matthijs@9959: /* $Id$ */ matthijs@9959: matthijs@9959: #ifndef NETWORK_UDP_H matthijs@9959: #define NETWORK_UDP_H matthijs@9959: matthijs@9959: #ifdef ENABLE_NETWORK matthijs@9959: matthijs@9959: void NetworkUDPInitialize(void); matthijs@9959: bool NetworkUDPListen(SOCKET *udp, uint32 host, uint16 port, bool broadcast); matthijs@9959: void NetworkUDPReceive(SOCKET udp); matthijs@9959: void NetworkUDPSearchGame(void); matthijs@9959: void NetworkUDPQueryMasterServer(void); matthijs@9959: NetworkGameList *NetworkUDPQueryServer(const char* host, unsigned short port); matthijs@9959: void NetworkUDPAdvertise(void); matthijs@9959: void NetworkUDPRemoveAdvertise(void); matthijs@9959: matthijs@9959: #endif matthijs@9959: matthijs@9959: #endif /* NETWORK_UDP_H */