truelight@9691: /* $Id$ */ truelight@9691: truebrain@9833: /** @file ai_marine.cpp Implementation of AIMarine. */ rubidium@9820: truelight@9691: #include "ai_marine.hpp" truebrain@10339: #include "../../openttd.h" rubidium@9723: #include "../../command_type.h" truelight@9691: #include "../../variables.h" truelight@9691: #include "../../station_map.h" truelight@9691: #include "../../water_map.h" rubidium@11001: #include "../../tile_cmd.h" truelight@9691: truelight@9691: truelight@9691: /* static */ bool AIMarine::IsWaterDepotTile(TileIndex tile) truelight@9691: { truebrain@9801: if (!::IsValidTile(tile)) return false; truelight@9691: truelight@9691: return ::IsTileType(tile, MP_WATER) && ::GetWaterTileType(tile) == WATER_TILE_DEPOT; truelight@9691: } truelight@9691: truelight@9691: /* static */ bool AIMarine::IsDockTile(TileIndex tile) truelight@9691: { truebrain@9801: if (!::IsValidTile(tile)) return false; truelight@9691: truelight@9691: return ::IsTileType(tile, MP_STATION) && ::IsDock(tile); truelight@9691: } truelight@9691: truelight@9691: /* static */ bool AIMarine::IsBuoyTile(TileIndex tile) truelight@9691: { truebrain@9801: if (!::IsValidTile(tile)) return false; truelight@9691: truelight@9691: return ::IsTileType(tile, MP_STATION) && ::IsBuoy(tile); truelight@9691: } truelight@9691: truelight@9691: /* static */ bool AIMarine::IsLockTile(TileIndex tile) truelight@9691: { truebrain@9801: if (!::IsValidTile(tile)) return false; truelight@9691: truelight@9691: return ::IsTileType(tile, MP_WATER) && ::GetWaterTileType(tile) == WATER_TILE_LOCK; truelight@9691: } truelight@9691: truelight@9691: /* static */ bool AIMarine::IsCanalTile(TileIndex tile) truelight@9691: { truebrain@9801: if (!::IsValidTile(tile)) return false; truelight@9691: truelight@9691: return ::IsTileType(tile, MP_WATER) && ::IsCanal(tile); truelight@9691: } truelight@9691: rubidium@11001: /* static */ bool AIMarine::AreWaterTilesConnected(TileIndex t1, TileIndex t2) rubidium@11001: { rubidium@11001: if (!::IsValidTile(t1)) return false; rubidium@11001: if (!::IsValidTile(t2)) return false; rubidium@11001: rubidium@11001: /* Tiles not neighbouring */ rubidium@11001: if (::DistanceManhattan(t1, t2) != 1) return false; rubidium@11001: if (t1 > t2) Swap(t1, t2); rubidium@11001: rubidium@11001: uint32 gtts1 = ::GetTileTrackStatus(t1, TRANSPORT_WATER, 0); rubidium@11001: uint32 gtts2 = ::GetTileTrackStatus(t2, TRANSPORT_WATER, 0); rubidium@11001: rubidium@11001: /* Ship can't travel on one of the tiles. */ rubidium@11001: if (gtts1 == 0 || gtts2 == 0) return false; rubidium@11001: rubidium@11001: DiagDirection to_other_tile = (TileX(t1) == TileX(t2)) ? DIAGDIR_SE : DIAGDIR_SW; rubidium@11001: rubidium@11001: /* Check whether we can 'leave' the tile at the border and 'enter' the other tile at the border */ rubidium@11001: return (gtts1 & DiagdirReachesTrackdirs(ReverseDiagDir(to_other_tile))) != 0 && (gtts2 & DiagdirReachesTrackdirs(to_other_tile)) != 0; rubidium@11001: } rubidium@11001: truebrain@9737: /* static */ bool AIMarine::BuildWaterDepot(TileIndex tile, bool vertical) truelight@9691: { rubidium@10094: EnforcePrecondition(false, ::IsValidTile(tile)); truelight@9691: truebrain@9737: return AIObject::DoCommand(tile, vertical, 0, CMD_BUILD_SHIP_DEPOT, false); truelight@9691: } truelight@9691: truebrain@9737: /* static */ bool AIMarine::BuildDock(TileIndex tile) truelight@9691: { rubidium@10094: EnforcePrecondition(false, ::IsValidTile(tile)); truelight@9691: truebrain@9737: return AIObject::DoCommand(tile, 1, 0, CMD_BUILD_DOCK, false); truelight@9691: } truelight@9691: truebrain@9737: /* static */ bool AIMarine::BuildBuoy(TileIndex tile) truelight@9691: { rubidium@10094: EnforcePrecondition(false, ::IsValidTile(tile)); truelight@9691: truebrain@9737: return AIObject::DoCommand(tile, 0, 0, CMD_BUILD_BUOY, false); truelight@9691: } truelight@9691: truebrain@9737: /* static */ bool AIMarine::BuildLock(TileIndex tile) truelight@9691: { rubidium@10094: EnforcePrecondition(false, ::IsValidTile(tile)); truelight@9691: truebrain@9737: return AIObject::DoCommand(tile, 0, 0, CMD_BUILD_LOCK, false); truelight@9691: } truelight@9691: truebrain@9737: /* static */ bool AIMarine::BuildCanal(TileIndex tile) truebrain@9737: { rubidium@10094: EnforcePrecondition(false, ::IsValidTile(tile)); truebrain@9737: truebrain@9737: return AIObject::DoCommand(tile, tile, 0, CMD_BUILD_CANAL, false); truebrain@9737: } truebrain@9737: truebrain@9737: /* static */ bool AIMarine::RemoveWaterDepot(TileIndex tile) truelight@9691: { rubidium@10094: EnforcePrecondition(false, ::IsValidTile(tile)); rubidium@10094: EnforcePrecondition(false, IsWaterDepotTile(tile)); truelight@9691: truebrain@9737: return AIObject::DoCommand(tile, 0, 0, CMD_LANDSCAPE_CLEAR, false); truelight@9691: } truelight@9691: truebrain@9737: /* static */ bool AIMarine::RemoveDock(TileIndex tile) truelight@9691: { rubidium@10094: EnforcePrecondition(false, ::IsValidTile(tile)); rubidium@10094: EnforcePrecondition(false, IsDockTile(tile)); truelight@9691: truebrain@9737: return AIObject::DoCommand(tile, 0, 0, CMD_LANDSCAPE_CLEAR, false); truelight@9691: } truelight@9691: truebrain@9737: /* static */ bool AIMarine::RemoveBuoy(TileIndex tile) truelight@9691: { rubidium@10094: EnforcePrecondition(false, ::IsValidTile(tile)); rubidium@10094: EnforcePrecondition(false, IsBuoyTile(tile)); truelight@9691: truebrain@9737: return AIObject::DoCommand(tile, 0, 0, CMD_LANDSCAPE_CLEAR, false); truelight@9691: } truelight@9691: truebrain@9737: /* static */ bool AIMarine::RemoveLock(TileIndex tile) truelight@9691: { rubidium@10094: EnforcePrecondition(false, ::IsValidTile(tile)); rubidium@10094: EnforcePrecondition(false, IsLockTile(tile)); truelight@9691: truebrain@9737: return AIObject::DoCommand(tile, 0, 0, CMD_LANDSCAPE_CLEAR, false); truelight@9691: } truelight@9691: truebrain@9737: /* static */ bool AIMarine::RemoveCanal(TileIndex tile) truelight@9691: { rubidium@10094: EnforcePrecondition(false, ::IsValidTile(tile)); rubidium@10094: EnforcePrecondition(false, IsCanalTile(tile)); truelight@9691: truebrain@9737: return AIObject::DoCommand(tile, 0, 0, CMD_LANDSCAPE_CLEAR, false); truelight@9691: }