skidd13@8431: /* $Id$ */ skidd13@8431: skidd13@8431: /** @file random_func.cpp */ skidd13@8431: skidd13@8431: #include "../stdafx.h" skidd13@8431: #include "random_func.hpp" rubidium@8609: #include "bitmath_func.hpp" skidd13@8431: rubidium@8930: Randomizer _random, _interactive_random; rubidium@8638: rubidium@8930: uint32 Randomizer::Next() skidd13@8431: { rubidium@8930: const uint32 s = this->state[0]; rubidium@8930: const uint32 t = this->state[1]; skidd13@8431: rubidium@8930: this->state[0] = s + ROR(t ^ 0x1234567F, 7) + 1; rubidium@8930: return this->state[1] = ROR(s, 3) - 1; skidd13@8431: } skidd13@8431: rubidium@8930: uint32 Randomizer::Next(uint16 max) skidd13@8431: { rubidium@8930: return GB(this->Next(), 0, 16) * max >> 16; rubidium@8930: } rubidium@8930: rubidium@8930: void Randomizer::SetSeed(uint32 seed) rubidium@8930: { rubidium@8930: this->state[0] = seed; rubidium@8930: this->state[1] = seed; skidd13@8431: } skidd13@8431: skidd13@8431: #ifdef MERSENNE_TWISTER skidd13@8431: // Source code for Mersenne Twister. skidd13@8431: // A Random number generator with much higher quality random numbers. skidd13@8431: skidd13@8431: #define N (624) // length of _mt_state vector skidd13@8431: #define M (397) // a period parameter skidd13@8431: #define K (0x9908B0DFU) // a magic constant skidd13@8431: #define hiBit(u) ((u) & 0x80000000U) // mask all but highest bit of u skidd13@8431: #define loBit(u) ((u) & 0x00000001U) // mask all but lowest bit of u skidd13@8431: #define loBits(u) ((u) & 0x7FFFFFFFU) // mask the highest bit of u skidd13@8431: #define mixBits(u, v) (hiBit(u)|loBits(v)) // move hi bit of u to hi bit of v skidd13@8431: skidd13@8431: static uint32 _mt_state[N+1]; // _mt_state vector + 1 extra to not violate ANSI C skidd13@8431: static uint32 *_mt_next; // _mt_next random value is computed from here skidd13@8431: static int _mt_left = -1; // can *_mt_next++ this many times before reloading skidd13@8431: skidd13@8431: void SetRandomSeed(register uint32 seed) skidd13@8431: { skidd13@8431: register uint32 *s = _mt_state; skidd13@8431: _mt_left = 0; skidd13@8431: skidd13@8431: seed |= 1U; skidd13@8431: seed &= 0xFFFFFFFFU; skidd13@8431: skidd13@8431: *s = seed; skidd13@8431: skidd13@8431: for (register uint i = N; i != 0; i--) { skidd13@8431: seed *= 69069U; skidd13@8431: *s++; skidd13@8431: *s = seed & 0xFFFFFFFFU; skidd13@8431: } skidd13@8431: } skidd13@8431: skidd13@8431: static uint32 ReloadRandom() skidd13@8431: { skidd13@8431: if (_mt_left < -1) SetRandomSeed(4357U); skidd13@8431: skidd13@8431: _mt_left = N - 1; skidd13@8431: _mt_next = _mt_state + 1; skidd13@8431: skidd13@8431: register uint32 *p0 = _mt_state; skidd13@8431: register uint32 *p2 = _mt_state + 2; skidd13@8431: register uint32 *pM = _mt_state + M; skidd13@8431: skidd13@8431: register uint32 s0 = _mt_state[0]; skidd13@8431: register uint32 s1 = _mt_state[1]; skidd13@8431: skidd13@8431: register uint i = 0; skidd13@8431: skidd13@8431: for (i = (N - M + 1); i != 0; i--) { skidd13@8431: s0 = s1; skidd13@8431: s1 = *p2; skidd13@8431: *p0 = *pM ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U); skidd13@8431: *p0++; skidd13@8431: *p2++; skidd13@8431: *pM++; skidd13@8431: } skidd13@8431: skidd13@8431: pM = _mt_state; skidd13@8431: skidd13@8431: for (i = M; i != 0; i--) { skidd13@8431: s0 = s1; skidd13@8431: s1 = *p2; skidd13@8431: *p0 = *pM ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U); skidd13@8431: *p0++; skidd13@8431: *p2++; skidd13@8431: *pM++; skidd13@8431: } skidd13@8431: skidd13@8431: s1 = _mt_state[0]; skidd13@8431: *p0 = *pM ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U); skidd13@8431: skidd13@8431: s1 ^= (s1 >> 11); skidd13@8431: s1 ^= (s1 << 7) & 0x9D2C5680U; skidd13@8431: s1 ^= (s1 << 15) & 0xEFC60000U; skidd13@8431: s1 ^= (s1 >> 18); skidd13@8431: return s1; skidd13@8431: } skidd13@8431: skidd13@8431: uint32 Random() skidd13@8431: { skidd13@8431: _mt_left--; skidd13@8431: if (_mt_left < 0) return ReloadRandom(); skidd13@8431: skidd13@8431: uint32 y = *_mt_next; skidd13@8431: *_mt_next++; skidd13@8431: skidd13@8431: y ^= (y >> 11); skidd13@8431: y ^= (y << 7) & 0x9D2C5680U; skidd13@8431: y ^= (y << 15) & 0xEFC60000U; skidd13@8431: y ^= (y >> 18); skidd13@8431: return y; skidd13@8431: } skidd13@8431: skidd13@8431: #else /* MERSENNE_TWISTER */ skidd13@8431: void SetRandomSeed(uint32 seed) skidd13@8431: { rubidium@8930: _random.SetSeed(seed); rubidium@8930: _interactive_random.SetSeed(seed * 0x1234567); skidd13@8431: } skidd13@8431: skidd13@8431: #ifdef RANDOM_DEBUG rubidium@8575: #include "../network/network_data.h" skidd13@8431: uint32 DoRandom(int line, const char *file) skidd13@8431: { rubidium@8930: if (_networking && (DEREF_CLIENT(0)->status != STATUS_INACTIVE || !_network_server)) { skidd13@8431: printf("Random [%d/%d] %s:%d\n",_frame_counter, (byte)_current_player, file, line); rubidium@8930: } rubidium@8930: rubidium@8930: return _random->Next() rubidium@8930: } skidd13@8431: #endif /* RANDOM_DEBUG */ skidd13@8431: #endif /* MERSENNE_TWISTER */ skidd13@8431: skidd13@8431: #if defined(RANDOM_DEBUG) && !defined(MERSENNE_TWISTER) skidd13@8431: uint DoRandomRange(uint max, int line, const char *file) skidd13@8431: { skidd13@8431: return GB(DoRandom(line, file), 0, 16) * max >> 16; skidd13@8431: } skidd13@8431: #endif /* RANDOM_DEBUG & !MERSENNE_TWISTER */