tron@2186: /* $Id$ */ tron@2186: truelight@0: #ifndef ENGINE_H truelight@0: #define ENGINE_H truelight@0: rubidium@4549: /** @file engine.h */ celestar@2129: matthijs@5216: #include "oldpool.h" darkvater@405: truelight@0: typedef struct RailVehicleInfo { truelight@0: byte image_index; truelight@0: byte flags; /* 1=multihead engine, 2=wagon */ truelight@0: byte base_cost; truelight@0: uint16 max_speed; truelight@0: uint16 power; peter1138@2542: uint16 weight; truelight@0: byte running_cost_base; peter1138@2840: byte running_cost_class; truelight@0: byte engclass; // 0: steam, 1: diesel, 2: electric truelight@0: byte capacity; Darkvater@3344: CargoID cargo_type; peter1138@3022: byte ai_rank; hackykid@1908: uint16 pow_wag_power; hackykid@1908: byte pow_wag_weight; hackykid@1908: byte visual_effect; // NOTE: this is not 100% implemented yet, at the moment it is only used as a 'fallback' value hackykid@1908: // for when the 'powered wagon' callback fails. But it should really also determine what hackykid@1908: // kind of visual effect to generate for a vehicle (default, steam, diesel, electric). hackykid@1908: // Same goes for the callback result, which atm is only used to check if a wagon is powered. rubidium@4434: byte shorten_factor; // length on main map for this type is 8 - shorten_factor peter1138@5588: byte tractive_effort; ///< Tractive effort coefficient peter1138@3862: byte user_def_data; ///! Property 0x25: "User-defined bit mask" Used only for (very few) NewGRF vehicles truelight@0: } RailVehicleInfo; truelight@0: truelight@0: typedef struct ShipVehicleInfo { truelight@0: byte image_index; truelight@0: byte base_cost; truelight@0: uint16 max_speed; Darkvater@3344: CargoID cargo_type; truelight@0: uint16 capacity; truelight@0: byte running_cost; truelight@0: byte sfx; truelight@0: byte refittable; truelight@0: } ShipVehicleInfo; truelight@0: tron@4023: // Aircraft subtypes tron@4023: enum { tron@4023: AIR_CTOL = 1, // Conventional Take Off and Landing, i.e. planes tron@4023: AIR_FAST = 2 tron@4023: }; tron@4023: darkvater@376: typedef struct AircraftVehicleInfo { darkvater@376: byte image_index; darkvater@376: byte base_cost; darkvater@376: byte running_cost; darkvater@376: byte subtype; darkvater@376: byte sfx; darkvater@376: byte acceleration; darkvater@376: byte max_speed; darkvater@376: byte mail_capacity; celestar@922: uint16 passenger_capacity; darkvater@376: } AircraftVehicleInfo; darkvater@376: darkvater@376: typedef struct RoadVehicleInfo { darkvater@376: byte image_index; darkvater@376: byte base_cost; darkvater@376: byte running_cost; darkvater@376: byte sfx; darkvater@376: byte max_speed; darkvater@376: byte capacity; Darkvater@3344: CargoID cargo_type; darkvater@376: } RoadVehicleInfo; truelight@0: celestar@2129: /** Information about a vehicle rubidium@4549: * @see table/engines.h rubidium@4549: */ truelight@0: typedef struct EngineInfo { rubidium@4289: Date base_intro; celestar@2129: byte unk2; ///< Carriages have the highest bit set in this one rubidium@4326: Year lifelength; rubidium@4326: Year base_life; peter1138@5211: byte load_amount; tron@2530: byte railtype:4; tron@2530: byte climates:4; peter1138@2611: uint32 refit_mask; peter1138@3997: byte refit_cost; peter1138@3095: byte misc_flags; peter1138@3956: byte callbackmask; truelight@0: } EngineInfo; truelight@0: truelight@0: typedef struct Engine { rubidium@4289: Date intro_date; rubidium@4289: Date age; truelight@0: uint16 reliability; truelight@0: uint16 