darkvater@222: /* -------------------- dont cross this line --------------------- */ darkvater@222: #include "stdafx.h" darkvater@222: #include "ttd.h" darkvater@222: #include "console.h" darkvater@222: #include "engine.h" darkvater@222: #include "functions.h" darkvater@222: #include "variables.h" truelight@543: #include "network_data.h" truelight@543: #include "network_client.h" truelight@543: #include "network_server.h" truelight@543: #include "command.h" truelight@623: #include "settings.h" darkvater@222: darkvater@247: darkvater@247: // ** scriptfile handling ** // darkvater@247: static FILE * _script_file; darkvater@247: static bool _script_running; darkvater@247: darkvater@222: // ** console command / variable defines ** // darkvater@247: darkvater@289: #define DEF_CONSOLE_CMD(yyyy) static _iconsole_var * yyyy(byte argc, char* argv[], byte argt[]) darkvater@222: #define DEF_CONSOLE_CMD_HOOK(yyyy) static bool yyyy(_iconsole_cmd * hookcmd) darkvater@222: #define DEF_CONSOLE_VAR_HOOK(yyyy) static bool yyyy(_iconsole_var * hookvar) darkvater@222: darkvater@247: darkvater@247: // ** supporting functions ** // darkvater@247: darkvater@289: static uint32 GetArgumentInteger(const char* arg) darkvater@222: { darkvater@289: uint32 result; darkvater@289: sscanf(arg, "%u", &result); darkvater@222: darkvater@222: if (result == 0 && arg[0] == '0' && arg[1] == 'x') darkvater@289: sscanf(arg, "%x", &result); darkvater@222: darkvater@222: return result; darkvater@222: } darkvater@222: darkvater@222: /* **************************** */ darkvater@222: /* variable and command hooks */ darkvater@222: /* **************************** */ darkvater@222: truelight@543: #ifdef ENABLE_NETWORK truelight@543: darkvater@222: DEF_CONSOLE_CMD_HOOK(ConCmdHookNoNetwork) darkvater@222: { darkvater@222: if (_networking) { darkvater@301: IConsoleError("This command is forbidden in multiplayer."); darkvater@222: return false; darkvater@289: } darkvater@222: return true; darkvater@222: } darkvater@222: darkvater@222: DEF_CONSOLE_VAR_HOOK(ConVarHookNoNetClient) darkvater@222: { truelight@554: if (!_network_available) { truelight@554: IConsoleError("You can not use this command because there is no network available."); truelight@554: return false; truelight@554: } truelight@543: if (!_network_server) { darkvater@301: IConsoleError("This variable only makes sense for a network server."); darkvater@222: return false; darkvater@289: } darkvater@222: return true; darkvater@222: } darkvater@222: truelight@543: DEF_CONSOLE_CMD_HOOK(ConCmdHookNoNetClient) truelight@543: { truelight@554: if (!_network_available) { truelight@554: IConsoleError("You can not use this command because there is no network available."); truelight@554: return false; truelight@554: } truelight@554: if (!_network_server) { truelight@543: IConsoleError("This command is only available for a network server."); truelight@543: return false; truelight@543: } truelight@543: return true; truelight@543: } truelight@543: truelight@543: DEF_CONSOLE_CMD_HOOK(ConCmdHookNoNetServer) truelight@543: { truelight@554: if (!_network_available) { truelight@554: IConsoleError("You can not use this command because there is no network available."); truelight@554: return false; truelight@554: } truelight@554: if (_network_server) { truelight@554: IConsoleError("You can not use this command because you are a network-server."); truelight@543: return false; truelight@543: } truelight@543: return true; truelight@543: } truelight@543: truelight@543: DEF_CONSOLE_CMD_HOOK(ConCmdHookNeedNetwork) truelight@543: { truelight@554: if (!_network_available) { truelight@554: IConsoleError("You can not use this command because there is no network available."); truelight@554: return false; truelight@554: } truelight@543: if (!