celestar@5642: /* $Id$ */ celestar@5642: celestar@5642: #ifdef ENABLE_NETWORK celestar@5642: celestar@5642: #include "../../stdafx.h" celestar@5642: #include "../../macros.h" celestar@5642: #include "../../string.h" celestar@5642: celestar@5642: #include "packet.h" celestar@5642: celestar@5642: /** celestar@5642: * @file packet.h Basic functions to create, fill and read packets. celestar@5642: */ celestar@5642: celestar@5642: celestar@5642: /* Do not want to include functions.h and all required headers */ celestar@5642: extern void NORETURN CDECL error(const char *str, ...); celestar@5642: celestar@5642: celestar@5642: /** celestar@5642: * Create a packet for sending celestar@5642: * @param type the of packet celestar@5642: * @return the newly created packet celestar@5642: */ celestar@5648: Packet *NetworkSend_Init(const PacketType type) celestar@5642: { celestar@5642: Packet *packet = malloc(sizeof(Packet)); celestar@5642: /* An error is inplace here, because it simply means we ran out of memory. */ celestar@5642: if (packet == NULL) error("Failed to allocate Packet"); celestar@5642: celestar@5642: /* Skip the size so we can write that in before sending the packet */ celestar@5642: packet->size = sizeof(packet->size); celestar@5642: packet->buffer[packet->size++] = type; celestar@5642: packet->pos = 0; celestar@5642: celestar@5642: return packet; celestar@5642: } celestar@5642: celestar@5642: /** celestar@5642: * Writes the packet size from the raw packet from packet->size celestar@5642: * @param packet the packet to write the size of celestar@5642: */ celestar@5642: void NetworkSend_FillPacketSize(Packet *packet) celestar@5642: { celestar@5642: packet->buffer[0] = GB(packet->size, 0, 8); celestar@5642: packet->buffer[1] = GB(packet->size, 8, 8); celestar@5642: } celestar@5642: celestar@5642: /** celestar@5642: * The next couple of functions make sure we can send celestar@5642: * uint8, uint16, uint32 and uint64 endian-safe celestar@5642: * over the network. The least significant bytes are celestar@5642: * sent first. celestar@5642: * celestar@5642: * So 0x01234567 would be sent as 67 45 23 01. celestar@5642: */ celestar@5642: celestar@5642: void NetworkSend_uint8(Packet *packet, uint8 data) celestar@5642: { celestar@5642: assert(packet->size < sizeof(packet->buffer) - sizeof(data)); celestar@5642: packet->buffer[packet->size++] = data; celestar@5642: } celestar@5642: celestar@5642: void NetworkSend_uint16(Packet *packet, uint16 data) celestar@5642: { celestar@5642: assert(packet->size < sizeof(packet->buffer) - sizeof(data)); celestar@5642: packet->buffer[packet->size++] = GB(data, 0, 8); celestar@5642: packet->buffer[packet->size++] = GB(data, 8, 8); celestar@5642: } celestar@5642: celestar@5642: void NetworkSend_uint32(Packet *packet, uint32 data) celestar@5642: { celestar@5642: assert(packet->size < sizeof(packet->buffer) - sizeof(data)); celestar@5642: packet->buffer[packet->size++] = GB(data, 0, 8); celestar@5642: packet->buffer[packet->size++] = GB(data, 8, 8); celestar@5642: packet->buffer[packet->size++] = GB(data, 16, 8); celestar@5642: packet->buffer[packet->size++] = GB(data, 24, 8); celestar@5642: } celestar@5642: celestar@5642: void NetworkSend_uint64(Packet *packet, uint64 data) celestar@5642: { celestar@5642: assert(packet->size < sizeof(packet->buffer) - sizeof(data)); celestar@5642: packet->buffer[packet->size++] = GB(data, 0, 8); celestar@5642: packet->buffer[packet->size++] = GB(data, 8, 8); celestar@5642: packet->buffer[packet->size++] = GB(data, 16, 8); celestar@5642: packet->buffer[packet->size++] = GB(data, 24, 8); celestar@5642: packet->buffer[packet->size++] = GB(data, 32, 8); celestar@5642: packet->buffer[packet->size++] = GB(data, 40, 8); celestar@5642: packet->buffer[packet->size++] = GB(data, 48, 8); celestar@5642: packet->buffer[packet->size++] = GB(data, 56, 8); celestar@5642: } celestar@5642: celestar@5642: /** celestar@5642: * Sends a string over the network. It sends out celestar@5642: * the string + '\0'. No size-byte or something. celestar@5642: */ celestar@5642: void NetworkSend_string(Packet *packet, const char* data) celestar@5642: { celestar@5642: assert(data != NULL); celestar@5642: assert(packet->size < sizeof(packet->buffer) - strlen(data) - 1); celestar@5642: while ((packet->buffer[packet->size++] = *data++) != '\0') {} celestar@5642: } celestar@5642: celestar@5642: celestar@5642: /** celestar@5642: * Receiving commands