tron@2186: /* $Id$ */ tron@2186: darkvater@164: #include "stdafx.h" Darkvater@1891: #include "openttd.h" tron@1299: #include "debug.h" tron@2163: #include "functions.h" tron@2154: #include "player.h" tron@2466: #include "station.h" tron@1309: #include "strings.h" tron@1363: #include "table/sprites.h" tron@507: #include "table/strings.h" darkvater@164: #include "vehicle.h" tron@588: #include "window.h" bjarni@842: #include "engine.h" bjarni@842: #include "gui.h" bjarni@842: #include "command.h" bjarni@842: #include "gfx.h" tron@2159: #include "variables.h" tron@2159: #include "vehicle_gui.h" bjarni@2552: #include "viewport.h" bjarni@2676: #include "train.h" peter1138@3650: #include "newgrf_callbacks.h" peter1138@2962: #include "newgrf_engine.h" peter1138@3650: #include "newgrf_text.h" tron@2159: tron@2159: Sorting _sorting; tron@2159: tron@2159: static uint32 _internal_name_sorter_id; // internal StringID for default vehicle-names tron@2159: static uint32 _last_vehicle_idx; // cached index to hopefully speed up name-sorting tron@2159: static bool _internal_sort_order; // descending/ascending darkvater@164: peter1138@2569: static uint16 _player_num_engines[TOTAL_NUM_ENGINES]; tron@2520: static RailType _railtype_selected_in_replace_gui; tron@2288: tron@2462: tron@2462: typedef int CDECL VehicleSortListingTypeFunction(const void*, const void*); tron@2462: tron@2462: static VehicleSortListingTypeFunction VehicleUnsortedSorter; tron@2462: static VehicleSortListingTypeFunction VehicleNumberSorter; tron@2462: static VehicleSortListingTypeFunction VehicleNameSorter; tron@2462: static VehicleSortListingTypeFunction VehicleAgeSorter; tron@2462: static VehicleSortListingTypeFunction VehicleProfitThisYearSorter; tron@2462: static VehicleSortListingTypeFunction VehicleProfitLastYearSorter; tron@2462: static VehicleSortListingTypeFunction VehicleCargoSorter; tron@2462: static VehicleSortListingTypeFunction VehicleReliabilitySorter; tron@2462: static VehicleSortListingTypeFunction VehicleMaxSpeedSorter; peter1138@2965: static VehicleSortListingTypeFunction VehicleModelSorter; peter1138@2965: static VehicleSortListingTypeFunction VehicleValueSorter; tron@2462: tron@2462: static VehicleSortListingTypeFunction* const _vehicle_sorter[] = { tron@505: &VehicleUnsortedSorter, tron@505: &VehicleNumberSorter, tron@505: &VehicleNameSorter, tron@505: &VehicleAgeSorter, tron@505: &VehicleProfitThisYearSorter, tron@505: &VehicleProfitLastYearSorter, tron@505: &VehicleCargoSorter, tron@505: &VehicleReliabilitySorter, peter1138@2965: &VehicleMaxSpeedSorter, peter1138@2965: &VehicleModelSorter, peter1138@2965: &VehicleValueSorter, tron@505: }; tron@505: tron@505: const StringID _vehicle_sort_listing[] = { tron@505: STR_SORT_BY_UNSORTED, tron@505: STR_SORT_BY_NUMBER, tron@505: STR_SORT_BY_DROPDOWN_NAME, tron@505: STR_SORT_BY_AGE, tron@505: STR_SORT_BY_PROFIT_THIS_YEAR, tron@505: STR_SORT_BY_PROFIT_LAST_YEAR, tron@505: STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE, tron@505: STR_SORT_BY_RELIABILITY, tron@505: STR_SORT_BY_MAX_SPEED, peter1138@2965: STR_SORT_BY_MODEL, peter1138@2965: STR_SORT_BY_VALUE, tron@505: INVALID_STRING_ID tron@505: }; tron@505: tron@2462: static const StringID _rail_types_list[] = { bjarni@842: STR_RAIL_VEHICLES, celestar@3355: STR_ELRAIL_VEHICLES, bjarni@842: STR_MONORAIL_VEHICLES, bjarni@842: STR_MAGLEV_VEHICLES, bjarni@842: INVALID_STRING_ID bjarni@842: }; bjarni@842: tron@588: void RebuildVehicleLists(void) tron@588: { tron@588: Window *w; tron@588: tron@588: for (w = _windows; w != _last_window; ++w) tron@588: switch (w->window_class) { darkvater@967: case WC_TRAINS_LIST: case WC_ROADVEH_LIST: darkvater@967: case WC_SHIPS_LIST: case WC_AIRCRAFT_LIST: darkvater@967: WP(w, vehiclelist_d).flags |= VL_REBUILD; darkvater@967: SetWindowDirty(w); darkvater@967: break; darkvater@967: default: break; tron@588: } tron@588: } tron@588: tron@588: void ResortVehicleLists(void) tron@588: { tron@588: Window *w; tron@588: tron@588: for (w = _windows; w != _last_window; ++w) tron@588: switch (w->window_class) { darkvater@967: case WC_TRAINS_LIST: case WC_ROADVEH_LIST: darkvater@967: case WC_SHIPS_LIST: case WC_AIRCRAFT_LIST: darkvater@967: WP(w, vehiclelist_d).flags |= VL_RESORT; darkvater@967: SetWindowDirty(w); darkvater@967: break; darkvater@967: default: break; tron@588: } tron@588: } tron@588: tron@2466: void BuildVehicleList(vehiclelist_d* vl, int type, PlayerID owner, StationID station) tron@588: { tron@2818: SortStruct* sort_list; bjarni@2676: uint subtype = (type != VEH_Aircraft) ? Train_Front : 2; tron@2639: uint n = 0; tron@2639: uint i; tron@588: tron@588: if (!(vl->flags & VL_REBUILD)) return; tron@588: tron@2818: sort_list = malloc(GetVehiclePoolSize() * sizeof(sort_list[0])); tron@2951: if (sort_list == NULL) { truelight@919: error("Could not allocate memory for the vehicle-sorting-list"); tron@2951: } truelight@919: tron@588: DEBUG(misc, 1) ("Building vehicle list for player %d station %d...", truelight@867: owner, station); tron@588: tron@2466: if (station != INVALID_STATION) { tron@588: const Vehicle *v; tron@588: FOR_ALL_VEHICLES(v) { bjarni@2676: if (v->type == type && ( tron@2951: (type == VEH_Train && IsFrontEngine(v)) || tron@2951: (type != VEH_Train && v->subtype <= subtype) tron@2951: )) { truelight@1024: const Order *order; truelight@1024: truelight@1024: FOR_VEHICLE_ORDERS(v, order) { truelight@1024: if (order->type == OT_GOTO_STATION && order->station == station) { tron@2818: sort_list[n].index = v->index; tron@2818: sort_list[n].owner = v->owner; tron@588: ++n; tron@588: break; tron@588: } truelight@1024: } tron@588: } tron@588: } tron@588: } else { tron@588: const Vehicle *v; tron@588: FOR_ALL_VEHICLES(v) { bjarni@2676: if (v->type == type && v->owner == owner && ( tron@2951: (type == VEH_Train && IsFrontEngine(v)) || tron@2951: (type != VEH_Train && v->subtype <= subtype) tron@2951: )) { tron@2818: sort_list[n].index = v->index; tron@2818: sort_list[n].owner = v->owner; tron@588: ++n; tron@588: } tron@588: } tron@588: } tron@588: tron@2549: free(vl->sort_list); tron@2549: vl->sort_list = malloc(n * sizeof(vl->sort_list[0])); tron@2951: if (n != 0 && vl->sort_list == NULL) { truelight@919: error("Could not allocate memory for the vehicle-sorting-list"); tron@2951: } tron@588: vl->list_length = n; tron@588: tron@2818: for (i = 0; i < n; ++i) vl->sort_list[i] = sort_list[i]; tron@2818: free(sort_list); tron@588: tron@588: vl->flags &= ~VL_REBUILD; tron@588: vl->flags |= VL_RESORT; tron@588: } tron@588: tron@588: void SortVehicleList(vehiclelist_d *vl) tron@588: { tron@588: if (!