tron@2186: /* $Id$ */ tron@2186: belugas@6527: /** @file main_gui.cpp */ belugas@6527: truelight@0: #include "stdafx.h" Darkvater@1891: #include "openttd.h" truelight@4300: #include "heightmap.h" tron@2292: #include "currency.h" tron@1349: #include "spritecache.h" tron@1363: #include "table/sprites.h" tron@507: #include "table/strings.h" truelight@0: #include "gui.h" rubidium@8603: #include "window_gui.h" rubidium@8603: #include "window_func.h" rubidium@8603: #include "textbuf_gui.h" truelight@0: #include "viewport.h" truelight@0: #include "player.h" rubidium@8612: #include "command_func.h" truelight@0: #include "news.h" truelight@0: #include "town.h" dominik@126: #include "console.h" rubidium@5720: #include "network/network.h" truelight@988: #include "signs.h" truelight@1542: #include "waypoint.h" tron@2159: #include "variables.h" bjarni@2676: #include "train.h" maedhros@7353: #include "roadveh.h" maedhros@7698: #include "bridge_map.h" belugas@4184: #include "screenshot.h" truelight@4300: #include "genworld.h" bjarni@4668: #include "vehicle_gui.h" peter1138@6923: #include "transparency_gui.h" peter1138@5237: #include "newgrf_config.h" rubidium@8607: #include "rail_gui.h" rubidium@8607: #include "road_gui.h" rubidium@8636: #include "date_func.h" rubidium@8627: #include "functions.h" rubidium@8640: #include "vehicle_func.h" rubidium@8653: #include "sound_func.h" belugas@8645: #include "fios.h" rubidium@8701: #include "terraform_gui.h" truelight@543: rubidium@5720: #include "network/network_data.h" rubidium@5720: #include "network/network_client.h" rubidium@5720: #include "network/network_server.h" rubidium@5720: #include "network/network_gui.h" belugas@4942: #include "industry.h" belugas@8345: #include "transparency.h" rubidium@8610: #include "strings_func.h" rubidium@8619: #include "zoom_func.h" rubidium@8710: #include "string_func.h" truelight@0: Darkvater@5664: static int _rename_id = 1; Darkvater@5664: static int _rename_what = -1; truelight@0: KUDr@5116: RailType _last_built_railtype; rubidium@7162: RoadType _last_built_roadtype; maedhros@6982: static int _scengen_town_size = 1; // depress medium-sized towns per default truelight@0: rubidium@6573: extern void GenerateIndustries(); rubidium@6573: extern bool GenerateTowns(); truelight@0: rubidium@8139: bool _draw_bounding_boxes = false; rubidium@8139: truelight@543: rubidium@7343: void CcGiveMoney(bool success, TileIndex tile, uint32 p1, uint32 p2) rubidium@7343: { rubidium@7394: #ifdef ENABLE_NETWORK rubidium@8153: if (!success || !_patches.give_money) return; rubidium@7343: rubidium@7343: char msg[20]; rubidium@7343: /* Inform the player of this action */ rubidium@7343: snprintf(msg, sizeof(msg), "%d", p1); rubidium@7343: rubidium@7343: if (!_network_server) { rubidium@7343: SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg); rubidium@7343: } else { rubidium@7343: NetworkServer_HandleChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, NETWORK_SERVER_INDEX); rubidium@7343: } rubidium@7394: #endif /* ENABLE_NETWORK */ rubidium@7343: } rubidium@7343: Darkvater@5682: void HandleOnEditText(const char *str) Darkvater@1799: { Darkvater@5682: int id = _rename_id; Darkvater@5682: _cmd_text = str; truelight@193: Darkvater@1799: switch (_rename_what) { belugas@6527: case 1: // Rename a waypoint Darkvater@5682: if (*str == '\0') return; darkvater@395: DoCommandP(0, id, 0, NULL, CMD_RENAME_WAYPOINT | CMD_MSG(STR_CANT_CHANGE_WAYPOINT_NAME)); truelight@0: break; truelight@543: #ifdef ENABLE_NETWORK belugas@6527: case 3: { // Give money, you can only give money in excess of loan celestar@1962: const Player *p = GetPlayer(_current_player); rubidium@8001: Money money = min(p->player_money - p->current_loan, (Money)(atoi(str) / _currency->rate)); Darkvater@1799: skidd13@8418: uint32 money_c = Clamp(ClampToI32(money), 0, 20000000); // Clamp between 20 million and 0 truelight@813: belugas@6527: /* Give 'id' the money, and substract it from ourself */ rubidium@7486: DoCommandP(0, money_c, id, CcGiveMoney, CMD_GIVE_MONEY | CMD_MSG(STR_INSUFFICIENT_FUNDS)); rubidium@6988: } break; Darkvater@5664: #endif /* ENABLE_NETWORK */ Darkvater@5664: default: NOT_REACHED(); truelight@543: } Darkvater@5664: Darkvater@5664: _rename_id = _rename_what = -1; truelight@0: } truelight@0: dominik@1070: /** dominik@1070: * This code is shared for the majority of the pushbuttons. dominik@1070: * Handles e.g. the pressing of a button (to build things), playing of click sound and sets certain parameters dominik@1070: * dominik@1070: * @param w Window which called the function dominik@1070: * @param widget ID of the widget (=button) that called this function dominik@1070: * @param cursor How should the cursor image change? E.g. cursor with depot image in it dominik@1070: * @param mode Tile highlighting mode, e.g. drawing a rectangle or a dot on the ground dominik@1070: * @param placeproc Procedure which will be called when someone clicks on the map dominik@1070: * @return true if the button is clicked, false if it's unclicked dominik@1070: */ rubidium@8385: bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, ViewportHighlightMode mode, PlaceProc *placeproc) truelight@0: { rubidium@8493: if (w->IsWidgetDisabled(widget)) return false; truelight@0: tron@2621: SndPlayFx(SND_15_BEEP); truelight@0: SetWindowDirty(w); truelight@0: rubidium@8493: if (w->IsWidgetLowered(widget)) { truelight@0: ResetObjectToPlace(); truelight@0: return false; truelight@0: } truelight@0: peter1138@5919: SetObjectToPlace(cursor, PAL_NONE, mode, w->window_class, w->window_number); rubidium@8493: w->LowerWidget(widget); truelight@0: _place_proc = placeproc; truelight@0: return true; truelight@0: } truelight@0: truelight@0: tron@1977: void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2) truelight@0: { tron@541: if (success) SndPlayTileFx(SND_12_EXPLOSION, tile); truelight@0: } truelight@0: truelight@0: truelight@0: static void ToolbarPauseClick(Window *w) truelight@0: { tron@2549: if (_networking && !_network_server) return; // only server can pause the game darkvater@213: truelight@6557: if (DoCommandP(0, _pause_game ? 0 : 1, 0, NULL, CMD_PAUSE)) SndPlayFx(SND_15_BEEP); truelight@0: } truelight@0: truelight@0: static void ToolbarFastForwardClick(Window *w) truelight@0: { truelight@0: _fast_forward ^= true; tron@541: SndPlayFx(SND_15_BEEP); truelight@0: } truelight@0: truelight@0: tron@410: static void MenuClickSettings(int index) truelight@0: { tron@2631: switch (index) { tron@2631: case 0: ShowGameOptions(); return; tron@2631: case 1: ShowGameDifficulty(); return; tron@2631: case 2: ShowPatchesSelection(); return; Darkvater@5352: case 3: ShowNewGRFSettings(!_networking, true, true, &_grfconfig); return; truelight@7511: case 4: ShowTransparencyToolbar(); break; truelight@7511: skidd13@8428: case 6: ToggleBit(_display_opt, DO_SHOW_TOWN_NAMES); break; skidd13@8428: case 7: ToggleBit(_display_opt, DO_SHOW_STATION_NAMES); break; skidd13@8428: case 8: ToggleBit(_display_opt, DO_SHOW_SIGNS); break; skidd13@8428: case 9: ToggleBit(_display_opt, DO_WAYPOINTS); break; skidd13@8428: case 10: ToggleBit(_display_opt, DO_FULL_ANIMATION); break; skidd13@8428: case 11: ToggleBit(_display_opt, DO_FULL_DETAIL); break; belugas@8345: case 12: belugas@8345: ToggleTransparency(TO_TREES); belugas@8345: ToggleTransparency(TO_HOUSES); belugas@8345: break; belugas@8345: case 13: ToggleTransparency(TO_SIGNS); break; truelight@0: } tron@2631: MarkWholeScreenDirty(); truelight@0: } truelight@0: tron@410: static void MenuClickSaveLoad(int index) truelight@0: { truelight@0: if (_game_mode == GM_EDITOR) { tron@2631: switch (index) { Darkvater@6145: case 0: ShowSaveLoadDialog(SLD_SAVE_SCENARIO); break; Darkvater@6145: case 1: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break; Darkvater@6145: case 2: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break; Darkvater@6145: case 3: AskExitToGameMenu(); break; Darkvater@6145: case 5: HandleExitGameRequest(); break; truelight@0: } truelight@0: } else { tron@2631: switch (index) { tron@2631: case 0: ShowSaveLoadDialog(SLD_SAVE_GAME); break; tron@2631: case 1: ShowSaveLoadDialog(SLD_LOAD_GAME); break; tron@2631: case 2: AskExitToGameMenu(); break; rubidium@4548: case 3: HandleExitGameRequest(); break; truelight@0: } truelight@0: } truelight@0: } truelight@0: tron@410: static void MenuClickMap(int index) truelight@0: { tron@2631: switch (index) { tron@2631: case 0: ShowSmallMap(); break; tron@2631: case 1: ShowExtraViewPortWindow(); break; tron@2631: case 2: ShowSignList(); break; truelight@0: } truelight@0: } truelight@0: tron@410: static void MenuClickTown(int index) truelight@0: { truelight@0: ShowTownDirectory(); truelight@0: } truelight@0: tron@410: static void MenuClickScenMap(int index) truelight@0: { tron@2631: switch (index) { tron@2631: case 0: ShowSmallMap(); break; tron@2631: case 1: ShowExtraViewPortWindow(); break; tron@2631: case 2: ShowSignList(); break; peter1138@7621: case 3: ShowTownDirectory(); break; truelight@0: } truelight@0: } truelight@0: tron@410: static void MenuClickSubsidies(int index) truelight@0: { truelight@0: ShowSubsidiesList(); truelight@0: } truelight@0: tron@410: static void MenuClickStations(int index) truelight@0: { rubidium@5838: ShowPlayerStations((PlayerID)index); truelight@0: } truelight@0: tron@410: static void MenuClickFinances(int index) truelight@0: { rubidium@5838: ShowPlayerFinances((PlayerID)index); truelight@0: } truelight@0: tron@410: static void MenuClickCompany(int index) truelight@0: { truelight@543: if (_networking && index == 0) { truelight@543: ShowClientList(); truelight@543: } else { truelight@543: if (_networking) index--; rubidium@5838: ShowPlayerCompany((PlayerID)index); truelight@543: } truelight@0: } truelight@193: tron@410: static void MenuClickGraphs(int index) truelight@0: { tron@2631: switch (index) { tron@2631: case 0: ShowOperatingProfitGraph(); break; tron@2631: case 1: ShowIncomeGraph(); break; tron@2631: case 2: ShowDeliveredCargoGraph(); break; tron@2631: case 3: ShowPerformanceHistoryGraph(); break; tron@2631: case 4: ShowCompanyValueGraph(); break; tron@2631: case 5: ShowCargoPaymentRates(); break; truelight@0: } truelight@0: } truelight@0: tron@410: static void MenuClickLeague(int index) truelight@0: { tron@2631: switch (index) { tron@2631: case 0: ShowCompanyLeagueTable(); break; tron@2631: case 1: ShowPerformanceRatingDetail(); break; dominik@116: } truelight@0: } truelight@0: tron@410: static void MenuClickIndustry(int index) truelight@0: { tron@2631: switch (index) { tron@2631: case 0: ShowIndustryDirectory(); break; tron@2631: case 1: ShowBuildIndustryWindow(); break; truelight@0: } truelight@0: } truelight@0: tron@410: static void MenuClickShowTrains(int index) truelight@0: { rubidium@6585: ShowVehicleListWindow((PlayerID)index, VEH_TRAIN); truelight@0: } truelight@0: tron@410: static void MenuClickShowRoad(int index) truelight@0: { rubidium@6585: ShowVehicleListWindow((PlayerID)index, VEH_ROAD); truelight@0: } truelight@0: tron@410: static void MenuClickShowShips(int index) truelight@0: { rubidium@6585: ShowVehicleListWindow((PlayerID)index, VEH_SHIP); truelight@0: } truelight@0: tron@410: static void MenuClickShowAir(int index) truelight@0: { rubidium@6585: ShowVehicleListWindow((PlayerID)index, VEH_AIRCRAFT); truelight@0: } truelight@0: tron@410: static void MenuClickBuildRail(int index) truelight@0: { rubidium@5838: _last_built_railtype = (RailType)index; truelight@0: ShowBuildRailToolbar(_last_built_railtype, -1); truelight@0: } truelight@0: tron@410: static void MenuClickBuildRoad(int index) truelight@0: { rubidium@7162: _last_built_roadtype = (RoadType)index; rubidium@7162: ShowBuildRoadToolbar(_last_built_roadtype); truelight@0: } truelight@0: tron@410: static void MenuClickBuildWater(int index) truelight@0: { truelight@0: ShowBuildDocksToolbar(); truelight@0: } truelight@0: tron@410: static void MenuClickBuildAir(int index) truelight@0: { truelight@0: ShowBuildAirToolbar(); truelight@0: } truelight@0: truelight@543: #ifdef ENABLE_NETWORK Darkvater@4830: void ShowNetworkGiveMoneyWindow(PlayerID player) truelight@543: { truelight@543: _rename_id = player; truelight@543: _rename_what = 3; Darkvater@5682: ShowQueryString(STR_EMPTY, STR_NETWORK_GIVE_MONEY_CAPTION, 30, 180, NULL, CS_NUMERAL); truelight@543: } truelight@543: #endif /* ENABLE_NETWORK */ truelight@543: tron@2116: void ShowRenameWaypointWindow(const Waypoint *wp) truelight@0: { truelight@1542: int id = wp->index; truelight@697: truelight@697: /* Are we allowed to change the name of the waypoint? */ truelight@1542: if (!CheckTileOwnership(wp->xy)) { tron@926: ShowErrorMessage(_error_message, STR_CANT_CHANGE_WAYPOINT_NAME, celestar@3422: TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE); truelight@697: return; truelight@697: } truelight@697: truelight@0: _rename_id = id; truelight@0: _rename_what = 1; tron@534: SetDParam(0, id); Darkvater@5682: ShowQueryString(STR_WAYPOINT_RAW, STR_EDIT_WAYPOINT_NAME, 30, 180, NULL, CS_ALPHANUMERAL); truelight@0: } truelight@0: rubidium@6573: static void SelectSignTool() truelight@0: { tron@2639: if (_cursor.sprite == SPR_CURSOR_SIGN) { truelight@0: ResetObjectToPlace(); tron@2639: } else { rubidium@8385: SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, VHM_RECT, WC_MAIN_TOOLBAR, 0); truelight@0: _place_proc = PlaceProc_Sign; truelight@0: } truelight@0: } truelight@0: tron@410: static void MenuClickForest(int index) truelight@0: { tron@2631: switch (index) { tron@2631: case 0: ShowTerraformToolbar(); break; tron@2631: case 1: ShowBuildTreesToolbar(); break; tron@2631: case 2: SelectSignTool(); break; truelight@0: } truelight@0: } truelight@0: tron@410: static void MenuClickMusicWindow(int index) truelight@0: { truelight@0: ShowMusicWindow(); truelight@0: } truelight@0: tron@410: static void MenuClickNewspaper(int index) truelight@0: { tron@2631: switch (index) { tron@2631: case 0: ShowLastNewsMessage(); break; tron@2631: case 1: ShowMessageOptions(); break; tron@2631: case 2: ShowMessageHistory(); break; truelight@0: } truelight@0: } truelight@0: rubidium@6573: static void MenuClickSmallScreenshot() belugas@4184: { belugas@4184: SetScreenshotType(SC_VIEWPORT); belugas@4184: } belugas@4184: rubidium@6573: static void MenuClickWorldScreenshot() belugas@4184: { belugas@4184: SetScreenshotType(SC_WORLD); belugas@4184: } belugas@4184: tron@410: static void MenuClickHelp(int index) truelight@0: { Darkvater@2432: switch (index) { belugas@4184: case 0: PlaceLandBlockInfo(); break; belugas@4184: case 2: IConsoleSwitch(); break; belugas@4184: case 3: MenuClickSmallScreenshot(); break; belugas@4184: case 4: MenuClickWorldScreenshot(); break; belugas@4184: case 5: ShowAboutWindow(); break; truelight@0: } truelight@0: } truelight@0: tron@2639: tron@2639: typedef void MenuClickedProc(int index); tron@2639: truelight@0: static MenuClickedProc * const _menu_clicked_procs[] = { rubidium@4344: NULL, /* 0 */ rubidium@4344: NULL, /* 1 */ rubidium@4344: MenuClickSettings, /* 2 */ rubidium@4344: MenuClickSaveLoad, /* 3 */ rubidium@4344: MenuClickMap, /* 4 */ rubidium@4344: MenuClickTown, /* 5 */ rubidium@4344: MenuClickSubsidies, /* 6 */ rubidium@4344: MenuClickStations, /* 7 */ rubidium@4344: MenuClickFinances, /* 8 */ rubidium@4344: MenuClickCompany, /* 9 */ rubidium@4344: MenuClickGraphs, /* 10 */ rubidium@4344: MenuClickLeague, /* 11 */ rubidium@4344: MenuClickIndustry, /* 12 */ rubidium@4344: MenuClickShowTrains, /* 13 */ rubidium@4344: MenuClickShowRoad, /* 14 */ rubidium@4344: MenuClickShowShips, /* 15 */ rubidium@4344: MenuClickShowAir, /* 16 */ rubidium@4344: MenuClickScenMap, /* 17 */ rubidium@4344: NULL, /* 18 */ rubidium@4344: MenuClickBuildRail, /* 19 */ rubidium@4344: MenuClickBuildRoad, /* 20 */ rubidium@4344: MenuClickBuildWater, /* 21 */ rubidium@4344: MenuClickBuildAir, /* 22 */ rubidium@4344: MenuClickForest, /* 23 */ truelight@0: MenuClickMusicWindow, /* 24 */ rubidium@4344: MenuClickNewspaper, /* 25 */ rubidium@4344: MenuClickHelp, /* 26 */ truelight@0: }; truelight@0: truelight@0: static void MenuWndProc(Window *w, WindowEvent *e) truelight@0: { tron@2639: switch (e->event) { Darkvater@4820: case WE_CREATE: w->widget[0].right = w->width - 1; break; Darkvater@4820: truelight@0: case WE_PAINT: { Darkvater@4822: int x, y; Darkvater@4822: Darkvater@4822: byte count = WP(w, menu_d).item_count; Darkvater@4822: byte sel = WP(w, menu_d).sel_index; Darkvater@4822: uint16 chk = WP(w, menu_d).checked_items; Darkvater@4822: StringID string = WP(w, menu_d).string_id; Darkvater@4822: byte dis = WP(w, menu_d).disabled_items; truelight@0: truelight@0: DrawWindowWidgets(w); truelight@0: truelight@0: x = 1; truelight@0: y = 1; truelight@0: Darkvater@4822: for (; count != 0; count--, string++, sel--) { skidd13@8424: TextColour color = HasBit(dis, 0) ? TC_GREY : (sel == 0) ? TC_WHITE : TC_BLACK; Darkvater@4822: if (sel == 0) GfxFillRect(x, y, x + w->width - 3, y + 9, 0); Darkvater@4822: skidd13@8424: if (HasBit(chk, 0)) DrawString(x + 2, y, STR_CHECKMARK, color); Darkvater@4822: DrawString(x + 2, y, string, color); Darkvater@4822: truelight@0: y += 10; truelight@0: chk >>= 1; Darkvater@4822: dis >>= 1; Darkvater@4822: } truelight@0: } break; truelight@0: truelight@0: case WE_DESTROY: { truelight@0: Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0); rubidium@8578: v->RaiseWidget(WP(w, menu_d).main_button); truelight@0: SetWindowDirty(v); truelight@0: return; truelight@0: } truelight@193: truelight@0: case WE_POPUPMENU_SELECT: { belugas@4634: int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y); truelight@0: int action_id; truelight@193: truelight@0: truelight@0: if (index < 0) { truelight@0: Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0); rubidium@8578: if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w, menu_d).main_button) rubidium@8578: index = WP(w, menu_d).sel_index; truelight@0: } truelight@0: rubidium@8578: action_id = WP(w, menu_d).action_id; truelight@0: DeleteWindow(w); truelight@193: Darkvater@4822: if (index >= 0) { Darkvater@4822: assert((uint)index <= lengthof(_menu_clicked_procs)); Darkvater@4822: _menu_clicked_procs[action_id](index); Darkvater@4822: } truelight@193: truelight@0: break; truelight@0: } tron@2639: truelight@0: case WE_POPUPMENU_OVER: { belugas@4634: int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y); truelight@0: rubidium@8578: if (index == -1 || index == WP(w, menu_d).sel_index) return; truelight@0: rubidium@8578: WP(w, menu_d).sel_index = index; truelight@0: SetWindowDirty(w); truelight@0: return; truelight@0: } truelight@0: } truelight@0: } truelight@0: Darkvater@4820: /* Dynamic widget length determined by toolbar-string length. Darkvater@4820: * See PopupMainToolbMenu en MenuWndProc */ truelight@867: static const Widget _menu_widgets[] = { Darkvater@4938: { WWT_PANEL, RESIZE_NONE, 14, 0, 0, 0, 0, 0x0, STR_NULL}, Darkvater@4820: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: truelight@867: static const Widget _player_menu_widgets[] = { Darkvater@4938: { WWT_PANEL, RESIZE_NONE, 14, 0, 240, 0, 81, 0x0, STR_NULL}, Darkvater@4938: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: truelight@0: static int GetPlayerIndexFromMenu(int index) truelight@0: { truelight@0: if (index >= 0) { belugas@4171: const Player *p; tron@2630: truelight@0: FOR_ALL_PLAYERS(p) { tron@2639: if (p->is_active && --index < 0) return p->index; truelight@193: } truelight@0: } truelight@0: return -1; truelight@0: } truelight@0: truelight@0: static void UpdatePlayerMenuHeight(Window *w) truelight@0: { Darkvater@4824: byte num = ActivePlayerCount(); truelight@193: belugas@6527: /* Increase one to fit in PlayerList in the menu when in network */ rubidium@8578: if (_networking && WP(w, menu_d).main_button == 9) num++; truelight@543: rubidium@8578: if (WP(w, menu_d).item_count != num) { rubidium@8578: WP(w, menu_d).item_count = num; truelight@0: SetWindowDirty(w); truelight@0: num = num * 10 + 2; truelight@0: w->height = num; truelight@867: w->widget[0].bottom = w->widget[0].top + num - 1; truelight@0: SetWindowDirty(w); truelight@0: } truelight@0: } truelight@0: truelight@0: static void PlayerMenuWndProc(Window *w, WindowEvent *e) truelight@0: { tron@2639: switch (e->event) { truelight@0: case WE_PAINT: { truelight@0: int x,y; belugas@8320: byte sel; belugas@8320: TextColour color; truelight@0: Player *p; truelight@0: uint16 chk; truelight@0: truelight@0: UpdatePlayerMenuHeight(w); truelight@0: DrawWindowWidgets(w); truelight@0: truelight@0: x = 1; truelight@0: y = 1; rubidium@8578: sel = WP(w, menu_d).sel_index; rubidium@8578: chk = WP(w, menu_d).checked_items; // let this mean gray items. truelight@193: belugas@6527: /* 9 = playerlist */ rubidium@8578: if (_networking && WP(w, menu_d).main_button == 9) { truelight@543: if (sel == 0) { truelight@543: GfxFillRect(x, y, x + 238, y + 9, 0); truelight@543: } belugas@8320: DrawString(x + 19, y, STR_NETWORK_CLIENT_LIST, TC_FROMSTRING); truelight@543: y += 10; truelight@543: sel--; truelight@543: } truelight@543: truelight@0: FOR_ALL_PLAYERS(p) { truelight@0: if (p->is_active) { truelight@0: if (p->index == sel) { truelight@543: GfxFillRect(x, y, x + 238, y + 9, 0); truelight@0: } truelight@543: truelight@543: DrawPlayerIcon(p->index, x + 2, y + 1); truelight@193: peter1138@7554: SetDParam(0, p->index); peter1138@7554: SetDParam(1, p->index); truelight@193: belugas@8320: color = (p->index == sel) ? TC_WHITE : TC_BLACK; belugas@8320: if (chk&1) color = TC_GREY; truelight@543: DrawString(x + 19, y, STR_7021, color); truelight@193: truelight@0: y += 10; truelight@193: } truelight@193: chk >>= 1; truelight@0: } truelight@543: truelight@0: break; truelight@0: } truelight@0: truelight@0: case WE_DESTROY: { truelight@0: Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0); rubidium@8578: v->RaiseWidget(WP(w, menu_d).main_button); truelight@0: SetWindowDirty(v); truelight@0: return; truelight@0: } truelight@193: truelight@0: case WE_POPUPMENU_SELECT: { belugas@4634: int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y); rubidium@8578: int action_id = WP(w, menu_d).action_id; truelight@0: belugas@6527: /* We have a new entry at the top of the list of menu 9 when networking belugas@6527: * so keep that in count */ rubidium@8578: if (_networking && WP(w, menu_d).main_button == 9) { tron@2639: if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1; tron@2639: } else { truelight@724: index = GetPlayerIndexFromMenu(index); tron@2639: } truelight@543: truelight@0: if (index < 0) { truelight@0: Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0); rubidium@8578: if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w, menu_d).main_button) rubidium@8578: index = WP(w, menu_d).sel_index; truelight@0: } truelight@0: truelight@0: DeleteWindow(w); truelight@193: truelight@0: if (index >= 0) { truelight@0: assert(index >= 0 && index < 30); truelight@0: _menu_clicked_procs[action_id](index); truelight@0: } truelight@0: break; truelight@0: } truelight@0: case WE_POPUPMENU_OVER: { truelight@0: int index; truelight@0: UpdatePlayerMenuHeight(w); belugas@4634: index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y); truelight@543: belugas@6527: /* We have a new entry at the top of the list of menu 9 when networking belugas@6527: * so keep that in count */ rubidium@8578: if (_networking && WP(w, menu_d).main_button == 9) { tron@2639: if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1; tron@2639: } else { truelight@724: index = GetPlayerIndexFromMenu(index); tron@2639: } tron@2639: rubidium@8578: if (index == -1 || index == WP(w, menu_d).sel_index) return; truelight@0: rubidium@8578: WP(w, menu_d).sel_index = index; truelight@0: SetWindowDirty(w); truelight@0: return; truelight@0: } truelight@0: } truelight@0: } truelight@0: Darkvater@4820: /** Get the maximum length of a given string in a string-list. This is an Darkvater@4820: * implicit string-list where the ID's are consecutive Darkvater@4820: * @param base_string StringID of the first string in the list Darkvater@4820: * @param count amount of StringID's in the list Darkvater@4820: * @return the length of the longest string */ Darkvater@4820: static int GetStringListMaxWidth(StringID base_string, byte count) truelight@0: { Darkvater@4820: char buffer[512]; Darkvater@4820: int width, max_width; Darkvater@4820: byte i; Darkvater@4820: Darkvater@4820: max_width = 0; Darkvater@4820: for (i = 0; i != count; i++) { Darkvater@4912: GetString(buffer, base_string + i, lastof(buffer)); Darkvater@4820: width = GetStringBoundingBox(buffer).width; Darkvater@4820: if (width > max_width) max_width = width; Darkvater@4820: } Darkvater@4820: Darkvater@4820: return max_width; Darkvater@4820: } Darkvater@4820: Darkvater@4821: /** Show a general dropdown menu. The positioning of the dropdown menu Darkvater@4821: * defaults to the left side of the parent_button, eg the button that caused Darkvater@4821: * this window to appear. The only exceptions are when the right side of this Darkvater@4821: * dropdown would fall outside the main toolbar window, in that case it is Darkvater@4821: * aligned with the toolbar's right side. Darkvater@4821: * Since the disable-mask is only 8 bits right now, these dropdowns are Darkvater@4821: * restricted to 8 items max if any bits of disabled_mask are active. Darkvater@4821: * @param w Pointer to a window this dropdown menu belongs to. Has no effect Darkvater@4821: * whatsoever, only graphically for positioning. Darkvater@4821: * @param parent_button The widget identifier of the button that was clicked for Darkvater@4821: * this dropdown. The created dropdown then knows what button to raise (button) on Darkvater@4821: * action and whose function to execute (action). Darkvater@4821: * It is possible to appoint another button for an action event by setting the Darkvater@4821: * upper 8 bits of this parameter. If non is set, action is presumed to be the same Darkvater@4821: * as button. So
Darkvater@4821: * button bits 0 - 7 - widget clicked to get dropdown Darkvater@4821: * action bits 8 - 15 - function of widget to execute on select (defaults to bits 0 - 7) Darkvater@4821: * @param base_string The first StringID shown in the dropdown list. All others are Darkvater@4821: * consecutive indeces from the language file. XXX - fix? Use ingame-string tables? Darkvater@4821: * @param item_count Number of strings in the list, see previous parameter Darkvater@4821: * @param disabled_mask Bitmask of disabled strings in the list Darkvater@4821: * @return Return a pointer to the newly created dropdown window */ Darkvater@4821: static Window *PopupMainToolbMenu(Window *w, uint16 parent_button, StringID base_string, byte item_count, byte disabled_mask) Darkvater@4820: { Darkvater@4820: int width; Darkvater@4821: int x = w->widget[GB(parent_button, 0, 8)].left; truelight@0: Darkvater@4820: assert(disabled_mask == 0 || item_count <= 8); rubidium@8493: w->LowerWidget(parent_button); glx@8524: w->InvalidateWidget(parent_button); truelight@0: truelight@0: DeleteWindowById(WC_TOOLBAR_MENU, 0); truelight@0: Darkvater@4821: /* Extend the dropdown toolbar to the longest string in the list and Darkvater@4821: * also make sure the dropdown is fully visible within the window. Darkvater@4821: * x + w->left because x is supposed to be the offset of the toolbar-button Darkvater@4821: * we clicked on and w->left the toolbar window itself. So meaning that Darkvater@4821: * the default position is aligned with the left side of the clicked button */ Darkvater@4821: width = max(GetStringListMaxWidth(base_string, item_count) + 6, 140); skidd13@8418: x = w->left + Clamp(x, 0, w->width - width); // or alternatively '_screen.width - width' Darkvater@4820: Darkvater@4820: w = AllocateWindow(x, 22, width, item_count * 10 + 2, MenuWndProc, WC_TOOLBAR_MENU, _menu_widgets); truelight@867: w->widget[0].bottom = item_count * 10 + 1; truelight@0: w->flags4 &= ~WF_WHITE_BORDER_MASK; truelight@193: rubidium@8578: WP(w, menu_d).item_count = item_count; rubidium@8578: WP(w, menu_d).sel_index = 0; rubidium@8578: WP(w, menu_d).main_button = GB(parent_button, 0, 8); rubidium@8578: WP(w, menu_d).action_id = (GB(parent_button, 8, 8) != 0) ? GB(parent_button, 8, 8) : parent_button; rubidium@8578: WP(w, menu_d).string_id = base_string; rubidium@8578: WP(w, menu_d).checked_items = 0; rubidium@8578: WP(w, menu_d).disabled_items = disabled_mask; truelight@0: truelight@0: _popup_menu_active = true; truelight@193: tron@541: SndPlayFx(SND_15_BEEP); truelight@0: return w; truelight@0: } truelight@0: rubidium@7853: static Window *PopupMainPlayerToolbMenu(Window *w, int main_button, int gray) truelight@0: { rubidium@7853: int x = w->widget[main_button].left + w->left; truelight@193: rubidium@8493: w->LowerWidget(main_button); glx@8524: w->InvalidateWidget(main_button); truelight@0: truelight@0: DeleteWindowById(WC_TOOLBAR_MENU, 0); truelight@0: w = AllocateWindow(x, 0x16, 0xF1, 0x52, PlayerMenuWndProc, WC_TOOLBAR_MENU, _player_menu_widgets); truelight@0: w->flags4 &= ~WF_WHITE_BORDER_MASK; rubidium@8578: WP(w, menu_d).item_count = 0; rubidium@8578: WP(w, menu_d).sel_index = (_local_player != PLAYER_SPECTATOR) ? _local_player : GetPlayerIndexFromMenu(0); truelight@724: if (_networking && main_button == 9) { Darkvater@4848: if (_local_player != PLAYER_SPECTATOR) { rubidium@8578: WP(w, menu_d).sel_index++; tron@2639: } else { truelight@724: /* Select client list by default for spectators */ rubidium@8578: WP(w, menu_d).sel_index = 0; tron@2639: } truelight@543: } rubidium@8578: WP(w, menu_d).action_id = main_button; rubidium@8578: WP(w, menu_d).main_button = main_button; rubidium@8578: WP(w, menu_d).checked_items = gray; rubidium@8578: WP(w, menu_d).disabled_items = 0; truelight@0: _popup_menu_active = true; tron@541: SndPlayFx(SND_15_BEEP); truelight@0: return w; truelight@0: } truelight@0: truelight@0: static void ToolbarSaveClick(Window *w) truelight@0: { Darkvater@4821: PopupMainToolbMenu(w, 3, STR_015C_SAVE_GAME, 4, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarMapClick(Window *w) truelight@0: { truelight@7511: PopupMainToolbMenu(w, 4, STR_02DE_MAP_OF_WORLD, 3, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarTownClick(Window *w) truelight@0: { Darkvater@4821: PopupMainToolbMenu(w, 5, STR_02BB_TOWN_DIRECTORY, 1, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarSubsidiesClick(Window *w) truelight@0: { Darkvater@4821: PopupMainToolbMenu(w, 6, STR_02DD_SUBSIDIES, 1, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarStationsClick(Window *w) truelight@0: { rubidium@7853: PopupMainPlayerToolbMenu(w, 7, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarMoneyClick(Window *w) truelight@0: { rubidium@7853: PopupMainPlayerToolbMenu(w, 8, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarPlayersClick(Window *w) truelight@0: { rubidium@7853: PopupMainPlayerToolbMenu(w, 9, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarGraphsClick(Window *w) truelight@0: { Darkvater@4821: PopupMainToolbMenu(w, 10, STR_0154_OPERATING_PROFIT_GRAPH, 6, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarLeagueClick(Window *w) truelight@0: { Darkvater@4821: PopupMainToolbMenu(w, 11, STR_015A_COMPANY_LEAGUE_TABLE, 2, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarIndustryClick(Window *w) truelight@0: { Darkvater@4821: /* Disable build-industry menu if we are a spectator */ Darkvater@4848: PopupMainToolbMenu(w, 12, STR_INDUSTRY_DIR, 2, (_current_player == PLAYER_SPECTATOR) ? (1 << 1) : 0); truelight@0: } truelight@0: truelight@0: static void ToolbarTrainClick(Window *w) truelight@0: { belugas@4171: const Vehicle *v; truelight@0: int dis = -1; tron@2639: tron@2639: FOR_ALL_VEHICLES(v) { skidd13@8425: if (v->type == VEH_TRAIN && IsFrontEngine(v)) ClrBit(dis, v->owner); tron@2639: } rubidium@7853: PopupMainPlayerToolbMenu(w, 13, dis); truelight@0: } truelight@0: truelight@0: static void ToolbarRoadClick(Window *w) truelight@0: { belugas@4171: const Vehicle *v; truelight@0: int dis = -1; tron@2639: tron@2639: FOR_ALL_VEHICLES(v) { skidd13@8425: if (v->type == VEH_ROAD && IsRoadVehFront(v)) ClrBit(dis, v->owner); tron@2639: } rubidium@7853: PopupMainPlayerToolbMenu(w, 14, dis); truelight@0: } truelight@0: truelight@0: static void ToolbarShipClick(Window *w) truelight@0: { belugas@4171: const Vehicle *v; truelight@0: int dis = -1; tron@2639: tron@2639: FOR_ALL_VEHICLES(v) { skidd13@8425: if (v->type == VEH_SHIP) ClrBit(dis, v->owner); tron@2639: } rubidium@7853: PopupMainPlayerToolbMenu(w, 15, dis); truelight@0: } truelight@0: truelight@0: static void ToolbarAirClick(Window *w) truelight@0: { belugas@4171: const Vehicle *v; truelight@0: int dis = -1; tron@2639: tron@2639: FOR_ALL_VEHICLES(v) { skidd13@8425: if (v->type == VEH_AIRCRAFT) ClrBit(dis, v->owner); tron@2639: } rubidium@7853: PopupMainPlayerToolbMenu(w, 16, dis); truelight@0: } truelight@0: darkvater@152: /* Zooms a viewport in a window in or out */ darkvater@152: /* No button handling or what so ever */ darkvater@152: bool DoZoomInOutWindow(int how, Window *w) truelight@0: { truelight@0: ViewPort *vp; Darkvater@5045: Darkvater@5045: assert(w != NULL); truelight@0: vp = w->viewport; truelight@0: Darkvater@5044: switch (how) { Darkvater@5044: case ZOOM_IN: truelight@7122: if (vp->zoom == ZOOM_LVL_MIN) return false; smatz@8591: vp->zoom = (ZoomLevel)((int)vp->zoom - 1); Darkvater@5044: vp->virtual_width >>= 1; Darkvater@5044: vp->virtual_height >>= 1; Darkvater@5044: rubidium@8578: WP(w, vp_d).scrollpos_x += vp->virtual_width >> 1; rubidium@8578: WP(w, vp_d).scrollpos_y += vp->virtual_height >> 1; rubidium@8578: WP(w, vp_d).dest_scrollpos_x = WP(w,vp_d).scrollpos_x; rubidium@8578: WP(w, vp_d).dest_scrollpos_y = WP(w,vp_d).scrollpos_y; Darkvater@5044: break; Darkvater@5044: case ZOOM_OUT: truelight@7122: if (vp->zoom == ZOOM_LVL_MAX) return false; smatz@8591: vp->zoom = (ZoomLevel)((int)vp->zoom + 1); Darkvater@5044: rubidium@8578: WP(w, vp_d).scrollpos_x -= vp->virtual_width >> 1; rubidium@8578: WP(w, vp_d).scrollpos_y -= vp->virtual_height >> 1; rubidium@8578: WP(w, vp_d).dest_scrollpos_x = WP(w,vp_d).scrollpos_x; rubidium@8578: WP(w, vp_d).dest_scrollpos_y = WP(w,vp_d).scrollpos_y; Darkvater@5044: Darkvater@5044: vp->virtual_width <<= 1; Darkvater@5044: vp->virtual_height <<= 1; Darkvater@5044: break; truelight@0: } KUDr@5214: if (vp != NULL) { // the vp can be null when how == ZOOM_NONE KUDr@5214: vp->virtual_left = WP(w, vp_d).scrollpos_x; KUDr@5214: vp->virtual_top = WP(w, vp_d).scrollpos_y; KUDr@5214: } Darkvater@5044: SetWindowDirty(w); Darkvater@5045: /* Update the windows that have zoom-buttons to perhaps disable their buttons */ Darkvater@5045: SendWindowMessageClass(w->window_class, how, w->window_number, 0); truelight@0: return true; truelight@0: } truelight@0: truelight@0: static void ToolbarZoomInClick(Window *w) truelight@0: { darkvater@152: if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) { belugas@8532: w->HandleButtonClick(17); tron@541: SndPlayFx(SND_15_BEEP); truelight@0: } truelight@0: } truelight@0: truelight@0: static void ToolbarZoomOutClick(Window *w) truelight@0: { darkvater@152: if (DoZoomInOutWindow(ZOOM_OUT,FindWindowById(WC_MAIN_WINDOW, 0))) { belugas@8532: w->HandleButtonClick(18); tron@541: SndPlayFx(SND_15_BEEP); truelight@0: } truelight@0: } truelight@0: truelight@0: static void ToolbarBuildRailClick(Window *w) truelight@0: { belugas@4171: const Player *p = GetPlayer(_local_player); rubidium@7181: Window *w2 = PopupMainToolbMenu(w, 19, STR_1015_RAILROAD_CONSTRUCTION, RAILTYPE_END, ~p->avail_railtypes); rubidium@7162: WP(w2, menu_d).sel_index = _last_built_railtype; truelight@0: } truelight@0: truelight@0: static void ToolbarBuildRoadClick(Window *w) truelight@0: { rubidium@7181: const Player *p = GetPlayer(_local_player); rubidium@7181: /* The standard road button is *always* available */ truelight@8353: Window *w2 = PopupMainToolbMenu(w, 20, STR_180A_ROAD_CONSTRUCTION, 2, ~(p->avail_roadtypes | ROADTYPES_ROAD)); rubidium@7162: WP(w2, menu_d).sel_index = _last_built_roadtype; truelight@0: } truelight@0: truelight@0: static void ToolbarBuildWaterClick(Window *w) truelight@0: { Darkvater@4821: PopupMainToolbMenu(w, 21, STR_9800_DOCK_CONSTRUCTION, 1, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarBuildAirClick(Window *w) truelight@0: { Darkvater@4821: PopupMainToolbMenu(w, 22, STR_A01D_AIRPORT_CONSTRUCTION, 1, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarForestClick(Window *w) truelight@0: { Darkvater@4821: PopupMainToolbMenu(w, 23, STR_LANDSCAPING, 3, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarMusicClick(Window *w) truelight@0: { Darkvater@4821: PopupMainToolbMenu(w, 24, STR_01D3_SOUND_MUSIC, 1, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarNewspaperClick(Window *w) truelight@0: { Darkvater@4821: PopupMainToolbMenu(w, 25, STR_0200_LAST_MESSAGE_NEWS_REPORT, 3, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarHelpClick(Window *w) truelight@0: { Darkvater@4821: PopupMainToolbMenu(w, 26, STR_02D5_LAND_BLOCK_INFO, 6, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarOptionsClick(Window *w) truelight@0: { Darkvater@4822: uint16 x = 0; truelight@0: truelight@7511: w = PopupMainToolbMenu(w, 2, STR_02C3_GAME_OPTIONS, 14, 0); truelight@7511: skidd13@8427: if (HasBit(_display_opt, DO_SHOW_TOWN_NAMES)) SetBit(x, 6); skidd13@8427: if (HasBit(_display_opt, DO_SHOW_STATION_NAMES)) SetBit(x, 7); skidd13@8427: if (HasBit(_display_opt, DO_SHOW_SIGNS)) SetBit(x, 8); skidd13@8427: if (HasBit(_display_opt, DO_WAYPOINTS)) SetBit(x, 9); skidd13@8427: if (HasBit(_display_opt, DO_FULL_ANIMATION)) SetBit(x, 10); skidd13@8427: if (HasBit(_display_opt, DO_FULL_DETAIL)) SetBit(x, 11); skidd13@8427: if (IsTransparencySet(TO_HOUSES) && IsTransparencySet(TO_TREES)) SetBit(x, 12); skidd13@8427: if (IsTransparencySet(TO_SIGNS)) SetBit(x, 13); rubidium@8578: WP(w, menu_d).checked_items = x; truelight@0: } truelight@0: truelight@0: truelight@0: static void ToolbarScenSaveOrLoad(Window *w) truelight@0: { Darkvater@6145: PopupMainToolbMenu(w, 3, STR_0292_SAVE_SCENARIO, 6, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarScenDateBackward(Window *w) truelight@0: { belugas@6527: /* don't allow too fast scrolling */ truelight@0: if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) { belugas@8532: w->HandleButtonClick(6); truelight@4300: SetWindowDirty(w); truelight@193: skidd13@8418: _patches_newgame.starting_year = Clamp(_patches_newgame.starting_year - 1, MIN_YEAR, MAX_YEAR); truelight@4300: SetDate(ConvertYMDToDate(_patches_newgame.starting_year, 0, 1)); truelight@0: } truelight@0: _left_button_clicked = false; truelight@0: } truelight@0: truelight@0: static void ToolbarScenDateForward(Window *w) truelight@0: { belugas@6527: /* don't allow too fast scrolling */ truelight@0: if ((w->flags4 & WF_TIMEOUT_MASK) <= 2 << WF_TIMEOUT_SHL) { belugas@8532: w->HandleButtonClick(7); truelight@4300: SetWindowDirty(w); truelight@0: skidd13@8418: _patches_newgame.starting_year = Clamp(_patches_newgame.starting_year + 1, MIN_YEAR, MAX_YEAR); truelight@4300: SetDate(ConvertYMDToDate(_patches_newgame.starting_year, 0, 1)); truelight@0: } truelight@0: _left_button_clicked = false; truelight@0: } truelight@0: truelight@0: static void ToolbarScenMapTownDir(Window *w) truelight@0: { Darkvater@4821: /* Scenario editor button, *hack*hack* use different button to activate */ peter1138@7621: PopupMainToolbMenu(w, 8 | (17 << 8), STR_02DE_MAP_OF_WORLD, 4, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarScenZoomIn(Window *w) truelight@0: { darkvater@152: if (DoZoomInOutWindow(ZOOM_IN, FindWindowById(WC_MAIN_WINDOW, 0))) { belugas@8532: w->HandleButtonClick(9); tron@541: SndPlayFx(SND_15_BEEP); truelight@0: } truelight@0: } truelight@0: truelight@0: static void ToolbarScenZoomOut(Window *w) truelight@0: { darkvater@152: if (DoZoomInOutWindow(ZOOM_OUT, FindWindowById(WC_MAIN_WINDOW, 0))) { belugas@8532: w->HandleButtonClick(10); tron@541: SndPlayFx(SND_15_BEEP); truelight@0: } truelight@0: } truelight@0: truelight@193: void ZoomInOrOutToCursorWindow(bool in, Window *w) truelight@0: { belugas@4171: ViewPort *vp; truelight@0: Point pt; truelight@0: truelight@0: assert(w != 0); truelight@0: truelight@0: vp = w->viewport; truelight@0: rubidium@4536: if (_game_mode != GM_MENU) { truelight@7122: if ((in && vp->zoom == ZOOM_LVL_MIN) || (!in && vp->zoom == ZOOM_LVL_MAX)) truelight@0: return; truelight@0: darkvater@152: pt = GetTileZoomCenterWindow(in,w); truelight@0: if (pt.x != -1) { peter1138@7226: ScrollWindowTo(pt.x, pt.y, w, true); truelight@0: darkvater@152: DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w); truelight@0: } truelight@0: } truelight@0: } truelight@0: truelight@0: static void ToolbarScenGenLand(Window *w) truelight@0: { belugas@8532: w->HandleButtonClick(11); tron@541: SndPlayFx(SND_15_BEEP); truelight@0: rubidium@8701: ShowEditorTerraformToolbar(); truelight@0: } truelight@0: tron@1977: void CcBuildTown(bool success, TileIndex tile, uint32 p1, uint32 p2) truelight@0: { truelight@0: if (success) { tron@541: SndPlayTileFx(SND_1F_SPLAT, tile); truelight@0: ResetObjectToPlace(); truelight@0: } truelight@0: } truelight@0: tron@1977: static void PlaceProc_Town(TileIndex tile) truelight@0: { maedhros@6982: uint32 size = min(_scengen_town_size, (int)TSM_CITY); maedhros@6982: uint32 mode = _scengen_town_size > TSM_CITY ? TSM_CITY : TSM_FIXED; maedhros@6982: DoCommandP(tile, size, mode, CcBuildTown, CMD_BUILD_TOWN | CMD_MSG(STR_0236_CAN_T_BUILD_TOWN_HERE)); truelight@0: } truelight@0: truelight@0: truelight@0: static const Widget _scen_edit_town_gen_widgets[] = { peter1138@2725: { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, Darkvater@1632: { WWT_CAPTION, RESIZE_NONE, 7, 11, 