rubidium@8444: /* $Id$ */ rubidium@8444: rubidium@8444: /** @file water.h Functions related to water (management) */ rubidium@8444: rubidium@8444: #ifndef WATER_H rubidium@8444: #define WATER_H rubidium@8444: rubidium@8444: void TileLoop_Water(TileIndex tile); rubidium@8444: void DrawShipDepotSprite(int x, int y, int image); rubidium@8444: void DrawCanalWater(TileIndex tile); glx@8601: void MakeWaterOrCanalDependingOnOwner(TileIndex tile, Owner o); rubidium@8444: void MakeWaterOrCanalDependingOnSurroundings(TileIndex t, Owner o); rubidium@8604: void FloodHalftile(TileIndex t); rubidium@8444: rubidium@8444: #endif /* WATER_H */