(vl->flags & VL_RESORT)) return; tron@588: tron@588: _internal_sort_order = vl->flags & VL_DESC; tron@588: _internal_name_sorter_id = STR_SV_TRAIN_NAME; tron@588: _last_vehicle_idx = 0; // used for "cache" in namesorting tron@588: qsort(vl->sort_list, vl->list_length, sizeof(vl->sort_list[0]), tron@588: _vehicle_sorter[vl->sort_type]); tron@588: tron@588: vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; tron@588: vl->flags &= ~VL_RESORT; tron@588: } tron@588: tron@588: darkvater@164: /* General Vehicle GUI based procedures that are independent of vehicle types */ tron@1093: void InitializeVehiclesGuiList(void) darkvater@164: { tron@2519: _railtype_selected_in_replace_gui = RAILTYPE_RAIL; darkvater@164: } darkvater@164: darkvater@164: // draw the vehicle profit button in the vehicle list window. Darkvater@2436: void DrawVehicleProfitButton(const Vehicle *v, int x, int y) darkvater@164: { darkvater@164: uint32 ormod; darkvater@164: darkvater@164: // draw profit-based colored icons tron@2639: if (v->age <= 365 * 2) { Darkvater@1688: ormod = PALETTE_TO_GREY; tron@2639: } else if (v->profit_last_year < 0) { Darkvater@1688: ormod = PALETTE_TO_RED; tron@2639: } else if (v->profit_last_year < 10000) { Darkvater@1688: ormod = PALETTE_TO_YELLOW; tron@2639: } else { Darkvater@1688: ormod = PALETTE_TO_GREEN; tron@2639: } Darkvater@1688: DrawSprite(SPR_BLOT | ormod, x, y); darkvater@164: } darkvater@164: hackykid@1859: /** Draw the list of available refit options for a consist. Darkvater@1802: * Draw the list and highlight the selected refit option (if any) hackykid@1859: * @param *v first vehicle in consist to get the refit-options of Darkvater@1802: * @param sel selected refit cargo-type in the window Darkvater@1802: * @return the cargo type that is hightlighted, CT_INVALID if none Darkvater@1802: */ Darkvater@1802: CargoID DrawVehicleRefitWindow(const Vehicle *v, int sel) Darkvater@1802: { peter1138@3025: uint32 cmask = 0; Darkvater@1802: CargoID cid, cargo = CT_INVALID; Darkvater@1802: int y = 25; peter1138@3025: const Vehicle* u = v; Darkvater@1802: peter1138@3025: /* Check if vehicle has custom refit or normal ones, and get its bitmasked value. peter1138@3025: * If its a train, 'or' this with the refit masks of the wagons. Now just 'and' peter1138@3025: * it with the bitmask of available cargo on the current landscape, and peter1138@3025: * where the bits are set: those are available */ peter1138@3025: do { peter1138@3393: cmask |= EngInfo(u->engine_type)->refit_mask; peter1138@3025: u = u->next; peter1138@3025: } while (v->type == VEH_Train && u != NULL); hackykid@1859: peter1138@3025: /* Check which cargo has been selected from the refit window and draw list */ peter1138@3025: for (cid = 0; cmask != 0; cmask >>= 1, cid++) { peter1138@3025: if (HASBIT(cmask, 0)) { peter1138@3025: // vehicle is refittable to this cargo peter1138@3025: byte colour = 16; peter1138@3025: if (sel == 0) { peter1138@3025: cargo = _local_cargo_id_ctype[cid]; peter1138@3025: colour = 12; peter1138@3025: } peter1138@3025: peter1138@3025: sel--; peter1138@3025: DrawString(6, y, _cargoc.names_s[_local_cargo_id_ctype[cid]], colour); peter1138@3025: y += 10; Darkvater@1802: } peter1138@3025: } peter1138@3025: peter1138@3025: return cargo; Darkvater@1802: } Darkvater@1802: peter1138@3650: /* Display additional text from NewGRF in the purchase information window */ peter1138@3650: int ShowAdditionalText(int x, int y, int w, EngineID engine) peter1138@3650: { peter1138@3650: uint16 callback = GetVehicleCallback(CBID_VEHICLE_ADDITIONAL_TEXT, 0, 0, engine, NULL); peter1138@3650: if (callback == CALLBACK_FAILED) return 0; peter1138@3650: peter1138@3650: DrawStringTruncated(x, y, GetGRFStringID(GetEngineGRFID(engine), 0xD000 + callback), 16, w); peter1138@3650: return 10; peter1138@3650: } peter1138@3650: darkvater@164: /************ Sorter functions *****************/ darkvater@164: int CDECL GeneralOwnerSorter(const void *a, const void *b) darkvater@164: { darkvater@168: return (*(const SortStruct*)a).owner - (*(const SortStruct*)b).owner; darkvater@168: } darkvater@168: darkvater@168: /* Variables you need to set before calling this function! darkvater@168: * 1. (byte)_internal_sort_type: sorting criteria to sort on darkvater@168: * 2. (bool)_internal_sort_order: sorting order, descending/ascending darkvater@168: * 3. (uint32)_internal_name_sorter_id: default StringID of the vehicle when no name is set. eg darkvater@168: * STR_SV_TRAIN_NAME for trains or STR_SV_AIRCRAFT_NAME for aircraft darkvater@168: */ tron@2462: static int CDECL VehicleUnsortedSorter(const void *a, const void *b) darkvater@168: { tron@1294: return ((const SortStruct*)a)->index - ((const SortStruct*)b)->index; darkvater@168: } darkvater@168: darkvater@243: // if the sorting criteria had the same value, sort vehicle by unitnumber darkvater@243: #define VEHICLEUNITNUMBERSORTER(r, a, b) {if (r == 0) {r = a->unitnumber - b->unitnumber;}} darkvater@243: tron@2462: static int CDECL VehicleNumberSorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->unitnumber - vb->unitnumber; darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@164: } darkvater@164: darkvater@164: static char _bufcache[64]; // used together with _last_vehicle_idx to hopefully speed up stringsorting tron@2462: static int CDECL VehicleNameSorter(const void *a, const void *b) darkvater@164: { darkvater@171: const SortStruct *cmp1 = (const SortStruct*)a; darkvater@171: const SortStruct *cmp2 = (const SortStruct*)b; truelight@919: const Vehicle *va = GetVehicle(cmp1->index); truelight@919: const Vehicle *vb = GetVehicle(cmp2->index); darkvater@164: char buf1[64] = "\0"; darkvater@164: int r; darkvater@164: darkvater@168: if (va->string_id != _internal_name_sorter_id) { tron@534: SetDParam(0, va->string_id); darkvater@1017: GetString(buf1, STR_JUST_STRING); darkvater@164: } darkvater@164: tron@2639: if (cmp2->index != _last_vehicle_idx) { darkvater@164: _last_vehicle_idx = cmp2->index; darkvater@164: _bufcache[0] = '\0'; darkvater@168: if (vb->string_id != _internal_name_sorter_id) { tron@534: SetDParam(0, vb->string_id); darkvater@1017: GetString(_bufcache, STR_JUST_STRING); darkvater@164: } darkvater@164: } darkvater@164: darkvater@164: r = strcmp(buf1, _bufcache); // sort by name truelight@193: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@164: } darkvater@164: tron@2462: static int CDECL VehicleAgeSorter(const void *a, const void *b) darkvater@164: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->age - vb->age; darkvater@164: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@168: } darkvater@168: tron@2462: static int CDECL VehicleProfitThisYearSorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->profit_this_year - vb->profit_this_year; truelight@193: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@168: } darkvater@168: tron@2462: static int CDECL VehicleProfitLastYearSorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->profit_last_year - vb->profit_last_year; darkvater@168: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@168: } darkvater@168: tron@2462: static int CDECL VehicleCargoSorter(const void *a, const void *b) darkvater@168: { tron@2549: const Vehicle* va = GetVehicle(((const SortStruct*)a)->index); tron@2549: const Vehicle* vb = GetVehicle(((const SortStruct*)b)->index); tron@2549: const Vehicle* v; tron@2549: AcceptedCargo cargoa; tron@2549: AcceptedCargo cargob; darkvater@168: int r = 0; darkvater@168: int i; darkvater@168: tron@2549: memset(cargoa, 0, sizeof(cargoa)); tron@2549: memset(cargob, 0, sizeof(cargob)); tron@2549: for (v = va; v != NULL; v = v->next) cargoa[v->cargo_type] += v->cargo_cap; tron@2549: for (v = vb; v != NULL; v = v->next) cargob[v->cargo_type] += v->cargo_cap; darkvater@168: darkvater@168: for (i = 0; i < NUM_CARGO; i++) { tron@2549: r = cargoa[i] - cargob[i]; tron@2549: if (r != 0) break; darkvater@168: } darkvater@164: tron@594: VEHICLEUNITNUMBERSORTER(r, va, vb); tron@594: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@164: } darkvater@168: tron@2462: static int CDECL VehicleReliabilitySorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->reliability - vb->reliability; darkvater@168: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@168: } darkvater@168: tron@2462: static int CDECL VehicleMaxSpeedSorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); celestar@1179: int max_speed_a = 0xFFFF, max_speed_b = 0xFFFF; celestar@1179: int r; celestar@1179: const Vehicle *ua = va, *ub = vb; celestar@1179: Celestar@1191: if (va->type == VEH_Train && vb->type == VEH_Train) { Celestar@1191: do { Celestar@1191: if (RailVehInfo(ua->engine_type)->max_speed != 0) Celestar@1191: max_speed_a = min(max_speed_a, RailVehInfo(ua->engine_type)->max_speed); Celestar@1191: } while ((ua = ua->next) != NULL); celestar@1179: Celestar@1191: do { Celestar@1191: if (RailVehInfo(ub->engine_type)->max_speed != 0) Celestar@1191: max_speed_b = min(max_speed_b, RailVehInfo(ub->engine_type)->max_speed); Celestar@1191: } while ((ub = ub->next) != NULL); Celestar@1191: Celestar@1191: r = max_speed_a - max_speed_b; Celestar@1191: } else { Celestar@1191: r = va->max_speed - vb->max_speed; Celestar@1191: } darkvater@168: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; truelight@193: } bjarni@842: peter1138@2965: static int CDECL VehicleModelSorter(const void *a, const void *b) peter1138@2965: { peter1138@2965: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); peter1138@2965: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); peter1138@2965: int r = va->engine_type - vb->engine_type; peter1138@2965: peter1138@2965: VEHICLEUNITNUMBERSORTER(r, va, vb); peter1138@2965: peter1138@2965: return (_internal_sort_order & 1) ? -r : r; peter1138@2965: } peter1138@2965: peter1138@2965: static int CDECL VehicleValueSorter(const void *a, const void *b) peter1138@2965: { peter1138@2965: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); peter1138@2965: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); peter1138@2965: const Vehicle *u; peter1138@2965: int valuea = 0, valueb = 0; peter1138@2965: int r; peter1138@2965: peter1138@2965: for (u = va; u != NULL; u = u->next) valuea += u->value; peter1138@2965: for (u = vb; u != NULL; u = u->next) valueb += u->value; peter1138@2965: peter1138@2965: r = valuea - valueb; peter1138@2965: peter1138@2965: VEHICLEUNITNUMBERSORTER(r, va, vb); peter1138@2965: peter1138@2965: return (_internal_sort_order & 1) ? -r : r; peter1138@2965: } peter1138@2965: bjarni@842: // this define is to match engine.c, but engine.c keeps it to itself bjarni@842: // ENGINE_AVAILABLE is used in ReplaceVehicleWndProc tron@2530: #define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player)) bjarni@842: bjarni@842: /* if show_outdated is selected, it do not sort psudo engines properly but it draws all engines truelight@867: * if used compined with show_cars set to false, it will work as intended. Replace window do it like that bjarni@842: * this was a big hack even before show_outdated was added. Stupid newgrf :p */ peter1138@2746: static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, EngineID *selected_id, RailType railtype, celestar@3355: uint8 lines_drawn, bool is_engine, bool show_cars, bool show_outdated, bool show_compatible) bjarni@842: { peter1138@2971: EngineID j; bjarni@842: byte colour; peter1138@2569: const Player *p = GetPlayer(_local_player); truelight@867: peter1138@2971: for (j = 0; j < NUM_TRAIN_ENGINES; j++) { peter1138@2971: EngineID i = GetRailVehAtPosition(j); tron@1926: const Engine *e = GetEngine(i); bjarni@842: const RailVehicleInfo *rvi = RailVehInfo(i); peter1138@3393: const EngineInfo *info = EngInfo(i); bjarni@842: peter1138@2848: if (!EngineHasReplacementForPlayer(p, i) && _player_num_engines[i] == 0 && show_outdated) continue; bjarni@1128: bjarni@2970: if ((rvi->power == 0 && !show_cars) || (rvi->power != 0 && show_cars)) // show wagons or engines (works since wagons do not have power) bjarni@842: continue; truelight@867: peter1138@2971: if (*sel == 0) *selected_id = j; bjarni@842: bjarni@842: bjarni@842: colour = *sel == 0 ? 0xC : 0x10; peter1138@3492: if (!(ENGINE_AVAILABLE && show_outdated && RailVehInfo(i)->power && IsCompatibleRail(e->railtype, railtype))) { peter1138@3414: if ((!IsCompatibleRail(e->railtype, railtype) && show_compatible) celestar@3355: || (e->railtype != railtype && !show_compatible) celestar@3355: || !