tron@2186: /* $Id$ */ tron@2186: rubidium@10455: /** @file misc_gui.cpp GUIs for a number of misc windows. */ belugas@6527: truelight@0: #include "stdafx.h" Darkvater@1891: #include "openttd.h" truelight@4300: #include "heightmap.h" tron@1299: #include "debug.h" rubidium@9599: #include "landscape.h" Darkvater@5352: #include "newgrf.h" truelight@9718: #include "newgrf_text.h" tron@2162: #include "saveload.h" rubidium@9723: #include "tile_map.h" truelight@0: #include "gui.h" rubidium@9723: #include "window_gui.h" rubidium@9723: #include "station_gui.h" rubidium@9723: #include "textbuf_gui.h" rubidium@9723: #include "viewport_func.h" rubidium@9723: #include "gfx_func.h" rubidium@9837: #include "station_func.h" rubidium@9723: #include "command_func.h" rubidium@9724: #include "player_func.h" rubidium@9724: #include "player_base.h" truelight@0: #include "town.h" rubidium@5720: #include "network/network.h" tron@2159: #include "variables.h" rubidium@10249: #include "cheat_func.h" celestar@3890: #include "train.h" truelight@4300: #include "tgp.h" peter1138@6417: #include "cargotype.h" rubidium@6516: #include "player_face.h" rubidium@9723: #include "strings_func.h" rubidium@9628: #include "fileio.h" Darkvater@4223: #include "fios.h" rubidium@9723: #include "tile_cmd.h" rubidium@9723: #include "zoom_func.h" rubidium@9723: #include "functions.h" rubidium@9723: #include "window_func.h" rubidium@9723: #include "date_func.h" rubidium@9723: #include "sound_func.h" rubidium@9723: #include "string_func.h" rubidium@9724: #include "player_gui.h" rubidium@9724: #include "settings_type.h" rubidium@9837: #include "newgrf_cargo.h" rubidium@9869: #include "rail_gui.h" rubidium@10455: #include "tilehighlight_func.h" rubidium@10513: #include "querystring_gui.h" rubidium@9724: rubidium@9724: #include "table/sprites.h" rubidium@9724: #include "table/strings.h" rubidium@9723: Darkvater@4223: /* Variables to display file lists */ rubidium@9723: SaveLoadDialogMode _saveload_mode; truelight@0: truelight@4300: darkvater@1596: static bool _fios_path_changed; tron@1594: static bool _savegame_sort_dirty; tron@1594: truelight@0: static const Widget _land_info_widgets[] = { rubidium@4344: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, truelight@867: { WWT_CAPTION, RESIZE_NONE, 14, 11, 279, 0, 13, STR_01A3_LAND_AREA_INFORMATION, STR_018C_WINDOW_TITLE_DRAG_THIS}, Darkvater@4938: { WWT_PANEL, RESIZE_NONE, 14, 0, 279, 14, 92, 0x0, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const WindowDesc _land_info_desc = { rubidium@9694: WDP_AUTO, WDP_AUTO, 280, 93, 280, 93, rubidium@6144: WC_LAND_INFO, WC_NONE, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, truelight@0: _land_info_widgets, truelight@0: }; truelight@0: rubidium@10513: class LandInfoWindow : public Window { rubidium@10513: enum { rubidium@10715: LAND_INFO_CENTERED_LINES = 9, ///< Up to 9 centered lines rubidium@10715: LAND_INFO_MULTICENTER_LINE = LAND_INFO_CENTERED_LINES, ///< One multicenter line rubidium@10715: LAND_INFO_LINE_END, rubidium@10715: rubidium@10513: LAND_INFO_LINE_BUFF_SIZE = 512, rubidium@10513: }; truelight@193: rubidium@10513: public: rubidium@10715: char landinfo_data[LAND_INFO_LINE_END][LAND_INFO_LINE_BUFF_SIZE]; truelight@193: rubidium@10513: virtual void OnPaint() rubidium@10513: { glx@10645: this->DrawWidgets(); rubidium@5834: rubidium@10715: uint y = 16; rubidium@10715: for (uint i = 0; i < LAND_INFO_CENTERED_LINES; i++) { rubidium@10715: if (StrEmpty(this->landinfo_data[i])) continue; rubidium@10715: rubidium@10715: DoDrawStringCentered(140, y, this->landinfo_data[i], i == 0 ? TC_LIGHT_BLUE : TC_FROMSTRING); rubidium@10715: y += 11; rubidium@10715: } rubidium@10715: rubidium@10715: y += 5; rubidium@10715: rubidium@10715: if (!StrEmpty(this->landinfo_data[LAND_INFO_MULTICENTER_LINE])) DrawStringMultiCenter(140, y, BindCString(this->landinfo_data[LAND_INFO_MULTICENTER_LINE]), this->width - 4); rubidium@5834: } rubidium@5834: rubidium@10513: LandInfoWindow(TileIndex tile) : Window(&_land_info_desc) { rubidium@10513: Player *p = GetPlayer(IsValidPlayer(_local_player) ? _local_player : PLAYER_FIRST); glx@10776: Town *t = ClosestTownFromTile(tile, _settings_game.economy.dist_local_authority); rubidium@5834: rubidium@10513: Money old_money = p->player_money; rubidium@10513: p->player_money = INT64_MAX; rubidium@10513: CommandCost costclear = DoCommand(tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR); rubidium@10513: p->player_money = old_money; rubidium@5834: rubidium@10513: /* Because build_date is not set yet in every TileDesc, we make sure it is empty */ rubidium@10513: TileDesc td; rubidium@10513: AcceptedCargo ac; rubidium@10513: rubidium@10513: td.build_date = 0; rubidium@10715: rubidium@10715: /* Most tiles have only one owner, but rubidium@10715: * - drivethrough roadstops can be build on town owned roads (up to 2 owners) and rubidium@10715: * - roads can have up to four owners (railroad, road, tram, 3rd-roadtype "highway"). rubidium@10715: */ rubidium@10715: td.owner_type[0] = STR_01A7_OWNER; // At least one owner is displayed, though it might be "N/A". rubidium@10715: td.owner_type[1] = STR_NULL; // STR_NULL results in skipping the owner rubidium@10715: td.owner_type[2] = STR_NULL; rubidium@10715: td.owner_type[3] = STR_NULL; rubidium@10715: td.owner[0] = OWNER_NONE; rubidium@10715: td.owner[1] = OWNER_NONE; rubidium@10715: td.owner[2] = OWNER_NONE; rubidium@10715: td.owner[3] = OWNER_NONE; rubidium@10715: rubidium@10513: GetAcceptedCargo(tile, ac); rubidium@10513: GetTileDesc(tile, &td); rubidium@10513: rubidium@10715: uint line_nr = 0; rubidium@10513: rubidium@10715: /* Tiletype */ rubidium@10715: SetDParam(0, td.dparam[0]); rubidium@10715: GetString(this->landinfo_data[line_nr], td.str, lastof(this->landinfo_data[line_nr])); rubidium@10715: line_nr++; rubidium@10513: rubidium@10715: /* Up to four owners */ rubidium@10715: for (uint i = 0; i < 4; i++) { rubidium@10715: if (td.owner_type[i] == STR_NULL) continue; rubidium@10715: rubidium@10715: SetDParam(0, STR_01A6_N_A); rubidium@10715: if (td.owner[i] != OWNER_NONE && td.owner[i] != OWNER_WATER) GetNameOfOwner(td.owner[i], tile); rubidium@10715: GetString(this->landinfo_data[line_nr], td.owner_type[i], lastof(this->landinfo_data[line_nr])); rubidium@10715: line_nr++; rubidium@10715: } rubidium@10715: rubidium@10715: /* Cost to clear */ rubidium@10513: StringID str = STR_01A4_COST_TO_CLEAR_N_A; rubidium@10513: if (CmdSucceeded(costclear)) { rubidium@10513: SetDParam(0, costclear.GetCost()); rubidium@10513: str = STR_01A5_COST_TO_CLEAR; rubidium@10513: } rubidium@10715: GetString(this->landinfo_data[line_nr], str, lastof(this->landinfo_data[line_nr])); rubidium@10715: line_nr++; rubidium@10513: rubidium@10715: /* Location */ rubidium@10513: snprintf(_userstring, lengthof(_userstring), "0x%.4X", tile); rubidium@10513: SetDParam(0, TileX(tile)); rubidium@10513: SetDParam(1, TileY(tile)); rubidium@10513: SetDParam(2, TileHeight(tile)); rubidium@10513: SetDParam(3, STR_SPEC_USERSTRING); rubidium@10715: GetString(this->landinfo_data[line_nr], STR_LANDINFO_COORDS, lastof(this->landinfo_data[line_nr])); rubidium@10715: line_nr++; rubidium@10513: rubidium@10715: /* Local authority */ rubidium@10513: SetDParam(0, STR_01A9_NONE); rubidium@10513: if (t != NULL && t->IsValid()) { rubidium@10513: SetDParam(0, STR_TOWN); rubidium@10513: SetDParam(1, t->index); rubidium@10513: } rubidium@10715: GetString(this->landinfo_data[line_nr], STR_01A8_LOCAL_AUTHORITY, lastof(this->landinfo_data[line_nr])); rubidium@10715: line_nr++; rubidium@10513: rubidium@10715: /* Build date */ rubidium@10715: if (td.build_date != 0) { rubidium@10715: SetDParam(0, td.build_date); rubidium@10715: GetString(this->landinfo_data[line_nr], STR_BUILD_DATE, lastof(this->landinfo_data[line_nr])); rubidium@10715: line_nr++; rubidium@10715: } rubidium@10715: rubidium@10715: /* Remaining lines stay empty */ rubidium@10715: for (; line_nr < LAND_INFO_CENTERED_LINES; line_nr++) { rubidium@10715: this->landinfo_data[line_nr][0] = '\0'; rubidium@10715: } rubidium@10715: rubidium@10715: /* Cargo acceptance is displayed in a extra multiline */ rubidium@10715: char *strp = GetString(this->landinfo_data[LAND_INFO_MULTICENTER_LINE], STR_01CE_CARGO_ACCEPTED, lastof(this->landinfo_data[LAND_INFO_MULTICENTER_LINE])); rubidium@10513: bool found = false; rubidium@10513: rubidium@10513: for (CargoID i = 0; i < NUM_CARGO; ++i) { rubidium@10513: if (ac[i] > 0) { rubidium@10513: /* Add a comma between each item. */ rubidium@10513: if (found) { rubidium@10513: *strp++ = ','; rubidium@10513: *strp++ = ' '; rubidium@10513: } rubidium@10513: found = true; rubidium@10513: rubidium@10513: /* If the accepted value is less than 8, show it in 1/8:ths */ rubidium@10513: if (ac[i] < 8) { rubidium@10513: SetDParam(0, ac[i]); rubidium@10513: SetDParam(1, GetCargo(i)->name); rubidium@10715: strp = GetString(strp, STR_01D1_8, lastof(this->landinfo_data[LAND_INFO_MULTICENTER_LINE])); rubidium@10513: } else { rubidium@10715: strp = GetString(strp, GetCargo(i)->name, lastof(this->landinfo_data[LAND_INFO_MULTICENTER_LINE])); rubidium@10513: } rubidium@5834: } rubidium@5834: } rubidium@10715: if (!found) this->landinfo_data[LAND_INFO_MULTICENTER_LINE][0] = '\0'; truelight@193: tron@4000: #if defined(_DEBUG) tron@4000: # define LANDINFOD_LEVEL 0 tron@4000: #else tron@4000: # define LANDINFOD_LEVEL 1 tron@4000: #endif rubidium@10513: DEBUG(misc, LANDINFOD_LEVEL, "TILE: %#x (%i,%i)", tile, TileX(tile), TileY(tile)); rubidium@10513: DEBUG(misc, LANDINFOD_LEVEL, "type_height = %#x", _m[tile].type_height); rubidium@10513: DEBUG(misc, LANDINFOD_LEVEL, "m1 = %#x", _m[tile].m1); rubidium@10513: DEBUG(misc, LANDINFOD_LEVEL, "m2 = %#x", _m[tile].m2); rubidium@10513: DEBUG(misc, LANDINFOD_LEVEL, "m3 = %#x", _m[tile].m3); rubidium@10513: DEBUG(misc, LANDINFOD_LEVEL, "m4 = %#x", _m[tile].m4); rubidium@10513: DEBUG(misc, LANDINFOD_LEVEL, "m5 = %#x", _m[tile].m5); rubidium@10513: DEBUG(misc, LANDINFOD_LEVEL, "m6 = %#x", _m[tile].m6); rubidium@10513: DEBUG(misc, LANDINFOD_LEVEL, "m7 = %#x", _me[tile].m7); tron@4000: #undef LANDINFOD_LEVEL rubidium@10513: rubidium@10513: this->FindWindowPlacementAndResize(&_land_info_desc); rubidium@10513: } rubidium@10513: }; rubidium@10513: rubidium@10513: static void Place_LandInfo(TileIndex tile) rubidium@10513: { rubidium@10513: DeleteWindowById(WC_LAND_INFO, 0); rubidium@10513: new LandInfoWindow(tile); truelight@0: } truelight@0: rubidium@6573: void PlaceLandBlockInfo() truelight@0: { Darkvater@1914: if (_cursor.sprite == SPR_CURSOR_QUERY) { truelight@0: ResetObjectToPlace(); truelight@0: } else { truelight@0: _place_proc = Place_LandInfo; rubidium@9722: SetObjectToPlace(SPR_CURSOR_QUERY, PAL_NONE, VHM_RECT, WC_MAIN_TOOLBAR, 0); truelight@0: } truelight@0: } truelight@0: truelight@0: static const Widget _about_widgets[] = { rubidium@4344: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, rubidium@4344: { WWT_CAPTION, RESIZE_NONE, 14, 11, 419, 0, 13, STR_015B_OPENTTD, STR_NULL}, rubidium@4344: { WWT_PANEL, RESIZE_NONE, 14, 0, 419, 14, 271, 0x0, STR_NULL}, rubidium@4344: { WWT_FRAME, RESIZE_NONE, 14, 5, 414, 40, 245, STR_NULL, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const WindowDesc _about_desc = { rubidium@9694: WDP_CENTER, WDP_CENTER, 420, 272, 420, 272, rubidium@6144: WC_GAME_OPTIONS, WC_NONE, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, truelight@0: _about_widgets, truelight@0: }; truelight@0: glx@10645: struct AboutWindow : public Window { glx@10645: int scroll_height; glx@10645: uint16 counter; glx@10645: glx@10645: AboutWindow() : Window(&_about_desc) glx@10645: { glx@10645: this->counter = 5; glx@10645: this->scroll_height = this->height - 40; glx@10645: this->FindWindowPlacementAndResize(&_about_desc); glx@10645: } glx@10645: glx@10645: virtual void OnPaint() glx@10645: { glx@10645: static const char *credits[] = { glx@10645: /************************************************************************* glx@10645: * maximum length of string which fits in window -^*/ glx@10645: "Original design by Chris Sawyer", glx@10645: "Original graphics by Simon Foster", glx@10645: "", glx@10645: "The OpenTTD team (in alphabetical order):", glx@10645: " Jean-Francois Claeys (Belugas) - GUI, newindustries and more", glx@10645: " Bjarni Corfitzen (Bjarni) - MacOSX port, coder and vehicles", glx@10645: " Matthijs Kooijman (blathijs) - Pathfinder-guru, pool rework", glx@10645: " Loïc Guilloux (glx) - General coding", glx@10645: " Christoph Elsenhans (frosch) - General coding", glx@10645: " Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;)", glx@10645: " Jonathan Coome (Maedhros) - High priest of the newGRF Temple", glx@10645: " Attila Bán (MiHaMiX) - WebTranslator, Nightlies, Wiki and bugtracker host", glx@10645: " Owen Rudge (orudge) - Forum host, OS/2 port", glx@10645: " Peter Nelson (peter1138) - Spiritual descendant from newGRF gods", glx@10645: " Remko Bijker (Rubidium) - Lead coder and way more", glx@10645: " Benedikt Brüggemeier (skidd13) - Bug fixer and code reworker", glx@10645: " Zdenek Sojka (SmatZ) - Bug finder and fixer", glx@10645: "", glx@10645: "Inactive Developers:", glx@10645: " Victor Fischer (Celestar) - Programming everywhere you need him to", glx@10645: " Tamás Faragó (Darkvater) - Ex-Lead coder", glx@10645: " Christoph Mallon (Tron) - Programmer, code correctness police", glx@10645: "", glx@10645: "Retired Developers:", glx@10645: " Ludvig Strigeus (ludde) - OpenTTD author, main coder (0.1 - 0.3.3)", glx@10645: " Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)", glx@10645: " Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3.0 - 0.3.6)", glx@10645: " Patric Stout (TrueLight) - Programmer, webhoster (0.3 - pre0.6)", glx@10645: "", glx@10645: "Special thanks go out to:", glx@10645: " Josef Drexler - For his great work on TTDPatch", glx@10645: " Marcin Grzegorczyk - For his documentation of TTD internals", glx@10645: " Petr Baudis (pasky) - Many patches, newGRF support", glx@10645: " Stefan Meißner (sign_de) - For his work on the console", glx@10645: " Simon Sasburg (HackyKid) - Many bugfixes he has blessed us with", glx@10645: " Cian Duffy (MYOB) - BeOS port / manual writing", glx@10645: " Christian Rosentreter (tokai) - MorphOS / AmigaOS port", glx@10645: " Richard Kempton (richK) - additional airports, initial TGP implementation", glx@10645: "", glx@10645: " Michael Blunck - Pre-Signals and Semaphores © 2003", glx@10645: " George - Canal/Lock graphics © 2003-2004", glx@10645: " David Dallaston - Tram tracks", glx@10645: " Marcin Grzegorczyk - Foundations for Tracks on Slopes", glx@10645: " All Translators - Who made OpenTTD a truly international game", glx@10645: " Bug Reporters - Without whom OpenTTD would still be full of bugs!", glx@10645: "", glx@10645: "", glx@10645: "And last but not least:", glx@10645: " Chris Sawyer - For an amazing game!" glx@10645: }; glx@10645: glx@10645: this->DrawWidgets(); glx@10645: glx@10645: /* Show original copyright and revision version */ glx@10645: DrawStringCentered(210, 17, STR_00B6_ORIGINAL_COPYRIGHT, TC_FROMSTRING); glx@10645: DrawStringCentered(210, 17 + 10, STR_00B7_VERSION, TC_FROMSTRING); glx@10645: glx@10645: int y = this->scroll_height; glx@10645: glx@10645: /* Show all scrolling credits */ glx@10645: for (uint i = 0; i < lengthof(credits); i++) { glx@10645: if (y >= 50 && y < (this->height - 40)) { glx@10645: DoDrawString(credits[i], 10, y, TC_BLACK); glx@10645: } glx@10645: y += 10; glx@10645: } glx@10645: glx@10645: /* If the last text has scrolled start a new from the start */ glx@10645: if (y < 50) this->scroll_height = this->height - 40; glx@10645: glx@10645: DoDrawStringCentered(210, this->height - 25, "Website: http://www.openttd.org", TC_BLACK); glx@10645: DrawStringCentered(210, this->height - 15, STR_00BA_COPYRIGHT_OPENTTD, TC_FROMSTRING); glx@10645: } glx@10645: glx@10645: virtual void OnTick() glx@10645: { glx@10645: if (--this->counter == 0) { glx@10645: this->counter = 5; glx@10645: this->scroll_height--; glx@10645: this->SetDirty(); glx@10645: } glx@10645: } glx@10645: }; truelight@0: rubidium@6573: void ShowAboutWindow() truelight@0: { truelight@0: DeleteWindowById(WC_GAME_OPTIONS, 0); glx@10645: new AboutWindow(); truelight@0: } truelight@0: truelight@0: static const Widget _errmsg_widgets[] = { rubidium@4344: { WWT_CLOSEBOX, RESIZE_NONE, 4, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, rubidium@4344: { WWT_CAPTION, RESIZE_NONE, 4, 11, 239, 0, 13, STR_00B2_MESSAGE, STR_NULL}, rubidium@4344: { WWT_PANEL, RESIZE_NONE, 4, 0, 239, 14, 45, 0x0, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const Widget _errmsg_face_widgets[] = { rubidium@4344: { WWT_CLOSEBOX, RESIZE_NONE, 4, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, rubidium@4344: { WWT_CAPTION, RESIZE_NONE, 4, 11, 333, 0, 13, STR_00B3_MESSAGE_FROM, STR_NULL}, rubidium@4344: { WWT_PANEL, RESIZE_NONE, 4, 0, 333, 14, 136, 0x0, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: glx@10645: struct ErrmsgWindow : public Window { glx@10645: private: glx@10645: uint duration; glx@10645: uint64 decode_params[20]; glx@10645: StringID message_1; glx@10645: StringID message_2; glx@10645: bool show_player_face; truelight@0: glx@10645: public: glx@10645: ErrmsgWindow(Point pt, int width, int height, StringID msg1, StringID msg2, const Widget *widget, bool show_player_face) : glx@10645: Window(pt.x, pt.y, width, height, WC_ERRMSG, widget), glx@10645: show_player_face(show_player_face) glx@10645: { glx@10776: this->duration = _settings_client.gui.errmsg_duration; glx@10645: CopyOutDParam(this->decode_params, 0, lengthof(this->decode_params)); glx@10645: this->message_1 = msg1; glx@10645: this->message_2 = msg2; glx@10645: this->desc_flags = WDF_STD_BTN | WDF_DEF_WIDGET; glx@10645: this->FindWindowPlacementAndResize(width, height); glx@10645: } tron@2639: glx@10645: virtual void OnPaint() glx@10645: { glx@10645: static int y[][3] = { glx@10645: {15, 25, 30}, // _errmsg_widgets glx@10645: {45, 65, 90}, // _errmsg_face_widgets glx@10645: }; rubidium@9826: glx@10645: CopyInDParam(0, this->decode_params, lengthof(this->decode_params)); glx@10645: this->DrawWidgets(); glx@10645: CopyInDParam(0, this->decode_params, lengthof(this->decode_params)); rubidium@9826: glx@10645: /* If the error message comes from a NewGRF, we must use the text ref. stack reserved for error messages. glx@10645: * If the message doesn't come from a NewGRF, it won't use the TTDP-style text ref. stack, so we won't hurt anything glx@10645: */ glx@10645: SwitchToErrorRefStack(); glx@10645: RewindTextRefStack(); glx@10645: glx@10645: if (this->show_player_face) { glx@10645: const Player *p = GetPlayer((PlayerID)GetDParamX(this->decode_params, 2)); glx@10645: DrawPlayerFace(p->face, p->player_color, 2, 16); glx@10645: } glx@10645: glx@10645: byte j = (this->message_1 == INVALID_STRING_ID) ? 