signs.h
Tue, 05 Dec 2006 13:58:20 +0000 matthijs (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
Sun, 03 Dec 2006 17:27:43 +0000 matthijs (svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it.
Sat, 28 Oct 2006 11:43:56 +0000 tron (svn r6982) Use the pool macros for the Sign pool
Sat, 26 Aug 2006 19:29:35 +0000 truelight (svn r6153) -Codechange: DeleteSign removes a sign from the pool
Sat, 26 Aug 2006 14:22:54 +0000 truelight (svn r6137) -Codechange: some very minor cleanups:
Tue, 22 Aug 2006 20:41:26 +0000 truelight (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
Tue, 22 Aug 2006 20:39:18 +0000 tron (svn r6054) Change the sign sorter in a similar way as the other sorters: Remember a list of pointers to signs instead of a list of SignIDs - This removes a layer of indirection
Tue, 22 Aug 2006 18:15:17 +0000 truelight (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID
Tue, 22 Aug 2006 16:38:50 +0000 truelight (svn r6050) -Codechange: mass-renamed SignStruct -> Sign and ss -> si. Now functions and variables all match eachother
Tue, 22 Aug 2006 15:33:35 +0000 truelight (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
Sat, 24 Dec 2005 20:51:21 +0000 tron (svn r3337) Remove an unused variable and add 2 times static
Fri, 07 Oct 2005 07:35:15 +0000 tron (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants
Sun, 18 Sep 2005 20:56:44 +0000 Darkvater (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Sun, 17 Jul 2005 20:14:58 +0000 tron (svn r2626) static, const, misc.
Fri, 24 Jun 2005 12:38:35 +0000 tron (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
Tue, 17 May 2005 19:36:36 +0000 Darkvater (svn r2342) - Fix (Regression): _cmd_text is always valid, so test the first character for '\0'. Also for some reason I forgot to validate the p1 param so that might lead to crashes with invalid signes. Fixed as well.
Sat, 26 Mar 2005 21:22:29 +0000 truelight (svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and you go
Sun, 06 Feb 2005 22:36:08 +0000 matthijs (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
Fri, 04 Feb 2005 14:45:32 +0000 truelight (svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs)
Tue, 25 Jan 2005 15:38:36 +0000 dominik (svn r1667) - Feature: Signs are now shown in the color of the player who created them
Sat, 22 Jan 2005 20:23:18 +0000 tron (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
Wed, 12 Jan 2005 11:21:28 +0000 truelight (svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for