(rvi->flags & RVI_WAGON) != is_engine || bjarni@842: !HASBIT(e->player_avail, _local_player)) bjarni@842: continue; truelight@867: } /*else { bjarni@842: // TODO find a nice red colour for vehicles being replaced bjarni@842: if ( _autoreplace_array[i] != i ) bjarni@842: colour = *sel == 0 ? 0x44 : 0x45; bjarni@842: } */ truelight@867: bjarni@842: if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) { bjarni@842: DrawString(*x + 59, *y + 2, GetCustomEngineName(i), bjarni@842: colour); peter1138@2569: // show_outdated is true only for left side, which is where we show old replacements peter1138@2569: DrawTrainEngine(*x + 29, *y + 6, i, (_player_num_engines[i] == 0 && show_outdated) ? peter1138@3040: PALETTE_CRASH : GetEnginePalette(i, _local_player)); bjarni@1128: if ( show_outdated ) { bjarni@1128: SetDParam(0, _player_num_engines[i]); bjarni@1128: DrawStringRightAligned(213, *y+5, STR_TINY_BLACK, 0); bjarni@1128: } bjarni@842: *y += 14; bjarni@842: } bjarni@842: --*sel; bjarni@842: } bjarni@842: } bjarni@842: bjarni@842: bjarni@842: static void SetupScrollStuffForReplaceWindow(Window *w) bjarni@842: { peter1138@2746: EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE }; tron@3029: const Player* p = GetPlayer(_local_player); tron@3029: uint sel[2]; tron@3029: uint count = 0; tron@3029: uint count2 = 0; tron@3028: EngineID i; truelight@867: truelight@912: sel[0] = WP(w,replaceveh_d).sel_index[0]; truelight@912: sel[1] = WP(w,replaceveh_d).sel_index[1]; tron@915: bjarni@842: switch (WP(w,replaceveh_d).vehicletype) { bjarni@842: case VEH_Train: { tron@3028: RailType railtype = _railtype_selected_in_replace_gui; tron@3028: bjarni@870: w->widget[13].color = _player_colors[_local_player]; // sets the colour of that art thing bjarni@870: w->widget[16].color = _player_colors[_local_player]; // sets the colour of that art thing tron@3029: peter1138@2971: for (i = 0; i < NUM_TRAIN_ENGINES; i++) { tron@3028: EngineID eid = GetRailVehAtPosition(i); tron@3028: const Engine* e = GetEngine(eid); peter1138@3393: const EngineInfo* info = EngInfo(eid); truelight@867: celestar@3355: // left window contains compatible engines while right window only contains engines of the selected type tron@3028: if (ENGINE_AVAILABLE && ( tron@3028: (RailVehInfo(eid)->power != 0 && WP(w, replaceveh_d).wagon_btnstate) || celestar@3355: (RailVehInfo(eid)->power == 0 && !WP(w, replaceveh_d).wagon_btnstate))) { peter1138@3414: if (IsCompatibleRail(e->railtype, railtype) && (_player_num_engines[eid] > 0 || EngineHasReplacementForPlayer(p, eid))) { tron@3029: if (sel[0] == count) selected_id[0] = eid; bjarni@1134: count++; bjarni@1128: } celestar@3355: if (e->railtype == railtype && HASBIT(e->player_avail, _local_player)) { tron@3029: if (sel[1] == count2) selected_id[1] = eid; bjarni@1128: count2++; bjarni@842: } bjarni@842: } bjarni@1128: } bjarni@842: break; bjarni@1128: } tron@3028: bjarni@842: case VEH_Road: { tron@3028: for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) { tron@3028: if (_player_num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) { tron@3029: if (sel[0] == count) selected_id[0] = i; bjarni@842: count++; bjarni@842: } tron@3028: } truelight@867: peter1138@2746: if (selected_id[0] != INVALID_ENGINE) { // only draw right array if we have anything in the left one tron@3028: CargoID cargo = RoadVehInfo(selected_id[0])->cargo_type; truelight@867: tron@3028: for (i = ROAD_ENGINES_INDEX; i < ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES; i++) { tron@3029: if (cargo == RoadVehInfo(i)->cargo_type && tron@3029: HASBIT(GetEngine(i)->player_avail, _local_player)) { tron@3029: if (sel[1] == count2) selected_id[1] = i; bjarni@842: count2++; bjarni@842: } tron@3028: } truelight@867: } bjarni@842: break; bjarni@842: } truelight@867: bjarni@842: case VEH_Ship: { tron@3028: for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) { tron@3028: if (_player_num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) { tron@3029: if (sel[0] == count) selected_id[0] = i; bjarni@842: count++; bjarni@842: } tron@3028: } truelight@867: peter1138@2746: if (selected_id[0] != INVALID_ENGINE) { tron@3030: const ShipVehicleInfo* svi = ShipVehInfo(selected_id[0]); tron@3030: CargoID cargo = svi->cargo_type; tron@3030: byte refittable = svi->refittable; truelight@867: tron@3028: for (i = SHIP_ENGINES_INDEX; i < SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES; i++) { tron@3029: if (HASBIT(GetEngine(i)->player_avail, _local_player) && ( tron@3028: ShipVehInfo(i)->cargo_type == cargo || tron@3028: ShipVehInfo(i)->refittable & refittable tron@3028: )) { tron@3029: if (sel[1] == count2) selected_id[1] = i; bjarni@842: count2++; bjarni@842: } tron@3028: } bjarni@842: } bjarni@842: break; tron@3028: } truelight@867: tron@3028: case VEH_Aircraft: { tron@3028: for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) { tron@3028: if (_player_num_engines[i] > 0 || EngineHasReplacementForPlayer(p, i)) { tron@3029: if (sel[0] == count) selected_id[0] = i; bjarni@842: count++; bjarni@842: } tron@3028: } truelight@867: peter1138@2746: if (selected_id[0] != INVALID_ENGINE) { tron@3028: byte subtype = AircraftVehInfo(selected_id[0])->subtype; tron@3028: tron@3028: for (i = AIRCRAFT_ENGINES_INDEX; i < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; i++) { tron@3029: if (HASBIT(GetEngine(i)->player_avail, _local_player) && tron@3029: HASBIT(subtype, 0) == HASBIT(AircraftVehInfo(i)->subtype, 0)) { tron@3029: if (sel[1] == count2) selected_id[1] = i; tron@3029: count2++; bjarni@842: } tron@3028: } bjarni@842: } bjarni@842: break; bjarni@842: } bjarni@842: } bjarni@842: // sets up the number of items in each list bjarni@842: SetVScrollCount(w, count); bjarni@842: SetVScroll2Count(w, count2); bjarni@842: WP(w,replaceveh_d).sel_engine[0] = selected_id[0]; bjarni@842: WP(w,replaceveh_d).sel_engine[1] = selected_id[1]; truelight@867: bjarni@842: WP(w,replaceveh_d).count[0] = count; bjarni@842: WP(w,replaceveh_d).count[1] = count2; bjarni@842: return; bjarni@842: } bjarni@842: bjarni@842: bjarni@842: static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int y2, int pos, int pos2, peter1138@2746: int sel1, int sel2, EngineID selected_id1, EngineID selected_id2) bjarni@842: { truelight@912: int sel[2]; peter1138@2746: EngineID selected_id[2]; peter1138@2569: const Player *p = GetPlayer(_local_player); truelight@912: truelight@912: sel[0] = sel1; truelight@912: sel[1] = sel2; tron@915: truelight@912: selected_id[0] = selected_id1; truelight@912: selected_id[1] = selected_id2; tron@915: bjarni@842: switch (WP(w,replaceveh_d).vehicletype) { bjarni@842: case VEH_Train: { tron@2520: RailType railtype = _railtype_selected_in_replace_gui; hackykid@1923: DrawString(157, 99 + (14 * w->vscroll.cap), _rail_types_list[railtype], 0x10); bjarni@842: /* draw sorting criteria string */ bjarni@842: bjarni@842: /* Ensure that custom engines which substituted wagons bjarni@842: * are sorted correctly. bjarni@842: * XXX - DO NOT EVER DO THIS EVER AGAIN! GRRR hacking in wagons as bjarni@842: * engines to get more types.. Stays here until we have our own format bjarni@842: * then it is exit!!! */ bjarni@2970: if (WP(w,replaceveh_d).wagon_btnstate) { celestar@3355: train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, true, false, true, true); // True engines celestar@3355: train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, true, false, false, false); // True engines celestar@3355: train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, false, false, false); // Feeble wagons bjarni@2970: } else { celestar@3355: train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, false, true, true, true); celestar@3355: train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, true, false, true); bjarni@2970: } bjarni@842: break; bjarni@842: } truelight@867: bjarni@842: case VEH_Road: { bjarni@842: int num = NUM_ROAD_ENGINES; tron@2630: const Engine* e = GetEngine(ROAD_ENGINES_INDEX); tron@2477: EngineID engine_id = ROAD_ENGINES_INDEX; bjarni@842: byte cargo; truelight@867: tron@2639: if (selected_id[0] >= ROAD_ENGINES_INDEX && selected_id[0] < SHIP_ENGINES_INDEX) { truelight@867: cargo = RoadVehInfo(selected_id[0])->cargo_type; bjarni@842: bjarni@845: do { peter1138@2848: if (_player_num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) { bjarni@845: if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) { bjarni@845: DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10); peter1138@3040: DrawRoadVehEngine(x+29, y+6, engine_id, _player_num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH); bjarni@1128: SetDParam(0, _player_num_engines[engine_id]); bjarni@1128: DrawStringRightAligned(213, y+5, STR_TINY_BLACK, 0); bjarni@845: y += 14; bjarni@845: } bjarni@1128: sel[0]--; bjarni@1128: } truelight@867: tron@2639: if (RoadVehInfo(engine_id)->cargo_type == cargo && HASBIT(e->player_avail, _local_player)) { bjarni@1128: if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0) && RoadVehInfo(engine_id)->cargo_type == cargo) { bjarni@1128: DrawString(x2+59, y2+2, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10); peter1138@3040: DrawRoadVehEngine(x2+29, y2+6, engine_id, GetEnginePalette(engine_id, _local_player)); bjarni@1128: y2 += 14; bjarni@845: } bjarni@1128: sel[1]--; bjarni@842: } bjarni@845: } while (++engine_id, ++e,--num); bjarni@845: } bjarni@842: break; bjarni@842: } truelight@867: bjarni@842: case VEH_Ship: { bjarni@842: int num = NUM_SHIP_ENGINES; tron@2630: const Engine* e = GetEngine(SHIP_ENGINES_INDEX); tron@2477: EngineID engine_id = SHIP_ENGINES_INDEX; truelight@867: byte cargo, refittable; bjarni@842: peter1138@2746: if (selected_id[0] != INVALID_ENGINE) { bjarni@842: cargo = ShipVehInfo(selected_id[0])->cargo_type; bjarni@842: refittable = ShipVehInfo(selected_id[0])->refittable; truelight@867: bjarni@845: do { peter1138@2848: if (_player_num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) { bjarni@845: if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) { bjarni@845: DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10); peter1138@3040: DrawShipEngine(x+35, y+10, engine_id, _player_num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH); bjarni@1128: SetDParam(0, _player_num_engines[engine_id]); bjarni@1128: DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0); bjarni@845: y += 24; bjarni@845: } bjarni@1128: sel[0]--; bjarni@1128: } peter1138@2746: if (selected_id[0] != INVALID_ENGINE) { bjarni@1128: if (HASBIT(e->player_avail, _local_player) && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) { bjarni@1128: if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) { bjarni@1128: DrawString(x2+75, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10); peter1138@3040: DrawShipEngine(x2+35, y2+10, engine_id, GetEnginePalette(engine_id, _local_player)); bjarni@1128: y2 += 24; bjarni@845: } bjarni@1128: sel[1]--; bjarni@845: } bjarni@842: } bjarni@845: } while (++engine_id, ++e,--num); bjarni@845: } bjarni@845: break; bjarni@842: } //end of ship truelight@867: bjarni@842: case VEH_Aircraft: { peter1138@2746: if (selected_id[0] != INVALID_ENGINE) { bjarni@842: int num = NUM_AIRCRAFT_ENGINES; tron@2630: const Engine* e = GetEngine(AIRCRAFT_ENGINES_INDEX); tron@2477: EngineID engine_id = AIRCRAFT_ENGINES_INDEX; bjarni@842: byte subtype = AircraftVehInfo(selected_id[0])->subtype; bjarni@842: bjarni@842: do { peter1138@2848: if (_player_num_engines[engine_id] > 0 || EngineHasReplacementForPlayer(p, engine_id)) { tron@2639: if (sel[0] == 0) selected_id[0] = engine_id; bjarni@842: if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) { bjarni@842: DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10); peter1138@3040: DrawAircraftEngine(x+29, y+10, engine_id, _player_num_engines[engine_id] > 0 ? GetEnginePalette(engine_id, _local_player) : PALETTE_CRASH); bjarni@1128: SetDParam(0, _player_num_engines[engine_id]); bjarni@1128: DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0); bjarni@842: y += 24; bjarni@842: } bjarni@1128: sel[0]--; bjarni@1128: } tron@2639: if (HASBIT(subtype, 0) == HASBIT(AircraftVehInfo(engine_id)->subtype, 0) && tron@2639: HASBIT(e->player_avail, _local_player)) { tron@2639: if (sel[1] == 0) selected_id[1] = engine_id; bjarni@1128: if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) { bjarni@1128: DrawString(x2+62, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10); peter1138@3040: DrawAircraftEngine(x2+29, y2+10, engine_id, GetEnginePalette(engine_id, _local_player)); bjarni@1128: y2 += 24; bjarni@1128: } bjarni@842: sel[1]--; bjarni@842: } bjarni@842: } while (++engine_id, ++e,--num); bjarni@842: } bjarni@842: break; bjarni@842: } // end of aircraft bjarni@842: } tron@2639: } bjarni@842: tron@2639: bjarni@842: static void ReplaceVehicleWndProc(Window *w, WindowEvent *e) bjarni@842: { tron@2639: static const StringID _vehicle_type_names[] = { tron@2639: STR_019F_TRAIN, tron@2639: STR_019C_ROAD_VEHICLE, tron@2639: STR_019E_SHIP, tron@2639: STR_019D_AIRCRAFT tron@2639: }; bjarni@842: Darkvater@2375: switch (e->event) { Darkvater@2375: case WE_PAINT: { tron@2805: const Player *p = GetPlayer(_local_player); bjarni@842: int pos = w->vscroll.pos; peter1138@2746: EngineID selected_id[2] = { INVALID_ENGINE, INVALID_ENGINE }; bjarni@842: int x = 1; bjarni@842: int y = 15; bjarni@842: int pos2 = w->vscroll2.pos; bjarni@842: int x2 = 1 + 228; bjarni@842: int y2 = 15; truelight@912: int sel[2]; truelight@912: sel[0] = WP(w,replaceveh_d).sel_index[0]; truelight@912: sel[1] = WP(w,replaceveh_d).sel_index[1]; truelight@867: bjarni@1128: { bjarni@1128: uint i; bjarni@1128: const Vehicle *vehicle; bjarni@1128: bjarni@1128: for (i = 0; i < lengthof(_player_num_engines); i++) { bjarni@1128: _player_num_engines[i] = 0; bjarni@1128: } bjarni@1128: FOR_ALL_VEHICLES(vehicle) { tron@2639: if (vehicle->owner == _local_player) { bjarni@1128: if (vehicle->type == VEH_Aircraft && vehicle->subtype > 2) continue; bjarni@1128: bjarni@1128: // do not count the vehicles, that contains only 0 in all var tron@2639: if (vehicle->engine_type == 0 && vehicle->spritenum == 0) continue; bjarni@1128: tron@1926: if (vehicle->type != GetEngine(vehicle->engine_type)->type) continue; bjarni@1128: bjarni@1128: _player_num_engines[vehicle->engine_type]++; bjarni@1128: } bjarni@1128: } bjarni@1128: } bjarni@1128: bjarni@842: SetupScrollStuffForReplaceWindow(w); truelight@867: bjarni@842: selected_id[0] = WP(w,replaceveh_d).sel_engine[0]; bjarni@842: selected_id[1] = WP(w,replaceveh_d).sel_engine[1]; truelight@867: bjarni@842: // sets the selected left item to the top one if it's greater than the number of vehicles in the left side bjarni@842: tron@2639: if (WP(w,replaceveh_d).count[0] <= sel[0]) { bjarni@842: if (WP(w,replaceveh_d).count[0]) { bjarni@842: sel[0] = 0; bjarni@842: WP(w,replaceveh_d).sel_index[0] = 0; bjarni@842: w->vscroll.pos = 0; bjarni@842: // now we go back to set selected_id[1] properly bjarni@842: SetWindowDirty(w); bjarni@842: return; bjarni@842: } else { //there are no vehicles in the left window peter1138@2746: selected_id[1] = INVALID_ENGINE; bjarni@842: } bjarni@842: } bjarni@842: tron@2639: if (WP(w,replaceveh_d).count[1] <= sel[1]) { bjarni@842: if (WP(w,replaceveh_d).count[1]) { bjarni@842: sel[1] = 0; bjarni@842: WP(w,replaceveh_d).sel_index[1] = 0; bjarni@842: w->vscroll2.pos = 0; bjarni@842: // now we go back to set selected_id[1] properly bjarni@842: SetWindowDirty(w); bjarni@842: return; bjarni@842: } else { //there are no vehicles in the right window peter1138@2746: selected_id[1] = INVALID_ENGINE; bjarni@842: } bjarni@842: } truelight@867: peter1138@2556: // Disable the "Start Replacing" button if: peter1138@2556: // Either list is empty peter1138@2556: // or Both lists have the same vehicle selected peter1138@2747: // or The selected replacement engine has a replacement (to prevent loops) peter1138@2556: // or The right list (new replacement) has the existing replacement vehicle selected peter1138@2746: if (selected_id[0] == INVALID_ENGINE || peter1138@2746: selected_id[1] == INVALID_ENGINE || peter1138@2556: selected_id[0] == selected_id[1] || peter1138@2848: EngineReplacementForPlayer(p, selected_id[1]) != INVALID_ENGINE || peter1138@2848: EngineReplacementForPlayer(p, selected_id[0]) == selected_id[1]) { bjarni@842: SETBIT(w->disabled_state, 4); tron@2639: } else { bjarni@842: CLRBIT(w->disabled_state, 4); tron@2639: } truelight@867: peter1138@2556: // Disable the "Stop Replacing" button if: peter1138@2556: // The left list (existing vehicle) is empty peter1138@2556: // or The selected vehicle has no replacement set up peter1138@2746: if (selected_id[0] == INVALID_ENGINE || peter1138@2848: !EngineHasReplacementForPlayer(p, selected_id[0])) { bjarni@842: SETBIT(w->disabled_state, 6); tron@2639: } else { bjarni@842: CLRBIT(w->disabled_state, 6); tron@2639: } truelight@867: bjarni@842: // now the actual drawing of the window itself takes place Darkvater@2375: SetDParam(0, _vehicle_type_names[WP(w, replaceveh_d).vehicletype - VEH_Train]); bjarni@2617: bjarni@2617: if (WP(w, replaceveh_d).vehicletype == VEH_Train) { bjarni@2617: // set on/off for renew_keep_length bjarni@2617: SetDParam(1, p->renew_keep_length ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF); bjarni@2970: bjarni@2970: // set wagon/engine button bjarni@2970: SetDParam(2, WP(w, replaceveh_d).wagon_btnstate ? STR_ENGINES : STR_WAGONS); bjarni@2617: } bjarni@2617: bjarni@842: DrawWindowWidgets(w); truelight@867: bjarni@842: // sets up the string for the vehicle that is being replaced to peter1138@2746: if (selected_id[0] != INVALID_ENGINE) { peter1138@2848: if (!EngineHasReplacementForPlayer(p, selected_id[0])) { bjarni@842: SetDParam(0, STR_NOT_REPLACING); tron@2639: } else { peter1138@2848: SetDParam(0, GetCustomEngineName(EngineReplacementForPlayer(p, selected_id[0]))); tron@2639: } bjarni@842: } else { bjarni@842: SetDParam(0, STR_NOT_REPLACING_VEHICLE_SELECTED); bjarni@842: } truelight@867: tron@2639: DrawString(145, (w->resize.step_height == 24 ? 