147, 0, 13, STR_0233_TOWN_GENERATION, STR_018C_WINDOW_TITLE_DRAG_THIS}, Darkvater@1632: { WWT_STICKYBOX, RESIZE_NONE, 7, 148, 159, 0, 13, 0x0, STR_STICKY_BUTTON}, maedhros@6982: { WWT_PANEL, RESIZE_NONE, 7, 0, 159, 14, 94, 0x0, STR_NULL}, Darkvater@1632: { WWT_TEXTBTN, RESIZE_NONE, 14, 2, 157, 16, 27, STR_0234_NEW_TOWN, STR_0235_CONSTRUCT_NEW_TOWN}, Darkvater@1632: { WWT_TEXTBTN, RESIZE_NONE, 14, 2, 157, 29, 40, STR_023D_RANDOM_TOWN, STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION}, Darkvater@1632: { WWT_TEXTBTN, RESIZE_NONE, 14, 2, 157, 42, 53, STR_MANY_RANDOM_TOWNS, STR_RANDOM_TOWNS_TIP}, Darkvater@1632: { WWT_TEXTBTN, RESIZE_NONE, 14, 2, 53, 68, 79, STR_02A1_SMALL, STR_02A4_SELECT_TOWN_SIZE}, Darkvater@1632: { WWT_TEXTBTN, RESIZE_NONE, 14, 54, 105, 68, 79, STR_02A2_MEDIUM, STR_02A4_SELECT_TOWN_SIZE}, Darkvater@1632: { WWT_TEXTBTN, RESIZE_NONE, 14, 106, 157, 68, 79, STR_02A3_LARGE, STR_02A4_SELECT_TOWN_SIZE}, maedhros@6982: { WWT_TEXTBTN, RESIZE_NONE, 14, 2, 157, 81, 92, STR_SCENARIO_EDITOR_CITY, STR_02A4_SELECT_TOWN_SIZE}, belugas@4345: { WWT_LABEL, RESIZE_NONE, 7, 0, 147, 54, 67, STR_02A5_TOWN_SIZE, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static void ScenEditTownGenWndProc(Window *w, WindowEvent *e) truelight@0: { tron@2639: switch (e->event) { truelight@0: case WE_PAINT: truelight@0: DrawWindowWidgets(w); truelight@0: break; truelight@0: celestar@3674: case WE_CREATE: rubidium@8493: w->LowerWidget(_scengen_town_size + 7); celestar@3674: break; celestar@3674: truelight@0: case WE_CLICK: belugas@4634: switch (e->we.click.widget) { belugas@6527: case 4: // new town rubidium@8385: HandlePlacePushButton(w, 4, SPR_CURSOR_TOWN, VHM_RECT, PlaceProc_Town); truelight@0: break; belugas@6527: case 5: {// random town truelight@0: Town *t; maedhros@6982: uint size = min(_scengen_town_size, (int)TSM_CITY); maedhros@6982: TownSizeMode mode = _scengen_town_size > TSM_CITY ? TSM_CITY : TSM_FIXED; truelight@0: belugas@8532: w->HandleButtonClick(5); truelight@0: _generating_world = true; maedhros@6982: t = CreateRandomTown(20, mode, size); truelight@0: _generating_world = false; Darkvater@2430: Darkvater@2430: if (t == NULL) { Darkvater@2430: ShowErrorMessage(STR_NO_SPACE_FOR_TOWN, STR_CANNOT_GENERATE_TOWN, 0, 0); tron@2639: } else { truelight@0: ScrollMainWindowToTile(t->xy); tron@2639: } Darkvater@2430: truelight@0: break; truelight@0: } belugas@6527: case 6: {// many random towns belugas@8532: w->HandleButtonClick(6); Darkvater@2430: truelight@0: _generating_world = true; celestar@3674: if (!GenerateTowns()) ShowErrorMessage(STR_NO_SPACE_FOR_TOWN, STR_CANNOT_GENERATE_TOWN, 0, 0); truelight@0: _generating_world = false; truelight@0: break; truelight@0: } truelight@0: maedhros@6982: case 7: case 8: case 9: case 10: rubidium@8493: w->RaiseWidget(_scengen_town_size + 7); maedhros@6982: _scengen_town_size = e->we.click.widget - 7; rubidium@8493: w->LowerWidget(_scengen_town_size + 7); truelight@0: SetWindowDirty(w); truelight@0: break; truelight@0: } truelight@0: break; truelight@0: truelight@0: case WE_TIMEOUT: rubidium@8493: w->RaiseWidget(5); rubidium@8493: w->RaiseWidget(6); belugas@4719: SetWindowDirty(w); truelight@0: break; truelight@0: case WE_PLACE_OBJ: belugas@4634: _place_proc(e->we.place.tile); truelight@0: break; truelight@0: case WE_ABORT_PLACE_OBJ: belugas@8528: w->RaiseButtons(); rubidium@8493: w->LowerWidget(_scengen_town_size + 7); truelight@0: SetWindowDirty(w); truelight@0: break; truelight@0: } truelight@0: } truelight@0: truelight@0: static const WindowDesc _scen_edit_town_gen_desc = { rubidium@7837: WDP_AUTO, WDP_AUTO, 160, 95, 160, 95, rubidium@6144: WC_SCEN_TOWN_GEN, WC_NONE, Darkvater@1632: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON, truelight@0: _scen_edit_town_gen_widgets, truelight@0: ScenEditTownGenWndProc, truelight@0: }; truelight@0: truelight@0: static void ToolbarScenGenTown(Window *w) truelight@0: { belugas@8532: w->HandleButtonClick(12); tron@541: SndPlayFx(SND_15_BEEP); truelight@0: truelight@0: AllocateWindowDescFront(&_scen_edit_town_gen_desc, 0); truelight@0: } truelight@0: truelight@0: static void ToolbarScenGenIndustry(Window *w) truelight@0: { belugas@8532: w->HandleButtonClick(13); tron@541: SndPlayFx(SND_15_BEEP); belugas@7714: ShowBuildIndustryWindow(); truelight@0: } truelight@0: truelight@0: static void ToolbarScenBuildRoad(Window *w) truelight@0: { belugas@8532: w->HandleButtonClick(14); tron@541: SndPlayFx(SND_15_BEEP); truelight@0: ShowBuildRoadScenToolbar(); truelight@0: } truelight@0: truelight@0: static void ToolbarScenPlantTrees(Window *w) truelight@0: { belugas@8532: w->HandleButtonClick(15); tron@541: SndPlayFx(SND_15_BEEP); truelight@0: ShowBuildTreesScenToolbar(); truelight@0: } truelight@0: truelight@0: static void ToolbarScenPlaceSign(Window *w) truelight@0: { belugas@8532: w->HandleButtonClick(16); tron@541: SndPlayFx(SND_15_BEEP); truelight@0: SelectSignTool(); truelight@0: } truelight@0: truelight@0: static void ToolbarBtn_NULL(Window *w) truelight@0: { truelight@0: } truelight@0: tron@2639: tron@2639: typedef void ToolbarButtonProc(Window *w); tron@2639: belugas@4171: static ToolbarButtonProc * const _toolbar_button_procs[] = { truelight@0: ToolbarPauseClick, truelight@0: ToolbarFastForwardClick, truelight@0: ToolbarOptionsClick, truelight@0: ToolbarSaveClick, truelight@0: ToolbarMapClick, truelight@0: ToolbarTownClick, truelight@0: ToolbarSubsidiesClick, truelight@0: ToolbarStationsClick, truelight@0: ToolbarMoneyClick, truelight@0: ToolbarPlayersClick, truelight@0: ToolbarGraphsClick, truelight@0: ToolbarLeagueClick, truelight@0: ToolbarIndustryClick, truelight@0: ToolbarTrainClick, truelight@0: ToolbarRoadClick, truelight@0: ToolbarShipClick, truelight@0: ToolbarAirClick, truelight@0: ToolbarZoomInClick, truelight@0: ToolbarZoomOutClick, truelight@0: ToolbarBuildRailClick, truelight@0: ToolbarBuildRoadClick, truelight@0: ToolbarBuildWaterClick, truelight@0: ToolbarBuildAirClick, truelight@0: ToolbarForestClick, truelight@0: ToolbarMusicClick, truelight@0: ToolbarNewspaperClick, truelight@0: ToolbarHelpClick, truelight@0: }; truelight@0: truelight@0: static void MainToolbarWndProc(Window *w, WindowEvent *e) truelight@0: { tron@2952: switch (e->event) { glx@4781: case WE_PAINT: belugas@6527: /* Draw brown-red toolbar bg. */ truelight@0: GfxFillRect(0, 0, w->width-1, w->height-1, 0xB2); peter1138@5919: GfxFillRect(0, 0, w->width-1, w->height-1, 0xB4 | (1 << PALETTE_MODIFIER_GREYOUT)); truelight@0: belugas@4709: /* If spectator, disable all construction buttons belugas@4709: * ie : Build road, rail, ships, airports and landscaping belugas@4709: * Since enabled state is the default, just disable when needed */ rubidium@8493: w->SetWidgetsDisabledState(_current_player == PLAYER_SPECTATOR, 19, 20, 21, 22, 23, WIDGET_LIST_END); glx@4781: /* disable company list drop downs, if there are no companies */ rubidium@8493: w->SetWidgetsDisabledState(ActivePlayerCount() == 0, 7, 8, 13, 14, 15, 16, WIDGET_LIST_END); truelight@0: rubidium@8493: w->SetWidgetDisabledState(19, !CanBuildVehicleInfrastructure(VEH_TRAIN)); rubidium@8493: w->SetWidgetDisabledState(22, !CanBuildVehicleInfrastructure(VEH_AIRCRAFT)); rubidium@7582: truelight@0: DrawWindowWidgets(w); truelight@0: break; truelight@0: truelight@0: case WE_CLICK: { rubidium@8493: if (_game_mode != GM_MENU && !w->IsWidgetDisabled(e->we.click.widget)) belugas@4634: _toolbar_button_procs[e->we.click.widget](w); truelight@0: } break; truelight@0: truelight@0: case WE_KEYPRESS: { belugas@4634: switch (e->we.keypress.keycode) { Darkvater@5005: case WKC_F1: case WKC_PAUSE: ToolbarPauseClick(w); break; truelight@0: case WKC_F2: ShowGameOptions(); break; truelight@0: case WKC_F3: MenuClickSaveLoad(0); break; truelight@0: case WKC_F4: ShowSmallMap(); break; truelight@0: case WKC_F5: ShowTownDirectory(); break; truelight@0: case WKC_F6: ShowSubsidiesList(); break; Darkvater@5005: case WKC_F7: ShowPlayerStations(_local_player); break; Darkvater@5005: case WKC_F8: ShowPlayerFinances(_local_player); break; Darkvater@5005: case WKC_F9: ShowPlayerCompany(_local_player); break; truelight@7526: case WKC_F10: ShowOperatingProfitGraph(); break; truelight@0: case WKC_F11: ShowCompanyLeagueTable(); break; truelight@0: case WKC_F12: ShowBuildIndustryWindow(); break; rubidium@6585: case WKC_SHIFT | WKC_F1: ShowVehicleListWindow(_local_player, VEH_TRAIN); break; rubidium@6585: case WKC_SHIFT | WKC_F2: ShowVehicleListWindow(_local_player, VEH_ROAD); break; rubidium@6585: case WKC_SHIFT | WKC_F3: ShowVehicleListWindow(_local_player, VEH_SHIP); break; rubidium@6585: case WKC_SHIFT | WKC_F4: ShowVehicleListWindow(_local_player, VEH_AIRCRAFT); break; truelight@7807: case WKC_NUM_PLUS: // Fall through truelight@7807: case WKC_EQUALS: // Fall through truelight@7807: case WKC_SHIFT | WKC_EQUALS: // Fall through truelight@0: case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(w); break; truelight@7807: case WKC_NUM_MINUS: // Fall through truelight@7807: case WKC_MINUS: // Fall through truelight@7807: case WKC_SHIFT | WKC_MINUS: // Fall through truelight@0: case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(w); break; rubidium@7582: case WKC_SHIFT | WKC_F7: if (CanBuildVehicleInfrastructure(VEH_TRAIN)) ShowBuildRailToolbar(_last_built_railtype, -1); break; rubidium@7162: case WKC_SHIFT | WKC_F8: ShowBuildRoadToolbar(_last_built_roadtype); break; truelight@0: case WKC_SHIFT | WKC_F9: ShowBuildDocksToolbar(); break; rubidium@7582: case WKC_SHIFT | WKC_F10: if (CanBuildVehicleInfrastructure(VEH_AIRCRAFT)) ShowBuildAirToolbar(); break; truelight@0: case WKC_SHIFT | WKC_F11: ShowBuildTreesToolbar(); break; truelight@0: case WKC_SHIFT | WKC_F12: ShowMusicWindow(); break; belugas@4184: case WKC_CTRL | 'S': MenuClickSmallScreenshot(); break; belugas@4184: case WKC_CTRL | 'G': MenuClickWorldScreenshot(); break; truelight@543: case WKC_CTRL | WKC_ALT | 'C': if (!_networking) ShowCheatWindow(); break; truelight@7807: case 'A': if (CanBuildVehicleInfrastructure(VEH_TRAIN)) ShowBuildRailToolbar(_last_built_railtype, 4); break; // Invoke Autorail Darkvater@1636: case 'L': ShowTerraformToolbar(); break; truelight@7806: case 'M': ShowSmallMap(); break; truelight@7806: case 'V': ShowExtraViewPortWindow(); break; Darkvater@1500: default: return; Darkvater@1637: } belugas@4634: e->we.keypress.cont = false; truelight@0: } break; truelight@193: truelight@0: case WE_PLACE_OBJ: { belugas@4634: _place_proc(e->we.place.tile); truelight@0: } break; truelight@0: truelight@0: case WE_ABORT_PLACE_OBJ: { rubidium@8493: w->RaiseWidget(25); truelight@0: SetWindowDirty(w); truelight@0: } break; truelight@0: truelight@0: case WE_MOUSELOOP: glx@8566: if (w->IsWidgetLowered(0) != !!