_networking) { truelight@543: IConsoleError("Not connected. Multiplayer only command."); truelight@543: return false; truelight@543: } truelight@543: return true; truelight@543: } truelight@543: truelight@543: #endif /* ENABLE_NETWORK */ truelight@543: darkvater@222: /* **************************** */ darkvater@222: /* reset commands */ darkvater@222: /* **************************** */ darkvater@222: darkvater@222: DEF_CONSOLE_CMD(ConResetEngines) darkvater@222: { darkvater@222: StartupEngines(); darkvater@222: return 0; darkvater@222: } darkvater@222: darkvater@289: #ifdef _DEBUG darkvater@222: DEF_CONSOLE_CMD(ConResetTile) darkvater@222: { darkvater@222: if (argc == 2) { darkvater@222: TileIndex tile = (TileIndex)GetArgumentInteger(argv[1]); darkvater@222: DoClearSquare(tile); darkvater@222: } darkvater@222: darkvater@222: return 0; darkvater@222: } darkvater@289: #endif darkvater@222: darkvater@222: DEF_CONSOLE_CMD(ConScrollToTile) darkvater@222: { darkvater@222: if (argc == 2) { darkvater@222: TileIndex tile = (TileIndex)GetArgumentInteger(argv[1]); darkvater@222: ScrollMainWindowToTile(tile); darkvater@222: } darkvater@222: darkvater@222: return 0; darkvater@222: } darkvater@222: truelight@543: darkvater@222: // ********************************* // darkvater@222: // * Network Core Console Commands * // darkvater@222: // ********************************* // darkvater@222: #ifdef ENABLE_NETWORK darkvater@222: truelight@543: DEF_CONSOLE_CMD(ConStatus) truelight@543: { truelight@543: const char *status; truelight@543: int lag; truelight@543: const ClientState *cs; truelight@543: const NetworkClientInfo *ci; truelight@543: FOR_ALL_CLIENTS(cs) { truelight@543: lag = NetworkCalculateLag(cs); truelight@543: ci = DEREF_CLIENT_INFO(cs); truelight@543: truelight@543: switch (cs->status) { truelight@543: case STATUS_INACTIVE: truelight@543: status = "inactive"; truelight@543: break; truelight@543: case STATUS_AUTH: truelight@543: status = "authorized"; truelight@543: break; truelight@543: case STATUS_MAP: truelight@543: status = "loading map"; truelight@543: break; truelight@543: case STATUS_DONE_MAP: truelight@543: status = "done map"; truelight@543: break; truelight@543: case STATUS_PRE_ACTIVE: truelight@543: status = "ready"; truelight@543: break; truelight@543: case STATUS_ACTIVE: truelight@543: status = "active"; truelight@543: break; truelight@543: default: truelight@543: status = "unknown"; truelight@543: break; truelight@543: } truelight@602: IConsolePrintF(8, "Client #%d/%s status: %s frame-lag: %d play-as: %d unique-id: %s", truelight@602: cs->index, ci->client_name, status, lag, ci->client_playas, ci->unique_id); truelight@543: } truelight@543: truelight@543: return NULL; truelight@543: } truelight@543: truelight@543: DEF_CONSOLE_CMD(ConKick) truelight@543: { truelight@543: NetworkClientInfo *ci; truelight@543: truelight@543: if (argc == 2) { truelight@543: uint32 index = atoi(argv[1]); truelight@543: if (index == NETWORK_SERVER_INDEX) { truelight@543: IConsolePrint(_iconsole_color_default, "Silly boy, you can not kick yourself!"); truelight@543: return NULL; truelight@543: } truelight@543: if (index == 0) { truelight@543: IConsoleError("Invalid Client-ID"); truelight@543: return NULL; truelight@543: } truelight@543: truelight@543: ci = NetworkFindClientInfoFromIndex(index); truelight@543: truelight@543: if (ci != NULL) { truelight@543: SEND_COMMAND(PACKET_SERVER_ERROR)(NetworkFindClientStateFromIndex(index), NETWORK_ERROR_KICKED); truelight@543: return NULL; truelight@543: } else { truelight@543: IConsoleError("Client-ID not found"); truelight@543: return NULL; truelight@543: } truelight@543: } truelight@543: truelight@543: IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: kick . For client-ids, see 'clients'."); truelight@543: truelight@543: return NULL; truelight@543: } truelight@543: truelight@543: DEF_CONSOLE_CMD(ConNetworkClients) truelight@543: { truelight@543: NetworkClientInfo *ci; truelight@543: for (ci = _network_client_info; ci != &_network_client_info[MAX_CLIENT_INFO]; ci++) { truelight@543: if (ci->client_index != NETWORK_EMPTY_INDEX) { truelight@543: IConsolePrintF(8,"Client #%d name: %s play-as: %d", ci->client_index, ci->client_name, ci->client_playas); truelight@543: } truelight@543: } truelight@543: truelight@543: return NULL; truelight@543: } truelight@543: darkvater@222: DEF_CONSOLE_CMD(ConNetworkConnect) darkvater@222: { darkvater@289: char* ip; truelight@543: const byte *port = NULL; truelight@543: const byte *player = NULL; darkvater@222: uint16 rport; darkvater@222: darkvater@222: if (argc<2) return NULL; darkvater@222: truelight@543: if (_networking) { truelight@543: // We are in network-mode, first close it! truelight@543: NetworkDisconnect(); truelight@543: } truelight@543: darkvater@228: ip = argv[1]; truelight@543: rport = NETWORK_DEFAULT_PORT; darkvater@222: darkvater@228: ParseConnectionString(&player, &port, ip); darkvater@222: darkvater@289: IConsolePrintF(_iconsole_color_default, "Connecting to %s...", ip); truelight@543: if (player != NULL) { darkvater@222: _network_playas = atoi(player); darkvater@289: IConsolePrintF(_iconsole_color_default, " player-no: %s", player); darkvater@222: } truelight@543: if (port != NULL) { darkvater@222: rport = atoi(port); darkvater@289: IConsolePrintF(_iconsole_color_default, " port: %s", port); darkvater@222: } darkvater@222: truelight@543: NetworkClientConnectGame(ip, rport); darkvater@222: darkvater@222: return NULL; darkvater@222: } darkvater@222: truelight@543: #endif /* ENABLE_NETWORK */ darkvater@222: darkvater@247: /* ******************************** */ darkvater@247: /* script file console commands */ darkvater@247: /* ******************************** */ darkvater@247: darkvater@247: DEF_CONSOLE_CMD(ConExec) darkvater@247: { darkvater@247: char cmd[1024]; darkvater@247: bool doerror; darkvater@247: darkvater@247: if (argc<2) return NULL; darkvater@247: darkvater@247: doerror = true; truelight@543: _script_file = fopen(argv[1], "r"); darkvater@247: darkvater@247: if (_script_file == NULL) { darkvater@247: if (argc>2) if (atoi(argv[2])==0) doerror=false; darkvater@247: if (doerror) IConsoleError("script file not found"); darkvater@247: return NULL; darkvater@247: } darkvater@247: darkvater@247: _script_running = true; darkvater@247: truelight@543: fgets(cmd, sizeof(cmd), _script_file); darkvater@247: while (!feof(_script_file) && _script_running) { truelight@543: strtok(cmd, "\r\n"); truelight@543: IConsoleCmdExec(cmd); darkvater@289: fgets(cmd, sizeof(cmd), _script_file); darkvater@247: } darkvater@247: darkvater@247: _script_running = false; darkvater@247: fclose(_script_file); darkvater@247: return NULL; darkvater@247: } darkvater@247: darkvater@247: DEF_CONSOLE_CMD(ConReturn) darkvater@247: { darkvater@247: _script_running = false; darkvater@247: return NULL; darkvater@247: } darkvater@247: darkvater@222: /* **************************** */ darkvater@222: /* default console commands */ darkvater@222: /* **************************** */ darkvater@222: darkvater@247: DEF_CONSOLE_CMD(ConScript) darkvater@247: { darkvater@247: extern FILE* _iconsole_output_file; darkvater@289: if (_iconsole_output_file != NULL) { darkvater@289: IConsolePrintF(_iconsole_color_default, "file output complete"); darkvater@247: fclose(_iconsole_output_file); darkvater@247: } else { darkvater@289: if (argc < 2) return NULL; darkvater@289: IConsolePrintF(_iconsole_color_default, "file output started to: %s", darkvater@289: argv[1]); darkvater@289: _iconsole_output_file = fopen(argv[1], "ab"); darkvater@247: if (_iconsole_output_file == NULL) IConsoleError("could not open file"); darkvater@247: } darkvater@247: return NULL; darkvater@247: } darkvater@247: darkvater@247: darkvater@222: DEF_CONSOLE_CMD(ConEcho) darkvater@222: { darkvater@289: if (argc < 2) return NULL; darkvater@222: IConsolePrint(_iconsole_color_default, argv[1]); darkvater@222: return NULL; darkvater@222: } darkvater@222: darkvater@222: DEF_CONSOLE_CMD(ConEchoC) darkvater@222: { darkvater@289: if (argc < 3) return NULL; darkvater@222: IConsolePrint(atoi(argv[1]), argv[2]); darkvater@222: return NULL; darkvater@222: } darkvater@222: truelight@543: extern void SwitchMode(int new_mode); truelight@543: truelight@543: DEF_CONSOLE_CMD(ConNewGame) truelight@543: { truelight@543: _docommand_recursive = 0; truelight@543: truelight@543: _random_seeds[0][0] = Random(); truelight@543: _random_seeds[0][1] = InteractiveRandom(); truelight@543: truelight@543: SwitchMode(SM_NEWGAME); truelight@543: return NULL; truelight@543: } truelight@543: darkvater@222: DEF_CONSOLE_CMD(ConPrintF) darkvater@222: { darkvater@289: if (argc < 3) return NULL; darkvater@289: IConsolePrintF(_iconsole_color_default, argv[1] , argv[2], argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17], argv[18], argv[19]); /* XXX ugh... */ darkvater@222: return NULL; darkvater@222: } darkvater@222: darkvater@222: DEF_CONSOLE_CMD(ConPrintFC) darkvater@222: { darkvater@289: if (argc < 3) return NULL; darkvater@289: IConsolePrintF(atoi(argv[1]), argv[2] , argv[3], argv[4], argv[5], argv[6], argv[7], argv[8], argv[9], argv[10], argv[11], argv[12], argv[13], argv[14], argv[15], argv[16], argv[17], argv[18], argv[19]); /* XXX ugh... */ darkvater@222: return NULL; darkvater@222: } darkvater@222: darkvater@222: DEF_CONSOLE_CMD(ConScreenShot) darkvater@222: { darkvater@289: if (argc < 2) { darkvater@289: _make_screenshot = 1; darkvater@222: } else { darkvater@289: if (strcmp(argv[1], "big") == 0) darkvater@222: _make_screenshot=2; darkvater@289: if (strcmp(argv[1], "no_con") == 0) { darkvater@222: IConsoleClose(); darkvater@289: _make_screenshot = 1; darkvater@222: } darkvater@289: } darkvater@222: return NULL; darkvater@222: } darkvater@222: signde@229: DEF_CONSOLE_CMD(ConInfoVar) darkvater@222: { darkvater@289: if (argc < 2) return NULL; darkvater@289: if (argt[1] != ICONSOLE_VAR_REFERENCE) { signde@232: IConsoleError("first argument has to be a variable reference"); darkvater@289: } else { darkvater@289: _iconsole_var* item; darkvater@289: item = (_iconsole_var*)argv[1]; darkvater@289: IConsolePrintF(_iconsole_color_default, "var_name: %s", item->name); darkvater@289: IConsolePrintF(_iconsole_color_default, "var_type: %i", item->type); darkvater@289: IConsolePrintF(_iconsole_color_default, "var_addr: %i", item->data.addr); darkvater@289: if (item->_malloc) darkvater@289: IConsolePrintF(_iconsole_color_default, "var_malloc: internal"); darkvater@289: else darkvater@289: IConsolePrintF(_iconsole_color_default, "var_malloc: external"); darkvater@247: if (item->hook_access) IConsoleWarning("var_access hooked"); darkvater@247: if (item->hook_before_change) IConsoleWarning("var_before_change hooked"); signde@229: if (item->hook_after_change) IConsoleWarning("var_after_change hooked"); darkvater@289: } darkvater@222: return NULL; darkvater@247: } darkvater@247: darkvater@247: darkvater@247: DEF_CONSOLE_CMD(ConInfoCmd) darkvater@247: { darkvater@289: if (argc < 2) return NULL; darkvater@289: if (argt[1] != ICONSOLE_VAR_UNKNOWN) { darkvater@247: IConsoleError("first argument has to be a command name"); darkvater@289: } else { darkvater@289: _iconsole_cmd* item; darkvater@247: item = IConsoleCmdGet(argv[1]); darkvater@289: if (item == NULL) { darkvater@247: IConsoleError("the given command was not found"); darkvater@247: return NULL; darkvater@247: } darkvater@289: IConsolePrintF(_iconsole_color_default, "cmd_name: %s", item->name); darkvater@289: IConsolePrintF(_iconsole_color_default, "cmd_addr: %i", item->addr); darkvater@247: if (item->hook_access) IConsoleWarning("cmd_access hooked"); darkvater@247: if (item->hook_before_exec) IConsoleWarning("cmd_before_exec hooked"); darkvater@247: if (item->hook_after_exec) IConsoleWarning("cmd_after_exec hooked"); darkvater@289: } darkvater@247: return NULL; darkvater@222: } darkvater@222: darkvater@222: DEF_CONSOLE_CMD(ConDebugLevel) darkvater@222: { darkvater@289: if (argc < 2) return NULL; darkvater@222: SetDebugString(argv[1]); darkvater@222: return NULL; darkvater@222: } darkvater@222: darkvater@222: DEF_CONSOLE_CMD(ConExit) darkvater@222: { darkvater@222: _exit_game = true; darkvater@222: return NULL; darkvater@222: } darkvater@222: darkvater@222: DEF_CONSOLE_CMD(ConHelp) darkvater@222: { darkvater@289: IConsolePrint(13, " -- console help -- "); darkvater@289: IConsolePrint( 1, " variables: [command to list them: list_vars]"); truelight@543: IConsolePrint( 1, " temp_string = \"my little \""); darkvater@289: IConsolePrint( 1, ""); darkvater@289: IConsolePrint( 1, " commands: [command to list them: list_cmds]"); darkvater@289: IConsolePrint( 1, " [command] [\"string argument with spaces\"] [argument 2] ..."); truelight@543: IConsolePrint( 1, " printf \"%s world\" temp_string"); darkvater@289: IConsolePrint( 1, ""); darkvater@289: IConsolePrint( 1, " command/variable returning a value into an variable:"); truelight@543: IConsolePrint( 1, " temp_uint16 << random"); truelight@543: IConsolePrint( 1, " temp_uint16 << temp_uint16_2"); darkvater@289: IConsolePrint( 1, ""); darkvater@222: return NULL; darkvater@222: } darkvater@222: darkvater@222: DEF_CONSOLE_CMD(ConRandom) darkvater@222: { darkvater@289: _iconsole_var* result; darkvater@222: result = IConsoleVarAlloc(ICONSOLE_VAR_UINT16); darkvater@289: IConsoleVarSetValue(result, rand()); darkvater@222: return result; darkvater@222: } darkvater@222: darkvater@222: DEF_CONSOLE_CMD(ConListCommands) darkvater@222: { darkvater@289: const _iconsole_cmd* item; darkvater@289: size_t l = 0; darkvater@222: darkvater@289: if (argv[1] != NULL) l = strlen(argv[1]); darkvater@222: darkvater@289: for (item = _iconsole_cmds; item != NULL; item = item->_next) darkvater@289: if (argv[1] == NULL || strncmp(item->name, argv[1], l) == 0) darkvater@289: IConsolePrintF(_iconsole_color_default, "%s", item->name); darkvater@222: darkvater@222: return NULL; darkvater@222: } darkvater@222: darkvater@222: DEF_CONSOLE_CMD(ConListVariables) darkvater@222: { darkvater@289: const _iconsole_var* item; darkvater@289: size_t l = 0; darkvater@222: darkvater@289: if (argv[1] != NULL) l = strlen(argv[1]); darkvater@222: darkvater@289: for (item = _iconsole_vars; item != NULL; item = item->_next) darkvater@289: if (argv[1] == NULL || strncmp(item->name, argv[1], l) == 0) darkvater@289: IConsolePrintF(_iconsole_color_default, "%s", item->name); darkvater@222: darkvater@222: return NULL; darkvater@222: } darkvater@222: darkvater@222: DEF_CONSOLE_CMD(ConListDumpVariables) darkvater@222: { darkvater@289: const _iconsole_var* item; darkvater@289: size_t l = 0; darkvater@222: darkvater@289: if (argv[1] != NULL) l = strlen(argv[1]); darkvater@222: darkvater@289: for (item = _iconsole_vars; item != NULL; item = item->_next) darkvater@289: if (argv[1] == NULL || strncmp(item->name, argv[1], l) == 0) darkvater@289: IConsoleVarDump(item, NULL); darkvater@222: darkvater@222: return NULL; darkvater@222: } darkvater@222: truelight@543: #ifdef ENABLE_NETWORK truelight@543: truelight@543: DEF_CONSOLE_CMD(ConSay) truelight@543: { truelight@543: if (argc == 2) { truelight@543: if (!_network_server) truelight@543: SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0 /* param does not matter */, argv[1]); truelight@543: else truelight@543: NetworkServer_HandleChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, argv[1], NETWORK_SERVER_INDEX); truelight@543: } else truelight@543: IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: say \"\""); truelight@543: return NULL; truelight@543: } truelight@543: truelight@543: DEF_CONSOLE_CMD(ConSayPlayer) truelight@543: { truelight@543: if (argc == 3) { truelight@543: if (atoi(argv[1]) < 1 || atoi(argv[1]) > MAX_PLAYERS) { truelight@543: IConsolePrintF(_iconsole_color_default, "Unknown player. Player range is between 1 and %d.", MAX_PLAYERS); truelight@543: return NULL; truelight@543: } truelight@543: truelight@543: if (!