reliability_spd_dec; truelight@0: uint16 reliability_start, reliability_max, reliability_final; truelight@0: uint16 duration_phase_1, duration_phase_2, duration_phase_3; truelight@0: byte lifelength; truelight@0: byte flags; truelight@2331: byte preview_player; truelight@0: byte preview_wait; truelight@0: byte railtype; truelight@2331: byte player_avail; rubidium@4434: byte type; // type, ie VEH_Road, VEH_Train, etc. Same as in vehicle.h truelight@0: } Engine; truelight@0: peter1138@3113: /** peter1138@3113: * EngineInfo.misc_flags is a bitmask, with the following values peter1138@3113: */ peter1138@3113: enum { peter1138@3113: EF_RAIL_TILTS = 0, ///< Rail vehicle tilts in curves (unsupported) peter1138@3113: EF_ROAD_TRAM = 0, ///< Road vehicle is a tram/light rail vehicle (unsup) peter1138@3113: EF_USES_2CC = 1, ///< Vehicle uses two company colours peter1138@3113: EF_RAIL_IS_MU = 2, ///< Rail vehicle is a multiple-unit (DMU/EMU) peter1138@3113: }; truelight@0: truelight@0: enum { truelight@0: RVI_MULTIHEAD = 1, truelight@0: RVI_WAGON = 2, truelight@0: }; truelight@0: Darkvater@1802: enum { Darkvater@1802: NUM_VEHICLE_TYPES = 6 Darkvater@1802: }; truelight@0: peter1138@2848: enum { peter1138@2848: INVALID_ENGINE = 0xFFFF, peter1138@2848: }; peter1138@2848: tron@1093: void AddTypeToEngines(void); tron@1093: void StartupEngines(void); truelight@0: truelight@0: tron@2477: void DrawTrainEngine(int x, int y, EngineID engine, uint32 image_ormod); tron@2477: void DrawRoadVehEngine(int x, int y, EngineID engine, uint32 image_ormod); tron@2477: void DrawShipEngine(int x, int y, EngineID engine, uint32 image_ormod); tron@2477: void DrawAircraftEngine(int x, int y, EngineID engine, uint32 image_ormod); truelight@0: tron@1093: void LoadCustomEngineNames(void); tron@1093: void DeleteCustomEngineNames(void); truelight@0: peter1138@5215: bool IsEngineBuildable(EngineID engine, byte type, PlayerID player); truelight@0: truelight@0: enum { truelight@0: NUM_NORMAL_RAIL_ENGINES = 54, rubidium@4344: NUM_MONORAIL_ENGINES = 30, rubidium@4344: NUM_MAGLEV_ENGINES = 32, rubidium@4344: NUM_TRAIN_ENGINES = NUM_NORMAL_RAIL_ENGINES + NUM_MONORAIL_ENGINES + NUM_MAGLEV_ENGINES, rubidium@4344: NUM_ROAD_ENGINES = 88, rubidium@4344: NUM_SHIP_ENGINES = 11, rubidium@4344: NUM_AIRCRAFT_ENGINES = 41, rubidium@4344: TOTAL_NUM_ENGINES = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES + NUM_AIRCRAFT_ENGINES, rubidium@4344: AIRCRAFT_ENGINES_INDEX = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES, rubidium@4344: SHIP_ENGINES_INDEX = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES, rubidium@4344: ROAD_ENGINES_INDEX = NUM_TRAIN_ENGINES, truelight@0: }; truelight@0: VARDEF Engine _engines[TOTAL_NUM_ENGINES]; Darkvater@1786: #define FOR_ALL_ENGINES(e) for (e = _engines; e != endof(_engines); e++) tron@1926: tron@2477: static inline Engine* GetEngine(EngineID i) Darkvater@1786: { tron@4077: assert(i < lengthof(_engines)); tron@4077: return &_engines[i]; Darkvater@1786: } Darkvater@1786: truelight@0: VARDEF StringID _engine_name_strings[TOTAL_NUM_ENGINES]; truelight@0: Darkvater@1786: static inline bool IsEngineIndex(uint index) Darkvater@1786: { Darkvater@1786: return index < TOTAL_NUM_ENGINES; Darkvater@1786: } Darkvater@1786: darkvater@376: /* Access Vehicle Data */ darkvater@376: //#include "table/engines.h" peter1138@2463: extern const EngineInfo orig_engine_info[TOTAL_NUM_ENGINES]; peter1138@2463: extern const RailVehicleInfo