67 : 87) + w->resize.step_height * w->vscroll.cap, STR_02BD, 0x10); truelight@867: bjarni@842: /* now we draw the two arrays according to what we just counted */ bjarni@842: DrawEngineArrayInReplaceWindow(w, x, y, x2, y2, pos, pos2, sel[0], sel[1], selected_id[0], selected_id[1]); truelight@867: bjarni@842: WP(w,replaceveh_d).sel_engine[0] = selected_id[0]; bjarni@842: WP(w,replaceveh_d).sel_engine[1] = selected_id[1]; bjarni@842: /* now we draw the info about the vehicles we selected */ bjarni@842: switch (WP(w,replaceveh_d).vehicletype) { bjarni@842: case VEH_Train: { bjarni@842: byte i = 0; bjarni@842: int offset = 0; truelight@867: tron@2639: for (i = 0 ; i < 2 ; i++) { tron@2639: if (i > 0) offset = 228; peter1138@2746: if (selected_id[i] != INVALID_ENGINE) { bjarni@2970: if (WP(w, replaceveh_d).wagon_btnstate) { bjarni@842: /* it's an engine */ hackykid@1907: DrawTrainEnginePurchaseInfo(2 + offset, 15 + (14 * w->vscroll.cap), selected_id[i]); bjarni@842: } else { bjarni@842: /* it's a wagon. Train cars are not replaced with the current GUI, but this code is ready for newgrf if anybody adds that*/ hackykid@1907: DrawTrainWagonPurchaseInfo(2 + offset, 15 + (14 * w->vscroll.cap), selected_id[i]); bjarni@842: } bjarni@842: } bjarni@842: } bjarni@842: break; bjarni@842: } //end if case VEH_Train truelight@867: bjarni@842: case VEH_Road: { peter1138@2746: if (selected_id[0] != INVALID_ENGINE) { hackykid@1907: DrawRoadVehPurchaseInfo(2, 15 + (14 * w->vscroll.cap), selected_id[0]); peter1138@2746: if (selected_id[1] != INVALID_ENGINE) { hackykid@1907: DrawRoadVehPurchaseInfo(2 + 228, 15 + (14 * w->vscroll.cap), selected_id[1]); bjarni@842: } bjarni@842: } bjarni@842: break; bjarni@842: } // end of VEH_Road truelight@867: bjarni@842: case VEH_Ship: { peter1138@2746: if (selected_id[0] != INVALID_ENGINE) { hackykid@1907: DrawShipPurchaseInfo(2, 15 + (24 * w->vscroll.cap), selected_id[0]); peter1138@2746: if (selected_id[1] != INVALID_ENGINE) { hackykid@1907: DrawShipPurchaseInfo(2 + 228, 15 + (24 * w->vscroll.cap), selected_id[1]); bjarni@842: } bjarni@842: } bjarni@842: break; truelight@867: } // end of VEH_Ship truelight@867: bjarni@842: case VEH_Aircraft: { peter1138@2746: if (selected_id[0] != INVALID_ENGINE) { hackykid@1907: DrawAircraftPurchaseInfo(2, 15 + (24 * w->vscroll.cap), selected_id[0]); peter1138@2746: if (selected_id[1] != INVALID_ENGINE) { hackykid@1907: DrawAircraftPurchaseInfo(2 + 228, 15 + (24 * w->vscroll.cap), selected_id[1]); bjarni@842: } bjarni@842: } bjarni@842: break; bjarni@842: } // end of VEH_Aircraft bjarni@842: } Darkvater@1462: } break; // end of paint bjarni@842: bjarni@842: case WE_CLICK: { Darkvater@2375: // these 3 variables is used if any of the lists is clicked Darkvater@2375: uint16 click_scroll_pos = w->vscroll2.pos; Darkvater@2375: uint16 click_scroll_cap = w->vscroll2.cap; Darkvater@2375: byte click_side = 1; Darkvater@2375: Darkvater@2375: switch (e->click.widget) { tron@2989: case 12: tron@2989: WP(w, replaceveh_d).wagon_btnstate = !(WP(w, replaceveh_d).wagon_btnstate); tron@2989: SetWindowDirty(w); tron@2989: break; tron@2989: tron@2989: case 14: tron@2989: case 15: /* Railtype selection dropdown menu */ peter1138@2448: ShowDropDownMenu(w, _rail_types_list, _railtype_selected_in_replace_gui, 15, 0, ~GetPlayer(_local_player)->avail_railtypes); bjarni@869: break; tron@2989: tron@2989: case 17: /* toggle renew_keep_length */ tron@2805: DoCommandP(0, 5, GetPlayer(_local_player)->renew_keep_length ? 0 : 1, NULL, CMD_REPLACE_VEHICLE); tron@2989: break; tron@2989: bjarni@2293: case 4: { /* Start replacing */ bjarni@2293: EngineID veh_from = WP(w, replaceveh_d).sel_engine[0]; bjarni@2293: EngineID veh_to = WP(w, replaceveh_d).sel_engine[1]; bjarni@2293: DoCommandP(0, 3, veh_from + (veh_to << 16), NULL, CMD_REPLACE_VEHICLE); bjarni@842: break; bjarni@842: } truelight@867: bjarni@2293: case 6: { /* Stop replacing */ bjarni@2293: EngineID veh_from = WP(w, replaceveh_d).sel_engine[0]; bjarni@2293: DoCommandP(0, 3, veh_from + (INVALID_ENGINE << 16), NULL, CMD_REPLACE_VEHICLE); bjarni@842: break; bjarni@842: } truelight@867: truelight@867: case 7: bjarni@842: // sets up that the left one was clicked. The default values are for the right one (9) bjarni@842: // this way, the code for 9 handles both sides bjarni@842: click_scroll_pos = w->vscroll.pos; bjarni@842: click_scroll_cap = w->vscroll.cap; bjarni@842: click_side = 0; tron@2989: /* FALL THROUGH */ tron@2989: bjarni@842: case 9: { bjarni@869: uint i = (e->click.pt.y - 14) / w->resize.step_height; bjarni@842: if (i < click_scroll_cap) { bjarni@842: WP(w,replaceveh_d).sel_index[click_side] = i + click_scroll_pos; bjarni@842: SetWindowDirty(w); bjarni@842: } tron@2989: break; tron@2989: } bjarni@842: } tron@2989: break; tron@2989: } truelight@867: tron@2989: case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */ bjarni@1178: _railtype_selected_in_replace_gui = e->dropdown.index; peter1138@3414: /* Reset scrollbar positions */ peter1138@3414: w->vscroll.pos = 0; peter1138@3414: w->vscroll2.pos = 0; bjarni@842: SetWindowDirty(w); tron@2989: break; truelight@867: tron@2989: case WE_RESIZE: truelight@867: w->vscroll.cap += e->sizing.diff.y / (int)w->resize.step_height; truelight@867: w->vscroll2.cap += e->sizing.diff.y / (int)w->resize.step_height; truelight@867: truelight@867: w->widget[7].unkA = (w->vscroll.cap << 8) + 1; truelight@867: w->widget[9].unkA = (w->vscroll2.cap << 8) + 1; tron@2989: break; bjarni@842: } bjarni@842: } bjarni@842: bjarni@842: static const Widget _replace_rail_vehicle_widgets[] = { Darkvater@1465: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, bjarni@869: { WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS}, Darkvater@2375: { WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 0, 227, 126, 197, STR_NULL, STR_NULL}, hackykid@1923: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 210, 221, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 139, 316, 198, 209, STR_NULL, STR_REPLACE_HELP_REPLACE_INFO_TAB}, hackykid@1923: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 210, 221, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON}, Darkvater@1465: { WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY}, Darkvater@2375: { WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, Darkvater@1465: { WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY}, Darkvater@2375: { WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 228, 455, 126, 197, STR_NULL, STR_NULL}, bjarni@869: // train specific stuff bjarni@2970: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 198, 209, STR_REPLACE_ENGINE_WAGON_SELECT, STR_REPLACE_ENGINE_WAGON_SELECT_HELP}, // widget 12 Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 139, 153, 210, 221, STR_NULL, STR_NULL}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 154, 277, 210, 221, STR_NULL, STR_REPLACE_HELP_RAILTYPE}, peter1138@2725: { WWT_TEXTBTN, RESIZE_TB, 14, 278, 289, 210, 221, STR_0225, STR_REPLACE_HELP_RAILTYPE}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 290, 305, 210, 221, STR_NULL, STR_NULL}, bjarni@2617: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 317, 455, 198, 209, STR_REPLACE_REMOVE_WAGON, STR_REPLACE_REMOVE_WAGON_HELP}, bjarni@869: // end of train specific