rubidium [Fri, 07 Sep 2007 22:06:52 +0000] rev 8033
(svn r11057) -Fix [FS#1215]: loading TTD savegames went into an infinite loop due to not yet properly set next and previous pointers.
rubidium [Fri, 07 Sep 2007 21:17:01 +0000] rev 8032
(svn r11056) -Fix [FS#1213]: road/tram tiles would not always get marked dirty properly, causing glitches for non-local players. Patch by SmatZ.
rubidium [Fri, 07 Sep 2007 21:15:32 +0000] rev 8031
(svn r11055) -Fix [FS#1214]: loading indicators would sometimes glitch due to a bounding box that was too small. Patch by frosch.
rubidium [Fri, 07 Sep 2007 21:11:12 +0000] rev 8030
(svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch.
rubidium [Fri, 07 Sep 2007 21:09:37 +0000] rev 8029
(svn r11053) -Fix: train status bar flickering a lot when waiting at a signal.
glx [Fri, 07 Sep 2007 17:01:35 +0000] rev 8028
(svn r11052) -Fix (r11017)[FS#1210]: vehicles always skip service order
belugas [Thu, 06 Sep 2007 03:02:38 +0000] rev 8027
(svn r11050) -Codechange: Use the translated gfx, not the original one.
rubidium [Wed, 05 Sep 2007 23:26:45 +0000] rev 8026
(svn r11049) -Codechange: unify a large part of the vehicle details window. Based on a patch by nycom.
rubidium [Wed, 05 Sep 2007 21:05:12 +0000] rev 8025
(svn r11048) -Fix [FS#1206]: several cases where (re)moving eninges on a train would corrupt the vehicle counts for the groups.
rubidium [Wed, 05 Sep 2007 17:53:14 +0000] rev 8024
(svn r11047) -Fix (r11011) [FS#1205]: desync due to wrong cached vehicle length on articulated vehicle construction.