1 : 0; glx@10645: DrawStringMultiCenter(this->width - 120, y[this->show_player_face][j], this->message_2, this->width - 2); glx@10645: if (j == 0) { glx@10645: DrawStringMultiCenter(this->width - 120, y[this->show_player_face][2], this->message_1, this->width - 2); glx@10645: } glx@10645: glx@10645: /* Switch back to the normal text ref. stack for NewGRF texts */ glx@10645: SwitchToNormalRefStack(); truelight@0: } glx@10645: glx@10645: virtual void OnMouseLoop() glx@10645: { glx@10645: if (_right_button_down) delete this; glx@10645: } glx@10645: glx@10645: virtual void OnHundredthTick() glx@10645: { glx@10645: if (--this->duration == 0) delete this; glx@10645: } glx@10645: glx@10645: ~ErrmsgWindow() glx@10645: { glx@10645: SetRedErrorSquare(0); glx@10645: extern StringID _switch_mode_errorstr; glx@10645: _switch_mode_errorstr = INVALID_STRING_ID; glx@10645: } glx@10645: glx@10645: virtual EventState OnKeyPress(uint16 key, uint16 keycode) glx@10645: { glx@10645: if (keycode != WKC_SPACE) return ES_NOT_HANDLED; glx@10645: delete this; glx@10645: return ES_HANDLED; glx@10645: } glx@10645: }; truelight@0: truelight@0: void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y) truelight@0: { truelight@0: DeleteWindowById(WC_ERRMSG, 0); truelight@0: glx@10776: if (!_settings_client.gui.errmsg_duration) return; truelight@0: glx@10645: if (msg_2 == STR_NULL) msg_2 = STR_EMPTY; truelight@193: rubidium@9869: Point pt; rubidium@9869: const ViewPort *vp; rubidium@9869: glx@10645: if (msg_1 != STR_013B_OWNED_BY || GetDParam(2) >= 8) { rubidium@9826: if ((x | y) != 0) { truelight@0: pt = RemapCoords2(x, y); Darkvater@5120: vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport; truelight@0: belugas@6527: /* move x pos to opposite corner */ glx@9624: pt.x = UnScaleByZoom(pt.x - vp->virtual_left, vp->zoom) + vp->left; truelight@0: pt.x = (pt.x < (_screen.width >> 1)) ? _screen.width - 260 : 20; truelight@193: belugas@6527: /* move y pos to opposite corner */ glx@9624: pt.y = UnScaleByZoom(pt.y - vp->virtual_top, vp->zoom) + vp->top; truelight@0: pt.y = (pt.y < (_screen.height >> 1)) ? _screen.height - 80 : 100; truelight@193: truelight@0: } else { truelight@0: pt.x = (_screen.width - 240) >> 1; truelight@0: pt.y = (_screen.height - 46) >> 1; truelight@0: } glx@10645: new ErrmsgWindow(pt, 240, 46, msg_1, msg_2, _errmsg_widgets, false); truelight@0: } else { rubidium@9826: if ((x | y) != 0) { truelight@0: pt = RemapCoords2(x, y); Darkvater@5120: vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport; rubidium@9722: pt.x = Clamp(UnScaleByZoom(pt.x - vp->virtual_left, vp->zoom) + vp->left - (334/2), 0, _screen.width - 334); rubidium@9722: pt.y = Clamp(UnScaleByZoom(pt.y - vp->virtual_top, vp->zoom) + vp->top - (137/2), 22, _screen.height - 137); truelight@0: } else { truelight@0: pt.x = (_screen.width - 334) >> 1; truelight@0: pt.y = (_screen.height - 137) >> 1; truelight@0: } glx@10645: new ErrmsgWindow(pt, 334, 137, msg_1, msg_2, _errmsg_face_widgets, true); truelight@0: } truelight@0: } truelight@0: glx@9629: void ShowEstimatedCostOrIncome(Money cost, int x, int y) truelight@0: { tron@2498: StringID msg = STR_0805_ESTIMATED_COST; truelight@0: truelight@0: if (cost < 0) { truelight@0: cost = -cost; truelight@0: msg = STR_0807_ESTIMATED_INCOME; truelight@0: } tron@534: SetDParam(0, cost); tron@2498: ShowErrorMessage(INVALID_STRING_ID, msg, x, y); truelight@0: } truelight@0: glx@9629: void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost) truelight@0: { truelight@0: Point pt = RemapCoords(x,y,z); rubidium@9869: StringID msg = STR_0801_COST; truelight@0: truelight@0: if (cost < 0) { truelight@0: cost = -cost; truelight@0: msg = STR_0803_INCOME; truelight@0: } tron@534: SetDParam(0, cost); glx@9629: AddTextEffect(msg, pt.x, pt.y, 0x250, TE_RISING); truelight@0: } truelight@0: glx@9629: void ShowFeederIncomeAnimation(int x, int y, int z, Money cost) celestar@1935: { celestar@1935: Point pt = RemapCoords(x,y,z); celestar@1935: celestar@1935: SetDParam(0, cost); glx@9629: AddTextEffect(STR_FEEDER, pt.x, pt.y, 0x250, TE_RISING); glx@9629: } glx@9629: glx@9629: TextEffectID ShowFillingPercent(int x, int y, int z, uint8 percent, StringID string) glx@9629: { glx@9629: Point pt = RemapCoords(x, y, z); glx@9629: glx@9629: assert(string != STR_NULL); glx@9629: glx@9629: SetDParam(0, percent); glx@9629: return AddTextEffect(string, pt.x, pt.y, 0xFFFF, TE_STATIC); glx@9629: } glx@9629: glx@9629: void UpdateFillingPercent(TextEffectID te_id, uint8 percent, StringID string) glx@9629: { glx@9629: assert(string != STR_NULL); glx@9629: glx@9629: SetDParam(0, percent); glx@9629: UpdateTextEffect(te_id, string); glx@9629: } glx@9629: glx@9629: void HideFillingPercent(TextEffectID te_id) glx@9629: { glx@9629: if (te_id != INVALID_TE_ID) RemoveTextEffect(te_id); celestar@1935: } celestar@1935: tron@2275: static const Widget _tooltips_widgets[] = { truelight@867: { WWT_PANEL, RESIZE_NONE, 14, 0, 199, 0, 31, 0x0, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: rubidium@10513: struct TooltipsWindow : public Window truelight@0: { rubidium@10513: StringID string_id; rubidium@10513: byte paramcount; rubidium@10513: uint64 params[5]; Darkvater@4834: rubidium@10513: TooltipsWindow(int x, int y, int width, int height, const Widget *widget, rubidium@10513: StringID str, uint paramcount, const uint64 params[]) : glx@10645: Window(x, y, width, height, WC_TOOLTIPS, widget) rubidium@10513: { rubidium@10513: this->string_id = str; rubidium@10513: assert(sizeof(this->params[0]) == sizeof(params[0])); rubidium@10513: memcpy(this->params, params, sizeof(this->params[0]) * paramcount); rubidium@10513: this->paramcount = paramcount; truelight@0: rubidium@10513: this->flags4 &= ~WF_WHITE_BORDER_MASK; // remove white-border from tooltip rubidium@10513: this->widget[0].right = width; rubidium@10513: this->widget[0].bottom = height; Darkvater@4834: rubidium@10513: FindWindowPlacementAndResize(width, height); truelight@0: } rubidium@10513: rubidium@10513: virtual void OnPaint() rubidium@10513: { rubidium@10513: GfxFillRect(0, 0, this->width - 1, this->height - 1, 0); rubidium@10513: GfxFillRect(1, 1, this->width - 2, this->height - 2, 0x44); rubidium@10513: rubidium@10513: for (uint arg = 0; arg < this->paramcount; arg++) { rubidium@10513: SetDParam(arg, this->params[arg]); rubidium@10513: } rubidium@10513: DrawStringMultiCenter((this->width >> 1), (this->height >> 1) - 5, this->string_id, this->width - 2); rubidium@10513: } rubidium@10513: rubidium@10513: virtual void OnMouseLoop() rubidium@10513: { rubidium@10513: /* We can show tooltips while dragging tools. These are shown as long as rubidium@10513: * we are dragging the tool. Normal tooltips work with rmb */ rubidium@10513: if (this->paramcount == 0 ) { rubidium@10513: if (!_right_button_down) delete this; rubidium@10513: } else { rubidium@10513: if (!_left_button_down) delete this; rubidium@10513: } rubidium@10513: } rubidium@10513: }; truelight@0: Darkvater@4834: /** Shows a tooltip rubidium@9601: * @param str String to be displayed rubidium@9601: * @param paramcount number of params to deal with rubidium@9601: * @param params (optional) up to 5 pieces of additional information that may be rubidium@9601: * added to a tooltip; currently only supports parameters of {NUM} (integer) */ glx@9629: void GuiShowTooltipsWithArgs(StringID str, uint paramcount, const uint64 params[]) truelight@0: { Darkvater@4884: DeleteWindowById(WC_TOOLTIPS, 0); truelight@0: Darkvater@4884: /* We only show measurement tooltips with patch setting on */ glx@10776: if (str == STR_NULL || (paramcount != 0 && !_settings_client.gui.measure_tooltip)) return; truelight@0: rubidium@9826: for (uint i = 0; i != paramcount; i++) SetDParam(i, params[i]); rubidium@9826: char buffer[512]; Darkvater@4912: GetString(buffer, str, lastof(buffer)); Darkvater@4834: rubidium@9826: Dimension br = GetStringBoundingBox(buffer); Darkvater@4834: br.width += 6; br.height += 4; // increase slightly to have some space around the box truelight@0: Darkvater@4558: /* Cut tooltip length to 200 pixels max, wrap to new line if longer */ Darkvater@4834: if (br.width > 200) { Darkvater@4834: br.height += ((br.width - 4) / 176) * 10; Darkvater@4834: br.width = 200; truelight@0: } truelight@0: Darkvater@4558: /* Correctly position the tooltip position, watch out for window and cursor size Darkvater@4558: * Clamp value to below main toolbar and above statusbar. If tooltip would Darkvater@4558: * go below window, flip it so it is shown above the cursor */ rubidium@9826: int y = Clamp(_cursor.pos.y + _cursor.size.y + _cursor.offs.y + 5, 22, _screen.height - 12); Darkvater@4834: if (y + br.height > _screen.height - 12) y = _cursor.pos.y + _cursor.offs.y - br.height - 5; rubidium@9826: int x = Clamp(_cursor.pos.x - (br.width >> 1), 0, _screen.width - br.width); truelight@0: rubidium@10513: new TooltipsWindow(x, y, br.width, br.height, _tooltips_widgets, str, paramcount, params); truelight@0: } truelight@0: truelight@0: rubidium@9869: static int DrawStationCoverageText(const AcceptedCargo cargo, rubidium@9869: int str_x, int str_y, StationCoverageType sct, bool supplies) truelight@0: { peter1138@5038: bool first = true; truelight@193: rubidium@9869: char *b = InlineString(_userstring, supplies ? STR_SUPPLIES : STR_000D_ACCEPTS); truelight@0: truelight@9641: for (CargoID i = 0; i < NUM_CARGO; i++) { rubidium@9723: if (b >= lastof(_userstring) - (1 + 2 * 4)) break; // ',' or ' ' and two calls to Utf8Encode() truelight@9641: switch (sct) { truelight@9641: case SCT_PASSENGERS_ONLY: if (!IsCargoInClass(i, CC_PASSENGERS)) continue; break; truelight@9641: case SCT_NON_PASSENGERS_ONLY: if (IsCargoInClass(i, CC_PASSENGERS)) continue; break; truelight@9641: case SCT_ALL: break; truelight@9641: default: NOT_REACHED(); truelight@9641: } rubidium@10181: if (cargo[i] >= (supplies ? 1U : 8U)) { peter1138@5038: if (first) { peter1138@5038: first = false; peter1138@5038: } else { peter1138@5038: /* Add a comma if this is not the first item */ peter1138@5038: *b++ = ','; peter1138@5038: *b++ = ' '; peter1138@5038: } peter1138@6417: b = InlineString(b, GetCargo(i)->name); truelight@0: } truelight@0: } truelight@0: peter1138@5038: /* If first is still true then no cargo is accepted */ peter1138@5038: if (first) b = InlineString(b, STR_00D0_NOTHING); truelight@0: peter1138@5038: *b = '\0'; rubidium@9723: rubidium@9723: /* Make sure we detect any buffer overflow */ rubidium@9723: assert(b < endof(_userstring)); rubidium@9723: rubidium@9724: return DrawStringMultiLine(str_x, str_y, STR_SPEC_USERSTRING, 144); truelight@0: } truelight@0: rubidium@9869: /** rubidium@9869: * Calculates and draws the accepted or supplied cargo around the selected tile(s) rubidium@9869: * @param sx x position where the string is to be drawn rubidium@9869: * @param sy y position where the string is to be drawn rubidium@9869: * @param sct which type of cargo is to be displayed (passengers/non-passengers) rubidium@9869: * @param rad radius around selected tile(s) to be searched rubidium@9869: * @param supplies if supplied cargos should be drawn, else accepted cargos rubidium@9869: * @return Returns the y value below the string that was drawn rubidium@9869: */ rubidium@9869: int DrawStationCoverageAreaText(int sx, int sy, StationCoverageType sct, int rad, bool supplies) rubidium@9694: { peter1138@2873: TileIndex tile = TileVirtXY(_thd.pos.x, _thd.pos.y); rubidium@9869: AcceptedCargo cargo; peter1138@2873: if (tile < MapSize()) { rubidium@9869: if (supplies) { rubidium@9869: GetProductionAroundTiles(cargo, tile, _thd.size.x / TILE_SIZE, _thd.size.y / TILE_SIZE , rad); rubidium@9869: } else { rubidium@9869: GetAcceptanceAroundTiles(cargo, tile, _thd.size.x / TILE_SIZE, _thd.size.y / TILE_SIZE , rad); rubidium@9869: } rubidium@9869: return sy + DrawStationCoverageText(cargo, sx, sy, sct, supplies); truelight@0: } rubidium@9724: rubidium@9724: return sy; truelight@0: } truelight@0: belugas@4171: void CheckRedrawStationCoverage(const Window *w) truelight@0: { tron@2549: if (_thd.dirty & 1) { tron@2549: _thd.dirty &= ~1; truelight@0: SetWindowDirty(w); truelight@0: } truelight@0: } truelight@0: peter1138@5108: /* Delete a character at the caret position in a text buf. peter1138@5108: * If backspace is set, delete the character before the caret, peter1138@5108: * else delete the character after it. */ peter1138@5108: static void DelChar(Textbuf *tb, bool backspace) darkvater@911: { peter1138@5108: WChar c; Darkvater@6540: char *s = tb->buf + tb->caretpos; peter1138@5108: Darkvater@6540: if (backspace) s = Utf8PrevChar(s); peter1138@5108: glx@10776: uint16 len = (uint16)Utf8Decode(&c, s); rubidium@9826: uint width = GetCharacterWidth(FS_NORMAL, c); peter1138@5108: peter1138@5108: tb->width -= width; Darkvater@6540: if (backspace) { Darkvater@6540: tb->caretpos -= len; Darkvater@6540: tb->caretxoffs -= width; Darkvater@6540: } peter1138@5108: peter1138@5108: /* Move the remaining characters over the marker */ Darkvater@6540: memmove(s, s + len, tb->length - (s - tb->buf) - len + 1); peter1138@5108: tb->length -= len; Darkvater@1390: } darkvater@911: Darkvater@1390: /** Darkvater@1390: * Delete a character from a textbuffer, either with 'Delete' or 'Backspace' Darkvater@1390: * The character is delete from the position the caret is at rubidium@9601: * @param tb Textbuf type to be changed rubidium@9601: * @param delmode Type of deletion, either WKC_BACKSPACE or WKC_DELETE rubidium@9694: * @return Return true on successful change of Textbuf, or false otherwise Darkvater@1390: */ Darkvater@1390: bool DeleteTextBufferChar(Textbuf *tb, int delmode) Darkvater@1390: { Darkvater@1390: if (delmode == WKC_BACKSPACE && tb->caretpos != 0) { peter1138@5108: DelChar(tb, true); Darkvater@1390: return true; Darkvater@1390: } else if (delmode == WKC_DELETE && tb->caretpos < tb->length) { peter1138@5108: DelChar(tb, false); Darkvater@1390: return true; Darkvater@1390: } Darkvater@1390: Darkvater@1390: return false; Darkvater@1390: } Darkvater@1390: Darkvater@1390: /** Darkvater@1879: * Delete every character in the textbuffer rubidium@9601: * @param tb Textbuf buffer to be emptied Darkvater@1879: */ Darkvater@1879: void DeleteTextBufferAll(Textbuf *tb) Darkvater@1879: { Darkvater@1879: memset(tb->buf, 0, tb->maxlength); Darkvater@1879: tb->length = tb->width = 0; Darkvater@1879: tb->caretpos = tb->caretxoffs = 0; Darkvater@1879: } Darkvater@1879: Darkvater@1879: /** Darkvater@3459: * Insert a character to a textbuffer. If maxwidth of the Textbuf is zero, Darkvater@3459: * we don't care about the visual-length but only about the physical Darkvater@3458: * length of the string rubidium@9601: * @param tb Textbuf type to be changed Darkvater@1390: * @param key Character to be inserted rubidium@9694: * @return Return true on successful change of Textbuf, or false otherwise Darkvater@1390: */ peter1138@5108: bool InsertTextBufferChar(Textbuf *tb, WChar key) Darkvater@1390: { peter1138@3798: const byte charwidth = GetCharacterWidth(FS_NORMAL, key); glx@10776: uint16 len = (uint16)Utf8CharLen(key); peter1138@5108: if (tb->length < (tb->maxlength - len) && (tb->maxwidth == 0 || tb->width + charwidth <= tb->maxwidth)) { peter1138@5108: memmove(tb->buf + tb->caretpos + len, tb->buf + tb->caretpos, tb->length - tb->caretpos + 1); peter1138@5108: Utf8Encode(tb->buf + tb->caretpos, key); peter1138@5108: tb->length += len; peter1138@5108: tb->width += charwidth; Darkvater@1390: peter1138@5108: tb->caretpos += len; Darkvater@1390: tb->caretxoffs += charwidth; Darkvater@1390: return true; Darkvater@1390: } Darkvater@1390: return false; Darkvater@1390: } Darkvater@1390: Darkvater@1390: /** Darkvater@1390: * Handle text navigation with arrow keys left/right. Darkvater@1390: * This defines where the caret will blink and the next characer interaction will occur rubidium@9601: * @param tb Textbuf type where navigation occurs rubidium@9601: * @param navmode Direction in which navigation occurs WKC_LEFT, WKC_RIGHT, WKC_END, WKC_HOME rubidium@9694: * @return Return true on successful change of Textbuf, or false otherwise Darkvater@1390: */ Darkvater@1390: bool MoveTextBufferPos(Textbuf *tb, int navmode) Darkvater@1390: { Darkvater@1390: switch (navmode) { rubidium@9826: case WKC_LEFT: rubidium@9826: if (tb->caretpos != 0) { rubidium@9826: WChar c; rubidium@9826: const char *s = Utf8PrevChar(tb->buf + tb->caretpos); rubidium@9826: Utf8Decode(&c, s); rubidium@9826: tb->caretpos = s - tb->buf; // -= (tb->buf + tb->caretpos - s) rubidium@9826: tb->caretxoffs -= GetCharacterWidth(FS_NORMAL, c); peter1138@5108: rubidium@9826: return true; rubidium@9826: } rubidium@9826: break; rubidium@9826: rubidium@9826: case WKC_RIGHT: rubidium@9826: if (tb->caretpos < tb->length) { rubidium@9826: WChar c; rubidium@9826: glx@10776: tb->caretpos += (uint16)Utf8Decode(&c, tb->buf + tb->caretpos); rubidium@9826: tb->caretxoffs += GetCharacterWidth(FS_NORMAL, c); rubidium@9826: rubidium@9826: return true; rubidium@9826: } rubidium@9826: break; rubidium@9826: rubidium@9826: case WKC_HOME: rubidium@9826: tb->caretpos = 0; rubidium@9826: tb->caretxoffs = 0; Darkvater@1390: return true; peter1138@5108: rubidium@9826: case WKC_END: rubidium@9826: tb->caretpos = tb->length; rubidium@9826: tb->caretxoffs = tb->width; Darkvater@1390: return true; rubidium@9869: rubidium@9869: default: rubidium@9869: break; Darkvater@1390: } Darkvater@1390: Darkvater@1390: return false; Darkvater@1390: } Darkvater@1390: Darkvater@1390: /** Darkvater@4948: * Initialize the textbuffer