_pause_game) { rubidium@8493: w->ToggleWidgetLoweredState(0); glx@8524: w->InvalidateWidget(0); truelight@0: } truelight@193: glx@8566: if (w->IsWidgetLowered(1) != !!_fast_forward) { rubidium@8493: w->ToggleWidgetLoweredState(1); glx@8524: w->InvalidateWidget(1); truelight@0: } truelight@0: break; truelight@0: rubidium@7856: case WE_RESIZE: { rubidium@7856: /* There are 27 buttons plus some spacings if the space allows it */ rubidium@7856: uint button_width; rubidium@7856: uint spacing; rubidium@7856: if (w->width >= 27 * 22) { rubidium@7856: button_width = 22; rubidium@7856: spacing = w->width - (27 * button_width); rubidium@7856: } else { rubidium@7856: button_width = w->width / 27; rubidium@7856: spacing = 0; rubidium@7856: } rubidium@7856: uint extra_spacing_at[] = { 4, 8, 13, 17, 19, 24, 0 }; rubidium@7856: rubidium@7856: for (uint i = 0, x = 0, j = 0; i < 27; i++) { rubidium@7856: if (extra_spacing_at[j] == i) { rubidium@7856: j++; rubidium@7856: uint add = spacing / (lengthof(extra_spacing_at) - j); rubidium@7856: spacing -= add; rubidium@7856: x += add; rubidium@7856: } peter1138@7857: peter1138@7857: w->widget[i].left = x; peter1138@7857: x += (spacing != 0) ? button_width : (w->width - x) / (27 - i); peter1138@7857: w->widget[i].right = x - 1; rubidium@7856: } rubidium@7856: } break; rubidium@7856: belugas@4719: case WE_TIMEOUT: { rubidium@5235: uint i; rubidium@5235: for (i = 2; i < w->widget_count; i++) { rubidium@8493: if (w->IsWidgetLowered(i)) { rubidium@8493: w->RaiseWidget(i); glx@8524: w->InvalidateWidget(i); belugas@4719: } belugas@4719: } truelight@0: break; truelight@0: } Darkvater@5045: Darkvater@5045: case WE_MESSAGE: truelight@7744: if (FindWindowById(WC_MAIN_WINDOW, 0) != NULL) HandleZoomMessage(w, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, 17, 18); Darkvater@5045: break; belugas@4719: } truelight@0: } truelight@0: truelight@0: static const Widget _toolb_normal_widgets[] = { rubidium@7856: { WWT_IMGBTN, RESIZE_LEFT, 14, 0, 0, 0, 21, SPR_IMG_PAUSE, STR_0171_PAUSE_GAME}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_FASTFORWARD, STR_FAST_FORWARD}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SETTINGS, STR_0187_OPTIONS}, rubidium@7856: { WWT_IMGBTN_2, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SAVE, STR_0172_SAVE_GAME_ABANDON_GAME}, Darkvater@4938: rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SMALLMAP, STR_0174_DISPLAY_MAP}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_TOWN, STR_0176_DISPLAY_TOWN_DIRECTORY}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SUBSIDIES, STR_02DC_DISPLAY_SUBSIDIES}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_COMPANY_LIST, STR_0173_DISPLAY_LIST_OF_COMPANY}, Darkvater@4938: rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_COMPANY_FINANCE, STR_0177_DISPLAY_COMPANY_FINANCES}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_COMPANY_GENERAL, STR_0178_DISPLAY_COMPANY_GENERAL}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_GRAPHS, STR_0179_DISPLAY_GRAPHS}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_COMPANY_LEAGUE, STR_017A_DISPLAY_COMPANY_LEAGUE}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_INDUSTRY, STR_0312_FUND_CONSTRUCTION_OF_NEW}, Darkvater@4938: rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_TRAINLIST, STR_017B_DISPLAY_LIST_OF_COMPANY}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_TRUCKLIST, STR_017C_DISPLAY_LIST_OF_COMPANY}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SHIPLIST, STR_017D_DISPLAY_LIST_OF_COMPANY}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_AIRPLANESLIST, STR_017E_DISPLAY_LIST_OF_COMPANY}, rubidium@7856: rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_ZOOMIN, STR_017F_ZOOM_THE_VIEW_IN}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_ZOOMOUT, STR_0180_ZOOM_THE_VIEW_OUT}, rubidium@7856: rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_BUILDRAIL, STR_0181_BUILD_RAILROAD_TRACK}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_BUILDROAD, STR_0182_BUILD_ROADS}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_BUILDWATER, STR_0183_BUILD_SHIP_DOCKS}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_BUILDAIR, STR_0184_BUILD_AIRPORTS}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_LANDSCAPING, STR_LANDSCAPING_TOOLBAR_TIP}, // tree icon is 0x2E6 rubidium@7856: rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_MUSIC, STR_01D4_SHOW_SOUND_MUSIC_WINDOW}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_MESSAGES, STR_0203_SHOW_LAST_MESSAGE_NEWS}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_QUERY, STR_0186_LAND_BLOCK_INFORMATION}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const WindowDesc _toolb_normal_desc = { rubidium@7856: 0, 0, 0, 22, 640, 22, rubidium@6144: WC_MAIN_TOOLBAR, WC_NONE, truelight@0: WDF_STD_TOOLTIPS | WDF_DEF_WIDGET, truelight@0: _toolb_normal_widgets, truelight@0: MainToolbarWndProc truelight@0: }; truelight@0: truelight@0: truelight@0: static const Widget _toolb_scen_widgets[] = { rubidium@7856: { WWT_IMGBTN, RESIZE_LEFT, 14, 0, 0, 0, 21, SPR_IMG_PAUSE, STR_0171_PAUSE_GAME}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_FASTFORWARD, STR_FAST_FORWARD}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SETTINGS, STR_0187_OPTIONS}, rubidium@7856: {WWT_IMGBTN_2, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SAVE, STR_0297_SAVE_SCENARIO_LOAD_SCENARIO}, Darkvater@4938: rubidium@7856: { WWT_PANEL, RESIZE_NONE, 14, 0, 0, 0, 21, 0x0, STR_NULL}, Darkvater@4938: rubidium@7856: { WWT_PANEL, RESIZE_NONE, 14, 0, 129, 0, 21, 0x0, STR_NULL}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 3, 14, 5, 16, SPR_ARROW_DOWN, STR_029E_MOVE_THE_STARTING_DATE}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 113, 125, 5, 16, SPR_ARROW_UP, STR_029F_MOVE_THE_STARTING_DATE}, rubidium@7856: rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SMALLMAP, STR_0175_DISPLAY_MAP_TOWN_DIRECTORY}, rubidium@7856: rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_ZOOMIN, STR_017F_ZOOM_THE_VIEW_IN}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_ZOOMOUT, STR_0180_ZOOM_THE_VIEW_OUT}, rubidium@7856: rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_LANDSCAPING, STR_022E_LANDSCAPE_GENERATION}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_TOWN, STR_022F_TOWN_GENERATION}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_INDUSTRY, STR_0230_INDUSTRY_GENERATION}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_BUILDROAD, STR_0231_ROAD_CONSTRUCTION}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_PLANTTREES, STR_0288_PLANT_TREES}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_SIGN, STR_0289_PLACE_SIGN}, Darkvater@4938: Darkvater@4938: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, Darkvater@4938: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, Darkvater@4938: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, Darkvater@4938: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, Darkvater@4938: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, Darkvater@4938: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, Darkvater@4938: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_MUSIC, STR_01D4_SHOW_SOUND_MUSIC_WINDOW}, Darkvater@4938: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, rubidium@7856: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 0, 0, 21, SPR_IMG_QUERY, STR_0186_LAND_BLOCK_INFORMATION}, Darkvater@3248: {WIDGETS_END}, truelight@0: }; truelight@0: belugas@4171: static ToolbarButtonProc * const _scen_toolbar_button_procs[] = { truelight@0: ToolbarPauseClick, truelight@0: ToolbarFastForwardClick, truelight@0: ToolbarOptionsClick, truelight@0: ToolbarScenSaveOrLoad, truelight@0: ToolbarBtn_NULL, truelight@0: ToolbarBtn_NULL, truelight@0: ToolbarScenDateBackward, truelight@0: ToolbarScenDateForward, truelight@0: ToolbarScenMapTownDir, truelight@0: ToolbarScenZoomIn, truelight@0: ToolbarScenZoomOut, truelight@0: ToolbarScenGenLand, truelight@0: ToolbarScenGenTown, truelight@0: ToolbarScenGenIndustry, truelight@0: ToolbarScenBuildRoad, truelight@0: ToolbarScenPlantTrees, truelight@0: ToolbarScenPlaceSign, truelight@0: NULL, truelight@0: NULL, truelight@0: NULL, truelight@0: NULL, truelight@0: NULL, truelight@0: NULL, truelight@0: NULL, truelight@0: ToolbarMusicClick, truelight@0: NULL, truelight@0: ToolbarHelpClick, truelight@0: }; truelight@0: truelight@0: static void ScenEditToolbarWndProc(Window *w, WindowEvent *e) truelight@0: { tron@2952: switch (e->event) { truelight@0: case WE_PAINT: rubidium@8493: w->SetWidgetDisabledState(6, _patches_newgame.starting_year <= MIN_YEAR); rubidium@8493: w->SetWidgetDisabledState(7, _patches_newgame.starting_year >= MAX_YEAR); tron@349: belugas@6527: /* Draw brown-red toolbar bg. */ truelight@0: GfxFillRect(0, 0, w->width-1, w->height-1, 0xB2); peter1138@5919: GfxFillRect(0, 0, w->width-1, w->height-1, 0xB4 | (1 << PALETTE_MODIFIER_GREYOUT)); truelight@0: truelight@0: DrawWindowWidgets(w); truelight@0: truelight@4300: SetDParam(0, ConvertYMDToDate(_patches_newgame.starting_year, 0, 1)); belugas@8320: DrawStringCenteredTruncated(w->widget[6].right, w->widget[7].left, 6, STR_00AF, TC_FROMSTRING); truelight@0: rubidium@7856: /* We hide this panel when the toolbar space gets too small */ rubidium@7856: if (w->widget[4].left != w->widget[4].right) { belugas@8320: DrawStringCenteredTruncated(w->widget[4].left + 1, w->widget[4].right - 1, 1, STR_0221_OPENTTD, TC_FROMSTRING); belugas@8320: DrawStringCenteredTruncated(w->widget[4].left + 1, w->widget[4].right - 1, 11, STR_0222_SCENARIO_EDITOR, TC_FROMSTRING); rubidium@7856: } truelight@0: truelight@0: break; truelight@0: truelight@0: case WE_CLICK: { tron@2639: if (_game_mode == GM_MENU) return; belugas@4634: _scen_toolbar_button_procs[e->we.click.widget](w); truelight@0: } break; truelight@0: tron@2755: case WE_KEYPRESS: belugas@4634: switch (e->we.keypress.keycode) { truelight@7526: case WKC_F1: case WKC_PAUSE: ToolbarPauseClick(w); break; Darkvater@5006: case WKC_F2: ShowGameOptions(); break; Darkvater@5006: case WKC_F3: MenuClickSaveLoad(0); break; Darkvater@5006: case WKC_F4: ToolbarScenGenLand(w); break; Darkvater@5006: case WKC_F5: ToolbarScenGenTown(w); break; Darkvater@5006: case WKC_F6: ToolbarScenGenIndustry(w); break; Darkvater@5006: case WKC_F7: ToolbarScenBuildRoad(w); break; Darkvater@5006: case WKC_F8: ToolbarScenPlantTrees(w); break; Darkvater@5006: case WKC_F9: ToolbarScenPlaceSign(w); break; Darkvater@5006: case WKC_F10: ShowMusicWindow(); break; Darkvater@5006: case WKC_F11: PlaceLandBlockInfo(); break; Darkvater@5006: case WKC_CTRL | 'S': MenuClickSmallScreenshot(); break; Darkvater@5006: case WKC_CTRL | 'G': MenuClickWorldScreenshot(); break; belugas@8552: belugas@8552: /* those following are all fall through */ belugas@8552: case WKC_NUM_PLUS: belugas@8552: case WKC_EQUALS: belugas@8552: case WKC_SHIFT | WKC_EQUALS: belugas@8552: case WKC_SHIFT | WKC_F5: ToolbarZoomInClick(w); break; belugas@8552: belugas@8552: /* those following are all fall through */ belugas@8552: case WKC_NUM_MINUS: belugas@8552: case WKC_MINUS: belugas@8552: case WKC_SHIFT | WKC_MINUS: belugas@8552: case WKC_SHIFT | WKC_F6: ToolbarZoomOutClick(w); break; belugas@8552: rubidium@8701: case 'L': ShowEditorTerraformToolbar(); break; belugas@8552: case 'M': ShowSmallMap(); break; belugas@8552: case 'V': ShowExtraViewPortWindow(); break; Darkvater@5006: default: return; tron@2755: } Darkvater@5006: e->we.keypress.cont = false; tron@2755: break; truelight@193: truelight@0: case WE_PLACE_OBJ: { belugas@4634: _place_proc(e->we.place.tile); truelight@0: } break; truelight@0: truelight@0: case WE_ABORT_PLACE_OBJ: { rubidium@8493: w->RaiseWidget(25); truelight@0: SetWindowDirty(w); truelight@0: } break; truelight@0: rubidium@7856: case WE_RESIZE: { rubidium@7856: /* There are 15 buttons plus some spacings if the space allows it. rubidium@7856: * Furthermore there are two panels of which one is non-essential rubidium@7856: * and that one can be removed is the space is too small. */ rubidium@7856: uint buttons_width; rubidium@7856: uint spacing; rubidium@7856: rubidium@7856: static int normal_min_width = (15 * 22) + (2 * 130); rubidium@7856: static int one_less_panel_min_width = (15 * 22) + 130; rubidium@7856: rubidium@7856: if (w->width >= one_less_panel_min_width) { rubidium@7856: buttons_width = 15 * 22; rubidium@7856: spacing = w->width - ((w->width >= normal_min_width) ? normal_min_width : one_less_panel_min_width); rubidium@7856: } else { rubidium@7856: buttons_width = w->width - 130; rubidium@7856: spacing = 0; rubidium@7856: } rubidium@7856: uint extra_spacing_at[] = { 3, 4, 7, 8, 10, 16, 0 }; rubidium@7856: rubidium@7856: /* Yes, it defines about 27 widgets for this toolbar */ rubidium@7856: for (uint i = 0, x = 0, j = 0, b = 0; i < 27; i++) { rubidium@7856: switch (i) { rubidium@7856: case 4: rubidium@7856: w->widget[i].left = x; rubidium@7856: if (w->width < normal_min_width) { rubidium@7856: w->widget[i].right = x; rubidium@7856: j++; rubidium@7856: continue; rubidium@7856: } rubidium@7856: rubidium@7856: x += 130; rubidium@7856: w->widget[i].right = x - 1; rubidium@7856: break; rubidium@7856: rubidium@7856: case 5: { rubidium@7856: int offset = x - w->widget[i].left; rubidium@7856: w->widget[i + 1].left += offset; rubidium@7856: w->widget[i + 1].right += offset; rubidium@7856: w->widget[i + 2].left += offset; rubidium@7856: w->widget[i + 2].right += offset; rubidium@7856: w->widget[i].left = x; rubidium@7856: x += 130; rubidium@7856: w->widget[i].right = x - 1; rubidium@7856: i += 2; rubidium@7856: } break; rubidium@7856: rubidium@7856: default: rubidium@7856: if (w->widget[i].bottom == 0) continue; rubidium@7856: rubidium@7856: w->widget[i].left = x; rubidium@7856: x += buttons_width / (15 - b); rubidium@7856: w->widget[i].right = x - 1; rubidium@7856: buttons_width -= buttons_width / (15 - b); rubidium@7856: b++; rubidium@7856: break; rubidium@7856: } rubidium@7856: rubidium@7856: if (extra_spacing_at[j] == i) { rubidium@7856: j++; rubidium@7856: uint add = spacing / (lengthof(extra_spacing_at) - j); rubidium@7856: spacing -= add; rubidium@7856: x += add; rubidium@7856: } rubidium@7856: } rubidium@7856: } break; rubidium@7856: truelight@0: case WE_MOUSELOOP: glx@8566: if (w->IsWidgetLowered(0) != !!_pause_game) { rubidium@8493: w->ToggleWidgetLoweredState(0); dominik@24: SetWindowDirty(w); dominik@24: } dominik@24: glx@8566: if (w->IsWidgetLowered(1) != !!_fast_forward) { rubidium@8493: w->ToggleWidgetLoweredState(1); truelight@0: SetWindowDirty(w); truelight@0: } truelight@0: break; truelight@0: Darkvater@5045: case WE_MESSAGE: Darkvater@5045: HandleZoomMessage(w, FindWindowById(WC_MAIN_WINDOW, 0)->viewport, 9, 10); Darkvater@5045: break; truelight@0: } truelight@0: } truelight@0: truelight@0: static const WindowDesc _toolb_scen_desc = { rubidium@7856: 0, 0, 130, 22, 640, 22, rubidium@6144: WC_MAIN_TOOLBAR, WC_NONE, truelight@0: WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, truelight@0: _toolb_scen_widgets, truelight@0: ScenEditToolbarWndProc truelight@0: }; truelight@0: truelight@0: extern GetNewsStringCallbackProc * const _get_news_string_callback[]; truelight@0: truelight@0: rubidium@7855: static bool DrawScrollingStatusText(const NewsItem *ni, int pos, int width) truelight@0: { tron@1336: char buf[512]; truelight@0: StringID str; tron@1329: const char *s; tron@1329: char *d; truelight@0: DrawPixelInfo tmp_dpi, *old_dpi; truelight@0: int x; tron@1329: char buffer[256]; truelight@0: belugas@8350: if (ni->display_mode == NM_CALLBACK) { truelight@0: str = _get_news_string_callback[ni->callback](ni); truelight@0: } else { rubidium@7762: CopyInDParam(0, ni->params, lengthof(ni->params)); truelight@193: str = ni->string_id; truelight@0: } truelight@0: Darkvater@4912: GetString(buf, str, lastof(buf)); truelight@0: tron@1336: s = buf; truelight@0: d = buffer; truelight@0: peter1138@5108: for (;;) { peter1138@5108: WChar c = Utf8Consume(&s); peter1138@5108: if (c == 0) { tron@2639: *d = '\0'; truelight@0: break; truelight@0: } else if (*s == 0x0D) { truelight@0: d[0] = d[1] = d[2] = d[3] = ' '; tron@2639: d += 4; peter1138@5108: } else if (IsPrintable(c)) { peter1138@5108: d += Utf8Encode(d, c); truelight@0: } truelight@0: } truelight@0: rubidium@7855: if (!FillDrawPixelInfo(&tmp_dpi, 141, 1, width, 11)) return true; truelight@0: truelight@0: old_dpi = _cur_dpi; truelight@0: _cur_dpi = &tmp_dpi; truelight@0: belugas@8320: x = DoDrawString(buffer, pos, 0, TC_LIGHT_BLUE); truelight@0: _cur_dpi = old_dpi; truelight@0: truelight@0: return x > 0; truelight@0: } truelight@0: tron@410: static void StatusBarWndProc(Window *w, WindowEvent *e) truelight@0: { Darkvater@1885: switch (e->event) { Darkvater@1885: case WE_PAINT: { Darkvater@4848: const Player *p = (_local_player == PLAYER_SPECTATOR) ? NULL : GetPlayer(_local_player); Darkvater@1885: truelight@0: DrawWindowWidgets(w); tron@534: SetDParam(0, _date); tron@2639: DrawStringCentered( belugas@8320: 70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING tron@2639: ); truelight@193: rubidium@4536: if (p != NULL) { belugas@6527: /* Draw player money */ rubidium@7498: SetDParam(0, p->player_money); belugas@8320: DrawStringCentered(w->widget[2].left + 70, 1, STR_0004, TC_FROMSTRING); truelight@0: } truelight@0: belugas@6527: /* Draw status bar */ Darkvater@1885: if (w->message.msg) { // true when saving is active belugas@8320: DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING); Darkvater@1885: } else if (_do_autosave) { belugas@8320: DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING); truelight@6557: } else if (_pause_game) { belugas@8320: DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING); rubidium@8578: } else if (WP(w, def_d).data_1 > -1280 && FindWindowById(WC_NEWS_WINDOW,0) == NULL && _statusbar_news_item.string_id != 0) { belugas@6527: /* Draw the scrolling news text */ rubidium@8578: if (!DrawScrollingStatusText(&_statusbar_news_item, WP(w, def_d).data_1, w->widget[1].right - w->widget[1].left - 2)) { rubidium@8578: WP(w, def_d).data_1 = -1280; rubidium@7855: if (p != NULL) { rubidium@7855: /* This is the default text */ rubidium@7855: SetDParam(0, p->index); belugas@8320: DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING); rubidium@7855: } rubidium@7855: } truelight@0: } else { rubidium@4536: if (p != NULL) { belugas@6527: /* This is the default text */ peter1138@7554: SetDParam(0, p->index); belugas@8320: DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING); truelight@0: } truelight@0: } Darkvater@1688: rubidium@7855: if (WP(w, def_d).data_2 > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, w->widget[1].right - 11, 2); Darkvater@1885: } break; Darkvater@1885: Darkvater@1885: case WE_MESSAGE: belugas@4634: w->message.msg = e->we.message.msg; Darkvater@1885: SetWindowDirty(w); truelight@0: break; truelight@0: truelight@0: case WE_CLICK: belugas@4634: switch (e->we.click.widget) { Darkvater@1885: case 1: ShowLastNewsMessage(); break; Darkvater@4848: case 2: if (_local_player != PLAYER_SPECTATOR) ShowPlayerFinances(_local_player); break; Darkvater@1885: default: ResetObjectToPlace(); truelight@0: } truelight@0: break; truelight@0: truelight@0: case WE_TICK: { truelight@6557: if (_pause_game) return; Darkvater@1688: belugas@6527: if (WP(w, def_d).data_1 > -1280) { // Scrolling text Darkvater@1688: WP(w, def_d).data_1 -= 2; glx@8524: w->InvalidateWidget(1); Darkvater@1688: } Darkvater@1688: belugas@6527: if (WP(w, def_d).data_2 > 0) { // Red blot to show there are new unread newsmessages Darkvater@1688: WP(w, def_d).data_2 -= 2; Darkvater@1688: } else if (WP(w, def_d).data_2 < 0) { Darkvater@1688: WP(w, def_d).data_2 = 0; glx@8524: w->InvalidateWidget(1); Darkvater@1688: } Darkvater@1688: truelight@0: break; truelight@0: } truelight@0: } truelight@0: } truelight@0: truelight@0: static const Widget _main_status_widgets[] = { Darkvater@4938: { WWT_PANEL, RESIZE_NONE, 14, 0, 139, 0, 11, 0x0, STR_NULL}, rubidium@7856: { WWT_PUSHBTN, RESIZE_RIGHT, 14, 140, 179, 0, 11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS}, rubidium@7856: { WWT_PUSHBTN, RESIZE_LR, 14, 180, 319, 0, 11, 0x0, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static WindowDesc _main_status_desc = { rubidium@7856: WDP_CENTER, 0, 320, 12, 640, 12, rubidium@6144: WC_STATUS_BAR, WC_NONE, truelight@0: WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, truelight@0: _main_status_widgets, truelight@0: StatusBarWndProc truelight@0: }; truelight@0: rubidium@6573: extern void UpdateAllStationVirtCoord(); truelight@0: belugas@4171: static void MainWindowWndProc(Window *w, WindowEvent *e) tron@4077: { truelight@0: int off_x; truelight@0: tron@2952: switch (e->event) { truelight@0: case WE_PAINT: truelight@0: DrawWindowViewport(w); truelight@0: if (_game_mode == GM_MENU) { darkvater@581: off_x = _screen.width / 2; truelight@0: peter1138@5919: DrawSprite(SPR_OTTD_O, PAL_NONE, off_x - 120, 50); peter1138@5919: DrawSprite(SPR_OTTD_P, PAL_NONE, off_x - 86, 50); peter1138@5919: DrawSprite(SPR_OTTD_E, PAL_NONE, off_x - 53, 50); peter1138@5919: DrawSprite(SPR_OTTD_N, PAL_NONE, off_x - 22, 50); truelight@193: peter1138@5919: DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 34, 50); peter1138@5919: DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 65, 50); peter1138@5919: DrawSprite(SPR_OTTD_D, PAL_NONE, off_x + 96, 50); truelight@670: darkvater@581: /* darkvater@581: DrawSprite(SPR_OTTD_R, off_x + 119, 50); darkvater@581: DrawSprite(SPR_OTTD_A, off_x + 148, 50); darkvater@581: DrawSprite(SPR_OTTD_N, off_x + 181, 50); darkvater@581: DrawSprite(SPR_OTTD_S, off_x + 215, 50); darkvater@581: DrawSprite(SPR_OTTD_P, off_x + 246, 50); darkvater@581: DrawSprite(SPR_OTTD_O, off_x + 275, 50); darkvater@581: DrawSprite(SPR_OTTD_R, off_x + 307, 50); darkvater@581: DrawSprite(SPR_OTTD_T, off_x + 337, 50); darkvater@581: darkvater@581: DrawSprite(SPR_OTTD_T, off_x + 390, 50); darkvater@581: DrawSprite(SPR_OTTD_Y, off_x + 417, 50); darkvater@581: DrawSprite(SPR_OTTD_C, off_x + 447, 50); darkvater@581: DrawSprite(SPR_OTTD_O, off_x + 478, 50); darkvater@581: DrawSprite(SPR_OTTD_O, off_x + 509, 50); darkvater@581: DrawSprite(SPR_OTTD_N, off_x + 541, 50); darkvater@581: */ truelight@0: } truelight@0: break; truelight@0: truelight@0: case WE_KEYPRESS: belugas@4634: switch (e->we.keypress.keycode) { tron@2639: case 'Q' | WKC_CTRL: tron@2639: case 'Q' | WKC_META: rubidium@4548: HandleExitGameRequest(); tron@2639: break; bjarni@2501: } Darkvater@1500: rubidium@4536: /* Disable all key shortcuts, except quit shortcuts when rubidium@4536: * generating the world, otherwise they create threading rubidium@4536: * problem during the generating, resulting in random rubidium@4536: * assertions that are hard to trigger and debug */ rubidium@4536: if (IsGeneratingWorld()) break; rubidium@4536: belugas@4634: if (e->we.keypress.keycode == WKC_BACKQUOTE) { rubidium@4536: IConsoleSwitch(); belugas@4634: e->we.keypress.cont = false; rubidium@4536: break; rubidium@4536: } rubidium@4536: rubidium@8139: if (e->we.keypress.keycode == ('B' | WKC_CTRL)) { rubidium@8139: e->we.keypress.cont = false; rubidium@8139: _draw_bounding_boxes = !_draw_bounding_boxes; rubidium@8139: MarkWholeScreenDirty(); rubidium@8139: break; rubidium@8139: } rubidium@8139: rubidium@4536: if (_game_mode == GM_MENU) break; truelight@0: belugas@4634: switch (e->we.keypress.keycode) { tron@2639: case 'C': tron@2639: case 'Z': { tron@2639: Point pt = GetTileBelowCursor(); tron@2639: if (pt.x != -1) { peter1138@8672: if (e->we.keypress.keycode == 'Z') MaxZoomInOut(ZOOM_IN, w); tron@2639: ScrollMainWindowTo(pt.x, pt.y); tron@2639: } tron@2639: break; truelight@0: } tron@2639: tron@2639: case WKC_ESC: ResetObjectToPlace(); break; tron@2639: case WKC_DELETE: DeleteNonVitalWindows(); break; tron@2639: case WKC_DELETE | WKC_SHIFT: DeleteAllNonVitalWindows(); break; tron@2639: case 'R' | WKC_CTRL: MarkWholeScreenDirty(); break; tron@2639: Darkvater@1772: #if defined(_DEBUG) belugas@6527: case '0' | WKC_ALT: // Crash the game tron@2639: *(byte*)0 = 0; tron@2639: break; tron@2639: belugas@6527: case '1' | WKC_ALT: // Gimme money tron@2639: /* Server can not cheat in advertise mode either! */ tron@2639: if (!_networking || !_network_server || !_network_advertise) rubidium@5838: DoCommandP(0, 10000000, 0, NULL, CMD_MONEY_CHEAT); tron@2639: break; tron@2639: belugas@6527: case '2' | WKC_ALT: // Update the coordinates of all station signs tron@2639: UpdateAllStationVirtCoord(); tron@2639: break; tron@2639: #endif tron@2639: peter1138@6923: case '1' | WKC_CTRL: peter1138@6923: case '2' | WKC_CTRL: peter1138@6923: case '3' | WKC_CTRL: peter1138@6923: case '4' | WKC_CTRL: peter1138@6923: case '5' | WKC_CTRL: peter1138@6923: case '6' | WKC_CTRL: peter1138@6923: case '7' | WKC_CTRL: belugas@8345: case '8' | WKC_CTRL: peter1138@6923: /* Transparency toggle hot keys */ belugas@8345: ToggleTransparency((TransparencyOption)(e->we.keypress.keycode - ('1' | WKC_CTRL))); tron@2639: MarkWholeScreenDirty(); tron@2639: break; truelight@0: peter1138@6923: case 'X' | WKC_CTRL: peter1138@6923: ShowTransparencyToolbar(); peter1138@6923: break; peter1138@6923: peter1138@6990: case 'X': belugas@8345: ResetRestoreAllTransparency(); peter1138@6923: break; peter1138@6923: truelight@543: #ifdef ENABLE_NETWORK Darkvater@5107: case WKC_RETURN: case 'T': // smart chat; send to team if any, otherwise to all Darkvater@4887: if (_networking) { Darkvater@5107: const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index); Darkvater@5107: bool teamchat = false; Darkvater@5107: Darkvater@5923: if (cio == NULL) break; Darkvater@5923: Darkvater@5107: /* Only players actually playing can speak to team. Eg spectators cannot */ Darkvater@5107: if (_patches.prefer_teamchat && IsValidPlayer(cio->client_playas)) { Darkvater@5107: const NetworkClientInfo *ci; Darkvater@5107: FOR_ALL_ACTIVE_CLIENT_INFOS(ci) { Darkvater@5107: if (ci->client_playas == cio->client_playas && ci != cio) { Darkvater@5107: teamchat = true; Darkvater@5107: break; Darkvater@5107: } Darkvater@5107: } Darkvater@5107: } Darkvater@5107: Darkvater@5107: ShowNetworkChatQueryWindow(teamchat ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas); Darkvater@4887: } Darkvater@4887: break; Darkvater@4887: Darkvater@4887: case WKC_SHIFT | WKC_RETURN: case WKC_SHIFT | 'T': // send text message to all players tron@2639: if (_networking) ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0); tron@2639: break; Darkvater@4887: Darkvater@4887: case WKC_CTRL | WKC_RETURN: case WKC_CTRL | 'T': // send text to all team mates Darkvater@4887: if (_networking) { Darkvater@5923: const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index); Darkvater@5923: if (cio == NULL) break; Darkvater@5923: Darkvater@5923: ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas); Darkvater@4887: } Darkvater@4887: break; Darkvater@1772: #endif Darkvater@1772: tron@2639: default: return; truelight@0: } belugas@4634: e->we.keypress.cont = false; truelight@0: break; truelight@4335: truelight@4335: case WE_SCROLL: { truelight@4335: ViewPort *vp = IsPtInWindowViewport(w, _cursor.pos.x, _cursor.pos.y); truelight@4335: truelight@4335: if (vp == NULL) { truelight@4335: _cursor.fix_at = false; truelight@4335: _scrolling_viewport = false; truelight@4335: } truelight@4335: truelight@7150: WP(w, vp_d).scrollpos_x += ScaleByZoom(e->we.scroll.delta.x, vp->zoom); truelight@7150: WP(w, vp_d).scrollpos_y += ScaleByZoom(e->we.scroll.delta.y, vp->zoom); peter1138@7226: WP(w, vp_d).dest_scrollpos_x = WP(w, vp_d).scrollpos_x; peter1138@7226: WP(w, vp_d).dest_scrollpos_y = WP(w, vp_d).scrollpos_y; truelight@4335: } break; truelight@4337: truelight@4337: case WE_MOUSEWHEEL: belugas@4634: ZoomInOrOutToCursorWindow(e->we.wheel.wheel < 0, w); truelight@4337: break; Darkvater@5045: Darkvater@5045: case WE_MESSAGE: Darkvater@5045: /* Forward the message to the appropiate toolbar (ingame or scenario editor) */ Darkvater@5045: SendWindowMessage(WC_MAIN_TOOLBAR, 0, e->we.message.msg, e->we.message.wparam, e->we.message.lparam); Darkvater@5045: break; truelight@0: } truelight@0: } truelight@0: truelight@0: rubidium@6573: void ShowSelectGameWindow(); rubidium@6573: rubidium@6573: void SetupColorsAndInitialWindow() truelight@0: { tron@2639: uint i; truelight@0: Window *w; Darkvater@5664: int width, height; truelight@0: tron@2639: for (i = 0; i != 16; i++) { belugas@4171: const byte *b = GetNonSprite(PALETTE_RECOLOR_START + i); tron@1357: truelight@0: assert(b); tron@4444: memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i])); truelight@0: } truelight@0: truelight@0: width = _screen.width; truelight@0: height = _screen.height; truelight@0: Darkvater@5683: w = AllocateWindow(0, 0, width, height, MainWindowWndProc, WC_MAIN_WINDOW, NULL); truelight@7120: AssignWindowViewport(w, 0, 0, width, height, TileXY(32, 32), ZOOM_LVL_VIEWPORT); Darkvater@5683: belugas@6527: /* XXX: these are not done */ tron@2639: switch (_game_mode) { Darkvater@5683: default: NOT_REACHED(); Darkvater@5683: case GM_MENU: Darkvater@5683: ShowSelectGameWindow(); Darkvater@5683: break; truelight@0: Darkvater@5683: case GM_NORMAL: Darkvater@5683: case GM_EDITOR: Darkvater@5683: ShowVitalWindows(); Darkvater@5683: break; truelight@0: } truelight@0: } truelight@0: rubidium@6573: void ShowVitalWindows() darkvater@983: { darkvater@983: Window *w; darkvater@983: Darkvater@5048: w = AllocateWindowDesc((_game_mode != GM_EDITOR) ? &_toolb_normal_desc : &_toolb_scen_desc); Darkvater@5048: DoZoomInOutWindow(ZOOM_NONE, w); Darkvater@5048: darkvater@983: CLRBITS(w->flags4, WF_WHITE_BORDER_MASK); darkvater@983: rubidium@8493: w->SetWidgetDisabledState(0, _networking && !_network_server); // if not server, disable pause button rubidium@8493: w->SetWidgetDisabledState(1, _networking); // if networking, disable fast-forward button tron@1019: truelight@4300: /* 'w' is for sure a WC_MAIN_TOOLBAR */ truelight@4300: PositionMainToolbar(w); truelight@4300: truelight@4300: /* Status bad only for normal games */ truelight@4300: if (_game_mode == GM_EDITOR) return; darkvater@983: darkvater@983: _main_status_desc.top = _screen.height - 12; darkvater@983: w = AllocateWindowDesc(&_main_status_desc); darkvater@983: CLRBITS(w->flags4, WF_WHITE_BORDER_MASK); darkvater@983: rubidium@8578: WP(w, def_d).data_1 = -1280; darkvater@983: } darkvater@983: rubidium@6573: void GameSizeChanged() truelight@0: { Darkvater@2429: _cur_resolution[0] = _screen.width; Darkvater@2429: _cur_resolution[1] = _screen.height; truelight@0: RelocateAllWindows(_screen.width, _screen.height); truelight@0: ScreenSizeChanged(); truelight@0: MarkWholeScreenDirty(); truelight@0: } celestar@3622: rubidium@6573: void InitializeMainGui() celestar@3622: { celestar@3622: /* Clean old GUI values */ rubidium@5838: _last_built_railtype = RAILTYPE_RAIL; rubidium@7162: _last_built_roadtype = ROADTYPE_ROAD; celestar@3622: } KUDr@5116: peter1138@5237: peter1138@5919: belugas@8320: belugas@8552: