truelight@0: #include "stdafx.h" truelight@0: #include "ttd.h" tron@507: #include "table/strings.h" truelight@0: #include "window.h" truelight@0: #include "gui.h" truelight@0: #include "gfx.h" truelight@0: #include "command.h" truelight@0: #include "engine.h" tron@430: #include "screenshot.h" dominik@478: #include "newgrf.h" truelight@543: #include "network.h" truelight@625: #include "console.h" truelight@835: #include "town.h" truelight@0: truelight@0: static uint32 _difficulty_click_a; truelight@0: static uint32 _difficulty_click_b; truelight@0: static byte _difficulty_timeout; truelight@0: truelight@0: extern const StringID _currency_string_list[]; truelight@0: extern uint GetMaskOfAllowedCurrencies(); truelight@0: truelight@0: static const StringID _distances_dropdown[] = { truelight@0: STR_0139_IMPERIAL_MILES, truelight@0: STR_013A_METRIC_KILOMETERS, truelight@0: INVALID_STRING_ID truelight@0: }; truelight@0: truelight@0: static const StringID _driveside_dropdown[] = { truelight@0: STR_02E9_DRIVE_ON_LEFT, truelight@0: STR_02EA_DRIVE_ON_RIGHT, truelight@0: INVALID_STRING_ID truelight@0: }; truelight@0: truelight@0: static const StringID _autosave_dropdown[] = { truelight@0: STR_02F7_OFF, truelight@0: STR_AUTOSAVE_1_MONTH, truelight@0: STR_02F8_EVERY_3_MONTHS, truelight@0: STR_02F9_EVERY_6_MONTHS, truelight@0: STR_02FA_EVERY_12_MONTHS, truelight@0: INVALID_STRING_ID, truelight@0: }; truelight@0: truelight@0: static const StringID _designnames_dropdown[] = { truelight@0: STR_02BE_DEFAULT, truelight@0: STR_02BF_CUSTOM, truelight@0: INVALID_STRING_ID truelight@0: }; truelight@0: truelight@0: static StringID *BuildDynamicDropdown(StringID base, int num) truelight@0: { truelight@0: static StringID buf[32 + 1]; truelight@0: StringID *p = buf; truelight@0: while (--num>=0) *p++ = base++; truelight@0: *p = INVALID_STRING_ID; truelight@0: return buf; truelight@0: } truelight@0: truelight@0: static int GetCurRes() truelight@0: { truelight@0: int i; darkvater@306: for(i = 0; i != _num_resolutions; i++) darkvater@306: if (_resolutions[i][0] == _screen.width && darkvater@306: _resolutions[i][1] == _screen.height) truelight@0: break; truelight@0: return i; truelight@0: } truelight@0: darkvater@871: static inline bool RoadVehiclesAreBuilt(void) darkvater@871: { darkvater@871: Vehicle *v; darkvater@871: FOR_ALL_VEHICLES(v) { darkvater@871: if (v->type == VEH_Road) return true; darkvater@871: } darkvater@871: return false; darkvater@871: } darkvater@871: truelight@0: static void GameOptionsWndProc(Window *w, WindowEvent *e) truelight@0: { truelight@0: switch(e->event) { truelight@0: case WE_PAINT: { darkvater@871: int i; truelight@0: StringID str = STR_02BE_DEFAULT; truelight@0: w->disabled_state = (_vehicle_design_names & 1) ? (++str, 0) : (1 << 21); tron@534: SetDParam(0, str); tron@534: SetDParam(1, _currency_string_list[_opt_mod_ptr->currency]); tron@534: SetDParam(2, _opt_mod_ptr->kilometers + STR_0139_IMPERIAL_MILES); tron@534: SetDParam(3, STR_02E9_DRIVE_ON_LEFT + _opt_mod_ptr->road_side); truelight@833: SetDParam(4, STR_TOWNNAME_ORIGINAL_ENGLISH + _opt_mod_ptr->town_name); tron@534: SetDParam(5, _autosave_dropdown[_opt_mod_ptr->autosave]); tron@534: SetDParam(6, SPECSTR_LANGUAGE_START + _dynlang.curr); truelight@0: i = GetCurRes(); tron@534: SetDParam(7, i == _num_resolutions ? STR_RES_OTHER : SPECSTR_RESOLUTION_START + i); tron@534: SetDParam(8, SPECSTR_SCREENSHOT_START + _cur_screenshot_format); darkvater@298: (_fullscreen) ? SETBIT(w->click_state, 28) : CLRBIT(w->click_state, 28); // fullscreen button darkvater@298: truelight@0: DrawWindowWidgets(w); darkvater@298: DrawString(20, 175, STR_OPTIONS_FULLSCREEN, 0); // fullscreen truelight@0: } break; truelight@0: truelight@0: case WE_CLICK: truelight@0: switch(e->click.widget) { darkvater@871: case 5: /* Setup currencies dropdown */ bjarni@842: ShowDropDownMenu(w, _currency_string_list, _opt_mod_ptr->currency, e->click.widget, _game_mode == GM_MENU ? 0 : ~GetMaskOfAllowedCurrencies(), 0); truelight@0: return; darkvater@871: case 8: /* Setup distance unit dropdown */ bjarni@842: ShowDropDownMenu(w, _distances_dropdown, _opt_mod_ptr->kilometers, e->click.widget, 0, 0); truelight@0: return; darkvater@871: case 11: { /* Setup road-side dropdown */ darkvater@871: int i = 0; darkvater@871: darkvater@871: /* You can only change the drive side if you are in the menu or ingame with darkvater@871: * no vehicles present. In a networking game only the server can change it */ darkvater@871: if ((_game_mode != GM_MENU && RoadVehiclesAreBuilt()) || (_networking && !_network_server)) darkvater@871: i = (-1) ^ (1 << _opt_mod_ptr->road_side); // disable the other value darkvater@871: darkvater@871: ShowDropDownMenu(w, _driveside_dropdown, _opt_mod_ptr->road_side, e->click.widget, i, 0); darkvater@871: } return; darkvater@871: case 14: { /* Setup townname dropdown */ truelight@0: int i = _opt_mod_ptr->town_name; bjarni@842: ShowDropDownMenu(w, BuildDynamicDropdown(STR_TOWNNAME_ORIGINAL_ENGLISH, SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1), i, e->click.widget, (_game_mode == GM_MENU) ? 0 : (-1) ^ (1 << i), 0); truelight@0: return; truelight@0: } darkvater@871: case 17: /* Setup autosave dropdown */ bjarni@842: ShowDropDownMenu(w, _autosave_dropdown, _opt_mod_ptr->autosave, e->click.widget, 0, 0); truelight@0: return; darkvater@871: case 20: /* Setup customized vehicle-names dropdown */ bjarni@842: ShowDropDownMenu(w, _designnames_dropdown, (_vehicle_design_names&1)?1:0, e->click.widget, (_vehicle_design_names&2)?0:2, 0); truelight@0: return; darkvater@871: case 21: /* Save customized vehicle-names to disk */ truelight@0: return; darkvater@871: case 24: /* Setup interface language dropdown */ bjarni@842: ShowDropDownMenu(w, _dynlang.dropdown, _dynlang.curr, e->click.widget, 0, 0); truelight@0: return; darkvater@871: case 27: /* Setup resolution dropdown */ bjarni@842: ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_RESOLUTION_START, _num_resolutions), GetCurRes(), e->click.widget, 0, 0); truelight@0: return; darkvater@298: case 28: /* Click fullscreen on/off */ darkvater@298: (_fullscreen) ? CLRBIT(w->click_state, 28) : SETBIT(w->click_state, 28); darkvater@298: ToggleFullScreen(!_fullscreen); // toggle full-screen on/off darkvater@298: SetWindowDirty(w); darkvater@298: return; darkvater@298: case 31: /* Setup screenshot format dropdown */ bjarni@842: ShowDropDownMenu(w, BuildDynamicDropdown(SPECSTR_SCREENSHOT_START, _num_screenshot_formats), _cur_screenshot_format, e->click.widget, 0, 0); truelight@0: return; truelight@0: } truelight@0: break; truelight@0: truelight@193: case WE_DROPDOWN_SELECT: truelight@0: switch(e->dropdown.button) { darkvater@871: case 20: /* Vehicle design names */ truelight@0: if (e->dropdown.index == 0) { truelight@0: DeleteCustomEngineNames(); truelight@0: MarkWholeScreenDirty(); truelight@0: } else if (!(_vehicle_design_names&1)) { truelight@0: LoadCustomEngineNames(); truelight@0: MarkWholeScreenDirty(); truelight@0: } truelight@0: break; darkvater@871: case 5: /* Currency */ dominik@759: if (e->dropdown.index == 23) dominik@759: ShowCustCurrency(); truelight@0: _opt_mod_ptr->currency = _opt.currency = e->dropdown.index; truelight@0: MarkWholeScreenDirty(); truelight@0: break; darkvater@871: case 8: /* Distance units */ truelight@0: _opt_mod_ptr->kilometers = e->dropdown.index; truelight@0: MarkWholeScreenDirty(); truelight@0: break; darkvater@871: case 11: /* Road side */ darkvater@871: if (_opt_mod_ptr->road_side != e->dropdown.index) // only change if setting changed truelight@0: DoCommandP(0, e->dropdown.index, 0, NULL, CMD_SET_ROAD_DRIVE_SIDE | CMD_MSG(STR_EMPTY)); truelight@0: break; darkvater@871: case 14: /* Town names */ truelight@0: if (_game_mode == GM_MENU) truelight@0: DoCommandP(0, e->dropdown.index, 0, NULL, CMD_SET_TOWN_NAME_TYPE | CMD_MSG(STR_EMPTY)); truelight@0: break; darkvater@871: case 17: /* Autosave options */ truelight@0: _opt_mod_ptr->autosave = e->dropdown.index; truelight@0: SetWindowDirty(w); truelight@0: break; darkvater@871: case 24: /* Change interface language */ truelight@0: ReadLanguagePack(e->dropdown.index); truelight@0: MarkWholeScreenDirty(); truelight@0: break; darkvater@871: case 27: /* Change resolution */ truelight@0: if (e->dropdown.index < _num_resolutions && ChangeResInGame(_resolutions[e->dropdown.index][0],_resolutions[e->dropdown.index][1])) truelight@0: SetWindowDirty(w); truelight@0: break; darkvater@871: case 31: /* Change screenshot format */ truelight@0: SetScreenshotFormat(e->dropdown.index); truelight@0: SetWindowDirty(w); truelight@0: break; truelight@0: } truelight@0: break; dominik@759: dominik@759: case WE_DESTROY: dominik@759: DeleteWindowById(WC_CUSTOM_CURRENCY, 0); dominik@759: break; truelight@0: } dominik@759: truelight@0: } truelight@0: truelight@0: int32 CmdSetRoadDriveSide(int x, int y, uint32 flags, uint32 p1, uint32 p2) truelight@0: { truelight@0: if (flags & DC_EXEC) { truelight@0: _opt_mod_ptr->road_side = p1; truelight@0: InvalidateWindow(WC_GAME_OPTIONS,0); truelight@0: } truelight@0: return 0; truelight@0: } truelight@0: truelight@0: int32 CmdSetTownNameType(int x, int y, uint32 flags, uint32 p1, uint32 p2) truelight@0: { truelight@0: if (flags & DC_EXEC) { truelight@0: _opt_mod_ptr->town_name = p1; truelight@0: InvalidateWindow(WC_GAME_OPTIONS,0); truelight@0: } truelight@0: return 0; truelight@0: } truelight@0: truelight@0: truelight@0: static const Widget _game_options_widgets[] = { truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, truelight@867: { WWT_CAPTION, RESIZE_NONE, 14, 11, 369, 0, 13, STR_00B1_GAME_OPTIONS, STR_018C_WINDOW_TITLE_DRAG_THIS}, truelight@867: { WWT_PANEL, RESIZE_NONE, 14, 0, 369, 14, 238, 0x0, STR_NULL}, truelight@867: { WWT_FRAME, RESIZE_NONE, 14, 10, 179, 20, 55, STR_02E0_CURRENCY_UNITS, STR_NULL}, truelight@867: { WWT_6, RESIZE_NONE, 14, 20, 169, 34, 45, STR_02E1, STR_02E2_CURRENCY_UNITS_SELECTION}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 158, 168, 35, 44, STR_0225, STR_02E2_CURRENCY_UNITS_SELECTION}, truelight@867: { WWT_FRAME, RESIZE_NONE, 14, 190, 359, 20, 55, STR_02E3_DISTANCE_UNITS, STR_NULL}, truelight@867: { WWT_6, RESIZE_NONE, 14, 200, 349, 34, 45, STR_02E4, STR_02E5_DISTANCE_UNITS_SELECTION}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 338, 348, 35, 44, STR_0225, STR_02E5_DISTANCE_UNITS_SELECTION}, truelight@867: { WWT_FRAME, RESIZE_NONE, 14, 10, 179, 62, 97, STR_02E6_ROAD_VEHICLES, STR_NULL}, truelight@867: { WWT_6, RESIZE_NONE, 14, 20, 169, 76, 87, STR_02E7, STR_02E8_SELECT_SIDE_OF_ROAD_FOR}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 158, 168, 77, 86, STR_0225, STR_02E8_SELECT_SIDE_OF_ROAD_FOR}, truelight@867: { WWT_FRAME, RESIZE_NONE, 14, 190, 359, 62, 97, STR_02EB_TOWN_NAMES, STR_NULL}, truelight@867: { WWT_6, RESIZE_NONE, 14, 200, 349, 76, 87, STR_02EC, STR_02ED_SELECT_STYLE_OF_TOWN_NAMES}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 338, 348, 77, 86, STR_0225, STR_02ED_SELECT_STYLE_OF_TOWN_NAMES}, truelight@867: { WWT_FRAME, RESIZE_NONE, 14, 10, 179, 104, 139, STR_02F4_AUTOSAVE, STR_NULL}, truelight@867: { WWT_6, RESIZE_NONE, 14, 20, 169, 118, 129, STR_02F5, STR_02F6_SELECT_INTERVAL_BETWEEN}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 158, 168, 119, 128, STR_0225, STR_02F6_SELECT_INTERVAL_BETWEEN}, truelight@0: truelight@867: { WWT_FRAME, RESIZE_NONE, 14, 10, 359, 194, 228, STR_02BC_VEHICLE_DESIGN_NAMES, STR_NULL}, truelight@867: { WWT_6, RESIZE_NONE, 14, 20, 119, 207, 218, STR_02BD, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 108, 118, 208, 217, STR_0225, STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 130, 349, 207, 218, STR_02C0_SAVE_CUSTOM_NAMES, STR_02C2_SAVE_CUSTOMIZED_VEHICLE}, truelight@0: truelight@867: { WWT_FRAME, RESIZE_NONE, 14, 190, 359, 104, 139, STR_OPTIONS_LANG, STR_NULL}, truelight@867: { WWT_6, RESIZE_NONE, 14, 200, 349, 118, 129, STR_OPTIONS_LANG_CBO, STR_OPTIONS_LANG_TIP}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 338, 348, 119, 128, STR_0225, STR_OPTIONS_LANG_TIP}, darkvater@298: truelight@867: { WWT_FRAME, RESIZE_NONE, 14, 10, 179, 146, 190, STR_OPTIONS_RES, STR_NULL}, truelight@867: { WWT_6, RESIZE_NONE, 14, 20, 169, 160, 171, STR_OPTIONS_RES_CBO, STR_OPTIONS_RES_TIP}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 158, 168, 161, 170, STR_0225, STR_OPTIONS_RES_TIP}, truelight@867: { WWT_TEXTBTN, RESIZE_NONE, 14, 149, 169, 176, 184, STR_EMPTY, STR_OPTIONS_FULLSCREEN_TIP}, truelight@0: truelight@867: { WWT_FRAME, RESIZE_NONE, 14, 190, 359, 146, 190, STR_OPTIONS_SCREENSHOT_FORMAT, STR_NULL}, truelight@867: { WWT_6, RESIZE_NONE, 14, 200, 349, 160, 171, STR_OPTIONS_SCREENSHOT_FORMAT_CBO, STR_OPTIONS_SCREENSHOT_FORMAT_TIP}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 338, 348, 161, 170, STR_0225, STR_OPTIONS_SCREENSHOT_FORMAT_TIP}, truelight@0: darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const WindowDesc _game_options_desc = { darkvater@298: WDP_CENTER, WDP_CENTER, 370, 239, truelight@0: WC_GAME_OPTIONS,0, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESTORE_DPARAM | WDF_UNCLICK_BUTTONS, truelight@0: _game_options_widgets, truelight@0: GameOptionsWndProc truelight@0: }; truelight@0: truelight@0: truelight@0: void ShowGameOptions() truelight@0: { truelight@0: DeleteWindowById(WC_GAME_OPTIONS, 0); truelight@0: AllocateWindowDesc(&_game_options_desc); truelight@0: } truelight@0: truelight@0: typedef struct { truelight@0: int16 min; truelight@0: int16 max; truelight@0: int16 step; truelight@0: StringID str; truelight@0: } GameSettingData; truelight@0: truelight@0: static const GameSettingData _game_setting_info[] = { truelight@0: {0,7,1,0}, truelight@0: {0,3,1,STR_6830_IMMEDIATE}, truelight@0: {0,2,1,STR_6816_LOW}, orudge@61: {0,3,1,STR_26816_NONE}, truelight@0: {100,500,50,0}, truelight@0: {2,4,1,0}, truelight@0: {0,2,1,STR_6820_LOW}, truelight@0: {0,4,1,STR_681B_VERY_SLOW}, truelight@0: {0,2,1,STR_6820_LOW}, truelight@0: {0,2,1,STR_6823_NONE}, truelight@0: {0,3,1,STR_6826_X1_5}, truelight@0: {0,2,1,STR_6820_LOW}, truelight@0: {0,3,1,STR_682A_VERY_FLAT}, truelight@0: {0,3,1,STR_VERY_LOW}, truelight@0: {0,1,1,STR_682E_STEADY}, truelight@0: {0,1,1,STR_6834_AT_END_OF_LINE_AND_AT_STATIONS}, truelight@0: {0,1,1,STR_6836_OFF}, truelight@0: {0,2,1,STR_6839_PERMISSIVE}, truelight@0: }; truelight@0: tron@536: static inline bool GetBitAndShift(uint32 *b) truelight@0: { truelight@0: uint32 x = *b; truelight@0: *b >>= 1; truelight@0: return (x&1) != 0; truelight@0: } truelight@0: truelight@0: static const int16 _default_game_diff[3][GAME_DIFFICULTY_NUM] = { orudge@61: {2, 2, 1, 3, 300, 2, 0, 2, 0, 1, 2, 0, 1, 0, 0, 0, 0, 0}, orudge@61: {4, 1, 1, 2, 150, 3, 1, 3, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1}, orudge@61: {7, 0, 2, 2, 100, 4, 1, 3, 2, 2, 0, 2, 3, 2, 1, 1, 1, 2}, truelight@0: }; truelight@0: truelight@0: void SetDifficultyLevel(int mode, GameOptions *gm_opt) truelight@0: { truelight@0: int i; truelight@0: assert(mode <= 3); truelight@0: truelight@0: gm_opt->diff_level = mode; truelight@0: if (mode != 3) { // not custom truelight@0: for(i = 0; i != GAME_DIFFICULTY_NUM; i++) truelight@0: ((int*)&gm_opt->diff)[i] = _default_game_diff[mode][i]; truelight@0: } truelight@0: } truelight@0: darkvater@46: extern void StartupEconomy(); darkvater@46: truelight@0: static void GameDifficultyWndProc(Window *w, WindowEvent *e) truelight@0: { truelight@0: switch(e->event) { truelight@0: case WE_PAINT: { truelight@0: uint32 click_a, click_b, disabled; truelight@0: int i; truelight@0: int x,y,value; truelight@0: truelight@0: w->click_state = (1 << 4) << _opt_mod_temp.diff_level; truelight@0: w->disabled_state = (_game_mode != GM_NORMAL) ? 0 : (1 << 4) | (1 << 5) | (1 << 6) | (1 << 7); truelight@543: // Disable save-button in multiplayer (and if client) truelight@543: if (_networking && !_network_server) truelight@543: w->disabled_state |= (1 << 10); truelight@0: DrawWindowWidgets(w); truelight@0: truelight@0: click_a = _difficulty_click_a; truelight@0: click_b = _difficulty_click_b; truelight@0: truelight@543: /* XXX - This is most likely the worst way I have ever seen truelight@543: to disable some buttons and to enable others. truelight@543: What the value means, is this: truelight@543: if bit1 is enabled, setting 1 is disabled truelight@543: then it is shifted to the left, and the story truelight@543: repeats.... truelight@543: -- TrueLight */ truelight@0: disabled = _game_mode == GM_NORMAL ? 