orig_rail_vehicle_info[NUM_TRAIN_ENGINES]; peter1138@2463: extern const ShipVehicleInfo orig_ship_vehicle_info[NUM_SHIP_ENGINES]; peter1138@2463: extern const AircraftVehicleInfo orig_aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES]; peter1138@2463: extern const RoadVehicleInfo orig_road_vehicle_info[NUM_ROAD_ENGINES]; tron@538: tron@2763: extern EngineInfo _engine_info[TOTAL_NUM_ENGINES]; tron@2763: extern RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES]; tron@2763: extern ShipVehicleInfo _ship_vehicle_info[NUM_SHIP_ENGINES]; tron@2763: extern AircraftVehicleInfo _aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES]; tron@2763: extern RoadVehicleInfo _road_vehicle_info[NUM_ROAD_ENGINES]; peter1138@2463: peter1138@3393: static inline const EngineInfo *EngInfo(EngineID e) peter1138@3393: { peter1138@3393: assert(e < lengthof(_engine_info)); peter1138@3393: return &_engine_info[e]; peter1138@3393: } peter1138@3393: tron@2477: static inline const RailVehicleInfo* RailVehInfo(EngineID e) tron@538: { tron@538: assert(e < lengthof(_rail_vehicle_info)); tron@538: return &_rail_vehicle_info[e]; tron@538: } tron@538: tron@2477: static inline const ShipVehicleInfo* ShipVehInfo(EngineID e) tron@538: { tron@2477: assert(e >= SHIP_ENGINES_INDEX && e < SHIP_ENGINES_INDEX + lengthof(_ship_vehicle_info)); tron@538: return &_ship_vehicle_info[e - SHIP_ENGINES_INDEX]; tron@538: } tron@538: tron@2477: static inline const AircraftVehicleInfo* AircraftVehInfo(EngineID e) tron@538: { tron@2477: assert(e >= AIRCRAFT_ENGINES_INDEX && e < AIRCRAFT_ENGINES_INDEX + lengthof(_aircraft_vehicle_info)); tron@538: return &_aircraft_vehicle_info[e - AIRCRAFT_ENGINES_INDEX]; tron@538: } tron@538: tron@2477: static inline const RoadVehicleInfo* RoadVehInfo(EngineID e) tron@538: { tron@2477: assert(e >= ROAD_ENGINES_INDEX && e < ROAD_ENGINES_INDEX + lengthof(_road_vehicle_info)); tron@538: return &_road_vehicle_info[e - ROAD_ENGINES_INDEX]; tron@538: } darkvater@405: peter1138@2848: /************************************************************************ peter1138@2848: * Engine Replacement stuff peter1138@2848: ************************************************************************/ peter1138@2848: peter1138@2848: /** peter1138@2848: * Struct to store engine replacements. DO NOT USE outside of engine.c. Is peter1138@2848: * placed here so the only exception to this rule, the saveload code, can use peter1138@2848: * it. peter1138@2848: */ peter1138@2848: struct EngineRenew { truelight@4348: EngineRenewID index; peter1138@2848: EngineID from; peter1138@2848: EngineID to; peter1138@2848: struct EngineRenew *next; peter1138@2848: }; peter1138@2848: peter1138@2848: typedef struct EngineRenew EngineRenew; peter1138@2848: peter1138@2848: /** peter1138@2848: * Memory pool for engine renew elements. DO NOT USE outside of engine.c. Is peter1138@2848: * placed here so the only exception to this rule, the saveload code, can use peter1138@2848: * it. peter1138@2848: */ matthijs@5216: DECLARE_OLD_POOL(EngineRenew, EngineRenew, 3, 8000) truelight@4348: truelight@4348: /** truelight@4348: * Check if a EngineRenew really exists. truelight@4348: */ truelight@4348: static inline bool IsValidEngineRenew(const EngineRenew *er) truelight@4348: { truelight@4348: return er->from != INVALID_ENGINE; truelight@4348: } truelight@4348: truelight@4384: static inline void DeleteEngineRenew(EngineRenew *er) truelight@4384: { truelight@4384: er->from = INVALID_ENGINE; truelight@4384: } truelight@4384: tron@4974: #define FOR_ALL_ENGINE_RENEWS_FROM(er, start) for (er = GetEngineRenew(start); er != NULL; er = (er->index + 1U < GetEngineRenewPoolSize()) ? GetEngineRenew(er->index + 1U) : NULL) if (er->from != INVALID_ENGINE) if (IsValidEngineRenew(er)) truelight@4348: #define FOR_ALL_ENGINE_RENEWS(er) FOR_ALL_ENGINE_RENEWS_FROM(er, 0) truelight@4348: peter1138@2848: peter1138@2848: /** peter1138@2848: * A list to group EngineRenew directives together (such as per-player). peter1138@2848: */ peter1138@2848: typedef EngineRenew* EngineRenewList; peter1138@2848: peter1138@2848: /** peter1138@2848: * Remove all engine replacement settings for the player. peter1138@2848: * @param er The renewlist for a given player. peter1138@2848: * @return The new renewlist for the player. peter1138@2848: */ peter1138@2848: void RemoveAllEngineReplacement(EngineRenewList* erl); peter1138@2848: peter1138@2848: /** peter1138@2848: * Retrieve the engine replacement in a given renewlist for an original engine type. peter1138@2848: * @param erl The renewlist to search in. peter1138@2848: * @param engine Engine type to be replaced. peter1138@2848: * @return The engine type to replace with, or INVALID_ENGINE if no peter1138@2848: * replacement is in the list. peter1138@2848: */ peter1138@2848: EngineID EngineReplacement(EngineRenewList erl, EngineID engine); peter1138@2848: peter1138@2848: /** peter1138@2848: * Add an engine replacement to the given renewlist. peter1138@2848: * @param erl The renewlist to add to. peter1138@2848: * @param old_engine The original engine type. peter1138@2848: * @param new_engine The replacement engine type. peter1138@2848: * @param flags The calling command flags. peter1138@2848: * @return 0 on success, CMD_ERROR on failure. peter1138@2848: */ peter1138@2848: int32 AddEngineReplacement(EngineRenewList* erl, EngineID old_engine, EngineID new_engine, uint32 flags); peter1138@2848: peter1138@2848: /** peter1138@2848: * Remove an engine replacement from a given renewlist. peter1138@2848: * @param erl The renewlist from which to remove the replacement peter1138@2848: * @param engine The original engine type. peter1138@2848: * @param flags The calling command flags. peter1138@2848: * @return 0 on success, CMD_ERROR on failure. peter1138@2848: */ peter1138@2848: int32 RemoveEngineReplacement(EngineRenewList* erl, EngineID engine, uint32 flags); peter1138@2848: KUDr@5187: /* Engine list manipulators - current implementation is only C wrapper of CBlobT class (helpers.cpp) */ KUDr@5187: void EngList_Create(EngineList *el); ///< Creates engine list KUDr@5187: void EngList_Destroy(EngineList *el); ///< Deallocate and destroy engine list KUDr@5187: uint EngList_Count(const EngineList *el); ///< Returns number of items in the engine list KUDr@5187: void EngList_Add(EngineList *el, EngineID eid); ///< Append one item at the end of engine list KUDr@5187: EngineID* EngList_Items(EngineList *el); ///< Returns engine list items as C array KUDr@5187: void EngList_RemoveAll(EngineList *el); ///< Removes all items from engine list KUDr@5187: typedef int CDECL EngList_SortTypeFunction(const void*, const void*); ///< argument type for EngList_Sort() KUDr@5187: void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare); ///< qsort of the engine list KUDr@5187: void EngList_SortPartial(EngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items); ///< qsort of specified portion of the engine list KUDr@5187: Darkvater@2436: #endif /* ENGINE_H */