_network_server) truelight@543: SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT_PLAYER, DESTTYPE_PLAYER, atoi(argv[1]), argv[2]); truelight@543: else truelight@543: NetworkServer_HandleChat(NETWORK_ACTION_CHAT_PLAYER, DESTTYPE_PLAYER, atoi(argv[1]), argv[2], NETWORK_SERVER_INDEX); truelight@543: } else truelight@543: IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: say_player \"\""); truelight@543: return NULL; truelight@543: } truelight@543: truelight@543: DEF_CONSOLE_CMD(ConSayClient) truelight@543: { truelight@543: if (argc == 3) { truelight@543: if (!_network_server) truelight@543: SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2]); truelight@543: else truelight@543: NetworkServer_HandleChat(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2], NETWORK_SERVER_INDEX); truelight@543: } else truelight@543: IConsolePrint(_iconsole_color_default, "Unknown usage. Usage: say_client \"\""); truelight@543: return NULL; truelight@543: } truelight@543: truelight@623: #endif /* ENABLE_NETWORK */ truelight@543: truelight@623: /* **************************** */ truelight@623: /* the "set" command */ truelight@623: /* **************************** */ truelight@543: truelight@623: DEF_CONSOLE_CMD(ConSet) { truelight@623: if (argc < 2) { truelight@623: IConsolePrint(_iconsole_color_warning, "Unknonw usage. Usage: set [setting] [value]."); truelight@623: return NULL; truelight@623: } truelight@623: truelight@623: #ifdef ENABLE_NETWORK truelight@623: truelight@623: // setting the server password truelight@623: if ((strcmp(argv[1],"server_pw") == 0) || (strcmp(argv[1],"server_password") == 0)) { truelight@623: if (!_networking) { truelight@623: IConsolePrintF(_iconsole_color_error,"No network game running"); truelight@623: return NULL; truelight@623: } truelight@623: if (argc == 3) { truelight@623: // Change server password truelight@623: if (strncmp(argv[2], "*", 20) == 0) { truelight@623: _network_game_info.server_password[0] = '\0'; truelight@623: _network_game_info.use_password = 0; truelight@623: } else { truelight@623: strncpy(_network_game_info.server_password, argv[2], 20); truelight@623: _network_game_info.use_password = 1; truelight@543: } truelight@623: IConsolePrintF(_iconsole_color_warning, "Game-password changed to '%s'", _network_game_info.server_password); truelight@623: } else { truelight@623: IConsolePrintF(_iconsole_color_default, "Current game-password is set to '%s'", _network_game_info.server_password); truelight@623: IConsolePrint(_iconsole_color_warning, "Usage: set server_pw \"\". Use * as to set no password."); truelight@543: } truelight@623: return NULL; truelight@543: } truelight@543: truelight@623: // setting the company password truelight@623: if ((strcmp(argv[1],"company_pw") == 0) || (strcmp(argv[1],"company_password") == 0)) { truelight@623: if (!_networking) { truelight@623: IConsolePrintF(_iconsole_color_error,"No network game running"); truelight@623: return NULL; truelight@623: } truelight@623: if (_local_player >= MAX_PLAYERS) { truelight@623: IConsolePrintF(_iconsole_color_default, "You have to own a company to make use of this command."); truelight@623: return NULL; truelight@623: } truelight@623: if (argc == 3) { truelight@623: if (strncmp(argv[2], "*", 20) == 0) { truelight@623: _network_player_info[_local_player].password[0] = '\0'; truelight@623: } else { truelight@623: strncpy(_network_player_info[_local_player].password, argv[1], 20); truelight@623: } truelight@623: if (!_network_server) truelight@623: SEND_COMMAND(PACKET_CLIENT_SET_PASSWORD)(_network_player_info[_local_player].password); truelight@623: IConsolePrintF(_iconsole_color_warning, "Company protected with '%s'", _network_player_info[_local_player].password); truelight@623: } else { truelight@623: IConsolePrint(_iconsole_color_default, "'set company_pw' sets a password on your company, so no-one without the correct password can join."); truelight@623: IConsolePrint(_iconsole_color_warning, "Usage: set company_pw \"\". Use * as to set no password."); truelight@623: } truelight@623: return NULL; truelight@623: } truelight@623: truelight@623: // setting the player name truelight@623: if (strcmp(argv[1],"name") == 0) { truelight@623: NetworkClientInfo *ci; truelight@623: truelight@623: if (!