0x383E : 0; truelight@0: truelight@0: x = 0; truelight@0: y = 32; truelight@0: for (i = 0; i != GAME_DIFFICULTY_NUM; i++) { truelight@0: DrawFrameRect(x+5, y+1, x+5+9, y+9, 3, GetBitAndShift(&click_a)?0x20:0); truelight@0: DrawFrameRect(x+15, y+1, x+15+9, y+9, 3, GetBitAndShift(&click_b)?0x20:0); truelight@543: if (GetBitAndShift(&disabled) || (_networking && !_network_server)) { truelight@0: int color = 0x8000 | _color_list[3].unk2; truelight@0: GfxFillRect(x+6, y+2, x+6+8, y+9, color); truelight@0: GfxFillRect(x+16, y+2, x+16+8, y+9, color); truelight@0: } truelight@0: truelight@0: DrawStringCentered(x+10, y+1, STR_6819, 0); truelight@0: DrawStringCentered(x+20, y+1, STR_681A, 0); truelight@0: truelight@0: truelight@0: value = _game_setting_info[i].str + ((int*)&_opt_mod_temp.diff)[i]; truelight@0: if (i == 4) value *= 1000; // handle currency option tron@534: SetDParam(0, value); truelight@0: DrawString(x+30, y+1, STR_6805_MAXIMUM_NO_COMPETITORS + i, 0); truelight@0: truelight@0: y += 11; truelight@0: } truelight@0: } break; truelight@0: truelight@0: case WE_CLICK: truelight@0: switch(e->click.widget) { truelight@0: case 3: { truelight@0: int x,y; truelight@0: uint btn, dis; truelight@0: int val; truelight@0: const GameSettingData *info; truelight@193: truelight@543: // Don't allow clients to make any changes truelight@543: if (_networking && !_network_server) truelight@543: return; truelight@543: truelight@0: x = e->click.pt.x - 5; truelight@0: if (!IS_INT_INSIDE(x, 0, 21)) truelight@0: return; truelight@0: truelight@0: y = e->click.pt.y - 33; truelight@0: if (y < 0) truelight@0: return; truelight@0: truelight@0: // Get button from Y coord. truelight@0: btn = y / 11; truelight@0: if (btn >= GAME_DIFFICULTY_NUM || y % 11 > 9) truelight@0: return; truelight@0: truelight@0: // Clicked disabled button? truelight@0: dis = 0; truelight@0: if (_game_mode == GM_NORMAL) truelight@0: dis |= 0x383E; truelight@0: if (HASBIT(dis, btn)) truelight@0: return; truelight@0: truelight@0: _difficulty_timeout = 5; truelight@0: truelight@0: val = ((int*)&_opt_mod_temp.diff)[btn]; truelight@0: truelight@0: info = &_game_setting_info[btn]; truelight@0: if (x >= 10) { truelight@0: // Increase button clicked truelight@0: val = min(val + info->step, info->max); truelight@0: SETBIT(_difficulty_click_b, btn); truelight@0: } else { truelight@0: // Decrease button clicked truelight@0: val = max(val - info->step, info->min); truelight@0: SETBIT(_difficulty_click_a, btn); truelight@0: } truelight@0: truelight@0: // save value in temporary variable truelight@0: ((int*)&_opt_mod_temp.diff)[btn] = val; truelight@0: SetDifficultyLevel(3, &_opt_mod_temp); // set difficulty level to custom truelight@0: SetWindowDirty(w); truelight@0: break; truelight@0: } truelight@0: case 4: case 5: case 6: case 7: // easy/medium/hard/custom truelight@0: // temporarily change difficulty level truelight@0: SetDifficultyLevel(e->click.widget - 4, &_opt_mod_temp); truelight@0: SetWindowDirty(w); truelight@0: break; truelight@0: case 8: truelight@0: ShowHighscoreTable(_opt_mod_ptr->diff_level); truelight@0: break; truelight@0: case 10: { // Save button - save changes truelight@0: int btn, val; truelight@0: for (btn = 0; btn != GAME_DIFFICULTY_NUM; btn++) { truelight@0: val = ((int*)&_opt_mod_temp.diff)[btn]; truelight@0: // if setting has changed, change it truelight@0: if (val != ((int*)&_opt_mod_ptr->diff)[btn]) truelight@0: DoCommandP(0, btn, val, NULL, CMD_CHANGE_DIFFICULTY_LEVEL); truelight@0: } truelight@0: DoCommandP(0, -1, _opt_mod_temp.diff_level, NULL, CMD_CHANGE_DIFFICULTY_LEVEL); truelight@0: DeleteWindow(w); dominik@42: // If we are in the editor, we should reload the economy. dominik@42: // This way when you load a game, the max loan and interest rate dominik@42: // are loaded correctly. dominik@42: if (_game_mode == GM_EDITOR) dominik@42: StartupEconomy(); truelight@0: break; truelight@0: } truelight@0: case 11: // Cancel button - close window truelight@0: DeleteWindow(w); truelight@0: break; truelight@0: } truelight@0: break; truelight@0: truelight@0: case WE_MOUSELOOP: truelight@0: if (_difficulty_timeout != 0 && !--_difficulty_timeout) { truelight@0: _difficulty_click_a = 0; truelight@0: _difficulty_click_b = 0; truelight@0: SetWindowDirty(w); truelight@0: } truelight@0: break; truelight@0: } truelight@0: } truelight@0: truelight@0: static const Widget _game_difficulty_widgets[] = { truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 10, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, truelight@867: { WWT_CAPTION, RESIZE_NONE, 10, 11, 369, 0, 13, STR_6800_DIFFICULTY_LEVEL, STR_018C_WINDOW_TITLE_DRAG_THIS}, truelight@867: { WWT_PANEL, RESIZE_NONE, 10, 0, 369, 14, 29, 0x0, STR_NULL}, truelight@867: { WWT_PANEL, RESIZE_NONE, 10, 0, 369, 30, 276, 0x0, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 3, 10, 96, 16, 27, STR_6801_EASY, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 3, 97, 183, 16, 27, STR_6802_MEDIUM, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 3, 184, 270, 16, 27, STR_6803_HARD, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 3, 271, 357, 16, 27, STR_6804_CUSTOM, STR_NULL}, truelight@867: { WWT_EMPTY, RESIZE_NONE, 10, 0, 369, 251, 262, 0x0, STR_NULL}, truelight@867: //{ WWT_CLOSEBOX, RESIZE_NONE, 10, 0, 369, 251, 262, STR_6838_SHOW_HI_SCORE_CHART,STR_NULL}, truelight@867: { WWT_PANEL, RESIZE_NONE, 10, 0, 369, 263, 278, 0x0, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 3, 105, 185, 265, 276, STR_OPTIONS_SAVE_CHANGES, STR_NULL}, truelight@867: { WWT_PUSHTXTBTN, RESIZE_NONE, 3, 186, 266, 265, 276, STR_012E_CANCEL, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const WindowDesc _game_difficulty_desc = { truelight@0: WDP_CENTER, WDP_CENTER, 370, 279, truelight@0: WC_GAME_OPTIONS,0, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, truelight@0: _game_difficulty_widgets, truelight@0: GameDifficultyWndProc truelight@0: }; truelight@0: truelight@0: void ShowGameDifficulty() truelight@0: { truelight@0: DeleteWindowById(WC_GAME_OPTIONS, 0); truelight@0: /* copy current settings to temporary holding place truelight@0: * change that when setting stuff, copy back on clicking 'OK' truelight@0: */ truelight@0: memcpy(&_opt_mod_temp, _opt_mod_ptr, sizeof(GameOptions)); truelight@0: AllocateWindowDesc(&_game_difficulty_desc); truelight@193: } truelight@0: truelight@0: void ShowHighscoreTable(int tbl) truelight@0: { truelight@0: ShowInfoF("ShowHighscoreTable(%d) not implemented", tbl); truelight@0: } truelight@0: darkvater@68: // virtual PositionMainToolbar function, calls the right one. darkvater@68: int32 v_PositionMainToolbar(int32 p1) darkvater@68: { darkvater@68: if (_game_mode != GM_MENU) darkvater@68: PositionMainToolbar(NULL); darkvater@68: darkvater@68: return 0; darkvater@68: } darkvater@68: truelight@84: int32 AiNew_PatchActive_Warning(int32 p1) truelight@84: { darkvater@155: if (p1 == 1) darkvater@155: ShowErrorMessage(-1, TEMP_AI_ACTIVATED, 0, 0); truelight@193: darkvater@155: return 0; truelight@84: } truelight@84: truelight@835: int32 PopulationInLabelActive(int32 p1) truelight@835: { truelight@835: Town *t; truelight@835: truelight@835: FOR_ALL_TOWNS(t) { truelight@835: if (t->xy) { truelight@835: UpdateTownVirtCoord(t); truelight@835: } truelight@835: } truelight@835: truelight@835: return 0; truelight@835: } truelight@835: dominik@91: int32 InvisibleTreesActive(int32 p1) dominik@91: { dominik@91: MarkWholeScreenDirty(); dominik@91: return 0; dominik@91: } dominik@91: darkvater@156: int32 InValidateDetailsWindow(int32 p1) darkvater@156: { darkvater@156: InvalidateWindowClasses(WC_VEHICLE_DETAILS); darkvater@156: return 0; darkvater@156: } darkvater@156: darkvater@156: /* Check service intervals of vehicles, p1 is value of % or day based servicing */ darkvater@156: int32 CheckInterval(int32 p1) darkvater@156: { darkvater@156: bool warning; darkvater@156: if (p1) { truelight@193: warning = ( (IS_INT_INSIDE(_patches.servint_trains, 5, 90+1) || _patches.servint_trains == 0) && darkvater@156: (IS_INT_INSIDE(_patches.servint_roadveh, 5, 90+1) || _patches.servint_roadveh == 0) && truelight@193: (IS_INT_INSIDE(_patches.servint_aircraft, 5, 90+1) || _patches.servint_aircraft == 0) && darkvater@156: (IS_INT_INSIDE(_patches.servint_ships, 