by supplying it the buffer to write into Darkvater@4948: * and the maximum length of this buffer rubidium@9601: * @param tb Textbuf type which is getting initialized Darkvater@4948: * @param buf the buffer that will be holding the data for input Darkvater@4948: * @param maxlength maximum length in characters of this buffer Darkvater@4948: * @param maxwidth maximum length in pixels of this buffer. If reached, buffer Darkvater@4958: * cannot grow, even if maxlength would allow because there is space. A length Darkvater@4958: * of zero '0' means the buffer is only restricted by maxlength */ Darkvater@4948: void InitializeTextBuffer(Textbuf *tb, const char *buf, uint16 maxlength, uint16 maxwidth) Darkvater@4948: { Darkvater@4948: tb->buf = (char*)buf; Darkvater@4948: tb->maxlength = maxlength; Darkvater@4948: tb->maxwidth = maxwidth; Darkvater@4948: tb->caret = true; Darkvater@4948: UpdateTextBufferSize(tb); Darkvater@4948: } Darkvater@4948: Darkvater@4948: /** rubidium@9601: * Update Textbuf type with its actual physical character and screenlength Darkvater@1390: * Get the count of characters in the string as well as the width in pixels. Darkvater@1390: * Useful when copying in a larger amount of text at once rubidium@9601: * @param tb Textbuf type which length is calculated Darkvater@1390: */ Darkvater@1390: void UpdateTextBufferSize(Textbuf *tb) Darkvater@1390: { peter1138@5108: const char *buf = tb->buf; peter1138@5108: WChar c = Utf8Consume(&buf); tron@2630: Darkvater@1390: tb->width = 0; rubidium@5698: tb->length = 0; Darkvater@1390: peter1138@5108: for (; c != '\0' && tb->length < (tb->maxlength - 1); c = Utf8Consume(&buf)) { peter1138@5108: tb->width += GetCharacterWidth(FS_NORMAL, c); rubidium@5698: tb->length += Utf8CharLen(c); Darkvater@1390: } Darkvater@1390: Darkvater@1390: tb->caretpos = tb->length; Darkvater@1390: tb->caretxoffs = tb->width; darkvater@911: } darkvater@911: Darkvater@1390: bool HandleCaret(Textbuf *tb) Darkvater@1390: { Darkvater@1390: /* caret changed? */ Darkvater@1390: bool b = !!(_caret_timer & 0x20); Darkvater@1390: Darkvater@1390: if (b != tb->caret) { Darkvater@1390: tb->caret = b; Darkvater@1390: return true; Darkvater@1390: } Darkvater@1390: return false; Darkvater@1390: } Darkvater@1390: glx@10645: int QueryString::HandleEditBoxKey(Window *w, int wid, uint16 key, uint16 keycode, Window::EventState &state) truelight@0: { glx@10645: state = Window::ES_HANDLED; rubidium@10513: rubidium@10513: switch (keycode) { rubidium@10513: case WKC_ESC: return 2; rubidium@10513: rubidium@10513: case WKC_RETURN: case WKC_NUM_ENTER: return 1; rubidium@10513: rubidium@10513: case (WKC_CTRL | 'V'): rubidium@10513: if (InsertTextBufferClipboard(&this->text)) w->InvalidateWidget(wid); rubidium@10513: break; rubidium@10513: rubidium@10513: case (WKC_CTRL | 'U'): rubidium@10513: DeleteTextBufferAll(&this->text); rubidium@10513: w->InvalidateWidget(wid); rubidium@10513: break; rubidium@10513: rubidium@10513: case WKC_BACKSPACE: case WKC_DELETE: rubidium@10513: if (DeleteTextBufferChar(&this->text, keycode)) w->InvalidateWidget(wid); rubidium@10513: break; rubidium@10513: rubidium@10513: case WKC_LEFT: case WKC_RIGHT: case WKC_END: case WKC_HOME: rubidium@10513: if (MoveTextBufferPos(&this->text, keycode)) w->InvalidateWidget(wid); rubidium@10513: break; rubidium@10513: rubidium@10513: default: rubidium@10513: if (IsValidChar(key, this->afilter)) { rubidium@10513: if (InsertTextBufferChar(&this->text, key)) w->InvalidateWidget(wid); rubidium@10513: } else { // key wasn't caught. Continue only if standard entry specified glx@10645: state = (this->afilter == CS_ALPHANUMERAL) ? Window::ES_HANDLED : Window::ES_NOT_HANDLED; rubidium@10513: } rubidium@10513: } rubidium@10513: rubidium@10513: return 0; truelight@0: } truelight@0: rubidium@10513: void QueryString::HandleEditBox(Window *w, int wid) rubidium@10513: { rubidium@10513: if (HandleCaret(&this->text)) w->InvalidateWidget(wid); rubidium@10513: } rubidium@10513: rubidium@10513: void QueryString::DrawEditBox(Window *w, int wid) truelight@0: { Darkvater@4955: const Widget *wi = &w->widget[wid]; truelight@0: rubidium@9826: assert((wi->type & WWT_MASK) == WWT_EDITBOX); rubidium@9826: Darkvater@5890: GfxFillRect(wi->left + 1, wi->top + 1, wi->right - 1, wi->bottom - 1, 215); Darkvater@5890: rubidium@9869: DrawPixelInfo dpi; rubidium@9869: int delta; rubidium@9869: Darkvater@4955: /* Limit the drawing of the string inside the widget boundaries */ Darkvater@4955: if (!FillDrawPixelInfo(&dpi, rubidium@9826: wi->left + 4, rubidium@9826: wi->top + 1, rubidium@9826: wi->right - wi->left - 4, rubidium@9826: wi->bottom - wi->top - 1)) { rubidium@9826: return; rubidium@9826: } Darkvater@4955: rubidium@9869: DrawPixelInfo *old_dpi = _cur_dpi; Darkvater@4955: _cur_dpi = &dpi; Darkvater@4955: Darkvater@4955: /* We will take the current widget length as maximum width, with a small Darkvater@4955: * space reserved at the end for the caret to show */ rubidium@10513: const Textbuf *tb = &this->text; rubidium@9869: Darkvater@4955: delta = (wi->right - wi->left) - tb->width - 10; Darkvater@4955: if (delta > 0) delta = 0; Darkvater@4955: Darkvater@4955: if (tb->caretxoffs + delta < 0) delta = -tb->caretxoffs; Darkvater@4955: rubidium@9722: DoDrawString(tb->buf, delta, 0, TC_YELLOW); rubidium@9722: if (tb->caret) DoDrawString("_", tb->caretxoffs + delta, 0, TC_WHITE); Darkvater@4955: Darkvater@4955: _cur_dpi = old_dpi; truelight@0: } truelight@0: glx@10645: int QueryStringBaseWindow::HandleEditBoxKey(int wid, uint16 key, uint16 keycode, EventState &state) rubidium@10513: { glx@10645: return this->QueryString::HandleEditBoxKey(this, wid, key, keycode, state); rubidium@10513: } rubidium@10513: rubidium@10513: void QueryStringBaseWindow::HandleEditBox(int wid) rubidium@10513: { rubidium@10513: this->QueryString::HandleEditBox(this, wid); rubidium@10513: } rubidium@10513: rubidium@10513: void QueryStringBaseWindow::DrawEditBox(int wid) rubidium@10513: { rubidium@10513: this->QueryString::DrawEditBox(this, wid); rubidium@10513: } rubidium@10513: Darkvater@5682: enum QueryStringWidgets { Darkvater@5682: QUERY_STR_WIDGET_TEXT = 3, Darkvater@5682: QUERY_STR_WIDGET_CANCEL, Darkvater@5682: QUERY_STR_WIDGET_OK Darkvater@5682: }; Darkvater@5682: Darkvater@5682: rubidium@10513: struct QueryStringWindow : public QueryStringBaseWindow truelight@0: { glx@10645: QueryStringWindow(const WindowDesc *desc, Window *parent) : QueryStringBaseWindow(desc) rubidium@10513: { glx@10645: this->parent = parent; rubidium@10513: SetBit(_no_scroll, SCROLL_EDIT); truelight@0: rubidium@10513: this->FindWindowPlacementAndResize(desc); rubidium@10513: } Darkvater@5682: rubidium@10513: virtual void OnPaint() rubidium@10513: { rubidium@10513: SetDParam(0, this->caption); glx@10645: this->DrawWidgets(); Darkvater@5682: rubidium@10513: this->DrawEditBox(QUERY_STR_WIDGET_TEXT); rubidium@10513: } rubidium@10513: rubidium@10513: void OnOk() rubidium@10513: { rubidium@10513: if (this->orig == NULL || strcmp(this->text.buf, this->orig) != 0) { rubidium@10513: /* If the parent is NULL, the editbox is handled by general function rubidium@10513: * HandleOnEditText */ rubidium@10513: if (this->parent != NULL) { rubidium@10513: this->parent->OnQueryTextFinished(this->text.buf); rubidium@10513: } else { rubidium@10513: HandleOnEditText(this->text.buf); truelight@543: } glx@10645: this->handled = true; truelight@543: } rubidium@10513: } rubidium@10513: rubidium@10513: virtual void OnClick(Point pt, int widget) rubidium@10513: { rubidium@10513: switch (widget) { rubidium@10513: case QUERY_STR_WIDGET_TEXT: rubidium@10513: ShowOnScreenKeyboard(this, QUERY_STR_WIDGET_TEXT, QUERY_STR_WIDGET_CANCEL, QUERY_STR_WIDGET_OK); rubidium@10513: break; rubidium@10513: rubidium@10513: case QUERY_STR_WIDGET_OK: rubidium@10513: this->OnOk(); rubidium@10513: /* Fallthrough */ rubidium@10513: case QUERY_STR_WIDGET_CANCEL: rubidium@10513: delete this; rubidium@10513: break; rubidium@10513: } rubidium@10513: } rubidium@10513: rubidium@10513: virtual void OnMouseLoop() rubidium@10513: { rubidium@10513: this->HandleEditBox(QUERY_STR_WIDGET_TEXT); rubidium@10513: } rubidium@10513: glx@10645: virtual EventState OnKeyPress(uint16 key, uint16 keycode) rubidium@10513: { glx@10645: EventState state; glx@10645: switch (this->HandleEditBoxKey(QUERY_STR_WIDGET_TEXT, key, keycode, state)) { glx@10776: default: NOT_REACHED(); glx@10776: case 0: { glx@10776: Window *osk = FindWindowById(WC_OSK, 0); glx@10776: if (osk != NULL && osk->parent == this) osk->OnInvalidateData(); glx@10776: } break; rubidium@10513: case 1: this->OnOk(); // Enter pressed, confirms change rubidium@10513: /* FALL THROUGH */ rubidium@10513: case 2: delete this; break; // ESC pressed, closes window, abandons changes rubidium@10513: } glx@10645: return state; rubidium@10513: } rubidium@10513: rubidium@10513: ~QueryStringWindow() rubidium@10513: { rubidium@10513: if (!this->handled && this->parent != NULL) { glx@10776: Window *parent = this->parent; glx@10776: this->parent = NULL; // so parent doesn't try to delete us again glx@10776: parent->OnQueryTextFinished(NULL); rubidium@10513: } rubidium@10513: ClrBit(_no_scroll, SCROLL_EDIT); rubidium@10513: } rubidium@10513: }; truelight@0: truelight@0: static const Widget _query_string_widgets[] = { rubidium@4344: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, rubidium@4344: { WWT_CAPTION, RESIZE_NONE, 14, 11, 259, 0, 13, STR_012D, STR_NULL}, Darkvater@4938: { WWT_PANEL, RESIZE_NONE, 14, 0, 259, 14, 29, 0x0, STR_NULL}, rubidium@9826: { WWT_EDITBOX, RESIZE_NONE, 14, 2, 257, 16, 27, 0x0, STR_NULL}, rubidium@4344: { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 129, 30, 41, STR_012E_CANCEL, STR_NULL}, rubidium@4344: { WWT_TEXTBTN, RESIZE_NONE, 14, 130, 259, 30, 41, STR_012F_OK, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const WindowDesc _query_string_desc = { rubidium@9694: 190, 219, 260, 42, 260, 42, rubidium@6144: WC_QUERY_STRING, WC_NONE, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, truelight@0: _query_string_widgets, truelight@0: }; truelight@0: Darkvater@5682: /** Show a query popup window with a textbox in it. Darkvater@5682: * @param str StringID for the text shown in the textbox Darkvater@5682: * @param caption StringID of text shown in caption of querywindow Darkvater@5682: * @param maxlen maximum length in characters allowed. If bit 12 is set we glx@10645: * will not check the resulting string against to original string to return success Darkvater@5682: * @param maxwidth maximum width in pixels allowed Darkvater@5682: * @param parent pointer to a Window that will handle the events (ok/cancel) of this glx@10645: * window. If NULL, results are handled by global function HandleOnEditText Darkvater@5682: * @param afilter filters out unwanted character input */ Darkvater@5682: void ShowQueryString(StringID str, StringID caption, uint maxlen, uint maxwidth, Window *parent, CharSetFilter afilter) truelight@0: { Darkvater@1390: uint realmaxlen = maxlen & ~0x1000; truelight@0: truelight@0: DeleteWindowById(WC_QUERY_STRING, 0); truelight@0: DeleteWindowById(WC_SAVELOAD, 0); truelight@0: rubidium@10513: QueryStringWindow *w = new QueryStringWindow(&_query_string_desc, parent); tron@1386: rubidium@10513: assert(realmaxlen < lengthof(w->edit_str_buf)); rubidium@10513: rubidium@10513: GetString(w->edit_str_buf, str, lastof(w->edit_str_buf)); rubidium@10513: w->edit_str_buf[realmaxlen - 1] = '\0'; truelight@596: truelight@596: if (maxlen & 0x1000) { rubidium@10513: w->orig = NULL; tron@1386: } else { rubidium@10513: strecpy(w->orig_str_buf, w->edit_str_buf, lastof(w->orig_str_buf)); rubidium@10513: w->orig = w->orig_str_buf; tron@1386: } truelight@0: rubidium@9723: w->LowerWidget(QUERY_STR_WIDGET_TEXT); rubidium@10513: w->caption = caption; rubidium@10513: w->afilter = afilter; rubidium@10513: InitializeTextBuffer(&w->text, w->edit_str_buf, realmaxlen, maxwidth); truelight@0: } truelight@0: Darkvater@5669: Darkvater@5669: enum QueryWidgets { Darkvater@5669: QUERY_WIDGET_CAPTION = 1, Darkvater@5669: QUERY_WIDGET_NO = 3, Darkvater@5669: QUERY_WIDGET_YES Darkvater@5669: }; Darkvater@5669: rubidium@10513: /** rubidium@10513: * Window used for asking the user a YES/NO question. rubidium@10513: */ rubidium@10513: struct QueryWindow : public Window { rubidium@10715: QueryCallbackProc *proc; ///< callback function executed on closing of popup. Window* points to parent, bool is true if 'yes' clicked, false otherwise rubidium@10715: uint64 params[10]; ///< local copy of _decode_parameters rubidium@10715: StringID message; ///< message shown for query window truelight@4300: rubidium@10715: QueryWindow(const WindowDesc *desc, StringID caption, StringID message, Window *parent, QueryCallbackProc *callback) : Window(desc) rubidium@10513: { rubidium@10513: if (parent == NULL) parent = FindWindowById(WC_MAIN_WINDOW, 0); rubidium@10513: this->parent = parent; rubidium@10513: this->left = parent->left + (parent->width / 2) - (this->width / 2); rubidium@10513: this->top = parent->top + (parent->height / 2) - (this->height / 2); truelight@4300: rubidium@10513: /* Create a backup of the variadic arguments to strings because it will be rubidium@10513: * overridden pretty often. We will copy these back for drawing */ rubidium@10513: CopyOutDParam(this->params, 0, lengthof(this->params)); rubidium@10513: this->widget[QUERY_WIDGET_CAPTION].data = caption; rubidium@10513: this->message = message; rubidium@10513: this->proc = callback; Darkvater@5669: rubidium@10513: this->FindWindowPlacementAndResize(desc); truelight@4300: } rubidium@10513: rubidium@10513: ~QueryWindow() rubidium@10513: { rubidium@10513: if (this->proc != NULL) this->proc(this->parent, false); rubidium@10513: } rubidium@10513: rubidium@10513: virtual void OnPaint() rubidium@10513: { rubidium@10513: CopyInDParam(0, this->params, lengthof(this->params)); glx@10645: this->DrawWidgets(); rubidium@10513: CopyInDParam(0, this->params, lengthof(this->params)); rubidium@10513: rubidium@10513: DrawStringMultiCenter(this->width / 2, (this->height / 2) - 10, this->message, this->width - 2); rubidium@10513: } rubidium@10513: rubidium@10513: virtual void OnClick(Point pt, int widget) rubidium@10513: { rubidium@10513: switch (widget) { rubidium@10715: case QUERY_WIDGET_YES: { rubidium@10715: /* in the Generate New World window, clicking 'Yes' causes rubidium@10715: * DeleteNonVitalWindows() to be called - we shouldn't be in a window then */ rubidium@10715: QueryCallbackProc *proc = this->proc; rubidium@10715: Window *parent = this->parent; glx@10776: /* Prevent the destructor calling the callback function */ glx@10776: this->proc = NULL; rubidium@10715: delete this; rubidium@10715: if (proc != NULL) { rubidium@10715: proc(parent, true); rubidium@10715: proc = NULL; rubidium@10513: } rubidium@10715: } break; rubidium@10513: case QUERY_WIDGET_NO: rubidium@10513: delete this; rubidium@10513: break; rubidium@10513: } rubidium@10513: } rubidium@10513: glx@10645: virtual EventState OnKeyPress(uint16 key, uint16 keycode) rubidium@10513: { rubidium@10513: /* ESC closes the window, Enter confirms the action */ rubidium@10513: switch (keycode) { rubidium@10513: case WKC_RETURN: rubidium@10513: case WKC_NUM_ENTER: rubidium@10513: if (this->proc != NULL) { rubidium@10513: this->proc(this->parent, true); rubidium@10513: this->proc = NULL; rubidium@10513: } rubidium@10513: /* Fallthrough */ rubidium@10513: case WKC_ESC: rubidium@10513: delete this; glx@10645: return ES_HANDLED; rubidium@10513: } glx@10645: return ES_NOT_HANDLED; rubidium@10513: } rubidium@10513: }; truelight@4300: Darkvater@5669: truelight@4300: static const Widget _query_widgets[] = { Darkvater@5669: { WWT_CLOSEBOX, RESIZE_NONE, 4, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, Darkvater@5669: { WWT_CAPTION, RESIZE_NONE, 4, 11, 209, 0, 13, STR_NULL, STR_NULL}, Darkvater@5669: { WWT_PANEL, RESIZE_NONE, 4, 0, 209, 14, 81, 0x0, /*OVERRIDE*/STR_NULL}, Darkvater@5669: {WWT_PUSHTXTBTN, RESIZE_NONE, 3, 20, 90, 62, 73, STR_00C9_NO, STR_NULL}, Darkvater@5669: {WWT_PUSHTXTBTN, RESIZE_NONE, 3, 120, 190, 62, 73, STR_00C8_YES, STR_NULL}, Darkvater@5669: { WIDGETS_END }, truelight@4300: }; truelight@4300: truelight@4300: static const WindowDesc _query_desc = { rubidium@9694: WDP_CENTER, WDP_CENTER, 210, 82, 210, 82, rubidium@6144: WC_CONFIRM_POPUP_QUERY, WC_NONE, Darkvater@5669: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_DEF_WIDGET | WDF_MODAL, truelight@4300: _query_widgets, truelight@4300: }; truelight@4300: Darkvater@5669: /** Show a modal confirmation window with standard 'yes' and 'no' buttons Darkvater@5669: * The window is aligned to the centre of its parent. Darkvater@5669: * NOTE: You cannot use BindCString as parameter for this window! Darkvater@5669: * @param caption string shown as window caption Darkvater@5669: * @param message string that will be shown for the window Darkvater@5669: * @param parent pointer to parent window, if this pointer is NULL the parent becomes Darkvater@5669: * the main window WC_MAIN_WINDOW rubidium@9601: * @param callback callback function pointer to set in the window descriptor*/ rubidium@10715: void ShowQuery(StringID caption, StringID message, Window *parent, QueryCallbackProc *callback) truelight@4300: { rubidium@10513: new QueryWindow(&_query_desc, caption, message, parent, callback); truelight@4300: } truelight@4300: truelight@4300: glx@5079: static const Widget _load_dialog_widgets[] = { glx@5079: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, glx@5079: { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 256, 0, 13, STR_NULL, STR_018C_WINDOW_TITLE_DRAG_THIS}, glx@5079: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP}, glx@5079: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_SORT_ORDER_TIP}, glx@5079: { WWT_PANEL, RESIZE_RIGHT, 14, 0, 256, 26, 47, 0x0, STR_NULL}, rubidium@9694: { WWT_PANEL, RESIZE_RB, 14, 0, 256, 48, 153, 0x0, STR_NULL}, glx@5079: { WWT_PUSHIMGBTN, RESIZE_LR, 14, 245, 256, 48, 59, SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON}, rubidium@9694: { WWT_INSET, RESIZE_RB, 14, 2, 243, 50, 151, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES}, rubidium@9694: { WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 60, 141, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, rubidium@9694: { WWT_RESIZEBOX, RESIZE_LRTB, 14, 245, 256, 142, 153, 0x0, STR_RESIZE_BUTTON}, truelight@4300: { WIDGETS_END}, truelight@4300: }; truelight@4300: truelight@0: static const Widget _save_dialog_widgets[] = { glx@5079: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, glx@5079: { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 256, 0, 13, STR_NULL, STR_018C_WINDOW_TITLE_DRAG_THIS}, glx@5079: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 127, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP}, glx@5079: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 128, 256, 14, 25, STR_SORT_BY_DATE, STR_SORT_ORDER_TIP}, glx@5079: { WWT_PANEL, RESIZE_RIGHT, 14, 0, 256, 26, 47, 0x0, STR_NULL}, rubidium@9694: { WWT_PANEL, RESIZE_RB, 14, 0, 256, 48, 151, 0x0, STR_NULL}, glx@5079: { WWT_PUSHIMGBTN, RESIZE_LR, 14, 245, 256, 48, 59, SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON}, rubidium@9694: { WWT_INSET, RESIZE_RB, 14, 2, 243, 50, 150, 0x0, STR_400A_LIST_OF_DRIVES_DIRECTORIES}, rubidium@9694: { WWT_SCROLLBAR, RESIZE_LRB, 14, 245, 256, 60, 151, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, rubidium@9694: { WWT_PANEL, RESIZE_RTB, 14, 0, 256, 152, 167, 0x0, STR_NULL}, rubidium@10249: { WWT_EDITBOX, RESIZE_RTB, 14, 2, 254, 154, 165, STR_SAVE_OSKTITLE, STR_400B_CURRENTLY_SELECTED_NAME}, rubidium@9694: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 127, 168, 179, STR_4003_DELETE, STR_400C_DELETE_THE_CURRENTLY_SELECTED}, rubidium@9694: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 128, 244, 168, 179, STR_4002_SAVE, STR_400D_SAVE_THE_CURRENT_GAME_USING}, rubidium@9694: { WWT_RESIZEBOX, RESIZE_LRTB, 14, 245, 256, 168, 179, 0x0, STR_RESIZE_BUTTON}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: belugas@6527: /* Colors for fios types */ rubidium@9722: const TextColour _fios_colors[] = { rubidium@9722: TC_LIGHT_BLUE, TC_DARK_GREEN, TC_DARK_GREEN, TC_ORANGE, TC_LIGHT_BROWN, rubidium@9722: TC_ORANGE, TC_LIGHT_BROWN, TC_ORANGE, TC_ORANGE, TC_YELLOW rubidium@9722: }; ludde@2261: rubidium@6573: void BuildFileList() truelight@0: { darkvater@1596: _fios_path_changed = true; truelight@0: FiosFreeSavegameList(); Darkvater@4223: tron@2549: switch (_saveload_mode) { tron@2549: case SLD_NEW_GAME: tron@2549: case SLD_LOAD_SCENARIO: tron@2549: case SLD_SAVE_SCENARIO: glx@10829: FiosGetScenarioList(_saveload_mode); break; truelight@4300: case SLD_LOAD_HEIGHTMAP: glx@10829: FiosGetHeightmapList(_saveload_mode); break; tron@2549: glx@10829: default: FiosGetSavegameList(_saveload_mode); break; tron@2549: } truelight@0: } truelight@0: Darkvater@2100: static void DrawFiosTexts(uint maxw) truelight@0: { darkvater@1596: static const char *path = NULL; darkvater@1596: static StringID str = STR_4006_UNABLE_TO_READ_DRIVE; darkvater@1596: static uint32 tot = 0; truelight@0: darkvater@1596: if (_fios_path_changed) { darkvater@1596: str = FiosGetDescText(&path, &tot); darkvater@1596: _fios_path_changed = false; darkvater@1596: } darkvater@1596: darkvater@1596: if (str != STR_4006_UNABLE_TO_READ_DRIVE) SetDParam(0, tot); rubidium@9722: DrawString(2, 37, str, TC_FROMSTRING); rubidium@9722: DoDrawStringTruncated(path, 2, 27, TC_BLACK, maxw); truelight@0: } truelight@0: rubidium@6573: static void MakeSortedSaveGameList() truelight@0: { tron@2631: uint sort_start = 0; tron@2631: uint sort_end = 0; tron@2631: belugas@4171: /* Directories are always above the files (FIOS_TYPE_DIR) belugas@4171: * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE) belugas@4171: * Only sort savegames/scenarios, not directories truelight@0: */ glx@10829: for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) { glx@10829: switch (item->type) { tron@2631: case FIOS_TYPE_DIR: sort_start++; break; tron@2631: case FIOS_TYPE_PARENT: sort_start++; break; tron@2631: case FIOS_TYPE_DRIVE: sort_end++; break; rubidium@10355: default: break; tron@2631: } truelight@0: } truelight@0: glx@10829: uint s_amount = _fios_items.Length() - sort_start - sort_end; rubidium@9869: if (s_amount > 0) { glx@10829: qsort(_fios_items.Get(sort_start), s_amount, sizeof(FiosItem), compare_FiosItems); rubidium@9869: } truelight@0: } truelight@0: rubidium@6573: extern void StartupEngines(); darkvater@1131: rubidium@10513: struct SaveLoadWindow : public QueryStringBaseWindow { rubidium@10513: FiosItem o_dir; tron@4000: rubidium@10513: void GenerateFileName() rubidium@10513: { rubidium@10513: /* Check if we are not a spectator who wants to generate a name.. rubidium@10513: Let's use the name of player #0 for now. */ rubidium@10513: const Player *p = GetPlayer(IsValidPlayer(_local_player) ? _local_player : PLAYER_FIRST); Darkvater@2100: rubidium@10513: SetDParam(0, p->index); rubidium@10513: SetDParam(1, _date); rubidium@10513: GetString(this->edit_str_buf, STR_4004, lastof(this->edit_str_buf)); rubidium@10513: SanitizeFilename(this->edit_str_buf); rubidium@10513: } rubidium@9826: rubidium@10513: SaveLoadWindow(const WindowDesc *desc, SaveLoadDialogMode mode) : QueryStringBaseWindow(desc) rubidium@10513: { rubidium@10513: static const StringID saveload_captions[] = { rubidium@10513: STR_4001_LOAD_GAME, rubidium@10513: STR_0298_LOAD_SCENARIO, rubidium@10513: STR_4000_SAVE_GAME, rubidium@10513: STR_0299_SAVE_SCENARIO, rubidium@10513: STR_LOAD_HEIGHTMAP, rubidium@10513: }; rubidium@9826: rubidium@10513: SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0); rubidium@10513: SetBit(_no_scroll, SCROLL_SAVE); rubidium@9826: rubidium@10513: /* Use an array to define what will be the current file type being handled rubidium@10513: * by current file mode */ rubidium@10513: switch (mode) { rubidium@10513: case SLD_SAVE_GAME: this->GenerateFileName(); break; rubidium@10513: case SLD_SAVE_SCENARIO: strcpy(this->edit_str_buf, "UNNAMED"); break; rubidium@10513: default: break; truelight@0: } Darkvater@2559: rubidium@10513: assert((uint)mode < lengthof(saveload_captions)); rubidium@9826: rubidium@10513: this->widget[1].data = saveload_captions[mode]; rubidium@10513: this->LowerWidget(7); rubidium@9826: rubidium@10513: this->afilter = CS_ALPHANUMERAL; rubidium@10513: InitializeTextBuffer(&this->text, this->edit_str_buf, lengthof(this->edit_str_buf), 240); rubidium@10513: rubidium@10513: /* pause is only used in single-player, non-editor mode, non-menu mode. It rubidium@10513: * will be unpaused in the WE_DESTROY event handler. */ rubidium@10513: if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) { rubidium@10513: if (_pause_game >= 0) DoCommandP(0, 1, 0, NULL, CMD_PAUSE); rubidium@10513: } rubidium@10513: rubidium@10513: BuildFileList(); rubidium@10513: rubidium@10513: ResetObjectToPlace(); rubidium@10513: rubidium@10513: o_dir.type = FIOS_TYPE_DIRECT; rubidium@10513: switch (_saveload_mode) { rubidium@10513: case SLD_SAVE_GAME: rubidium@10513: case SLD_LOAD_GAME: rubidium@10513: FioGetDirectory(o_dir.name, lengthof(o_dir.name), SAVE_DIR); rubidium@10513: break; rubidium@10513: rubidium@10513: case SLD_SAVE_SCENARIO: rubidium@10513: case SLD_LOAD_SCENARIO: rubidium@10513: FioGetDirectory(o_dir.name, lengthof(o_dir.name), SCENARIO_DIR); rubidium@10513: break; rubidium@10513: rubidium@10513: case SLD_LOAD_HEIGHTMAP: rubidium@10513: FioGetDirectory(o_dir.name, lengthof(o_dir.name), HEIGHTMAP_DIR); rubidium@10513: break; rubidium@10513: rubidium@10513: default: rubidium@10513: ttd_strlcpy(o_dir.name, _personal_dir, lengthof(o_dir.name)); rubidium@10513: } rubidium@10513: rubidium@10513: this->vscroll.cap = 10; rubidium@10513: this->resize.step_width = 2; rubidium@10513: this->resize.step_height = 10; rubidium@10513: rubidium@10513: this->FindWindowPlacementAndResize(desc); rubidium@10513: } rubidium@10513: rubidium@10513: virtual ~SaveLoadWindow() rubidium@10513: { rubidium@10513: /* pause is only used in single-player, non-editor mode, non menu mode */ rubidium@10513: if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) { rubidium@10513: if (_pause_game >= 0) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); rubidium@10513: } rubidium@10513: FiosFreeSavegameList(); rubidium@10513: ClrBit(_no_scroll, SCROLL_SAVE); rubidium@10513: } rubidium@10513: rubidium@10513: virtual void OnPaint() rubidium@10513: { rubidium@10513: int y; rubidium@10513: glx@10829: SetVScrollCount(this, _fios_items.Length()); glx@10645: this->DrawWidgets(); rubidium@10513: DrawFiosTexts(this->width); rubidium@10513: rubidium@10513: if (_savegame_sort_dirty) { rubidium@10513: _savegame_sort_dirty = false; rubidium@10513: MakeSortedSaveGameList(); rubidium@10513: } rubidium@10513: rubidium@10513: GfxFillRect(this->widget[7].left + 1, this->widget[7].top + 1, this->widget[7].right, this->widget[7].bottom, 0xD7); glx@10645: this->DrawSortButtonState(_savegame_sort_order & SORT_BY_NAME ? 2 : 3, _savegame_sort_order & SORT_DESCENDING ? SBS_DOWN : SBS_UP); rubidium@10513: rubidium@10513: y = this->widget[7].top + 1; glx@10829: for (uint pos = this->vscroll.pos; pos < _fios_items.Length(); pos++) { glx@10829: const FiosItem *item = _fios_items.Get(pos); rubidium@10513: rubidium@10513: DoDrawStringTruncated(item->title, 4, y, _fios_colors[item->type], this->width - 18); rubidium@10513: y += 10; rubidium@10513: if (y >= this->vscroll.cap * 10 + this->widget[7].top + 1) break; rubidium@10513: } rubidium@10513: rubidium@10513: if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) { rubidium@10513: this->DrawEditBox(10); rubidium@10513: } rubidium@10513: } rubidium@10513: rubidium@10513: virtual void OnClick(Point pt, int widget) rubidium@10513: { rubidium@10513: switch (widget) { rubidium@10513: case 2: // Sort save names by name rubidium@10513: _savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ? rubidium@10513: SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME; rubidium@10513: _savegame_sort_dirty = true; rubidium@10513: this->SetDirty(); rubidium@10513: break; rubidium@10513: rubidium@10513: case 3: // Sort save names by date rubidium@10513: _savegame_sort_order = (_savegame_sort_order == SORT_BY_DATE) ? rubidium@10513: SORT_BY_DATE | SORT_DESCENDING : SORT_BY_DATE; rubidium@10513: _savegame_sort_dirty = true; rubidium@10513: this->SetDirty(); rubidium@10513: break; rubidium@10513: rubidium@10513: case 6: // OpenTTD 'button', jumps to OpenTTD directory rubidium@10513: FiosBrowseTo(&o_dir); rubidium@10513: this->SetDirty(); rubidium@10513: BuildFileList(); rubidium@10513: break; rubidium@10513: rubidium@10513: case 7: { // Click the listbox rubidium@10513: int y = (pt.y - this->widget[widget].top - 1) / 10; rubidium@10513: rubidium@10513: if (y < 0 || (y += this->vscroll.pos) >= this->vscroll.count) return; rubidium@10513: glx@10829: const FiosItem *file = _fios_items.Get(y); rubidium@10513: glx@10829: char *name = FiosBrowseTo(file); rubidium@10513: if (name != NULL) { rubidium@10513: if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) { rubidium@10513: _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD; rubidium@10513: rubidium@10513: SetFiosType(file->type); rubidium@10513: ttd_strlcpy(_file_to_saveload.name, name, sizeof(_file_to_saveload.name)); rubidium@10513: ttd_strlcpy(_file_to_saveload.title, file->title, sizeof(_file_to_saveload.title)); rubidium@10513: rubidium@10513: delete this; rubidium@10513: } else if (_saveload_mode == SLD_LOAD_HEIGHTMAP) { rubidium@10513: SetFiosType(file->type); rubidium@10513: ttd_strlcpy(_file_to_saveload.name, name, sizeof(_file_to_saveload.name)); rubidium@10513: ttd_strlcpy(_file_to_saveload.title, file->title, sizeof(_file_to_saveload.title)); rubidium@10513: rubidium@10513: delete this; rubidium@10513: ShowHeightmapLoad(); rubidium@9826: } else { rubidium@10513: /* SLD_SAVE_GAME, SLD_SAVE_SCENARIO copy clicked name to editbox */ rubidium@10513: ttd_strlcpy(this->text.buf, file->title, this->text.maxlength); rubidium@10513: UpdateTextBufferSize(&this->text); rubidium@10513: this->InvalidateWidget(10); rubidium@9826: } rubidium@10513: } else { rubidium@10513: /* Changed directory, need repaint. */ rubidium@10513: this->SetDirty(); rubidium@10513: BuildFileList(); rubidium@9826: } rubidium@10513: break; tron@2255: } Darkvater@3288: rubidium@10513: case 10: // edit box rubidium@10513: ShowOnScreenKeyboard(this, widget, 0, 0); rubidium@10513: break; rubidium@9826: rubidium@10513: case 11: case 12: // Delete, Save game rubidium@10513: break; rubidium@10513: } rubidium@10513: } rubidium@9826: rubidium@10513: virtual void OnMouseLoop() rubidium@10513: { rubidium@10513: if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) { rubidium@10513: this->HandleEditBox(10); rubidium@10513: } rubidium@10513: } rubidium@9826: glx@10645: virtual EventState OnKeyPress(uint16 key, uint16 keycode) rubidium@10513: { rubidium@10513: if (keycode == WKC_ESC) { rubidium@10513: delete this; glx@10645: return ES_HANDLED; rubidium@10513: } rubidium@9826: glx@10645: EventState state = ES_NOT_HANDLED; rubidium@10513: if ((_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) && glx@10645: this->HandleEditBoxKey(10, key, keycode, state) == 1) { // Press Enter rubidium@10513: this->HandleButtonClick(12); rubidium@10513: } rubidium@10513: glx@10645: return state; rubidium@10513: } rubidium@10513: rubidium@10513: virtual void OnTimeout() rubidium@10513: { rubidium@10513: /* This test protects against using widgets 11 and 12 which are only available rubidium@10513: * in those two saveload mode */ rubidium@10513: if (!(_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO)) return; rubidium@10513: rubidium@10513: if (this->IsWidgetLowered(11)) { // Delete button clicked rubidium@10513: if (!FiosDelete(this->text.buf)) { rubidium@10513: ShowErrorMessage(INVALID_STRING_ID, STR_4008_UNABLE_TO_DELETE_FILE, 0, 0); rubidium@10513: } else { rubidium@10513: BuildFileList(); rubidium@10513: /* Reset file name to current date on successful delete */ rubidium@10513: if (_saveload_mode == SLD_SAVE_GAME) GenerateFileName(); rubidium@9826: } rubidium@9826: rubidium@10513: UpdateTextBufferSize(&this->text); rubidium@10513: this->SetDirty(); rubidium@10513: } else if (this->IsWidgetLowered(12)) { // Save button clicked rubidium@10513: _switch_mode = SM_SAVE; rubidium@10513: FiosMakeSavegameName(_file_to_saveload.name, this->text.buf, sizeof(_file_to_saveload.name)); rubidium@10513: rubidium@10513: /* In the editor set up the vehicle engines correctly (date might have changed) */ rubidium@10513: if (_game_mode == GM_EDITOR) StartupEngines(); rubidium@10513: } truelight@193: } rubidium@10513: rubidium@10513: virtual void OnResize(Point new_size, Point delta) rubidium@10513: { rubidium@10513: /* Widget 2 and 3 have to go with halve speed, make it so obiwan */ rubidium@10513: uint diff = delta.x / 2; rubidium@10513: this->widget[2].right += diff; rubidium@10513: this->widget[3].left += diff; rubidium@10513: this->widget[3].right += delta.x; rubidium@10513: rubidium@10513: /* Same for widget 11 and 12 in save-dialog */ rubidium@10513: if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) { rubidium@10513: this->widget[11].right += diff; rubidium@10513: this->widget[12].left += diff; rubidium@10513: this->widget[12].right += delta.x; rubidium@10513: } rubidium@10513: rubidium@10513: this->vscroll.cap += delta.y / 10; rubidium@10513: } rubidium@10513: }; truelight@0: truelight@0: static const WindowDesc _load_dialog_desc = { rubidium@9694: WDP_CENTER, WDP_CENTER, 257, 154, 257, 294, rubidium@6144: WC_SAVELOAD, WC_NONE, truelight@867: WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE, glx@5079: _load_dialog_widgets, truelight@0: }; truelight@0: truelight@0: static const WindowDesc _save_dialog_desc = { rubidium@9694: WDP_CENTER, WDP_CENTER, 257, 180, 257, 320, rubidium@6144: WC_SAVELOAD, WC_NONE, truelight@867: WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE, truelight@0: _save_dialog_widgets, truelight@0: }; truelight@0: rubidium@9723: /** These values are used to convert the file/operations mode into a corresponding file type. rubidium@9723: * So each entry, as expressed by the related comment, is based on the enum */ rubidium@9723: static const FileType _file_modetotype[] = { rubidium@9723: FT_SAVEGAME, ///< used for SLD_LOAD_GAME rubidium@9723: FT_SCENARIO, ///< used for SLD_LOAD_SCENARIO rubidium@9723: FT_SAVEGAME, ///< used for SLD_SAVE_GAME rubidium@9723: FT_SCENARIO, ///< used for SLD_SAVE_SCENARIO rubidium@9723: FT_HEIGHTMAP, ///< used for SLD_LOAD_HEIGHTMAP rubidium@9723: FT_SAVEGAME, ///< SLD_NEW_GAME rubidium@9723: }; rubidium@9723: rubidium@9723: void ShowSaveLoadDialog(SaveLoadDialogMode mode) truelight@0: { truelight@0: DeleteWindowById(WC_QUERY_STRING, 0); truelight@0: DeleteWindowById(WC_SAVELOAD, 0); truelight@0: rubidium@10513: const WindowDesc *sld; Darkvater@1397: switch (mode) { rubidium@10513: case SLD_SAVE_GAME: rubidium@10513: case SLD_SAVE_SCENARIO: rubidium@10513: sld = &_save_dialog_desc; break; rubidium@10513: default: rubidium@10513: sld = &_load_dialog_desc; break; Darkvater@1397: } truelight@0: rubidium@10513: _saveload_mode = mode; rubidium@10513: _file_to_saveload.filetype = _file_modetotype[mode]; truelight@0: rubidium@10513: new SaveLoadWindow(sld, mode); truelight@0: } truelight@0: rubidium@6573: void RedrawAutosave() truelight@0: { truelight@0: SetWindowDirty(FindWindowById(WC_STATUS_BAR, 0)); truelight@0: } truelight@0: truelight@543: void SetFiosType(const byte fiostype) truelight@0: { truelight@0: switch (fiostype) { tron@2549: case FIOS_TYPE_FILE: tron@2549: case FIOS_TYPE_SCENARIO: tron@2549: _file_to_saveload.mode = SL_LOAD; tron@2549: break; tron@2549: tron@2549: case FIOS_TYPE_OLDFILE: tron@2549: case FIOS_TYPE_OLD_SCENARIO: tron@2549: _file_to_saveload.mode = SL_OLD_LOAD; tron@2549: break; tron@2549: truelight@4300: #ifdef WITH_PNG truelight@4300: case FIOS_TYPE_PNG: truelight@4300: _file_to_saveload.mode = SL_PNG; truelight@4300: break; truelight@4300: #endif /* WITH_PNG */ truelight@4300: truelight@4300: case FIOS_TYPE_BMP: truelight@4300: _file_to_saveload.mode = SL_BMP; truelight@4300: break; truelight@4300: tron@2549: default: tron@2549: _file_to_saveload.mode = SL_INVALID; tron@2549: break; truelight@0: } truelight@0: }