rubidium@9596: #include "ai_townlist.hpp" rubidium@9596: rubidium@9596: namespace SQConvert { rubidium@9596: /* Allow AITownList to be used as Squirrel parameter */ rubidium@9596: template <> AITownList *GetParam(ForceType, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AITownList *)instance; } rubidium@9596: template <> AITownList &GetParam(ForceType, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITownList *)instance; } rubidium@9596: template <> const AITownList *GetParam(ForceType, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AITownList *)instance; } rubidium@9596: template <> const AITownList &GetParam(ForceType, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITownList *)instance; } truelight@9680: template <> int Return(HSQUIRRELVM vm, AITownList *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AITownList", res, NULL, DefSQDestructorCallback); return 1; } rubidium@9596: }; // namespace SQConvert rubidium@9596: truebrain@9741: void SQAITownList_Register(Squirrel *engine) { rubidium@9596: DefSQClass SQAITownList("AITownList"); rubidium@9596: SQAITownList.PreRegister(engine, "AIAbstractList"); truelight@9635: SQAITownList.AddConstructor(engine, "x"); rubidium@9596: rubidium@9596: SQAITownList.DefSQStaticMethod(engine, &AITownList::GetClassName, "GetClassName", 1, "x"); rubidium@9596: rubidium@9596: SQAITownList.PostRegister(engine); rubidium@9596: }