5, 90+1) || _patches.servint_ships == 0) ); darkvater@156: } else { truelight@193: warning = ( (IS_INT_INSIDE(_patches.servint_trains, 30, 800+1) || _patches.servint_trains == 0) && darkvater@156: (IS_INT_INSIDE(_patches.servint_roadveh, 30, 800+1) || _patches.servint_roadveh == 0) && truelight@193: (IS_INT_INSIDE(_patches.servint_aircraft, 30, 800+1) || _patches.servint_aircraft == 0) && darkvater@156: (IS_INT_INSIDE(_patches.servint_ships, 30, 800+1) || _patches.servint_ships == 0) ); darkvater@156: } darkvater@156: darkvater@156: if (!warning) darkvater@156: ShowErrorMessage(-1, STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE, 0, 0); darkvater@156: darkvater@156: return InValidateDetailsWindow(0); darkvater@156: } darkvater@156: darkvater@68: typedef int32 PatchButtonClick(int32); darkvater@68: truelight@0: typedef struct PatchEntry { darkvater@68: byte type; // type of selector darkvater@68: byte flags; // selector flags darkvater@68: StringID str; // string with descriptive text truelight@625: char console_name[40]; // the name this patch has in console darkvater@68: void *variable; // pointer to the variable darkvater@68: int32 min,max; // range for spinbox setting darkvater@68: uint32 step; // step for spinbox darkvater@68: PatchButtonClick *click_proc; // callback procedure truelight@0: } PatchEntry; truelight@0: truelight@0: enum { darkvater@179: PE_BOOL = 0, darkvater@179: PE_UINT8 = 1, darkvater@179: PE_INT16 = 2, darkvater@179: PE_UINT16 = 3, darkvater@179: PE_INT32 = 4, darkvater@179: PE_CURRENCY = 5, truelight@0: darkvater@179: PF_0ISDIS = 1, darkvater@179: PF_NOCOMMA = 2, darkvater@179: PF_MULTISTRING = 4, truelight@543: PF_PLAYERBASED = 8, // This has to match the entries that are in settings.c, patch_player_settings truelight@0: }; truelight@0: truelight@0: static const PatchEntry _patches_ui[] = { truelight@625: {PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_VEHICLESPEED, "vehicle_speed", &_patches.vehicle_speed, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_LONGDATE, "long_date", &_patches.status_long_date, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_SHOWFINANCES, "show_finances", &_patches.show_finances, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_AUTOSCROLL, "autoscroll", &_patches.autoscroll, 0, 0, 0, NULL}, truelight@0: truelight@625: {PE_UINT8, PF_PLAYERBASED, STR_CONFIG_PATCHES_ERRMSG_DURATION, "errmsg_duration", &_patches.errmsg_duration, 0, 20, 1, NULL}, truelight@193: truelight@625: {PE_UINT8, PF_MULTISTRING | PF_PLAYERBASED, STR_CONFIG_PATCHES_TOOLBAR_POS, "toolbar_pos", &_patches.toolbar_pos, 0, 2, 1, &v_PositionMainToolbar}, truelight@625: {PE_UINT8, PF_0ISDIS | PF_PLAYERBASED, STR_CONFIG_PATCHES_SNAP_RADIUS, "window_snap_radius", &_patches.window_snap_radius, 1, 32, 1, NULL}, truelight@625: {PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_INVISIBLE_TREES, "invisible_trees", &_patches.invisible_trees, 0, 1, 1, &InvisibleTreesActive}, truelight@835: {PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_POPULATION_IN_LABEL, "population_in_label", &_patches.population_in_label, 0, 1, 1, &PopulationInLabelActive}, truelight@0: }; truelight@0: truelight@0: static const PatchEntry _patches_construction[] = { truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_BUILDONSLOPES, "build_on_slopes", &_patches.build_on_slopes, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_EXTRADYNAMITE, "extra_dynamite", &_patches.extra_dynamite, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_LONGBRIDGES, "long_bridges", &_patches.longbridges, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_SIGNALSIDE, "signal_side", &_patches.signal_side, 0, 0, 0, NULL}, truelight@193: truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_SMALL_AIRPORTS, "always_small_airport", &_patches.always_small_airport, 0, 0, 0, NULL}, truelight@625: {PE_UINT8, PF_PLAYERBASED, STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY, "drag_signals_density", &_patches.drag_signals_density, 1, 20, 1, NULL}, truelight@0: truelight@0: }; truelight@0: truelight@0: static const PatchEntry _patches_vehicles[] = { truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_REALISTICACCEL, "realistic_acceleration", &_patches.realistic_acceleration, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_MAMMOTHTRAINS, "mammoth_trains", &_patches.mammoth_trains, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_GOTODEPOT, "goto_depot", &_patches.gotodepot, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_ROADVEH_QUEUE, "roadveh_queue", &_patches.roadveh_queue, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_DEPOT_FINDING,"depot_finding", &_patches.new_depot_finding, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_TRAIN_PATHFIND,"new_pathfinding", &_patches.new_pathfinding, 0, 0, 0, NULL}, truelight@0: truelight@625: {PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_WARN_INCOME_LESS, "train_income_warn", &_patches.train_income_warn, 0, 0, 0, NULL}, truelight@625: {PE_UINT8, PF_MULTISTRING | PF_PLAYERBASED, STR_CONFIG_PATCHES_ORDER_REVIEW, "order_review_system", &_patches.order_review_system,0,2, 1, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES, "never_expire_vehicles", &_patches.never_expire_vehicles,0,0,0, NULL}, truelight@0: truelight@625: {PE_UINT16, PF_0ISDIS | PF_PLAYERBASED, STR_CONFIG_PATCHES_LOST_TRAIN_DAYS, "lost_train_days", &_patches.lost_train_days, 180,720, 60, NULL}, truelight@812: {PE_BOOL, PF_PLAYERBASED, STR_CONFIG_PATCHES_AUTORENEW_VEHICLE,"autorenew", &_patches.autorenew, 0, 0, 0, NULL}, truelight@812: {PE_INT16, PF_PLAYERBASED, STR_CONFIG_PATCHES_AUTORENEW_MONTHS, "autorenew_months", &_patches.autorenew_months, -12, 12, 1, NULL}, truelight@812: {PE_CURRENCY, PF_PLAYERBASED, STR_CONFIG_PATCHES_AUTORENEW_MONEY,"autorenew_money", &_patches.autorenew_money, 0, 2000000, 100000, NULL}, darkvater@179: truelight@625: {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_TRAINS, "max_trains", &_patches.max_trains, 0,240, 10, NULL}, truelight@625: {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_ROADVEH, "max_roadveh", &_patches.max_roadveh, 0,240, 10, NULL}, truelight@625: {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_AIRCRAFT, "max_aircraft", &_patches.max_aircraft, 0,240, 10, NULL}, truelight@625: {PE_UINT8, 0, STR_CONFIG_PATCHES_MAX_SHIPS, "max_ships", &_patches.max_ships, 0,240, 10, NULL}, truelight@625: truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_SERVINT_ISPERCENT,"servint_isperfect",&_patches.servint_ispercent, 0, 0, 0, &CheckInterval}, truelight@625: {PE_UINT16, PF_0ISDIS, STR_CONFIG_PATCHES_SERVINT_TRAINS, "servint_trains", &_patches.servint_trains, 5,800, 5, &InValidateDetailsWindow}, truelight@625: {PE_UINT16, PF_0ISDIS, STR_CONFIG_PATCHES_SERVINT_ROADVEH, "servint_roadveh", &_patches.servint_roadveh, 5,800, 5, &InValidateDetailsWindow}, truelight@625: {PE_UINT16, PF_0ISDIS, STR_CONFIG_PATCHES_SERVINT_AIRCRAFT, "servint_aircraft", &_patches.servint_aircraft, 5,800, 5, &InValidateDetailsWindow}, truelight@625: {PE_UINT16, PF_0ISDIS, STR_CONFIG_PATCHES_SERVINT_SHIPS, "servint_ships", &_patches.servint_ships, 5,800, 5, &InValidateDetailsWindow}, truelight@0: }; truelight@0: truelight@0: static const PatchEntry _patches_stations[] = { truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_JOINSTATIONS, "join_stations", &_patches.join_stations, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_FULLLOADANY, "full_load_any", &_patches.full_load_any, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_IMPROVEDLOAD, "improved_load", &_patches.improved_load, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_SELECTGOODS, "select_goods", &_patches.selectgoods, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_NEW_NONSTOP, "new_nonstop", &_patches.new_nonstop, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_NONUNIFORM_STATIONS, "nonuniform_stations", &_patches.nonuniform_stations, 0, 0, 0, NULL}, truelight@625: {PE_UINT8, 0, STR_CONFIG_PATCHES_STATION_SPREAD, "station_spread", &_patches.station_spread, 4, 64, 1, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_SERVICEATHELIPAD, "service_at_helipad", &_patches.serviceathelipad, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_CATCHMENT, "modified_catchment", &_patches.modified_catchment}, Celestar@568: truelight@0: }; truelight@0: truelight@0: static const PatchEntry _patches_economy[] = { truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_INFLATION, "inflation", &_patches.inflation, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_BUILDXTRAIND, "build_rawmaterial", &_patches.build_rawmaterial_ind, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_MULTIPINDTOWN, "multiple_industry_per_town", &_patches.multiple_industry_per_town,0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_SAMEINDCLOSE, "same_industry_close", &_patches.same_industry_close, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_BRIBE, "bribe", &_patches.bribe, 0, 0, 0, NULL}, truelight@625: {PE_UINT8, 0, STR_CONFIG_PATCHES_SNOWLINE_HEIGHT, "snow_line_height", &_patches.snow_line_height, 2, 13, 1, NULL}, truelight@193: truelight@625: {PE_INT32, PF_NOCOMMA, STR_CONFIG_PATCHES_COLORED_NEWS_DATE, "colored_new_data", &_patches.colored_news_date, 1900, 2200, 5, NULL}, truelight@625: {PE_INT32, PF_NOCOMMA, STR_CONFIG_PATCHES_STARTING_DATE, "starting_date", &_patches.starting_date, 1920,2100, 1, NULL}, truelight@0: truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_SMOOTH_ECONOMY, "smooth_economy", &_patches.smooth_economy, 0, 0, 0, NULL}, truelight@0: }; truelight@0: truelight@21: static const PatchEntry _patches_ai[] = { truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_AINEW_ACTIVE, "ainew_active", &_patches.ainew_active, 0, 1, 1, &AiNew_PatchActive_Warning}, truelight@84: truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_AI_BUILDS_TRAINS, "ai_disable_veh_train", &_patches.ai_disable_veh_train, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH,"ai_disable_veh_roadveh",&_patches.ai_disable_veh_roadveh, 0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT,"ai_disable_veh_aircraft",&_patches.ai_disable_veh_aircraft,0, 0, 0, NULL}, truelight@625: {PE_BOOL, 0, STR_CONFIG_PATCHES_AI_BUILDS_SHIPS,"ai_disable_veh_ship",&_patches.ai_disable_veh_ship, 0, 0, 0, NULL}, truelight@21: }; truelight@21: truelight@0: typedef struct PatchPage { truelight@0: const PatchEntry *entries; truelight@0: uint num; truelight@0: } PatchPage; truelight@0: truelight@0: static const PatchPage _patches_page[] = { darkvater@179: {_patches_ui, lengthof(_patches_ui) }, truelight@0: {_patches_construction, lengthof(_patches_construction) }, darkvater@179: {_patches_vehicles, lengthof(_patches_vehicles) }, darkvater@179: {_patches_stations, lengthof(_patches_stations) }, darkvater@179: {_patches_economy, lengthof(_patches_economy) }, darkvater@179: {_patches_ai, lengthof(_patches_ai) }, truelight@0: }; truelight@0: truelight@26: extern uint GetCurrentCurrencyRate(); truelight@26: truelight@0: static int32 ReadPE(const PatchEntry*pe) truelight@0: { truelight@0: switch(pe->type) { truelight@0: case PE_BOOL: return *(bool*)pe->variable; truelight@0: case PE_UINT8: return *(uint8*)pe->variable; truelight@0: case PE_INT16: return *(int16*)pe->variable; truelight@0: case PE_UINT16: return *(uint16*)pe->variable; truelight@0: case PE_INT32: return *(int32*)pe->variable; truelight@812: case PE_CURRENCY: return (*(int32*)pe->variable) * GetCurrentCurrencyRate(); truelight@0: default: truelight@0: NOT_REACHED(); truelight@0: } truelight@193: truelight@0: /* useless, but avoids compiler warning this way */ truelight@0: return 0; truelight@0: } truelight@0: truelight@20: static void WritePE(const PatchEntry *pe, int32 val) truelight@20: { darkvater@48: darkvater@48: if ((pe->flags & PF_0ISDIS) && val <= 0) { darkvater@48: *(bool*)pe->variable = 0; // "clamp" 'disabled' value to smallest type, PE_BOOL darkvater@48: return; darkvater@48: } darkvater@48: truelight@20: switch(pe->type) { truelight@20: case PE_BOOL: *(bool*)pe->variable = (bool)val; break; truelight@20: truelight@193: case PE_UINT8: if ((uint8)val > (uint8)pe->max) truelight@20: *(uint8*)pe->variable = (uint8)pe->max; truelight@20: else if ((uint8)val < (uint8)pe->min) truelight@20: *(uint8*)pe->variable = (uint8)pe->min; truelight@20: else truelight@193: *(uint8*)pe->variable = (uint8)val; truelight@20: break; truelight@20: truelight@193: case PE_INT16: if ((int16)val > (int16)pe->max) truelight@20: *(int16*)pe->variable = (int16)pe->max; truelight@20: else if ((int16)val < (int16)pe->min) truelight@20: *(int16*)pe->variable = (int16)pe->min; truelight@20: else truelight@193: *(int16*)pe->variable = (int16)val; truelight@20: break; truelight@20: truelight@193: case PE_UINT16: if ((uint16)val > (uint16)pe->max) truelight@20: *(uint16*)pe->variable = (uint16)pe->max; truelight@20: else if ((uint16)val < (uint16)pe->min) truelight@20: *(uint16*)pe->variable = (uint16)pe->min; truelight@20: else truelight@193: *(uint16*)pe->variable = (uint16)val; truelight@20: break; truelight@20: truelight@812: case PE_CURRENCY: truelight@193: case PE_INT32: if ((int32)val > (int32)pe->max) truelight@20: *(int32*)pe->variable = (int32)pe->max; truelight@20: else if ((int32)val < (int32)pe->min) truelight@20: *(int32*)pe->variable = (int32)pe->min; truelight@20: else truelight@193: *(int32*)pe->variable = val; truelight@20: break; truelight@20: default: truelight@20: NOT_REACHED(); truelight@20: } truelight@0: } truelight@0: truelight@0: static void PatchesSelectionWndProc(Window *w, WindowEvent *e) truelight@0: { truelight@0: uint i; truelight@0: switch(e->event) { truelight@0: case WE_PAINT: { truelight@0: int x,y; truelight@0: const PatchEntry *pe; truelight@0: const PatchPage *page; truelight@0: uint clk; truelight@0: int32 val; truelight@0: truelight@0: w->click_state = 1 << (WP(w,def_d).data_1 + 4); truelight@0: truelight@0: DrawWindowWidgets(w); truelight@0: truelight@0: x = 0; truelight@0: y = 46; truelight@0: clk = WP(w,def_d).data_2; truelight@0: page = &_patches_page[WP(w,def_d).data_1]; truelight@0: for(i=0,pe=page->entries; i!=page->num; i++,pe++) { dominik@11: bool disabled = false; truelight@543: bool editable = true; truelight@543: // We do not allow changes of some items when we are a client in a networkgame truelight@543: if (!(pe->flags & PF_PLAYERBASED) && _networking && !_network_server) truelight@543: editable = false; truelight@0: if (pe->type == PE_BOOL) { truelight@543: if (editable) truelight@543: DrawFrameRect(x+5, y+1, x+15+9, y+9, (*(bool*)pe->variable)?6:4, (*(bool*)pe->variable)?0x20:0); truelight@543: else truelight@543: DrawFrameRect(x+5, y+1, x+15+9, y+9, (*(bool*)pe->variable)?7:9, (*(bool*)pe->variable)?0x20:0); tron@534: SetDParam(0, *(bool*)pe->variable ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF); truelight@0: } else { truelight@0: DrawFrameRect(x+5, y+1, x+5+9, y+9, 3, clk == i*2+1 ? 0x20 : 0); truelight@0: DrawFrameRect(x+15, y+1, x+15+9, y+9, 3, clk == i*2+2 ? 0x20 : 0); truelight@543: if (!editable) { truelight@543: int color = 0x8000 | _color_list[3].unk2; truelight@543: GfxFillRect(x+6, y+2, x+6+8, y+9, color); truelight@543: GfxFillRect(x+16, y+2, x+16+8, y+9, color); truelight@543: } truelight@0: DrawStringCentered(x+10, y+1, STR_6819, 0); truelight@0: DrawStringCentered(x+20, y+1, STR_681A, 0); truelight@0: truelight@0: val = ReadPE(pe); truelight@26: if (pe->type == PE_CURRENCY) truelight@26: val /= GetCurrentCurrencyRate(); dominik@11: disabled = ((val == 0) && (pe->flags & PF_0ISDIS)); dominik@11: if (disabled) { tron@534: SetDParam(0, STR_CONFIG_PATCHES_DISABLED); truelight@0: } else { tron@534: SetDParam(1, val); truelight@26: if (pe->type == PE_CURRENCY) tron@534: SetDParam(0, STR_CONFIG_PATCHES_CURRENCY); truelight@53: else { truelight@53: if (pe->flags & PF_MULTISTRING) tron@534: SetDParam(0, pe->str + val + 1); truelight@53: else tron@534: SetDParam(0, pe->flags & PF_NOCOMMA ? STR_CONFIG_PATCHES_INT32 : STR_7024); truelight@53: } truelight@0: } truelight@0: } dominik@11: DrawString(30, y+1, (pe->str)+disabled, 0); truelight@0: y += 11; truelight@0: } truelight@0: break; truelight@0: } truelight@0: truelight@0: case WE_CLICK: truelight@0: switch(e->click.widget) { truelight@0: case 3: { truelight@0: int x,y; truelight@0: uint btn; truelight@0: const PatchPage *page; truelight@0: const PatchEntry *pe; truelight@0: truelight@0: y = e->click.pt.y - 46 - 1; truelight@0: if (y < 0) return; truelight@193: truelight@0: btn = y / 11; truelight@0: if (y % 11 > 9) return; truelight@0: truelight@0: page = &_patches_page[WP(w,def_d).data_1]; truelight@0: if (btn >= page->num) return; truelight@0: pe = &page->entries[btn]; truelight@0: truelight@0: x = e->click.pt.x - 5; truelight@0: if (x < 0) return; truelight@0: truelight@543: if (!(pe->flags & PF_PLAYERBASED) && _networking && !_network_server) truelight@543: return; truelight@543: darkvater@68: if (x < 21) { // clicked on the icon on the left side. Either scroller or bool on/off truelight@0: int32 val = ReadPE(pe), oval = val; truelight@0: truelight@0: switch(pe->type) { truelight@0: case PE_BOOL: truelight@0: val ^= 1; truelight@0: break; truelight@0: case PE_UINT8: truelight@0: case PE_INT16: truelight@0: case PE_UINT16: truelight@0: case PE_INT32: truelight@26: case PE_CURRENCY: truelight@0: // don't allow too fast scrolling truelight@0: if ((w->flags4 & WF_TIMEOUT_MASK) > 2 << WF_TIMEOUT_SHL) { truelight@0: _left_button_clicked = false; truelight@0: return; truelight@0: } truelight@0: truelight@0: if (x >= 10) { truelight@0: //increase truelight@0: if (pe->flags & PF_0ISDIS && val == 0) truelight@0: val = pe->min; truelight@0: else truelight@0: val += pe->step; truelight@0: if (val > pe->max) val = pe->max; truelight@0: } else { dominik@47: // decrease truelight@0: if (val <= pe->min && pe->flags & PF_0ISDIS) { truelight@0: val = 0; truelight@0: } else { truelight@0: val -= pe->step; truelight@0: if (val < pe->min) val = pe->min; truelight@0: } truelight@0: } truelight@193: truelight@0: if (val != oval) { truelight@0: WP(w,def_d).data_2 = btn * 2 + 1 + ((x>=10) ? 1 : 0); truelight@0: w->flags4 |= 5 << WF_TIMEOUT_SHL; truelight@0: _left_button_clicked = false; truelight@0: } truelight@193: break; truelight@0: } truelight@0: if (val != oval) { truelight@543: // To make patch-changes network-safe truelight@543: if (pe->type == PE_CURRENCY) { truelight@543: val /= GetCurrentCurrencyRate(); truelight@543: } truelight@543: // If an item is playerbased, we do not send it over the network (if any) truelight@543: if (pe->flags & PF_PLAYERBASED) { truelight@543: WritePE(pe, val); truelight@543: } else { truelight@543: // Else we do truelight@543: DoCommandP(0, (byte)WP(w,def_d).data_1 + ((byte)btn << 8), val, NULL, CMD_CHANGE_PATCH_SETTING); truelight@543: } truelight@0: SetWindowDirty(w); darkvater@68: darkvater@68: if (pe->click_proc != NULL) // call callback function darkvater@68: pe->click_proc(val); truelight@0: } truelight@0: } else { darkvater@68: if (pe->type != PE_BOOL && !(pe->flags & PF_MULTISTRING)) { // do not open editbox truelight@0: WP(w,def_d).data_3 = btn; tron@534: SetDParam(0, ReadPE(pe)); truelight@0: ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_CONFIG_PATCHES_QUERY_CAPT, 10, 100, WC_GAME_OPTIONS, 0); truelight@0: } truelight@0: } truelight@193: truelight@0: break; truelight@0: } truelight@21: case 4: case 5: case 6: case 7: case 8: case 9: truelight@0: WP(w,def_d).data_1 = e->click.widget - 4; truelight@0: DeleteWindowById(WC_QUERY_STRING, 0); truelight@0: SetWindowDirty(w); truelight@0: break; truelight@0: } truelight@0: break; truelight@0: truelight@0: case WE_TIMEOUT: truelight@0: WP(w,def_d).data_2 = 0; truelight@0: SetWindowDirty(w); truelight@0: break; truelight@0: truelight@0: case WE_ON_EDIT_TEXT: { truelight@0: if (*e->edittext.str) { truelight@0: const PatchPage *page = &_patches_page[WP(w,def_d).data_1]; darkvater@68: const PatchEntry *pe = &page->entries[WP(w,def_d).data_3]; truelight@543: int32 val; truelight@543: val = atoi(e->edittext.str); truelight@543: if (pe->type == PE_CURRENCY) { truelight@543: val /= GetCurrentCurrencyRate(); truelight@543: } truelight@543: // If an item is playerbased, we do not send it over the network (if any) truelight@543: if (pe->flags & PF_PLAYERBASED) { truelight@543: WritePE(pe, val); truelight@543: } else { truelight@543: // Else we do truelight@543: DoCommandP(0, (byte)WP(w,def_d).data_1 + ((byte)WP(w,def_d).data_3 << 8), val, NULL, CMD_CHANGE_PATCH_SETTING); truelight@543: } truelight@0: SetWindowDirty(w); darkvater@68: darkvater@68: if (pe->click_proc != NULL) // call callback function darkvater@68: pe->click_proc(*(int32*)pe->variable); truelight@0: } truelight@0: break; truelight@0: } truelight@0: truelight@0: case WE_DESTROY: truelight@0: DeleteWindowById(WC_QUERY_STRING, 0); truelight@0: break; truelight@0: } truelight@0: } truelight@0: truelight@543: int32 CmdChangePatchSetting(int x, int y, uint32 flags, uint32 p1, uint32 p2) truelight@543: { truelight@543: const PatchPage *page; truelight@543: const PatchEntry *pe; truelight@543: truelight@543: if (flags & DC_EXEC) { truelight@543: page = &_patches_page[(byte)p1]; truelight@543: if (page == NULL) return 0; truelight@543: pe = &page->entries[(byte)(p1 >> 8)]; truelight@543: if (pe == NULL) return 0; truelight@543: truelight@543: WritePE(pe, (int32)p2); truelight@543: truelight@543: InvalidateWindow(WC_GAME_OPTIONS, 0); truelight@543: } truelight@543: truelight@543: return 0; truelight@543: } truelight@543: truelight@625: /* Those 2 functions need to be here, else we have to make some stuff non-static truelight@625: and besides, it is also better to keep stuff like this at the same place */ truelight@625: void ConsoleSetPatchSetting(char *name, char *value) truelight@625: { truelight@625: const PatchPage *page; truelight@631: const PatchEntry *pe = NULL; truelight@625: bool found = false; dominik@639: int i; dominik@639: unsigned int j; truelight@625: int val; truelight@625: truelight@625: /* Search for the name in the patch-settings */ truelight@625: for (i = 0; i < lengthof(_patches_page); i++) { truelight@625: page = &_patches_page[i]; truelight@625: for (j = 0; j < page->num; j++) { truelight@625: pe = &page->entries[j]; truelight@625: if (strncmp(pe->console_name, name, sizeof(pe->console_name)) == 0) { truelight@625: /* We found the name */ truelight@625: found = true; truelight@625: break; truelight@625: } truelight@625: } truelight@625: if (found) truelight@625: break; truelight@625: } truelight@625: truelight@625: /* We did not found the patch setting */ truelight@631: if (!found || pe == NULL) { truelight@629: IConsolePrintF(_iconsole_color_warning, "'%s' is an unkown patch setting", name); truelight@625: return; truelight@625: } truelight@625: truelight@625: val = atoi(value); truelight@625: truelight@625: if (pe->type == PE_CURRENCY) { truelight@625: val /= GetCurrentCurrencyRate(); truelight@625: } truelight@625: truelight@625: // If an item is playerbased, we do not send it over the network (if any) truelight@625: if (pe->flags & PF_PLAYERBASED) { truelight@625: WritePE(pe, val); truelight@625: } else { truelight@625: // Else we do truelight@625: DoCommandP(0, i + (j << 8), val, NULL, CMD_CHANGE_PATCH_SETTING); truelight@625: } truelight@625: truelight@625: switch(pe->type) { truelight@625: case PE_BOOL: truelight@625: if (val == 1) truelight@625: snprintf(value, sizeof(value), "enabled"); truelight@625: else truelight@625: snprintf(value, sizeof(value), "disabled"); truelight@625: break; truelight@625: default: truelight@625: break; truelight@625: } truelight@625: truelight@625: IConsolePrintF(_iconsole_color_warning, "'%s' changed in:", name); truelight@625: IConsolePrintF(_iconsole_color_warning, " '%s'", value); truelight@625: } truelight@625: truelight@625: void ConsoleGetPatchSetting(char *name) truelight@625: { truelight@625: const PatchPage *page; truelight@631: const PatchEntry *pe = NULL; truelight@625: char value[50]; truelight@625: bool found = false; dominik@639: int i; dominik@639: unsigned int j; truelight@625: truelight@625: /* Search for the name in the patch-settings */ truelight@625: for (i = 0; i < lengthof(_patches_page); i++) { truelight@625: page = &_patches_page[i]; truelight@625: for (j = 0; j < page->num; j++) { truelight@625: pe = &page->entries[j]; truelight@625: if (strncmp(pe->console_name, name, sizeof(pe->console_name)) == 0) { truelight@625: /* We found the name */ truelight@625: found = true; truelight@625: break; truelight@625: } truelight@625: } truelight@625: if (found) truelight@625: break; truelight@625: } truelight@625: truelight@625: /* We did not found the patch setting */ truelight@631: if (!found || pe == NULL) { truelight@629: IConsolePrintF(_iconsole_color_warning, "'%s' is an unkown patch setting", name); truelight@625: return; truelight@625: } truelight@625: truelight@625: /* 'pe' is now the correct patch setting */ truelight@625: switch(pe->type) { truelight@625: case PE_BOOL: truelight@625: if (ReadPE(pe) == 1) truelight@625: snprintf(value, sizeof(value), "enabled"); truelight@625: else truelight@625: snprintf(value, sizeof(value), "disabled"); truelight@625: break; truelight@625: case PE_UINT8: truelight@625: case PE_INT16: truelight@625: case PE_UINT16: truelight@625: case PE_INT32: truelight@625: case PE_CURRENCY: truelight@625: snprintf(value, sizeof(value), "%d", ReadPE(pe)); truelight@625: break; truelight@625: } truelight@625: truelight@625: IConsolePrintF(_iconsole_color_warning, "Current value for '%s' is:", name); truelight@625: IConsolePrintF(_iconsole_color_warning, " '%s'", value); truelight@625: } truelight@625: truelight@0: static const Widget _patches_selection_widgets[] = { truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 10, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, truelight@867: { WWT_CAPTION, RESIZE_NONE, 10, 11, 369, 0, 13, STR_CONFIG_PATCHES_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, truelight@867: { WWT_PANEL, RESIZE_NONE, 10, 0, 369, 14, 41, 0x0, STR_NULL}, truelight@867: { WWT_PANEL, RESIZE_NONE, 10, 0, 369, 42, 320, 0x0, STR_NULL}, truelight@0: truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 3, 10, 96, 16, 27, STR_CONFIG_PATCHES_GUI, STR_NULL}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 3, 97, 183, 16, 27, STR_CONFIG_PATCHES_CONSTRUCTION, STR_NULL}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 3, 184, 270, 16, 27, STR_CONFIG_PATCHES_VEHICLES, STR_NULL}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 3, 271, 357, 16, 27, STR_CONFIG_PATCHES_STATIONS, STR_NULL}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 3, 10, 96, 28, 39, STR_CONFIG_PATCHES_ECONOMY, STR_NULL}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 3, 97, 183, 28, 39, STR_CONFIG_PATCHES_AI, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const WindowDesc _patches_selection_desc = { truelight@0: WDP_CENTER, WDP_CENTER, 370, 321, truelight@0: WC_GAME_OPTIONS,0, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, truelight@0: _patches_selection_widgets, truelight@0: PatchesSelectionWndProc, truelight@0: }; truelight@0: truelight@0: void ShowPatchesSelection() truelight@0: { truelight@0: DeleteWindowById(WC_GAME_OPTIONS, 0); truelight@0: AllocateWindowDesc(&_patches_selection_desc); truelight@0: } dominik@478: darkvater@484: struct GRFFile *_sel_grffile; dominik@478: darkvater@484: enum { dominik@502: NEWGRF_WND_PROC_OFFSET_TOP_WIDGET = 14, darkvater@484: NEWGRF_WND_PROC_ROWSIZE = 14 darkvater@484: }; dominik@478: dominik@478: static void NewgrfWndProc(Window *w, WindowEvent *e) dominik@478: { darkvater@484: switch (e->event) { dominik@478: case WE_PAINT: { dominik@502: int x, y = NEWGRF_WND_PROC_OFFSET_TOP_WIDGET; darkvater@484: uint16 i = 0; darkvater@484: struct GRFFile *c = _first_grffile; dominik@478: dominik@478: DrawWindowWidgets(w); truelight@543: darkvater@484: if (_first_grffile == NULL) { // no grf sets installed dominik@502: DrawStringMultiCenter(140, 210, STR_NEWGRF_NO_FILES_INSTALLED, 250); dominik@478: break; dominik@478: } dominik@478: dominik@478: // draw list of all grf files darkvater@484: while (c != NULL) { darkvater@484: if (i >= w->vscroll.pos) { // draw files according to scrollbar position dominik@502: bool h = (_sel_grffile==c); dominik@502: // show highlighted item with a different background and highlighted text truelight@543: if(h) GfxFillRect(1, y + 1, 267, y + 12, 156); dominik@502: // XXX - will be grf name later truelight@543: DoDrawString(c->filename, 25, y + 2, h ? 0xC : 0x10); dominik@579: DrawSprite(SPRITE_PALETTE(SPR_SQUARE | 0x30b8000), 5, y + 2); darkvater@484: y += NEWGRF_WND_PROC_ROWSIZE; dominik@478: } truelight@543: darkvater@484: c = c->next; darkvater@484: if (++i == w->vscroll.cap + w->vscroll.pos) break; // stop after displaying 12 items dominik@478: } dominik@478: dominik@478: // DoDrawString(_sel_grffile->setname, 120, 200, 0x01); // draw grf name dominik@478: darkvater@484: if (_sel_grffile == NULL) { // no grf file selected yet dominik@502: DrawStringMultiCenter(140, 210, STR_NEWGRF_TIP, 250); dominik@478: } else { dominik@478: // draw filename darkvater@484: x = DrawString(5, 199, STR_NEWGRF_FILENAME, 0); darkvater@484: DoDrawString(_sel_grffile->filename, x + 2, 199, 0x01); truelight@543: dominik@478: // draw grf id darkvater@484: x = DrawString(5, 209, STR_NEWGRF_GRF_ID, 0); pasky@486: snprintf(_userstring, USERSTRING_LEN, "%08X", _sel_grffile->grfid); pasky@486: DrawString(x + 2, 209, STR_SPEC_USERSTRING, 0x01); dominik@478: } darkvater@484: } break; dominik@478: dominik@478: case WE_CLICK: dominik@478: switch(e->click.widget) { dominik@478: case 2: { // select a grf file dominik@502: int y = (e->click.pt.y - NEWGRF_WND_PROC_OFFSET_TOP_WIDGET) / NEWGRF_WND_PROC_ROWSIZE; dominik@478: darkvater@484: if (y >= w->vscroll.cap) { return;} // click out of bounds dominik@478: darkvater@484: y += w->vscroll.pos; darkvater@484: dominik@478: if (y >= _grffile_count) return; dominik@478: dominik@478: _sel_grffile = _first_grffile; darkvater@484: // get selected grf-file darkvater@484: while (y-- != 0) _sel_grffile = _sel_grffile->next; darkvater@484: dominik@478: SetWindowDirty(w); darkvater@484: } break; darkvater@484: case 9: /* Cancel button */ dominik@478: DeleteWindowById(WC_GAME_OPTIONS, 0); dominik@478: break; dominik@478: } break; dominik@478: dominik@478: /* Parameter edit box not used yet dominik@478: case WE_TIMEOUT: dominik@478: WP(w,def_d).data_2 = 0; dominik@478: SetWindowDirty(w); dominik@478: break; dominik@478: dominik@478: case WE_ON_EDIT_TEXT: { dominik@478: if (*e->edittext.str) { dominik@478: SetWindowDirty(w); dominik@478: } dominik@478: break; dominik@478: } dominik@478: */ dominik@478: case WE_DESTROY: dominik@502: _sel_grffile = NULL; dominik@478: DeleteWindowById(WC_QUERY_STRING, 0); dominik@478: break; dominik@478: } dominik@478: } dominik@478: dominik@478: static const Widget _newgrf_widgets[] = { truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, truelight@867: { WWT_CAPTION, RESIZE_NONE, 14, 11, 279, 0, 13, STR_NEWGRF_SETTINGS_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, truelight@867: { WWT_MATRIX, RESIZE_NONE, 14, 0, 268, 14, 182, 0xC01,/*small rows*/ STR_NEWGRF_TIP}, truelight@867: { WWT_PANEL, RESIZE_NONE, 14, 0, 279, 183, 276, 0x0, STR_NULL}, dominik@478: truelight@867: { WWT_SCROLLBAR, RESIZE_NONE, 14, 269, 279, 14, 182, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, dominik@478: truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 147, 158, 244, 255, STR_0188, STR_NULL}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 159, 170, 244, 255, STR_0189, STR_NULL}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 175, 274, 244, 255, STR_NEWGRF_SET_PARAMETERS, STR_NULL}, darkvater@484: truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 3, 5, 138, 261, 272, STR_NEWGRF_APPLY_CHANGES, STR_NULL}, truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 3, 142, 274, 261, 272, STR_012E_CANCEL, STR_NULL}, dominik@478: { WIDGETS_END}, dominik@478: }; dominik@478: dominik@478: static const WindowDesc _newgrf_desc = { dominik@502: WDP_CENTER, WDP_CENTER, 280, 277, dominik@478: WC_GAME_OPTIONS,0, dominik@478: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, dominik@478: _newgrf_widgets, dominik@478: NewgrfWndProc, dominik@478: }; dominik@478: dominik@478: void ShowNewgrf() dominik@478: { dominik@478: Window *w; dominik@478: DeleteWindowById(WC_GAME_OPTIONS, 0); dominik@478: w = AllocateWindowDesc(&_newgrf_desc); dominik@478: dominik@478: { // little helper function to calculate _grffile_count dominik@478: // should be REMOVED once _grffile_count is calculated at loading darkvater@484: struct GRFFile *c = _first_grffile; darkvater@484: _grffile_count = 0; darkvater@484: while (c != NULL) { dominik@478: _grffile_count++; darkvater@484: c = c->next; dominik@478: } dominik@478: } dominik@478: dominik@478: w->vscroll.cap = 12; dominik@478: w->vscroll.count = _grffile_count; dominik@478: w->vscroll.pos = 0; dominik@478: w->disabled_state = (1 << 5) | (1 << 6) | (1 << 7); dominik@478: } dominik@478: dominik@759: /* state: 0 = none clicked, 0x01 = first clicked, 0x02 = second clicked */ dominik@759: void DrawArrowButtons(int x, int y, int state) dominik@759: { dominik@759: DrawFrameRect(x, y+1, x+9, y+9, 3, (state&0x01) ? 