truelight@0: #include "stdafx.h" truelight@0: #include "ttd.h" tron@1363: #include "table/sprites.h" tron@507: #include "table/strings.h" truelight@0: #include "window.h" truelight@0: #include "gui.h" truelight@0: #include "viewport.h" truelight@0: #include "gfx.h" truelight@0: #include "player.h" truelight@0: #include "command.h" truelight@0: #include "vehicle.h" darkvater@186: #include "economy.h" darkvater@773: #include "network.h" darkvater@773: darkvater@773: #ifdef ENABLE_NETWORK darkvater@773: #include "network_data.h" darkvater@773: #include "network_client.h" darkvater@773: #endif truelight@0: darkvater@888: static void DoShowPlayerFinances(int player, bool show_small, bool show_stickied); truelight@0: truelight@0: truelight@0: static void DrawPlayerEconomyStats(Player *p, byte mode) truelight@0: { truelight@0: int x,y,i,j,year; truelight@0: int64 (*tbl)[13], sum,cost; truelight@0: StringID str; truelight@0: darkvater@186: if (!(mode & 1)) { // normal sized economics window (mode&1) is minimized status truelight@0: /* draw categories */ truelight@0: DrawStringCenterUnderline(61, 15, STR_700F_EXPENDITURE_INCOME, 0); truelight@0: for(i=0; i!=13; i++) truelight@0: DrawString(2, 27 + i*10, STR_7011_CONSTRUCTION + i, 0); truelight@0: DrawStringRightAligned(111, 27 + 10*13 + 2, STR_7020_TOTAL, 0); truelight@200: truelight@0: /* draw the price columns */ truelight@0: year = _cur_year - 2; truelight@0: j = 3; truelight@0: x = 215; truelight@0: tbl = p->yearly_expenses + 2; truelight@0: do { truelight@0: if (year >= p->inaugurated_year) { tron@534: SetDParam(0, year + 1920); truelight@0: DrawStringCenterUnderline(x-17, 15, STR_7010, 0); truelight@0: sum = 0; truelight@0: for(i=0; i!=13; i++) { truelight@0: /* draw one row in the price column */ truelight@0: cost = (*tbl)[i]; truelight@0: if (cost != 0) { truelight@0: sum += cost; truelight@200: truelight@0: str = STR_701E; truelight@0: if (cost < 0) { cost = -cost; str++; } tron@534: SetDParam64(0, cost); truelight@0: DrawStringRightAligned(x, 27+i*10, str, 0); truelight@0: } truelight@0: } truelight@0: truelight@0: str = STR_701E; truelight@0: if (sum < 0) { sum = -sum; str++; } tron@534: SetDParam64(0, sum); truelight@0: DrawStringRightAligned(x, 27 + 13*10 + 2, str, 0); truelight@200: truelight@0: GfxFillRect(x - 75, 27 + 10*13, x, 27 + 10*13, 215); truelight@0: x += 95; truelight@0: } truelight@0: year++; truelight@0: tbl--; truelight@0: } while (--j != 0); truelight@0: truelight@0: y = 171; darkvater@186: darkvater@186: // draw max loan aligned to loan below (y += 10) tron@534: SetDParam64(0, (uint64)_economy.max_loan); darkvater@186: DrawString(202, y+10, STR_MAX_LOAN, 0); darkvater@186: darkvater@186: } else truelight@0: y = 15; truelight@0: truelight@0: DrawString(2, y, STR_7026_BANK_BALANCE, 0); tron@534: SetDParam64(0, p->money64); truelight@0: DrawStringRightAligned(182, y, STR_7028, 0); truelight@0: truelight@0: y += 10; truelight@0: truelight@0: DrawString(2, y, STR_7027_LOAN, 0); tron@534: SetDParam64(0, p->current_loan); truelight@0: DrawStringRightAligned(182, y, STR_7028, 0); truelight@0: truelight@0: y += 12; truelight@0: truelight@0: GfxFillRect(182 - 75, y-2, 182, y-2, 215); truelight@0: tron@534: SetDParam64(0, p->money64 - p->current_loan); truelight@0: DrawStringRightAligned(182, y, STR_7028, 0); truelight@0: } truelight@0: truelight@0: static const Widget _player_finances_widgets[] = { truelight@867: { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, darkvater@888: { WWT_CAPTION, RESIZE_NONE, 14, 11, 379, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS}, darkvater@888: { WWT_IMGBTN, RESIZE_NONE, 14, 380, 394, 0, 13, 0x2AA, STR_7075_TOGGLE_LARGE_SMALL_WINDOW}, darkvater@888: { WWT_STICKYBOX, RESIZE_NONE, 14, 395, 406, 0, 13, 0x0, STR_STICKY_BUTTON}, truelight@867: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 406, 14, 169, 0x0, STR_NULL}, truelight@867: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 406, 170, 203, 0x0, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 202, 204, 215, STR_7029_BORROW, STR_7035_INCREASE_SIZE_OF_LOAN}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 203, 406, 204, 215, STR_702A_REPAY, STR_7036_REPAY_PART_OF_LOAN}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const Widget _other_player_finances_widgets[] = { truelight@867: { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, darkvater@888: { WWT_CAPTION, RESIZE_NONE, 14, 11, 379, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS}, darkvater@888: { WWT_IMGBTN, RESIZE_NONE, 14, 380, 394, 0, 13, 0x2AA, STR_7075_TOGGLE_LARGE_SMALL_WINDOW}, darkvater@888: { WWT_STICKYBOX, RESIZE_NONE, 14, 395, 406, 0, 13, 0x0, STR_STICKY_BUTTON}, truelight@867: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 406, 14, 169, 0x0, STR_NULL}, truelight@867: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 406, 170, 203, 0x0, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const Widget _other_player_finances_small_widgets[] = { truelight@867: { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, darkvater@888: { WWT_CAPTION, RESIZE_NONE, 14, 11, 253, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS}, darkvater@888: { WWT_IMGBTN, RESIZE_NONE, 14, 254, 267, 0, 13, 0x2AA, STR_7075_TOGGLE_LARGE_SMALL_WINDOW}, darkvater@888: { WWT_STICKYBOX, RESIZE_NONE, 14, 268, 279, 0, 13, 0x0, STR_STICKY_BUTTON}, truelight@867: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, truelight@867: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 279, 14, 47, 0x0, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const Widget _player_finances_small_widgets[] = { truelight@867: { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, darkvater@888: { WWT_CAPTION, RESIZE_NONE, 14, 11, 253, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS}, darkvater@888: { WWT_IMGBTN, RESIZE_NONE, 14, 254, 267, 0, 13, 0x2AA, STR_7075_TOGGLE_LARGE_SMALL_WINDOW}, darkvater@888: { WWT_STICKYBOX, RESIZE_NONE, 14, 268, 279, 0, 13, 0x0, STR_STICKY_BUTTON}, truelight@867: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, truelight@867: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 279, 14, 47, 0x0, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 139, 48, 59, STR_7029_BORROW, STR_7035_INCREASE_SIZE_OF_LOAN}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 140, 279, 48, 59, STR_702A_REPAY, STR_7036_REPAY_PART_OF_LOAN}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: truelight@0: static void PlayerFinancesWndProc(Window *w, WindowEvent *e) truelight@0: { truelight@0: switch(e->event) { truelight@0: case WE_PAINT: { truelight@0: Player *p = DEREF_PLAYER(w->window_number); truelight@200: darkvater@893: w->disabled_state = p->current_loan != 0 ? 0 : (1 << 7); truelight@0: tron@534: SetDParam(0, p->name_1); tron@534: SetDParam(1, p->name_2); tron@534: SetDParam(2, GetPlayerNameString((byte)w->window_number, 3)); tron@534: SetDParam(4, 10000); truelight@0: DrawWindowWidgets(w); truelight@0: truelight@0: DrawPlayerEconomyStats(p, (byte)WP(w,def_d).data_1); truelight@0: } break; truelight@0: truelight@0: case WE_CLICK: truelight@0: switch(e->click.widget) { truelight@0: case 2: {/* toggle size */ truelight@0: byte mode = (byte)WP(w,def_d).data_1; darkvater@888: bool stickied = !!(w->flags4 & WF_STICKY); truelight@0: int player = w->window_number; truelight@0: DeleteWindow(w); darkvater@1003: DoShowPlayerFinances(player, !HASBIT(mode, 0), stickied); truelight@0: } break; truelight@0: darkvater@888: case 6: /* increase loan */ tron@1767: DoCommandP(0, 0, _ctrl_pressed, NULL, CMD_INCREASE_LOAN | CMD_MSG(STR_702C_CAN_T_BORROW_ANY_MORE_MONEY)); truelight@0: break; truelight@0: darkvater@888: case 7: /* repay loan */ tron@1767: DoCommandP(0, 0, _ctrl_pressed, NULL, CMD_DECREASE_LOAN | CMD_MSG(STR_702F_CAN_T_REPAY_LOAN)); truelight@0: break; truelight@0: } truelight@0: break; truelight@0: } truelight@0: } truelight@0: truelight@0: static const WindowDesc _player_finances_desc = { truelight@0: -1,-1, 407, 216, truelight@0: WC_FINANCES,0, darkvater@888: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESTORE_DPARAM | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON, truelight@0: _player_finances_widgets, truelight@0: PlayerFinancesWndProc truelight@0: }; truelight@0: truelight@0: static const WindowDesc _player_finances_small_desc = { truelight@0: -1,-1, 280, 60, truelight@0: WC_FINANCES,0, darkvater@888: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESTORE_DPARAM | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON, truelight@0: _player_finances_small_widgets, truelight@0: PlayerFinancesWndProc truelight@0: }; truelight@0: truelight@0: static const WindowDesc _other_player_finances_desc = { truelight@0: -1,-1, 407, 204, truelight@0: WC_FINANCES,0, darkvater@888: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESTORE_DPARAM | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON, truelight@0: _other_player_finances_widgets, truelight@0: PlayerFinancesWndProc truelight@0: }; truelight@0: truelight@0: static const WindowDesc _other_player_finances_small_desc = { truelight@0: -1,-1, 280, 48, truelight@0: WC_FINANCES,0, darkvater@888: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESTORE_DPARAM | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON, truelight@0: _other_player_finances_small_widgets, truelight@0: PlayerFinancesWndProc truelight@0: }; truelight@0: truelight@0: static const WindowDesc * const desc_table[2*2] = { truelight@0: &_player_finances_desc,&_player_finances_small_desc, truelight@0: &_other_player_finances_desc,&_other_player_finances_small_desc, truelight@0: }; truelight@0: darkvater@888: static void DoShowPlayerFinances(int player, bool show_small, bool show_stickied) truelight@0: { truelight@0: Window *w; truelight@0: int mode; truelight@0: darkvater@790: mode = ((byte)player != _local_player)*2 + show_small; truelight@0: w = AllocateWindowDescFront( desc_table[mode], player); truelight@0: if (w) { truelight@0: w->caption_color = w->window_number; truelight@0: WP(w,def_d).data_1 = mode; darkvater@888: if (show_stickied) { darkvater@888: w->flags4 |= WF_STICKY; darkvater@888: w->click_state ^= (1 << 3); darkvater@888: } truelight@0: } truelight@0: } truelight@0: truelight@0: void ShowPlayerFinances(int player) truelight@0: { darkvater@888: DoShowPlayerFinances(player, false, false); truelight@0: } truelight@0: truelight@0: static void SelectPlayerColorWndProc(Window *w, WindowEvent *e) truelight@0: { truelight@0: switch(e->event) { truelight@0: case WE_PAINT: { truelight@0: Player *p; truelight@0: uint used_colors = 0; truelight@0: int num_free = 16; truelight@0: int x,y,pos; truelight@0: int i; truelight@0: truelight@0: FOR_ALL_PLAYERS(p) { truelight@0: if (p->is_active) { truelight@0: SETBIT(used_colors, p->player_color); truelight@0: num_free--; truelight@0: } truelight@0: } truelight@0: WP(w,def_d).data_1 = used_colors; truelight@0: SetVScrollCount(w, num_free); truelight@0: DrawWindowWidgets(w); truelight@200: truelight@0: x = 2; truelight@0: y = 17; truelight@0: pos = w->vscroll.pos; truelight@0: truelight@0: for(i=0; i!=16; i++) { truelight@0: if (!(used_colors & 1) && --pos < 0 && pos >= -8) { truelight@0: DrawString(x + 30, y, STR_00D1_DARK_BLUE + i, 2); truelight@0: DrawSprite((i << 16) + 0x3078C1A, x + 14, y + 4); truelight@0: y += 14; truelight@0: } truelight@0: used_colors >>= 1; truelight@0: } truelight@0: } break; truelight@200: truelight@0: case WE_CLICK: truelight@0: if (e->click.widget == 2) { truelight@0: int item = (e->click.pt.y - 13) / 14; truelight@0: uint used_colors; truelight@0: int i; truelight@0: truelight@0: if ((uint)item >= 8) truelight@0: return; truelight@0: item += w->vscroll.pos; truelight@0: used_colors = WP(w,def_d).data_1; truelight@200: truelight@0: for(i=0; i!=16; i++) { truelight@0: if (!(used_colors & 1) && --item < 0) { tron@1767: DoCommandP(0, 0, i, NULL, CMD_SET_PLAYER_COLOR); truelight@0: DeleteWindow(w); truelight@0: break; truelight@0: } truelight@0: used_colors >>= 1; truelight@0: } truelight@0: } truelight@0: break; truelight@0: } truelight@0: } truelight@0: truelight@0: static const Widget _select_player_color_widgets[] = { truelight@867: { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5,STR_018B_CLOSE_WINDOW}, truelight@867: { WWT_CAPTION, RESIZE_NONE, 14, 11, 149, 0, 13, STR_7007_NEW_COLOR_SCHEME, STR_018C_WINDOW_TITLE_DRAG_THIS}, darkvater@893: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 137, 14, 127, 0x0, STR_7034_CLICK_ON_SELECTED_NEW_COLOR}, darkvater@893: { WWT_SCROLLBAR, RESIZE_NONE, 14, 138, 149, 14, 127, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const WindowDesc _select_player_color_desc = { truelight@0: -1,-1, 150, 128, truelight@0: WC_PLAYER_COLOR,0, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, truelight@0: _select_player_color_widgets, truelight@0: SelectPlayerColorWndProc truelight@0: }; truelight@0: truelight@0: static void SelectPlayerFaceWndProc(Window *w, WindowEvent *e) truelight@0: { truelight@0: switch(e->event) { truelight@0: case WE_PAINT: { truelight@0: Player *p; truelight@0: w->click_state = (w->click_state & ~(1<<5|1<<6)) | ((1<<5) << WP(w,facesel_d).gender); truelight@0: DrawWindowWidgets(w); truelight@0: p = DEREF_PLAYER(w->window_number); truelight@0: DrawPlayerFace(WP(w,facesel_d).face, p->player_color, 2, 16); truelight@0: } break; truelight@0: truelight@0: case WE_CLICK: truelight@0: switch(e->click.widget) { truelight@0: case 3: DeleteWindow(w); break; truelight@200: case 4: /* ok click */ tron@1767: DoCommandP(0, 0, WP(w,facesel_d).face, NULL, CMD_SET_PLAYER_FACE); truelight@0: DeleteWindow(w); truelight@0: break; truelight@0: case 5: /* male click */ truelight@0: case 6: /* female click */ truelight@0: WP(w,facesel_d).gender = e->click.widget - 5; truelight@0: SetWindowDirty(w); truelight@0: break; truelight@0: case 7: truelight@0: WP(w,facesel_d).face = (InteractiveRandom() & 0x7FFFFFFF) + (WP(w,facesel_d).gender << 31); truelight@0: SetWindowDirty(w); truelight@0: break; truelight@0: } truelight@0: break; truelight@0: } truelight@0: } truelight@0: truelight@0: static const Widget _select_player_face_widgets[] = { truelight@867: { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, truelight@867: { WWT_CAPTION, RESIZE_NONE, 14, 11, 189, 0, 13, STR_7043_FACE_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, truelight@867: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 189, 14, 136, 0x0, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 94, 137, 148, STR_012E_CANCEL, STR_7047_CANCEL_NEW_FACE_SELECTION}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 95, 189, 137, 148, STR_012F_OK, STR_7048_ACCEPT_NEW_FACE_SELECTION}, truelight@867: { WWT_TEXTBTN, RESIZE_NONE, 14, 95, 187, 25, 36, STR_7044_MALE, STR_7049_SELECT_MALE_FACES}, truelight@867: { WWT_TEXTBTN, RESIZE_NONE, 14, 95, 187, 37, 48, STR_7045_FEMALE, STR_704A_SELECT_FEMALE_FACES}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 95, 187, 79, 90, STR_7046_NEW_FACE, STR_704B_GENERATE_RANDOM_NEW_FACE}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const WindowDesc _select_player_face_desc = { truelight@0: -1,-1, 190, 149, truelight@0: WC_PLAYER_FACE,0, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, truelight@0: _select_player_face_widgets, truelight@0: SelectPlayerFaceWndProc truelight@0: }; truelight@0: truelight@0: static const Widget _my_player_company_widgets[] = { truelight@867: { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, truelight@867: { WWT_CAPTION, RESIZE_NONE, 14, 11, 359, 0, 13, STR_7001, STR_018C_WINDOW_TITLE_DRAG_THIS}, truelight@867: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 359, 14, 157, 0x0, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 89, 158, 169, STR_7004_NEW_FACE, STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 90, 179, 158, 169, STR_7005_COLOR_SCHEME, STR_7031_CHANGE_THE_COMPANY_VEHICLE}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 180, 269, 158, 169, STR_7009_PRESIDENT_NAME, STR_7032_CHANGE_THE_PRESIDENT_S}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 270, 359, 158, 169, STR_7008_COMPANY_NAME, STR_7033_CHANGE_THE_COMPANY_NAME}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 18, 29, STR_706F_BUILD_HQ, STR_7070_BUILD_COMPANY_HEADQUARTERS}, darkvater@917: { WWT_EMPTY, RESIZE_NONE, 14, 0, 355, 32, 43, 0x0, STR_NULL}, darkvater@917: { WWT_EMPTY, RESIZE_NONE, 14, 0, 355, 32, 43, 0x0, STR_NULL}, darkvater@917: { WWT_EMPTY, RESIZE_NONE, 14, 0, 355, 32, 43, 0x0, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 138, 149, STR_COMPANY_PASSWORD, STR_COMPANY_PASSWORD_TOOLTIP}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const Widget _other_player_company_widgets[] = { truelight@867: { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, truelight@867: { WWT_CAPTION, RESIZE_NONE, 14, 11, 359, 0, 13, STR_7001, STR_018C_WINDOW_TITLE_DRAG_THIS}, truelight@867: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 359, 14, 157, 0x0, STR_NULL}, truelight@867: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, truelight@867: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, truelight@867: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, truelight@867: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 18, 29, STR_7072_VIEW_HQ, STR_7070_BUILD_COMPANY_HEADQUARTERS}, truelight@867: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 179, 158, 169, STR_7077_BUY_25_SHARE_IN_COMPANY, STR_7079_BUY_25_SHARE_IN_THIS_COMPANY}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 180, 359, 158, 169, STR_7078_SELL_25_SHARE_IN_COMPANY, STR_707A_SELL_25_SHARE_IN_THIS_COMPANY}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const Widget _my_player_company_bh_widgets[] = { truelight@867: { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, truelight@867: { WWT_CAPTION, RESIZE_NONE, 14, 11, 359, 0, 13, STR_7001, STR_018C_WINDOW_TITLE_DRAG_THIS}, truelight@867: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 359, 14, 157, 0x0, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 89, 158, 169, STR_7004_NEW_FACE, STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 90, 179, 158, 169, STR_7005_COLOR_SCHEME, STR_7031_CHANGE_THE_COMPANY_VEHICLE}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 180, 269, 158, 169, STR_7009_PRESIDENT_NAME, STR_7032_CHANGE_THE_PRESIDENT_S}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 270, 359, 158, 169, STR_7008_COMPANY_NAME, STR_7033_CHANGE_THE_COMPANY_NAME}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 18, 29, STR_7072_VIEW_HQ, STR_7070_BUILD_COMPANY_HEADQUARTERS}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 32, 43, STR_RELOCATE_HQ, STR_RELOCATE_COMPANY_HEADQUARTERS}, darkvater@917: { WWT_EMPTY, RESIZE_NONE, 14, 0, 355, 32, 43, 0x0, STR_NULL}, darkvater@917: { WWT_EMPTY, RESIZE_NONE, 14, 0, 355, 32, 43, 0x0, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 138, 149, STR_COMPANY_PASSWORD, STR_COMPANY_PASSWORD_TOOLTIP}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static void DrawPlayerVehiclesAmount(int player) truelight@0: { truelight@0: const int x = 110; truelight@0: int y = 72; truelight@0: Vehicle *v; truelight@0: uint train,road,air,ship; truelight@200: truelight@0: DrawString(x, y, STR_7039_VEHICLES, 0); truelight@0: truelight@0: train = road = air = ship = 0; truelight@0: truelight@0: FOR_ALL_VEHICLES(v) { truelight@0: if (v->owner == player) { truelight@0: if (v->type == VEH_Train) { bjarni@1067: if (v->subtype == TS_Front_Engine) truelight@0: train++; truelight@0: } else if (v->type == VEH_Road) { truelight@0: road++; truelight@0: } else if (v->type == VEH_Aircraft) { truelight@0: if (v->subtype <= 2) truelight@0: air++; truelight@0: } else if (v->type == VEH_Ship) { truelight@0: ship++; truelight@0: } truelight@0: } truelight@0: } truelight@0: truelight@0: if (train+road+air+ship == 0) { truelight@0: DrawString(x+70, y, STR_7042_NONE, 0); truelight@0: } else { truelight@0: if (train != 0) { tron@534: SetDParam(0, train); truelight@0: DrawString(x + 70, y, train==1 ? STR_703A_TRAIN : STR_703B_TRAINS, 0); truelight@0: y += 10; truelight@0: } truelight@0: truelight@0: if (road != 0) { tron@534: SetDParam(0, road); truelight@0: DrawString(x + 70, y, road==1 ? STR_703C_ROAD_VEHICLE : STR_703D_ROAD_VEHICLES, 0); truelight@0: y += 10; truelight@0: } truelight@0: truelight@0: if (air != 0) { tron@534: SetDParam(0, air); truelight@0: DrawString(x + 70, y, air==1 ? STR_703E_AIRCRAFT : STR_703F_AIRCRAFT, 0); truelight@0: y += 10; truelight@0: } truelight@0: truelight@0: if (ship != 0) { tron@534: SetDParam(0, ship); truelight@0: DrawString(x + 70, y, ship==1 ? STR_7040_SHIP : STR_7041_SHIPS, 0); truelight@0: } truelight@0: } truelight@0: } truelight@0: truelight@599: int GetAmountOwnedBy(Player *p, byte owner) truelight@0: { truelight@200: return (p->share_owners[0] == owner) + truelight@200: (p->share_owners[1] == owner) + truelight@200: (p->share_owners[2] == owner) + truelight@0: (p->share_owners[3] == owner); truelight@0: } truelight@0: truelight@0: static void DrawCompanyOwnerText(Player *p) truelight@0: { truelight@0: int num = -1; truelight@0: Player *p2; truelight@0: int amt; truelight@0: truelight@0: FOR_ALL_PLAYERS(p2) { truelight@0: if ((amt=GetAmountOwnedBy(p, p2->index)) != 0) { truelight@0: num++; truelight@0: tron@534: SetDParam(num*3+0, amt*25); tron@534: SetDParam(num*3+1, p2->name_1); tron@534: SetDParam(num*3+2, p2->name_2); truelight@0: truelight@0: if (num != 0) truelight@0: break; truelight@0: } truelight@0: } truelight@0: truelight@0: if (num >= 0) truelight@0: DrawString(120, 124, STR_707D_OWNED_BY+num, 0); truelight@0: } truelight@0: truelight@0: static void PlayerCompanyWndProc(Window *w, WindowEvent *e) truelight@0: { truelight@0: switch(e->event) { truelight@0: case WE_PAINT: { truelight@0: Player *p = DEREF_PLAYER(w->window_number); truelight@914: uint32 dis = 0; truelight@0: truelight@867: if (!IsWindowOfPrototype(w, _other_player_company_widgets)) { truelight@867: AssignWidgetToWindow(w, (p->location_of_house != 0) ? _my_player_company_bh_widgets : _my_player_company_widgets); truelight@867: darkvater@930: if (!_networking) SETBIT(w->hidden_state, 11); // hide company-password widget truelight@914: } else { Darkvater@1811: if (p->location_of_house == 0) SETBIT(dis, 7); Darkvater@1811: darkvater@930: if (_patches.allow_shares) { /* shares are allowed */ Darkvater@1793: /* If all shares are owned by someone (none by nobody), disable buy button */ darkvater@930: if (GetAmountOwnedBy(p, OWNER_SPECTATOR) == 0) SETBIT(dis, 9); darkvater@930: Darkvater@1793: /* Only 25% left to buy. If the player is human, disable buying it up.. TODO issues! */ darkvater@930: if (GetAmountOwnedBy(p, OWNER_SPECTATOR) == 1 && !p->is_ai) SETBIT(dis, 9); darkvater@930: Darkvater@1793: /* If the player doesn't own any shares, disable sell button */ darkvater@930: if (GetAmountOwnedBy(p, _local_player) == 0) SETBIT(dis, 10); darkvater@930: Darkvater@1793: /* Spectators cannot do anything of course */ darkvater@930: if (_local_player == OWNER_SPECTATOR) dis |= (1 << 9) | (1 << 10); darkvater@930: } else /* shares are not allowed, disable buy/sell buttons */ darkvater@930: dis |= (1 << 9) | (1 << 10); darkvater@773: } truelight@200: tron@534: SetDParam(0, p->name_1); tron@534: SetDParam(1, p->name_2); tron@534: SetDParam(2, GetPlayerNameString((byte)w->window_number, 3)); truelight@0: truelight@0: w->disabled_state = dis; truelight@0: DrawWindowWidgets(w); truelight@0: tron@534: SetDParam(0, p->inaugurated_year + 1920); truelight@0: DrawString(110, 25, STR_7038_INAUGURATED, 0); truelight@0: truelight@0: DrawPlayerVehiclesAmount(w->window_number); truelight@0: truelight@0: DrawString(110,48, STR_7006_COLOR_SCHEME, 0); truelight@543: // Draw company-colour bus (0xC19) truelight@543: DrawSprite(PLAYER_SPRITE_COLOR(p->index) + 0x8C19, 215, 49); truelight@0: truelight@0: DrawPlayerFace(p->face, p->player_color, 2, 16); truelight@0: tron@534: SetDParam(0, p->president_name_1); tron@534: SetDParam(1, p->president_name_2); truelight@0: DrawStringMultiCenter(48, 141, STR_7037_PRESIDENT, 94); truelight@0: tron@534: SetDParam64(0, CalculateCompanyValue(p)); truelight@0: DrawString(110, 114, STR_7076_COMPANY_VALUE, 0); truelight@0: truelight@0: DrawCompanyOwnerText(p); truelight@0: } break; truelight@0: truelight@0: case WE_CLICK: truelight@0: switch(e->click.widget) { truelight@0: case 3: { /* select face */ dominik@1007: Window *wf = AllocateWindowDescFront(&_select_player_face_desc, w->window_number); dominik@1007: if (wf) { dominik@1007: wf->caption_color = w->window_number; dominik@1007: WP(wf,facesel_d).face = DEREF_PLAYER(wf->window_number)->face; dominik@1007: WP(wf,facesel_d).gender = 0; truelight@0: } truelight@0: } break; truelight@0: truelight@0: case 4: {/* change color */ dominik@1007: Window *wf = AllocateWindowDescFront(&_select_player_color_desc,w->window_number); dominik@1007: if (wf) { dominik@1007: wf->caption_color = wf->window_number; dominik@1007: wf->vscroll.cap = 8; truelight@0: } truelight@0: } break; truelight@0: truelight@0: case 5: {/* change president name */ truelight@0: Player *p = DEREF_PLAYER(w->window_number); truelight@0: WP(w,def_d).byte_1 = 0; tron@534: SetDParam(0, p->president_name_2); truelight@0: ShowQueryString(p->president_name_1, STR_700B_PRESIDENT_S_NAME, 31, 94, w->window_class, w->window_number); truelight@0: } break; truelight@0: truelight@0: case 6: {/* change company name */ truelight@0: Player *p = DEREF_PLAYER(w->window_number); truelight@0: WP(w,def_d).byte_1 = 1; tron@534: SetDParam(0, p->name_2); truelight@0: ShowQueryString(p->name_1, STR_700A_COMPANY_NAME, 31, 150, w->window_class, w->window_number); truelight@0: } break; truelight@0: truelight@0: case 7: {/* build hq */ truelight@0: TileIndex tile = DEREF_PLAYER(w->window_number)->location_of_house; truelight@0: if (tile == 0) { truelight@0: if ((byte)w->window_number != _local_player) truelight@0: return; truelight@0: SetObjectToPlaceWnd(0x2D0, 1, w); truelight@0: SetTileSelectSize(2, 2); truelight@0: } else { truelight@0: ScrollMainWindowToTile(tile); truelight@200: } truelight@0: } break; truelight@0: darkvater@147: case 8: /* relocate HQ */ darkvater@147: SetObjectToPlaceWnd(0x2D0, 1, w); darkvater@147: SetTileSelectSize(2, 2); darkvater@147: break; darkvater@917: case 9: /* buy 25% */ darkvater@917: DoCommandP(0, w->window_number, 0, NULL, CMD_BUY_SHARE_IN_COMPANY | CMD_MSG(STR_707B_CAN_T_BUY_25_SHARE_IN_THIS)); darkvater@917: break; darkvater@917: darkvater@917: case 10: /* sell 25% */ darkvater@917: DoCommandP(0, w->window_number, 0, NULL, CMD_SELL_SHARE_IN_COMPANY | CMD_MSG(STR_707C_CAN_T_SELL_25_SHARE_IN)); darkvater@917: break; darkvater@917: case 11: { /* Password protect company */ darkvater@773: #ifdef ENABLE_NETWORK truelight@867: if (!IsWindowOfPrototype(w, _other_player_company_widgets)) { darkvater@773: StringID str; darkvater@773: WP(w,def_d).byte_1 = 2; darkvater@773: str = AllocateName(_network_player_info[_local_player].password, 0); darkvater@773: ShowQueryString(str, STR_SET_COMPANY_PASSWORD, sizeof(_network_player_info[_local_player].password), 250, w->window_class, w->window_number); darkvater@773: DeleteName(str); darkvater@917: } darkvater@773: #endif darkvater@917: } break; truelight@0: } truelight@0: truelight@0: case WE_MOUSELOOP: truelight@0: /* redraw the window every now and then */ truelight@0: if ((++w->vscroll.pos & 0x1F) == 0) truelight@0: SetWindowDirty(w); truelight@0: break; truelight@0: darkvater@147: case WE_PLACE_OBJ: { Darkvater@1786: /* You cannot destroy a HQ, only relocate it. So build_HQ is called, just with different flags */ darkvater@147: TileIndex tile = DEREF_PLAYER(w->window_number)->location_of_house; Darkvater@1786: if (DoCommandP(e->place.tile, (tile == 0) ? 0 : 1 | w->window_number, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS))) truelight@0: ResetObjectToPlace(); truelight@0: break; darkvater@147: } darkvater@147: truelight@0: truelight@0: case WE_DESTROY: truelight@0: DeleteWindowById(WC_PLAYER_COLOR, w->window_number); truelight@0: DeleteWindowById(WC_PLAYER_FACE, w->window_number); truelight@0: break; truelight@0: truelight@0: case WE_ON_EDIT_TEXT: { tron@1323: char *b = e->edittext.str; darkvater@773: darkvater@773: if (*b == 0 && WP(w,def_d).byte_1 != 2) // empty string is allowed for password truelight@0: return; darkvater@773: tron@1820: _cmd_text = b; darkvater@773: switch (WP(w,def_d).byte_1) { darkvater@773: case 0: /* Change president name */ tron@1824: DoCommandP(0, 0, 0, NULL, CMD_CHANGE_PRESIDENT_NAME | CMD_MSG(STR_700D_CAN_T_CHANGE_PRESIDENT)); darkvater@773: break; darkvater@773: case 1: /* Change company name */ tron@1824: DoCommandP(0, 0, 0, NULL, CMD_CHANGE_COMPANY_NAME | CMD_MSG(STR_700C_CAN_T_CHANGE_COMPANY_NAME)); darkvater@773: break; darkvater@773: #ifdef ENABLE_NETWORK darkvater@773: case 2: /* Change company password */ darkvater@773: if (*b == 0) *b = '*'; // empty password is a '*' because of console argument Darkvater@1739: NetworkChangeCompanyPassword(1, &b); darkvater@773: #endif truelight@0: } truelight@0: } break; truelight@0: truelight@0: } truelight@0: } truelight@0: truelight@0: truelight@0: static const WindowDesc _my_player_company_desc = { truelight@0: -1,-1, 360, 170, truelight@0: WC_COMPANY,0, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, truelight@0: _my_player_company_widgets, truelight@0: PlayerCompanyWndProc truelight@0: }; truelight@0: truelight@0: static const WindowDesc _other_player_company_desc = { truelight@0: -1,-1, 360, 170, truelight@0: WC_COMPANY,0, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, truelight@0: _other_player_company_widgets, truelight@0: PlayerCompanyWndProc truelight@0: }; truelight@0: truelight@0: void ShowPlayerCompany(int player) truelight@0: { truelight@0: Window *w; truelight@0: w = AllocateWindowDescFront((byte)player == _local_player ? &_my_player_company_desc : &_other_player_company_desc, player); truelight@0: if (w) truelight@0: w->caption_color = w->window_number; truelight@0: } truelight@0: truelight@0: truelight@0: truelight@0: static void BuyCompanyWndProc(Window *w, WindowEvent *e) truelight@0: { truelight@0: switch(e->event) { truelight@0: case WE_PAINT: { truelight@0: Player *p = DEREF_PLAYER(w->window_number); tron@534: SetDParam(0, p->name_1); tron@534: SetDParam(1, p->name_2); truelight@0: DrawWindowWidgets(w); truelight@0: truelight@0: DrawPlayerFace(p->face, p->player_color, 2, 16); truelight@0: tron@534: SetDParam(0, p->name_1); tron@534: SetDParam(1, p->name_2); tron@534: SetDParam(2, p->bankrupt_value); truelight@0: DrawStringMultiCenter(214, 65, STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT, 238); truelight@0: break; truelight@0: } truelight@0: truelight@0: case WE_CLICK: truelight@0: switch(e->click.widget) { truelight@0: case 3: truelight@0: DeleteWindow(w); truelight@0: break; truelight@0: case 4: { truelight@0: DoCommandP(0, w->window_number, 0, NULL, CMD_BUY_COMPANY | CMD_MSG(STR_7060_CAN_T_BUY_COMPANY)); truelight@0: break; truelight@0: } truelight@0: } truelight@0: break; truelight@0: } truelight@0: } truelight@0: truelight@0: static const Widget _buy_company_widgets[] = { truelight@867: { WWT_TEXTBTN, RESIZE_NONE, 5, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, truelight@867: { WWT_CAPTION, RESIZE_NONE, 5, 11, 333, 0, 13, STR_00B3_MESSAGE_FROM, STR_018C_WINDOW_TITLE_DRAG_THIS}, truelight@867: { WWT_IMGBTN, RESIZE_NONE, 5, 0, 333, 14, 136, 0x0, STR_NULL}, truelight@867: { WWT_TEXTBTN, RESIZE_NONE, 5, 148, 207, 117, 128, STR_00C9_NO, STR_NULL}, truelight@867: { WWT_TEXTBTN, RESIZE_NONE, 5, 218, 277, 117, 128, STR_00C8_YES, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const WindowDesc _buy_company_desc = { truelight@0: 153,171, 334, 137, truelight@0: WC_BUY_COMPANY,0, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, truelight@0: _buy_company_widgets, truelight@0: BuyCompanyWndProc truelight@0: }; truelight@0: truelight@0: truelight@0: void ShowBuyCompanyDialog(uint player) truelight@0: { truelight@0: AllocateWindowDescFront(&_buy_company_desc, player); truelight@0: } darkvater@983: darkvater@983: /********** HIGHSCORE and ENDGAME windows */ darkvater@983: darkvater@983: /* Always draw a maximized window and within there the centered background */ darkvater@983: static void SetupHighScoreEndWindow(Window *w, uint *x, uint *y) darkvater@983: { darkvater@983: uint i; darkvater@983: // resize window to "full-screen" darkvater@983: w->width = _screen.width; darkvater@983: w->height = _screen.height; darkvater@983: w->widget[0].right = w->width - 1; darkvater@983: w->widget[0].bottom = w->height - 1; darkvater@983: darkvater@983: DrawWindowWidgets(w); darkvater@983: darkvater@983: /* Center Highscore/Endscreen background */ darkvater@983: *x = max(0, (_screen.width / 2) - (640 / 2)); darkvater@983: *y = max(0, (_screen.height / 2) - (480 / 2)); darkvater@983: for (i = 0; i < 10; i++) // the image is split into 10 50px high parts darkvater@998: DrawSprite(WP(w, highscore_d).background_img + i, *x, *y + (i * 50)); darkvater@983: } darkvater@983: darkvater@983: extern StringID EndGameGetPerformanceTitleFromValue(uint value); darkvater@983: darkvater@983: /* End game window shown at the end of the game */ darkvater@983: static void EndGameWndProc(Window *w, WindowEvent *e) darkvater@983: { darkvater@983: switch (e->event) { darkvater@983: case WE_PAINT: { darkvater@983: const Player *p = DEREF_PLAYER(_local_player); darkvater@983: uint x, y; darkvater@983: darkvater@983: SetupHighScoreEndWindow(w, &x, &y); darkvater@983: darkvater@983: /* We need to get performance from last year because the image is shown darkvater@983: * at the start of the new year when these things have already been copied */ darkvater@998: if (WP(w, highscore_d).background_img == SPR_TYCOON_IMG2_BEGIN) { // Tycoon of the century \o/ darkvater@983: SetDParam(0, p->president_name_1); darkvater@983: SetDParam(1, p->president_name_2); darkvater@983: SetDParam(2, p->name_1); darkvater@983: SetDParam(3, p->name_2); darkvater@983: SetDParam(4, EndGameGetPerformanceTitleFromValue(p->old_economy[0].performance_history)); darkvater@983: DrawStringMultiCenter(x + (640 / 2), y + 107, STR_021C_OF_ACHIEVES_STATUS, 640); darkvater@983: } else { darkvater@983: SetDParam(0, p->name_1); darkvater@983: SetDParam(1, p->name_2); darkvater@983: SetDParam(2, EndGameGetPerformanceTitleFromValue(p->old_economy[0].performance_history)); darkvater@983: DrawStringMultiCenter(x + (640 / 2), y + 157, STR_021B_ACHIEVES_STATUS, 640); darkvater@983: } darkvater@1017: } break; darkvater@1017: case WE_CLICK: { /* OnClick show the highscore chart */ darkvater@1017: int diff = w->window_number; // save values because deletewindow is called darkvater@1017: int8 rank = WP(w, highscore_d).rank; darkvater@983: DoCommandP(0, 0, 0, NULL, CMD_PAUSE); darkvater@1016: DeleteWindow(w); darkvater@1017: darkvater@1017: ShowHighscoreTable(diff, rank); darkvater@1017: } break; darkvater@983: } darkvater@983: } darkvater@983: darkvater@983: static void HighScoreWndProc(Window *w, WindowEvent *e) darkvater@983: { darkvater@983: switch (e->event) { darkvater@983: case WE_PAINT: { darkvater@983: const HighScore *hs = _highscore_table[w->window_number]; darkvater@998: uint x, y; darkvater@998: uint8 i; darkvater@983: darkvater@983: SetupHighScoreEndWindow(w, &x, &y); darkvater@983: darkvater@998: SetDParam(0, _patches.ending_date); darkvater@998: SetDParam(1, w->window_number + STR_6801_EASY); darkvater@998: DrawStringMultiCenter(x + (640 / 2), y + 62, !_networking ? STR_0211_TOP_COMPANIES_WHO_REACHED : STR_TOP_COMPANIES_NETWORK_GAME, 500); darkvater@983: darkvater@983: /* Draw Highscore peepz */ darkvater@983: for (i = 0; i < lengthof(_highscore_table[0]); i++) { darkvater@983: SetDParam(0, i + 1); darkvater@983: DrawString(x + 40, y + 140 + (i * 55), STR_0212, 0x10); darkvater@983: darkvater@983: if (hs[i].company[0] != '\0') { darkvater@998: uint16 colour = (WP(w, highscore_d).rank == (int8)i) ? 0x3 : 0x10; // draw new highscore in red darkvater@983: darkvater@983: DoDrawString(hs[i].company, x + 71, y + 140 + (i * 55), colour); darkvater@983: SetDParam(0, hs[i].title); darkvater@983: SetDParam(1, hs[i].score); darkvater@983: DrawString(x + 71, y + 160 + (i * 55), STR_HIGHSCORE_STATS, colour); darkvater@983: } darkvater@983: } tron@1019: } break; darkvater@983: darkvater@983: case WE_CLICK: /* Onclick get back all hidden windows */ tron@1019: if (_game_mode != GM_MENU && !_networking) darkvater@983: ShowVitalWindows(); darkvater@983: darkvater@983: DoCommandP(0, 0, 0, NULL, CMD_PAUSE); darkvater@983: DeleteWindow(w); darkvater@983: break; darkvater@983: } darkvater@983: } darkvater@983: darkvater@983: static const Widget _highscore_widgets[] = { darkvater@983: { WWT_PANEL, RESIZE_NONE, 16, 0, 640, 0, 480, 0x0, STR_NULL}, darkvater@983: { WIDGETS_END}, darkvater@983: }; darkvater@983: darkvater@983: static const WindowDesc _highscore_desc = { darkvater@983: 0, 0, 641, 481, darkvater@983: WC_HIGHSCORE_ENDSCREEN,0, darkvater@983: 0, darkvater@983: _highscore_widgets, darkvater@983: HighScoreWndProc darkvater@983: }; darkvater@983: darkvater@983: static const WindowDesc _endgame_desc = { darkvater@983: 0, 0, 641, 481, darkvater@983: WC_HIGHSCORE_ENDSCREEN,0, darkvater@983: 0, darkvater@983: _highscore_widgets, darkvater@983: EndGameWndProc darkvater@983: }; darkvater@983: darkvater@983: /* Show the highscore table for a given difficulty. When called from darkvater@983: * endgame ranking is set to the top5 element that was newly added darkvater@983: * and is thus highlighted */ darkvater@998: void ShowHighscoreTable(int difficulty, int8 ranking) darkvater@983: { darkvater@983: Window *w; darkvater@983: darkvater@998: if (!_networking) { // pause game to show chart darkvater@983: DoCommandP(0, 1, 0, NULL, CMD_PAUSE); darkvater@998: /* Close all always on-top windows to get a clean screen */ darkvater@998: if (_game_mode != GM_MENU) darkvater@998: HideVitalWindows(); darkvater@998: } darkvater@983: darkvater@983: DeleteWindowById(WC_HIGHSCORE_ENDSCREEN, 0); darkvater@983: w = AllocateWindowDesc(&_highscore_desc); darkvater@983: darkvater@983: if (w != NULL) { darkvater@983: MarkWholeScreenDirty(); darkvater@983: w->window_number = difficulty; // show highscore chart for difficulty... darkvater@998: WP(w, highscore_d).background_img = SPR_HIGHSCORE_CHART_BEGIN; // which background to show darkvater@998: WP(w, highscore_d).rank = ranking; darkvater@983: } darkvater@983: } darkvater@983: darkvater@983: /* Show the endgame victory screen in 2050. Update the new highscore darkvater@983: * if it was high enough */ darkvater@983: void ShowEndGameChart(void) darkvater@983: { darkvater@983: Window *w; darkvater@983: darkvater@983: if (!_networking) { // pause the game and hide all windows to show end-chart darkvater@983: DoCommandP(0, 1, 0, NULL, CMD_PAUSE); darkvater@983: HideVitalWindows(); darkvater@983: } darkvater@983: darkvater@983: DeleteWindowById(WC_HIGHSCORE_ENDSCREEN, 0); darkvater@983: w = AllocateWindowDesc(&_endgame_desc); darkvater@983: darkvater@983: if (w != NULL) { darkvater@983: MarkWholeScreenDirty(); darkvater@1077: darkvater@1077: WP(w, highscore_d).background_img = SPR_TYCOON_IMG1_BEGIN; darkvater@1077: darkvater@1077: if (_local_player != OWNER_SPECTATOR) { darkvater@1077: const Player *p = DEREF_PLAYER(_local_player); darkvater@1077: if (p->old_economy[0].performance_history == SCORE_MAX) darkvater@1077: WP(w, highscore_d).background_img = SPR_TYCOON_IMG2_BEGIN; darkvater@1077: } darkvater@1077: darkvater@998: /* In a network game show the endscores of the custom difficulty 'network' which is the last one darkvater@1077: * as well as generate a TOP5 of that game, and not an all-time top5. */ darkvater@1077: if (_networking) { darkvater@1077: w->window_number = lengthof(_highscore_table) - 1; darkvater@1077: WP(w, highscore_d).rank = SaveHighScoreValueNetwork(); darkvater@1077: } else { darkvater@1077: // in single player _local player is always valid darkvater@1077: const Player *p = DEREF_PLAYER(_local_player); darkvater@1077: w->window_number = _opt.diff_level; darkvater@1077: WP(w, highscore_d).rank = SaveHighScoreValue(p); darkvater@1077: } tron@1109: } darkvater@983: }