glx@10294: /* $Id$ */ glx@10294: rubidium@10455: /** @file animated_tile_func.h Tile animation! */ glx@10294: glx@10294: #ifndef ANIMATED_TILE_H glx@10294: #define ANIMATED_TILE_H glx@10294: glx@10294: #include "tile_type.h" glx@10294: glx@10294: void AddAnimatedTile(TileIndex tile); glx@10294: void DeleteAnimatedTile(TileIndex tile); glx@10294: void AnimateAnimatedTiles(); glx@10294: void InitializeAnimatedTiles(); glx@10294: glx@10294: #endif /* ANIMATED_TILE_H */