Sun, 12 Dec 2004 20:36:24 +0000 |
dominik |
(svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
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Sat, 04 Dec 2004 17:54:56 +0000 |
truelight |
(svn r942) -Merged branch/network back into the trunk
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Fri, 26 Nov 2004 16:55:35 +0000 |
tron |
(svn r822) Use a struct instead of pairs of bytes for the string colormap.
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Fri, 26 Nov 2004 14:00:57 +0000 |
dominik |
(svn r819) Code cleanup: colors for langfile strings are now taken from a color table instead of a sprite
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Fri, 19 Nov 2004 21:57:02 +0000 |
pasky |
(svn r679) Clarify bp.sprite assignment in GfxMainBlitter(). Pointed out by Oskar.
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Sun, 14 Nov 2004 19:44:06 +0000 |
tron |
(svn r607) -Patch: [ 985102 ] static cleanup
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Sat, 13 Nov 2004 16:10:25 +0000 |
tron |
(svn r564) Simplify scroll logic and correct one erroneous use of memcpy()
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Mon, 01 Nov 2004 15:08:40 +0000 |
tron |
(svn r499) Merge r498 to trunk:
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Thu, 23 Sep 2004 21:14:20 +0000 |
darkvater |
(svn r312) -Fix: [926105] ctrl + d bug. Longest outstanding bug has been fixed \o/ 2004-03-30 (Tron)
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Tue, 21 Sep 2004 20:56:49 +0000 |
darkvater |
(svn r304) -Fix: [967096] fullscreen. New button 'Fullscreen' in 'Game Options' menu which lets you set fullscreen ingame.
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Fri, 10 Sep 2004 19:02:27 +0000 |
truelight |
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
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Tue, 24 Aug 2004 08:34:28 +0000 |
dominik |
(svn r127) New feature: ingame console. (sign_de)
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Mon, 09 Aug 2004 17:04:08 +0000 |
truelight |
(svn r1) Import of revision 975 of old (crashed) SVN
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