celestar@5642: * Again, the next couple of functions are endian-safe celestar@5642: * see the comment before NetworkSend_uint8 for more info. celestar@5642: */ celestar@5642: celestar@5642: celestar@5642: extern uint CloseConnection(NetworkClientState *cs); celestar@5642: celestar@5642: /** Is it safe to read from the packet, i.e. didn't we run over the buffer ? */ celestar@5648: static inline bool CanReadFromPacket(NetworkClientState *cs, const Packet *packet, const uint bytes_to_read) celestar@5642: { celestar@5642: /* Don't allow reading from a closed socket */ celestar@5642: if (HasClientQuit(cs)) return false; celestar@5642: celestar@5642: /* Check if variable is within packet-size */ celestar@5642: if (packet->pos + bytes_to_read > packet->size) { celestar@5642: CloseConnection(cs); celestar@5642: return false; celestar@5642: } celestar@5642: celestar@5642: return true; celestar@5642: } celestar@5642: celestar@5642: /** celestar@5642: * Reads the packet size from the raw packet and stores it in the packet->size celestar@5642: * @param packet the packet to read the size of celestar@5642: */ celestar@5642: void NetworkRecv_ReadPacketSize(Packet *packet) celestar@5642: { celestar@5642: packet->size = (uint16)packet->buffer[0]; celestar@5642: packet->size += (uint16)packet->buffer[1] << 8; celestar@5642: } celestar@5642: celestar@5642: uint8 NetworkRecv_uint8(NetworkClientState *cs, Packet *packet) celestar@5642: { celestar@5642: uint8 n; celestar@5642: celestar@5642: if (!CanReadFromPacket(cs, packet, sizeof(n))) return 0; celestar@5642: celestar@5642: n = packet->buffer[packet->pos++]; celestar@5642: return n; celestar@5642: } celestar@5642: celestar@5642: uint16 NetworkRecv_uint16(NetworkClientState *cs, Packet *packet) celestar@5642: { celestar@5642: uint16 n; celestar@5642: celestar@5642: if (!CanReadFromPacket(cs, packet, sizeof(n))) return 0; celestar@5642: celestar@5642: n = (uint16)packet->buffer[packet->pos++]; celestar@5642: n += (uint16)packet->buffer[packet->pos++] << 8; celestar@5642: return n; celestar@5642: } celestar@5642: celestar@5642: uint32 NetworkRecv_uint32(NetworkClientState *cs, Packet *packet) celestar@5642: { celestar@5642: uint32 n; celestar@5642: celestar@5642: if (!CanReadFromPacket(cs, packet, sizeof(n))) return 0; celestar@5642: celestar@5642: n = (uint32)packet->buffer[packet->pos++]; celestar@5642: n += (uint32)packet->buffer[packet->pos++] << 8; celestar@5642: n += (uint32)packet->buffer[packet->pos++] << 16; celestar@5642: n += (uint32)packet->buffer[packet->pos++] << 24; celestar@5642: return n; celestar@5642: } celestar@5642: celestar@5642: uint64 NetworkRecv_uint64(NetworkClientState *cs, Packet *packet) celestar@5642: { celestar@5642: uint64 n; celestar@5642: celestar@5642: if (!CanReadFromPacket(cs, packet, sizeof(n))) return 0; celestar@5642: celestar@5642: n = (uint64)packet->buffer[packet->pos++]; celestar@5642: n += (uint64)packet->buffer[packet->pos++] << 8; celestar@5642: n += (uint64)packet->buffer[packet->pos++] << 16; celestar@5642: n += (uint64)packet->buffer[packet->pos++] << 24; celestar@5642: n += (uint64)packet->buffer[packet->pos++] << 32; celestar@5642: n += (uint64)packet->buffer[packet->pos++] << 40; celestar@5642: n += (uint64)packet->buffer[packet->pos++] << 48; celestar@5642: n += (uint64)packet->buffer[packet->pos++] << 56; celestar@5642: return n; celestar@5642: } celestar@5642: celestar@5642: /** Reads a string till it finds a '\0' in the stream */ celestar@5642: void NetworkRecv_string(NetworkClientState *cs, Packet *p, char *buffer, size_t size) celestar@5642: { celestar@5642: PacketSize pos; celestar@5642: char *bufp = buffer; celestar@5642: celestar@5642: /* Don't allow reading from a closed socket */ celestar@5642: if (HasClientQuit(cs)) return; celestar@5642: celestar@5642: pos = p->pos; celestar@5642: while (--size > 0 && pos < p->size && (*buffer++ = p->buffer[pos++]) != '\0') {} celestar@5642: celestar@5642: if (size == 0 || pos == p->size) { celestar@5642: *buffer = '\0'; celestar@5642: /* If size was sooner to zero then the string in the stream celestar@5642: * skip till the \0, so than packet can be read out correctly for the rest */ celestar@5642: while (pos < p->size && p->buffer[pos] != '\0') pos++; celestar@5642: pos++; celestar@5642: } celestar@5642: p->pos = pos; celestar@5642: celestar@5642: str_validate(bufp); celestar@5642: } celestar@5642: celestar@5642: #endif /* ENABLE_NETWORK */