darkvater (svn r312) -Fix: [926105] ctrl + d bug. Longest outstanding bug has been fixed \o/ 2004-03-30 (Tron)
Tue, 21 Sep 2004 20:56:49 +0000 darkvater (svn r304) -Fix: [967096] fullscreen. New button 'Fullscreen' in 'Game Options' menu which lets you set fullscreen ingame.
Fri, 10 Sep 2004 19:02:27 +0000 truelight (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
Tue, 24 Aug 2004 08:34:28 +0000 dominik (svn r127) New feature: ingame console. (sign_de)
Mon, 09 Aug 2004 17:04:08 +0000 truelight (svn r1) Import of revision 975 of old (crashed) SVN