truelight@9476: /* $Id$ */ truelight@9476: truelight@9476: /** @file newgrf_town.h */ truelight@9476: truelight@9476: #ifndef NEWGRF_TOWN_H truelight@9476: #define NEWGRF_TOWN_H truelight@9476: truelight@9476: /* Currently there is no direct town resolver; we only need to get town truelight@9476: * variable results from inside stations, house tiles and industry tiles. */ truelight@9476: truelight@9476: uint32 TownGetVariable(byte variable, byte parameter, bool *available, const Town *t); truelight@9476: truelight@9476: #endif /* NEWGRF_TOWN_H */