stuff Darkvater@2375: { WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 210, 221, STR_NULL, STR_RESIZE_BUTTON}, bjarni@842: { WIDGETS_END}, bjarni@842: }; bjarni@842: bjarni@842: static const Widget _replace_road_vehicle_widgets[] = { Darkvater@1465: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, Darkvater@1465: { WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS}, Darkvater@2375: { WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 0, 227, 126, 197, STR_NULL, STR_NULL}, Darkvater@2375: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 198, 209, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 139, 305, 198, 209, STR_NULL, STR_REPLACE_HELP_REPLACE_INFO_TAB}, Darkvater@2375: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 198, 209, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON}, Darkvater@1465: { WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY}, Darkvater@2375: { WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, Darkvater@1465: { WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY}, Darkvater@2375: { WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 228, 455, 126, 197, STR_NULL, STR_NULL}, Darkvater@2375: { WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 198, 209, STR_NULL, STR_RESIZE_BUTTON}, bjarni@842: { WIDGETS_END}, bjarni@842: }; bjarni@842: bjarni@842: static const Widget _replace_ship_aircraft_vehicle_widgets[] = { Darkvater@1465: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, Darkvater@1465: { WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS}, Darkvater@2375: { WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 0, 227, 110, 161, STR_NULL, STR_NULL}, Darkvater@1465: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 162, 173, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 139, 305, 162, 173, STR_NULL, STR_REPLACE_HELP_REPLACE_INFO_TAB}, Darkvater@1465: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 162, 173, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON}, Darkvater@1465: { WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 109, 0x401, STR_REPLACE_HELP_LEFT_ARRAY}, Darkvater@2375: { WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 109, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, Darkvater@1465: { WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 109, 0x401, STR_REPLACE_HELP_RIGHT_ARRAY}, Darkvater@2375: { WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 109, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 228, 455, 110, 161, STR_NULL, STR_NULL}, Darkvater@2375: { WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 162, 173, STR_NULL, STR_RESIZE_BUTTON}, bjarni@842: { WIDGETS_END}, bjarni@842: }; bjarni@842: bjarni@842: static const WindowDesc _replace_rail_vehicle_desc = { hackykid@1923: -1, -1, 456, 222, bjarni@842: WC_REPLACE_VEHICLE,0, truelight@867: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, bjarni@842: _replace_rail_vehicle_widgets, bjarni@842: ReplaceVehicleWndProc bjarni@842: }; bjarni@842: bjarni@842: static const WindowDesc _replace_road_vehicle_desc = { Darkvater@2375: -1, -1, 456, 210, bjarni@842: WC_REPLACE_VEHICLE,0, truelight@867: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, bjarni@842: _replace_road_vehicle_widgets, bjarni@842: ReplaceVehicleWndProc bjarni@842: }; bjarni@842: bjarni@842: static const WindowDesc _replace_ship_aircraft_vehicle_desc = { bjarni@842: -1, -1, 456, 174, bjarni@842: WC_REPLACE_VEHICLE,0, truelight@867: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, bjarni@842: _replace_ship_aircraft_vehicle_widgets, bjarni@842: ReplaceVehicleWndProc bjarni@842: }; bjarni@842: bjarni@842: bjarni@842: void ShowReplaceVehicleWindow(byte vehicletype) bjarni@842: { bjarni@842: Window *w; truelight@867: tron@2549: DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype); truelight@867: bjarni@842: switch (vehicletype) { bjarni@842: case VEH_Train: bjarni@842: w = AllocateWindowDescFront(&_replace_rail_vehicle_desc, vehicletype); bjarni@842: w->vscroll.cap = 8; truelight@867: w->resize.step_height = 14; bjarni@2970: WP(w, replaceveh_d).wagon_btnstate = true; bjarni@842: break; bjarni@842: case VEH_Road: bjarni@842: w = AllocateWindowDescFront(&_replace_road_vehicle_desc, vehicletype); bjarni@842: w->vscroll.cap = 8; truelight@867: w->resize.step_height = 14; bjarni@842: break; tron@2549: case VEH_Ship: tron@2549: case VEH_Aircraft: bjarni@842: w = AllocateWindowDescFront(&_replace_ship_aircraft_vehicle_desc, vehicletype); bjarni@842: w->vscroll.cap = 4; truelight@867: w->resize.step_height = 24; bjarni@842: break; bjarni@845: default: return; bjarni@842: } bjarni@869: w->caption_color = _local_player; bjarni@842: WP(w,replaceveh_d).vehicletype = vehicletype; bjarni@842: w->vscroll2.cap = w->vscroll.cap; // these two are always the same bjarni@842: } darkvater@1246: darkvater@1246: void InitializeGUI(void) darkvater@1246: { darkvater@1246: memset(&_sorting, 0, sizeof(_sorting)); darkvater@1246: } bjarni@2552: bjarni@2552: /** Assigns an already open vehicle window to a new vehicle. tron@2639: * Assigns an already open vehicle window to a new vehicle. If the vehicle got tron@2639: * any sub window open (orders and so on) it will change owner too. tron@2639: * @param *from_v the current owner of the window tron@2639: * @param *to_v the new owner of the window tron@2639: */ bjarni@2552: void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v) bjarni@2552: { bjarni@2552: Window *w; bjarni@2552: bjarni@2552: w = FindWindowById(WC_VEHICLE_VIEW, from_v->index); bjarni@2552: if (w != NULL) { bjarni@2552: w->window_number = to_v->index; tron@2639: WP(w, vp_d).follow_vehicle = to_v->index; bjarni@2552: SetWindowDirty(w); bjarni@2552: bjarni@2552: w = FindWindowById(WC_VEHICLE_ORDERS, from_v->index); bjarni@2552: if (w != NULL) { bjarni@2552: w->window_number = to_v->index; bjarni@2552: SetWindowDirty(w); bjarni@2552: } bjarni@2552: bjarni@2552: w = FindWindowById(WC_VEHICLE_REFIT, from_v->index); bjarni@2552: if (w != NULL) { bjarni@2552: w->window_number = to_v->index; bjarni@2552: SetWindowDirty(w); bjarni@2552: } bjarni@2552: bjarni@2552: w = FindWindowById(WC_VEHICLE_DETAILS, from_v->index); bjarni@2552: if (w != NULL) { bjarni@2552: w->window_number = to_v->index; bjarni@2552: SetWindowDirty(w); bjarni@2552: } bjarni@2552: } bjarni@2552: }