_networking) { truelight@623: IConsolePrintF(_iconsole_color_error,"No network game running"); truelight@623: return NULL; truelight@623: } truelight@623: truelight@623: ci = NetworkFindClientInfoFromIndex(_network_own_client_index); truelight@623: truelight@623: if (argc == 3 && ci != NULL) { truelight@623: if (!_network_server) truelight@623: SEND_COMMAND(PACKET_CLIENT_SET_NAME)(argv[2]); truelight@623: else { truelight@623: if (NetworkFindName(argv[2])) { truelight@623: NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, 1, ci->client_name, argv[2]); truelight@623: ttd_strlcpy(ci->client_name, argv[2], 40); truelight@623: NetworkUpdateClientInfo(NETWORK_SERVER_INDEX); truelight@623: } truelight@623: } truelight@623: } else { truelight@623: IConsolePrint(_iconsole_color_default, "With 'set name' you can change your network-player name."); truelight@623: IConsolePrint(_iconsole_color_warning, "Usage: set name \"\"."); truelight@623: } truelight@623: return NULL; truelight@623: } truelight@623: truelight@623: // setting the server name truelight@623: if (strcmp(argv[1],"server_name") == 0) { truelight@623: if (!_networking) { truelight@623: IConsolePrintF(_iconsole_color_error,"No network game running"); truelight@623: return NULL; truelight@623: } truelight@623: if (argc == 3) { truelight@623: strncpy(_network_server_name, argv[2], 40); truelight@623: IConsolePrintF(_iconsole_color_warning, "Server-name changed to '%s'", _network_server_name); truelight@623: ttd_strlcpy(_network_game_info.server_name, _network_server_name, 40); truelight@623: } else { truelight@623: IConsolePrintF(_iconsole_color_default, "Current server-name is '%s'", _network_server_name); truelight@623: IConsolePrint(_iconsole_color_warning, "Usage: set server_name \"\"."); truelight@623: } truelight@623: return NULL; truelight@623: } truelight@623: truelight@623: #endif truelight@623: truelight@625: // Patch-options truelight@625: if (strcmp(argv[1],"patch") == 0) { truelight@625: if (_networking && !_network_server) { truelight@625: IConsolePrintF(_iconsole_color_error, "You are not the server"); truelight@625: return NULL; truelight@625: } truelight@625: if (argc == 3) truelight@625: ConsoleGetPatchSetting(argv[2]); truelight@625: else if (argc == 4) truelight@625: ConsoleSetPatchSetting(argv[2], argv[3]); truelight@625: else truelight@625: IConsolePrint(_iconsole_color_warning, "Usage: set patch []."); truelight@625: return NULL; truelight@625: } truelight@625: truelight@625: truelight@623: IConsolePrintF(_iconsole_color_error,"Unknown setting"); truelight@623: truelight@543: return NULL; truelight@543: } truelight@543: truelight@543: darkvater@222: #ifdef _DEBUG darkvater@222: /* ****************************************** */ darkvater@222: /* debug commands and variables */ darkvater@222: /* ****************************************** */ darkvater@222: darkvater@222: void IConsoleDebugLibRegister() darkvater@222: { truelight@554: // debugging variables and functions darkvater@289: extern bool _stdlib_con_developer; /* XXX extern in .c */ darkvater@247: darkvater@289: IConsoleVarRegister("con_developer", &_stdlib_con_developer, ICONSOLE_VAR_BOOLEAN); truelight@554: IConsoleVarMemRegister("temp_string", ICONSOLE_VAR_STRING); truelight@554: IConsoleVarMemRegister("temp_string2", ICONSOLE_VAR_STRING); darkvater@289: IConsoleVarMemRegister("temp_bool", ICONSOLE_VAR_BOOLEAN); darkvater@289: IConsoleVarMemRegister("temp_int16", ICONSOLE_VAR_INT16); darkvater@289: IConsoleVarMemRegister("temp_int32", ICONSOLE_VAR_INT32); darkvater@289: IConsoleVarMemRegister("temp_pointer", ICONSOLE_VAR_POINTER); darkvater@289: IConsoleVarMemRegister("temp_uint16", ICONSOLE_VAR_UINT16); darkvater@289: IConsoleVarMemRegister("temp_uint16_2", ICONSOLE_VAR_UINT16); darkvater@289: IConsoleVarMemRegister("temp_uint32", ICONSOLE_VAR_UINT32); darkvater@289: IConsoleCmdRegister("resettile", ConResetTile); darkvater@222: } darkvater@222: #endif darkvater@222: darkvater@222: /* ****************************************** */ darkvater@222: /* console command and variable registration */ darkvater@222: /* ****************************************** */ darkvater@222: truelight@543: void IConsoleStdLibRegister(void) darkvater@222: { darkvater@222: // stdlib darkvater@289: extern byte _stdlib_developer; /* XXX extern in .c */ darkvater@222: truelight@554: // default variables and functions darkvater@289: IConsoleCmdRegister("debug_level", ConDebugLevel); darkvater@289: IConsoleCmdRegister("dump_vars", ConListDumpVariables); darkvater@289: IConsoleCmdRegister("echo", ConEcho); darkvater@289: IConsoleCmdRegister("echoc", ConEchoC); darkvater@289: IConsoleCmdRegister("exec", ConExec); darkvater@289: IConsoleCmdRegister("exit", ConExit); darkvater@289: IConsoleCmdRegister("help", ConHelp); darkvater@289: IConsoleCmdRegister("info_cmd", ConInfoCmd); darkvater@289: IConsoleCmdRegister("info_var", ConInfoVar); darkvater@289: IConsoleCmdRegister("list_cmds", ConListCommands); darkvater@289: IConsoleCmdRegister("list_vars", ConListVariables); truelight@543: IConsoleCmdRegister("newgame", ConNewGame); darkvater@289: IConsoleCmdRegister("printf", ConPrintF); darkvater@289: IConsoleCmdRegister("printfc", ConPrintFC); darkvater@289: IConsoleCmdRegister("quit", ConExit); darkvater@289: IConsoleCmdRegister("random", ConRandom); darkvater@289: IConsoleCmdRegister("resetengines", ConResetEngines); darkvater@289: IConsoleCmdRegister("return", ConReturn); truelight@554: IConsoleCmdRegister("screenshot", ConScreenShot); truelight@554: IConsoleCmdRegister("script", ConScript); truelight@554: IConsoleCmdRegister("scrollto", ConScrollToTile); truelight@623: IConsoleCmdRegister("set", ConSet); truelight@554: truelight@554: IConsoleVarRegister("developer", &_stdlib_developer, ICONSOLE_VAR_BYTE); truelight@554: truelight@554: // networking variables and functions truelight@543: #ifdef ENABLE_NETWORK truelight@543: IConsoleCmdRegister("say", ConSay); truelight@543: IConsoleCmdHook("say", ICONSOLE_HOOK_ACCESS, ConCmdHookNeedNetwork); truelight@543: IConsoleCmdRegister("say_player", ConSayPlayer); truelight@543: IConsoleCmdHook("say_player", ICONSOLE_HOOK_ACCESS, ConCmdHookNeedNetwork); truelight@543: IConsoleCmdRegister("say_client", ConSayClient); truelight@543: IConsoleCmdHook("say_client", ICONSOLE_HOOK_ACCESS, ConCmdHookNeedNetwork); truelight@554: IConsoleCmdRegister("kick", ConKick); truelight@554: IConsoleCmdHook("kick", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); truelight@554: IConsoleCmdRegister("connect", ConNetworkConnect); truelight@554: IConsoleCmdHook("connect", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetServer); truelight@554: IConsoleCmdRegister("clients", ConNetworkClients); truelight@543: IConsoleCmdRegister("status", ConStatus); truelight@543: IConsoleCmdHook("status", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetClient); truelight@554: IConsoleCmdHook("resetengines", ICONSOLE_HOOK_ACCESS, ConCmdHookNoNetwork); truelight@554: truelight@554: IConsoleVarRegister("net_frame_freq", &_network_frame_freq, ICONSOLE_VAR_UINT8); truelight@554: IConsoleVarHook("net_frame_freq", ICONSOLE_HOOK_ACCESS, ConVarHookNoNetClient); truelight@554: IConsoleVarRegister("net_sync_freq", &_network_sync_freq, ICONSOLE_VAR_UINT16); truelight@554: IConsoleVarHook("net_sync_freq", ICONSOLE_HOOK_ACCESS, ConVarHookNoNetClient); truelight@543: #endif /* ENABLE_NETWORK */ darkvater@222: truelight@554: // debugging stuff truelight@554: #ifdef _DEBUG truelight@554: IConsoleDebugLibRegister(); truelight@554: #endif darkvater@222: darkvater@222: } darkvater@289: /* -------------------- don't cross this line --------------------- */