0x20 : 0); dominik@759: DrawFrameRect(x+10, y+1, x+19, y+9, 3, (state&0x02) ? 0x20 : 0); dominik@759: DrawStringCentered(x+5, y+1, STR_6819, 0); dominik@759: DrawStringCentered(x+15, y+1, STR_681A, 0); dominik@759: } dominik@759: dominik@759: char str_separator[2]; dominik@759: dominik@759: static void CustCurrencyWndProc(Window *w, WindowEvent *e) dominik@759: { dominik@759: switch (e->event) { dominik@759: case WE_PAINT: { dominik@759: int x=35, y=20, i=0; dominik@759: int clk = WP(w,def_d).data_1; dominik@759: DrawWindowWidgets(w); dominik@759: dominik@759: // exchange rate dominik@759: DrawArrowButtons(10, y, (clk >> (i*2)) & 0x03); dominik@759: SetDParam(0, 1); dominik@759: SetDParam(1, 1); dominik@759: DrawString(x, y + 1, STR_CURRENCY_EXCHANGE_RATE, 0); dominik@759: x = 35; dominik@759: y+=12; dominik@759: i++; dominik@759: dominik@759: // separator dominik@759: DrawFrameRect(10, y+1, 29, y+9, 0, ((clk >> (i*2)) & 0x03)?0x20:0x00); dominik@759: x = DrawString(x, y + 1, STR_CURRENCY_SEPARATOR, 0); dominik@759: DoDrawString(str_separator, x + 4, y + 1, 6); dominik@759: x = 35; dominik@759: y+=12; dominik@759: i++; dominik@759: dominik@759: // prefix dominik@759: DrawFrameRect(10, y+1, 29, y+9, 0, ((clk >> (i*2)) & 0x03)?0x20:0x00); dominik@759: x = DrawString(x, y + 1, STR_CURRENCY_PREFIX, 0); dominik@788: DoDrawString(_currency_specs[23].prefix, x + 4, y + 1, 6); dominik@759: x = 35; dominik@759: y+=12; dominik@759: i++; dominik@759: dominik@788: // suffix dominik@759: DrawFrameRect(10, y+1, 29, y+9, 0, ((clk >> (i*2)) & 0x03)?0x20:0x00); dominik@788: x = DrawString(x, y + 1, STR_CURRENCY_SUFFIX, 0); dominik@788: DoDrawString(_currency_specs[23].suffix, x + 4, y + 1, 6); dominik@759: x = 35; dominik@759: y+=12; dominik@759: i++; dominik@759: dominik@759: // switch to euro dominik@759: DrawArrowButtons(10, y, (clk >> (i*2)) & 0x03); dominik@759: SetDParam(0, _currency_specs[23].to_euro); dominik@759: DrawString(x, y + 1, (_currency_specs[23].to_euro)?STR_CURRENCY_SWITCH_TO_EURO:STR_CURRENCY_SWITCH_TO_EURO_NEVER, 0); dominik@759: x = 35; dominik@759: y+=12; dominik@759: i++; dominik@759: dominik@759: // Preview dominik@759: y+=12; dominik@759: SetDParam(0, 10000); dominik@759: DrawString(x, y + 1, STR_CURRENCY_PREVIEW, 0); dominik@759: } break; dominik@759: dominik@759: case WE_CLICK: { dominik@759: bool edittext = false; dominik@759: int line = (e->click.pt.y - 20)/12; darkvater@776: int len = 0; dominik@759: int x = e->click.pt.x; darkvater@776: StringID str = 0; dominik@759: dominik@759: switch ( line ) { dominik@759: case 0: // rate dominik@759: if ( IS_INT_INSIDE(x, 10, 30) ) { // clicked buttons dominik@759: if (x < 20) { dominik@759: _currency_specs[23].rate = max(1, _currency_specs[23].rate-1); dominik@759: WP(w,def_d).data_1 = (1 << (line * 2 + 0)); dominik@759: } else { dominik@759: _currency_specs[23].rate = min(5000, _currency_specs[23].rate+1); dominik@759: WP(w,def_d).data_1 = (1 << (line * 2 + 1)); dominik@759: } dominik@759: } else { // enter text dominik@759: SetDParam(0, _currency_specs[23].rate); dominik@759: str = STR_CONFIG_PATCHES_INT32; dominik@759: len = 4; dominik@759: edittext = true; dominik@759: } dominik@759: break; dominik@759: case 1: // separator dominik@759: if ( IS_INT_INSIDE(x, 10, 30) ) // clicked button dominik@759: WP(w,def_d).data_1 = (1 << (line * 2 + 1)); dominik@759: str = AllocateName(str_separator, 0); dominik@759: len = 1; dominik@759: edittext = true; dominik@759: break; dominik@759: case 2: // prefix dominik@759: if ( IS_INT_INSIDE(x, 10, 30) ) // clicked button dominik@759: WP(w,def_d).data_1 = (1 << (line * 2 + 1)); dominik@788: str = AllocateName(_currency_specs[23].prefix, 0); dominik@759: len = 12; dominik@759: edittext = true; dominik@759: break; dominik@788: case 3: // suffix dominik@759: if ( IS_INT_INSIDE(x, 10, 30) ) // clicked button dominik@759: WP(w,def_d).data_1 = (1 << (line * 2 + 1)); dominik@788: str = AllocateName(_currency_specs[23].suffix, 0); dominik@759: len = 12; dominik@759: edittext = true; dominik@759: break; dominik@759: case 4: // to euro dominik@759: if ( IS_INT_INSIDE(x, 10, 30) ) { // clicked buttons dominik@759: if (x < 20) { dominik@759: if(_currency_specs[23].to_euro <= 2000) _currency_specs[23].to_euro = 0; dominik@759: else _currency_specs[23].to_euro--; dominik@759: WP(w,def_d).data_1 = (1 << (line * 2 + 0)); dominik@759: } else { dominik@759: if(_currency_specs[23].to_euro == 0) _currency_specs[23].to_euro = 2000; dominik@759: else _currency_specs[23].to_euro++; dominik@759: _currency_specs[23].to_euro = min(2090, _currency_specs[23].to_euro); dominik@759: WP(w,def_d).data_1 = (1 << (line * 2 + 1)); dominik@759: } dominik@759: } else { // enter text dominik@759: SetDParam(0, _currency_specs[23].to_euro); dominik@759: str = STR_CONFIG_PATCHES_INT32; dominik@759: len = 4; dominik@759: edittext = true; dominik@759: } dominik@759: break; dominik@759: } truelight@812: dominik@759: if(edittext) { dominik@759: WP(w,def_d).data_2 = line; dominik@759: ShowQueryString( dominik@759: str, dominik@759: STR_CURRENCY_CHANGE_PARAMETER, dominik@759: len, // maximum number of characters OR dominik@759: 250, // characters up to this width pixels, whichever is satisfied first dominik@759: w->window_class, dominik@759: w->window_number); dominik@759: if (str != STR_CONFIG_PATCHES_INT32) DeleteName(str); dominik@759: } truelight@812: dominik@759: w->flags4 |= 5 << WF_TIMEOUT_SHL; dominik@759: SetWindowDirty(w); dominik@759: } break; dominik@759: dominik@759: case WE_ON_EDIT_TEXT: { dominik@759: int val; dominik@759: byte *b = e->edittext.str; dominik@759: switch (WP(w,def_d).data_2) { dominik@759: case 0: dominik@759: val = atoi(b); dominik@759: val = clamp(val, 1, 5000); dominik@759: _currency_specs[23].rate = val; dominik@759: break; dominik@759: case 1: dominik@759: _currency_specs[23].separator = b[0]; dominik@759: ttd_strlcpy(str_separator, b, 16); dominik@759: break; dominik@759: case 2: dominik@788: ttd_strlcpy(_currency_specs[23].prefix, b, 16); dominik@759: break; dominik@759: case 3: dominik@788: ttd_strlcpy(_currency_specs[23].suffix, b, 16); dominik@759: break; dominik@759: case 4: dominik@759: val = atoi(b); dominik@759: val = clamp(val, 1999, 2090); dominik@759: if (val == 1999) val = 0; dominik@759: _currency_specs[23].to_euro = val; dominik@759: break; dominik@759: } dominik@759: MarkWholeScreenDirty(); truelight@812: truelight@812: dominik@759: } break; dominik@759: dominik@759: case WE_TIMEOUT: dominik@759: WP(w,def_d).data_1 = 0; dominik@759: SetWindowDirty(w); dominik@759: break; dominik@759: dominik@759: case WE_DESTROY: dominik@759: DeleteWindowById(WC_QUERY_STRING, 0); dominik@759: MarkWholeScreenDirty(); dominik@759: break; dominik@759: } dominik@759: } dominik@759: dominik@759: static const Widget _cust_currency_widgets[] = { truelight@867: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, truelight@867: { WWT_CAPTION, RESIZE_NONE, 14, 11, 229, 0, 13, STR_CURRENCY_WINDOW, STR_018C_WINDOW_TITLE_DRAG_THIS}, truelight@867: { WWT_PANEL, RESIZE_NONE, 14, 0, 229, 14, 119, 0x0, STR_NULL}, dominik@759: { WIDGETS_END}, dominik@759: }; dominik@759: dominik@759: static const WindowDesc _cust_currency_desc = { dominik@759: WDP_CENTER, WDP_CENTER, 230, 120, dominik@759: WC_CUSTOM_CURRENCY, 0, dominik@759: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, dominik@759: _cust_currency_widgets, dominik@759: CustCurrencyWndProc, dominik@759: }; dominik@759: dominik@759: void ShowCustCurrency() dominik@759: { dominik@759: Window *w; dominik@759: dominik@759: str_separator[0] = _currency_specs[23].separator; dominik@759: str_separator[1] = '\0'; dominik@759: dominik@759: DeleteWindowById(WC_CUSTOM_CURRENCY, 0); dominik@759: w = AllocateWindowDesc(&_cust_currency_desc); dominik@759: } dominik@759: