tron@2186: /* $Id$ */ tron@2186: rubidium@10429: /** @file console_cmds.cpp Implementation of the console hooks. */ belugas@6449: darkvater@222: #include "stdafx.h" Darkvater@1891: #include "openttd.h" rubidium@10684: #include "console_internal.h" tron@1299: #include "debug.h" rubidium@9282: #include "engine_func.h" maedhros@6949: #include "landscape.h" tron@2162: #include "saveload.h" darkvater@222: #include "variables.h" rubidium@10792: #include "network/network.h" rubidium@10792: #include "network/network_func.h" rubidium@8612: #include "command_func.h" rubidium@8704: #include "settings_func.h" Darkvater@4223: #include "fios.h" rubidium@7425: #include "fileio.h" belugas@4184: #include "screenshot.h" truelight@4300: #include "genworld.h" rubidium@8610: #include "strings_func.h" rubidium@8721: #include "viewport_func.h" rubidium@8627: #include "window_func.h" rubidium@8627: #include "functions.h" rubidium@8635: #include "map_func.h" rubidium@8636: #include "date_func.h" rubidium@8640: #include "vehicle_func.h" rubidium@8710: #include "string_func.h" rubidium@8750: #include "player_func.h" rubidium@8750: #include "player_base.h" rubidium@8766: #include "settings_type.h" smatz@10824: #include "gamelog.h" darkvater@222: rubidium@8760: #ifdef ENABLE_NETWORK rubidium@8760: #include "table/strings.h" rubidium@8760: #endif /* ENABLE_NETWORK */ rubidium@8760: darkvater@247: // ** scriptfile handling ** // Darkvater@1739: static FILE *_script_file; darkvater@247: static bool _script_running; darkvater@247: darkvater@222: // ** console command / variable defines ** // Darkvater@1739: #define DEF_CONSOLE_CMD(function) static bool function(byte argc, char *argv[]) rubidium@6573: #define DEF_CONSOLE_HOOK(function) static bool function() darkvater@247: darkvater@222: darkvater@222: /* **************************** */ darkvater@222: /* variable and command hooks */ darkvater@222: /* **************************** */ darkvater@222: truelight@543: #ifdef ENABLE_NETWORK truelight@543: rubidium@6573: static inline bool NetworkAvailable() Darkvater@1739: { Darkvater@1739: if (!_network_available) { Darkvater@1739: IConsoleError("You cannot use this command because there is no network available."); Darkvater@1739: return false; Darkvater@1739: } Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: Darkvater@1739: DEF_CONSOLE_HOOK(ConHookServerOnly) Darkvater@1739: { Darkvater@1739: if (!NetworkAvailable()) return false; Darkvater@1739: Darkvater@1739: if (!_network_server) { Darkvater@1788: IConsoleError("This command/variable is only available to a network server."); Darkvater@1739: return false; Darkvater@1739: } Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: Darkvater@1739: DEF_CONSOLE_HOOK(ConHookClientOnly) Darkvater@1739: { Darkvater@1739: if (!NetworkAvailable()) return false; Darkvater@1739: Darkvater@1739: if (_network_server) { Darkvater@1788: IConsoleError("This command/variable is not available to a network server."); Darkvater@1739: return false; Darkvater@1739: } Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: Darkvater@1739: DEF_CONSOLE_HOOK(ConHookNeedNetwork) Darkvater@1739: { Darkvater@1739: if (!NetworkAvailable()) return false; Darkvater@1739: Darkvater@1739: if (!_networking) { Darkvater@1788: IConsoleError("Not connected. This command/variable is only available in multiplayer."); Darkvater@1739: return false; Darkvater@1739: } Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: Darkvater@1739: DEF_CONSOLE_HOOK(ConHookNoNetwork) darkvater@222: { darkvater@222: if (_networking) { Darkvater@1788: IConsoleError("This command/variable is forbidden in multiplayer."); darkvater@222: return false; darkvater@289: } darkvater@222: return true; darkvater@222: } darkvater@222: truelight@543: #endif /* ENABLE_NETWORK */ truelight@543: Darkvater@1739: static void IConsoleHelp(const char *str) Darkvater@1739: { rubidium@10685: IConsolePrintF(CC_WARNING, "- %s", str); Darkvater@1739: } darkvater@222: darkvater@222: DEF_CONSOLE_CMD(ConResetEngines) darkvater@222: { Darkvater@1739: if (argc == 0) { Darkvater@1739: IConsoleHelp("Reset status data of all engines. This might solve some issues with 'lost' engines. Usage: 'resetengines'"); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: darkvater@222: StartupEngines(); Darkvater@1739: return true; darkvater@222: } darkvater@222: darkvater@289: #ifdef _DEBUG darkvater@222: DEF_CONSOLE_CMD(ConResetTile) darkvater@222: { Darkvater@1739: if (argc == 0) { Darkvater@1739: IConsoleHelp("Reset a tile to bare land. Usage: 'resettile '"); Darkvater@1739: IConsoleHelp("Tile can be either decimal (34161) or hexadecimal (0x4a5B)"); Darkvater@1739: return true; darkvater@222: } darkvater@222: Darkvater@1739: if (argc == 2) { Darkvater@1739: uint32 result; Darkvater@1739: if (GetArgumentInteger(&result, argv[1])) { Darkvater@1739: DoClearSquare((TileIndex)result); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: } Darkvater@1739: Darkvater@1739: return false; darkvater@222: } Darkvater@3647: Darkvater@3647: DEF_CONSOLE_CMD(ConStopAllVehicles) Darkvater@3647: { Darkvater@3647: if (argc == 0) { Darkvater@3647: IConsoleHelp("Stops all vehicles in the game. For debugging only! Use at your own risk... Usage: 'stopall'"); Darkvater@3647: return true; Darkvater@3647: } Darkvater@3647: rubidium@8640: StopAllVehicles(); Darkvater@3647: return true; Darkvater@3647: } Darkvater@1740: #endif /* _DEBUG */ darkvater@222: darkvater@222: DEF_CONSOLE_CMD(ConScrollToTile) darkvater@222: { Darkvater@1739: if (argc == 0) { Darkvater@1739: IConsoleHelp("Center the screen on a given tile. Usage: 'scrollto '"); Darkvater@1739: IConsoleHelp("Tile can be either decimal (34161) or hexadecimal (0x4a5B)"); Darkvater@1739: return true; darkvater@222: } darkvater@222: Darkvater@1739: if (argc == 2) { Darkvater@1739: uint32 result; Darkvater@1739: if (GetArgumentInteger(&result, argv[1])) { rubidium@4585: if (result >= MapSize()) { rubidium@10685: IConsolePrint(CC_ERROR, "Tile does not exist"); rubidium@4585: return true; rubidium@4585: } Darkvater@1739: ScrollMainWindowToTile((TileIndex)result); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: } Darkvater@1739: Darkvater@1739: return false; darkvater@222: } darkvater@222: rubidium@6573: extern void BuildFileList(); truelight@885: extern void SetFiosType(const byte fiostype); truelight@885: Darkvater@1565: /* Save the map to a file */ Darkvater@1565: DEF_CONSOLE_CMD(ConSave) Darkvater@1565: { Darkvater@1739: if (argc == 0) { Darkvater@1739: IConsoleHelp("Save the current game. Usage: 'save '"); Darkvater@1739: return true; Darkvater@1565: } Darkvater@1565: Darkvater@1739: if (argc == 2) { rubidium@7425: char *filename = str_fmt("%s.sav", argv[1]); rubidium@10685: IConsolePrint(CC_DEFAULT, "Saving map..."); Darkvater@1739: rubidium@7425: if (SaveOrLoad(filename, SL_SAVE, SAVE_DIR) != SL_OK) { rubidium@10685: IConsolePrint(CC_ERROR, "Saving map failed"); tron@4077: } else { rubidium@10685: IConsolePrintF(CC_DEFAULT, "Map sucessfully saved to %s", filename); tron@4077: } rubidium@7425: free(filename); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: Darkvater@1739: return false; Darkvater@1565: } Darkvater@1565: rubidium@5758: /* Explicitly save the configuration */ rubidium@5758: DEF_CONSOLE_CMD(ConSaveConfig) rubidium@5758: { rubidium@5758: if (argc == 0) { rubidium@5758: IConsoleHelp("Saves the current config, typically to 'openttd.cfg'."); rubidium@5758: return true; rubidium@5758: } rubidium@5758: rubidium@5758: SaveToConfig(); rubidium@10685: IConsolePrint(CC_DEFAULT, "Saved config."); rubidium@5758: return true; rubidium@5758: } rubidium@5758: tron@1581: static const FiosItem* GetFiosItem(const char* file) truelight@885: { Darkvater@1798: _saveload_mode = SLD_LOAD_GAME; truelight@885: BuildFileList(); truelight@885: skidd13@10808: for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) { skidd13@10808: if (strcmp(file, item->name) == 0) return item; skidd13@10808: if (strcmp(file, item->title) == 0) return item; tron@1581: } truelight@885: skidd13@10808: /* If no name matches, try to parse it as number */ skidd13@10808: char *endptr; skidd13@10808: int i = strtol(file, &endptr, 10); skidd13@10808: if (file == endptr || *endptr != '\0') i = -1; truelight@885: skidd13@10808: return IsInsideMM(i, 0, _fios_items.Length()) ? _fios_items.Get(i) : NULL; truelight@885: } truelight@885: tron@1581: truelight@885: DEF_CONSOLE_CMD(ConLoad) truelight@885: { Darkvater@1739: if (argc == 0) { Darkvater@2540: IConsoleHelp("Load a game by name or index. Usage: 'load '"); Darkvater@1739: return true; truelight@885: } truelight@885: Darkvater@1739: if (argc != 2) return false; Darkvater@1739: skidd13@10808: const char *file = argv[1]; skidd13@10808: const FiosItem *item = GetFiosItem(file); tron@1581: if (item != NULL) { tron@1581: switch (item->type) { Darkvater@2099: case FIOS_TYPE_FILE: case FIOS_TYPE_OLDFILE: { tron@1581: _switch_mode = SM_LOAD; tron@1581: SetFiosType(item->type); Darkvater@2099: Darkvater@2099: ttd_strlcpy(_file_to_saveload.name, FiosBrowseTo(item), sizeof(_file_to_saveload.name)); Darkvater@2099: ttd_strlcpy(_file_to_saveload.title, item->title, sizeof(_file_to_saveload.title)); Darkvater@2099: } break; rubidium@10685: default: IConsolePrintF(CC_ERROR, "%s: Not a savegame.", file); tron@1581: } tron@4077: } else { rubidium@10685: IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file); tron@4077: } tron@1581: tron@1581: FiosFreeSavegameList(); Darkvater@1739: return true; truelight@885: } truelight@885: tron@2415: tron@2415: DEF_CONSOLE_CMD(ConRemove) tron@2415: { tron@2415: if (argc == 0) { tron@2415: IConsoleHelp("Remove a savegame by name or index. Usage: 'rm '"); tron@2415: return true; tron@2415: } tron@2415: tron@2415: if (argc != 2) return false; tron@2415: skidd13@10808: const char *file = argv[1]; skidd13@10808: const FiosItem *item = GetFiosItem(file); tron@2415: if (item != NULL) { tron@2415: if (!FiosDelete(item->name)) rubidium@10685: IConsolePrintF(CC_ERROR, "%s: Failed to delete file", file); tron@4077: } else { rubidium@10685: IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file); tron@4077: } tron@2415: tron@2415: FiosFreeSavegameList(); tron@2415: return true; tron@2415: } tron@2415: tron@2415: truelight@885: /* List all the files in the current dir via console */ truelight@885: DEF_CONSOLE_CMD(ConListFiles) truelight@885: { Darkvater@1739: if (argc == 0) { Darkvater@2540: IConsoleHelp("List all loadable savegames and directories in the current dir via console. Usage: 'ls | dir'"); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: truelight@885: BuildFileList(); truelight@885: skidd13@10808: for (uint i = 0; i < _fios_items.Length(); i++) { skidd13@10808: IConsolePrintF(CC_DEFAULT, "%d) %s", i, _fios_items[i].title); truelight@885: } truelight@885: truelight@885: FiosFreeSavegameList(); Darkvater@1739: return true; truelight@885: } truelight@885: tron@1581: /* Change the dir via console */ tron@1581: DEF_CONSOLE_CMD(ConChangeDirectory) darkvater@932: { Darkvater@1739: if (argc == 0) { Darkvater@2540: IConsoleHelp("Change the dir via console. Usage: 'cd '"); Darkvater@1739: return true; darkvater@932: } darkvater@932: Darkvater@1739: if (argc != 2) return false; Darkvater@1739: skidd13@10808: const char *file = argv[1]; skidd13@10808: const FiosItem *item = GetFiosItem(file); tron@1581: if (item != NULL) { tron@1581: switch (item->type) { Darkvater@1739: case FIOS_TYPE_DIR: case FIOS_TYPE_DRIVE: case FIOS_TYPE_PARENT: tron@1581: FiosBrowseTo(item); tron@1581: break; rubidium@10685: default: IConsolePrintF(CC_ERROR, "%s: Not a directory.", file); tron@1581: } tron@4077: } else { rubidium@10685: IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file); tron@4077: } darkvater@932: darkvater@932: FiosFreeSavegameList(); Darkvater@1739: return true; darkvater@932: } darkvater@932: tron@1581: DEF_CONSOLE_CMD(ConPrintWorkingDirectory) tron@1581: { Darkvater@1739: const char *path; truelight@885: Darkvater@1739: if (argc == 0) { Darkvater@1739: IConsoleHelp("Print out the current working directory. Usage: 'pwd'"); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: Darkvater@1739: // XXX - Workaround for broken file handling Darkvater@4223: FiosGetSavegameList(SLD_LOAD_GAME); truelight@885: FiosFreeSavegameList(); truelight@885: darkvater@1596: FiosGetDescText(&path, NULL); rubidium@10685: IConsolePrint(CC_DEFAULT, path); Darkvater@1739: return true; truelight@885: } truelight@885: Darkvater@1827: DEF_CONSOLE_CMD(ConClearBuffer) Darkvater@1827: { Darkvater@1827: if (argc == 0) { Darkvater@1827: IConsoleHelp("Clear the console buffer. Usage: 'clear'"); Darkvater@1827: return true; Darkvater@1827: } Darkvater@1827: Darkvater@1827: IConsoleClearBuffer(); Darkvater@1827: InvalidateWindow(WC_CONSOLE, 0); Darkvater@1827: return true; Darkvater@1827: } Darkvater@1827: truelight@543: darkvater@222: // ********************************* // darkvater@222: // * Network Core Console Commands * // darkvater@222: // ********************************* // darkvater@222: #ifdef ENABLE_NETWORK darkvater@222: truelight@841: DEF_CONSOLE_CMD(ConBan) truelight@841: { truelight@841: NetworkClientInfo *ci; Darkvater@2914: const char *banip = NULL; Darkvater@1739: uint32 index; truelight@841: Darkvater@1739: if (argc == 0) { Darkvater@2859: IConsoleHelp("Ban a player from a network game. Usage: 'ban '"); Darkvater@1739: IConsoleHelp("For client-id's, see the command 'clients'"); Darkvater@2914: IConsoleHelp("If the client is no longer online, you can still ban his/her IP"); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: Darkvater@1739: if (argc != 2) return false; Darkvater@1739: Darkvater@2914: if (strchr(argv[1], '.') == NULL) { // banning with ID Darkvater@2859: index = atoi(argv[1]); Darkvater@2860: ci = NetworkFindClientInfoFromIndex(index); Darkvater@2914: } else { // banning IP Darkvater@2860: ci = NetworkFindClientInfoFromIP(argv[1]); Darkvater@2914: if (ci == NULL) { Darkvater@2914: banip = argv[1]; Darkvater@2914: index = (uint32)-1; Darkvater@2914: } else { Darkvater@2914: index = ci->client_index; Darkvater@2914: } Darkvater@2859: } Darkvater@1739: Darkvater@1739: if (index == NETWORK_SERVER_INDEX) { Darkvater@2879: IConsoleError("Silly boy, you can not ban yourself!"); Darkvater@1739: return true; Darkvater@1739: } Darkvater@2859: Darkvater@2914: if (index == 0 || (ci == NULL && index != (uint32)-1)) { Darkvater@2860: IConsoleError("Invalid client"); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: Darkvater@1739: if (ci != NULL) { rubidium@11103: IConsolePrint(CC_DEFAULT, "Client banned"); rubidium@10792: banip = GetPlayerIP(ci); rubidium@10792: NetworkServerSendError(index, NETWORK_ERROR_KICKED); tron@4077: } else { rubidium@10685: IConsolePrint(CC_DEFAULT, "Client not online, banned IP"); tron@4077: } Darkvater@2914: Darkvater@2914: /* Add user to ban-list */ Darkvater@2914: for (index = 0; index < lengthof(_network_ban_list); index++) { Darkvater@2914: if (_network_ban_list[index] == NULL) { Darkvater@2914: _network_ban_list[index] = strdup(banip); Darkvater@2914: break; truelight@841: } Darkvater@2914: } truelight@841: Darkvater@1739: return true; truelight@841: } truelight@841: truelight@841: DEF_CONSOLE_CMD(ConUnBan) truelight@841: { Darkvater@2538: uint i, index; truelight@841: Darkvater@1739: if (argc == 0) { Darkvater@2859: IConsoleHelp("Unban a player from a network game. Usage: 'unban '"); Darkvater@2538: IConsoleHelp("For a list of banned IP's, see the command 'banlist'"); Darkvater@1739: return true; truelight@841: } truelight@841: Darkvater@1739: if (argc != 2) return false; truelight@841: Darkvater@2541: index = (strchr(argv[1], '.') == NULL) ? atoi(argv[1]) : 0; Darkvater@2538: index--; Darkvater@2538: Darkvater@1739: for (i = 0; i < lengthof(_network_ban_list); i++) { Darkvater@2914: if (_network_ban_list[i] == NULL) continue; Darkvater@1739: tron@4025: if (strcmp(_network_ban_list[i], argv[1]) == 0 || index == i) { Darkvater@2914: free(_network_ban_list[i]); Darkvater@2914: _network_ban_list[i] = NULL; rubidium@10685: IConsolePrint(CC_DEFAULT, "IP unbanned."); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: } Darkvater@1739: rubidium@10685: IConsolePrint(CC_DEFAULT, "IP not in ban-list."); Darkvater@1739: return true; truelight@841: } truelight@841: truelight@841: DEF_CONSOLE_CMD(ConBanList) truelight@841: { truelight@841: uint i; truelight@841: Darkvater@1739: if (argc == 0) { Darkvater@1739: IConsoleHelp("List the IP's of banned clients: Usage 'banlist'"); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: rubidium@10685: IConsolePrint(CC_DEFAULT, "Banlist: "); truelight@841: truelight@841: for (i = 0; i < lengthof(_network_ban_list); i++) { Darkvater@2914: if (_network_ban_list[i] != NULL) rubidium@10685: IConsolePrintF(CC_DEFAULT, " %d) %s", i + 1, _network_ban_list[i]); truelight@841: } truelight@841: Darkvater@1739: return true; truelight@841: } truelight@841: darkvater@1147: DEF_CONSOLE_CMD(ConPauseGame) darkvater@1147: { Darkvater@1739: if (argc == 0) { Darkvater@1739: IConsoleHelp("Pause a network game. Usage: 'pause'"); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: truelight@6557: if (_pause_game == 0) { darkvater@1147: DoCommandP(0, 1, 0, NULL, CMD_PAUSE); rubidium@10685: IConsolePrint(CC_DEFAULT, "Game paused."); tron@4077: } else { rubidium@10685: IConsolePrint(CC_DEFAULT, "Game is already paused."); tron@4077: } darkvater@1147: Darkvater@1739: return true; darkvater@1147: } darkvater@1147: darkvater@1147: DEF_CONSOLE_CMD(ConUnPauseGame) darkvater@1147: { Darkvater@1739: if (argc == 0) { Darkvater@1739: IConsoleHelp("Unpause a network game. Usage: 'unpause'"); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: truelight@6557: if (_pause_game != 0) { darkvater@1147: DoCommandP(0, 0, 0, NULL, CMD_PAUSE); rubidium@10685: IConsolePrint(CC_DEFAULT, "Game unpaused."); tron@4077: } else { rubidium@10685: IConsolePrint(CC_DEFAULT, "Game is already unpaused."); tron@4077: } darkvater@1147: Darkvater@1739: return true; darkvater@1147: } darkvater@1147: truelight@1026: DEF_CONSOLE_CMD(ConRcon) truelight@1026: { Darkvater@1739: if (argc == 0) { Darkvater@1739: IConsoleHelp("Remote control the server from another client. Usage: 'rcon '"); Darkvater@1739: IConsoleHelp("Remember to enclose the command in quotes, otherwise only the first parameter is sent"); Darkvater@1739: return true; truelight@1026: } truelight@1026: Darkvater@1739: if (argc < 3) return false; Darkvater@1739: rubidium@10593: if (_network_server) { rubidium@10593: IConsoleCmdExec(argv[2]); rubidium@10593: } else { rubidium@10792: NetworkClientSendRcon(argv[1], argv[2]); rubidium@10593: } Darkvater@1739: return true; truelight@1026: } truelight@1026: truelight@543: DEF_CONSOLE_CMD(ConStatus) truelight@543: { Darkvater@1739: if (argc == 0) { Darkvater@2879: IConsoleHelp("List the status of all clients connected to the server. Usage 'status'"); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: rubidium@10792: NetworkServerShowStatusToConsole(); Darkvater@1739: return true; truelight@543: } truelight@543: Darkvater@2879: DEF_CONSOLE_CMD(ConServerInfo) Darkvater@2879: { Darkvater@2879: if (argc == 0) { Darkvater@2879: IConsoleHelp("List current and maximum client/player limits. Usage 'server_info'"); Darkvater@2879: IConsoleHelp("You can change these values by setting the variables 'max_clients', 'max_companies' and 'max_spectators'"); Darkvater@2879: return true; Darkvater@2879: } Darkvater@2879: rubidium@10818: IConsolePrintF(CC_DEFAULT, "Current/maximum clients: %2d/%2d", _network_game_info.clients_on, _settings_client.network.max_clients); rubidium@10818: IConsolePrintF(CC_DEFAULT, "Current/maximum companies: %2d/%2d", ActivePlayerCount(), _settings_client.network.max_companies); rubidium@10818: IConsolePrintF(CC_DEFAULT, "Current/maximum spectators: %2d/%2d", NetworkSpectatorCount(), _settings_client.network.max_spectators); Darkvater@2879: Darkvater@2879: return true; Darkvater@2879: } Darkvater@2879: truelight@543: DEF_CONSOLE_CMD(ConKick) truelight@543: { truelight@543: NetworkClientInfo *ci; Darkvater@1739: uint32 index; truelight@543: Darkvater@1739: if (argc == 0) { Darkvater@2859: IConsoleHelp("Kick a player from a network game. Usage: 'kick '"); Darkvater@1739: IConsoleHelp("For client-id's, see the command 'clients'"); Darkvater@1739: return true; truelight@543: } truelight@543: Darkvater@1739: if (argc != 2) return false; truelight@543: Darkvater@2859: if (strchr(argv[1], '.') == NULL) { Darkvater@2859: index = atoi(argv[1]); Darkvater@2860: ci = NetworkFindClientInfoFromIndex(index); Darkvater@2859: } else { Darkvater@2860: ci = NetworkFindClientInfoFromIP(argv[1]); Darkvater@2859: index = (ci == NULL) ? 0 : ci->client_index; Darkvater@2859: } Darkvater@2859: Darkvater@1739: if (index == NETWORK_SERVER_INDEX) { Darkvater@2879: IConsoleError("Silly boy, you can not kick yourself!"); Darkvater@1739: return true; Darkvater@1739: } Darkvater@2859: Darkvater@1739: if (index == 0) { Darkvater@2860: IConsoleError("Invalid client"); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: Darkvater@1739: if (ci != NULL) { rubidium@10792: NetworkServerSendError(index, NETWORK_ERROR_KICKED); tron@4077: } else { Darkvater@2860: IConsoleError("Client not found"); tron@4077: } Darkvater@1739: Darkvater@1739: return true; truelight@543: } truelight@543: truelight@688: DEF_CONSOLE_CMD(ConResetCompany) truelight@688: { Darkvater@4883: const Player *p; Darkvater@4883: PlayerID index; truelight@688: Darkvater@1739: if (argc == 0) { Darkvater@1761: IConsoleHelp("Remove an idle company from the game. Usage: 'reset_company '"); Darkvater@1761: IConsoleHelp("For company-id's, see the list of companies from the dropdown menu. Player 1 is 1, etc."); Darkvater@1739: return true; Darkvater@1739: } truelight@688: Darkvater@1739: if (argc != 2) return false; truelight@688: rubidium@5838: index = (PlayerID)(atoi(argv[1]) - 1); Darkvater@1739: Darkvater@1739: /* Check valid range */ rubidium@11161: if (!IsValidPlayerID(index)) { rubidium@10685: IConsolePrintF(CC_ERROR, "Company does not exist. Company-id must be between 1 and %d.", MAX_PLAYERS); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: Darkvater@1739: /* Check if company does exist */ celestar@1962: p = GetPlayer(index); Darkvater@1739: if (!p->is_active) { Darkvater@1761: IConsoleError("Company does not exist."); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: Darkvater@1739: if (p->is_ai) { Darkvater@1761: IConsoleError("Company is owned by an AI."); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: rubidium@10792: if (NetworkCompanyHasPlayers(index)) { rubidium@10792: IConsoleError("Cannot remove company: a client is connected to that company."); rubidium@10792: return false; Darkvater@1739: } rubidium@10792: const NetworkClientInfo *ci = NetworkFindClientInfoFromIndex(NETWORK_SERVER_INDEX); Darkvater@4878: if (ci->client_playas == index) { Darkvater@1761: IConsoleError("Cannot remove company: the server is connected to that company."); Darkvater@1739: return true; truelight@688: } truelight@688: Darkvater@1739: /* It is safe to remove this company */ Darkvater@1739: DoCommandP(0, 2, index, NULL, CMD_PLAYER_CTRL); rubidium@10685: IConsolePrint(CC_DEFAULT, "Company deleted."); truelight@688: Darkvater@1739: return true; truelight@688: } truelight@688: truelight@543: DEF_CONSOLE_CMD(ConNetworkClients) truelight@543: { truelight@543: NetworkClientInfo *ci; Darkvater@1739: Darkvater@1739: if (argc == 0) { Darkvater@2538: IConsoleHelp("Get a list of connected clients including their ID, name, company-id, and IP. Usage: 'clients'"); Darkvater@1739: return true; Darkvater@1739: } Darkvater@1739: Darkvater@4883: FOR_ALL_ACTIVE_CLIENT_INFOS(ci) { rubidium@10685: IConsolePrintF(CC_INFO, "Client #%1d name: '%s' company: %1d IP: %s", Darkvater@4883: ci->client_index, ci->client_name, rubidium@11161: ci->client_playas + (IsValidPlayerID(ci->client_playas) ? 1 : 0), Darkvater@4883: GetPlayerIP(ci)); truelight@543: } truelight@543: Darkvater@1739: return true; truelight@543: } truelight@543: darkvater@222: DEF_CONSOLE_CMD(ConNetworkConnect) darkvater@222: { Darkvater@1739: char *ip; tron@1329: const char *port = NULL; tron@1329: const char *player = NULL; darkvater@222: uint16 rport; darkvater@222: Darkvater@1739: if (argc == 0) { Darkvater@1739: IConsoleHelp("Connect to a remote OTTD server and join the game. Usage: 'connect '"); Darkvater@4861: IConsoleHelp("IP can contain port and player: 'IP[[#Player]:Port]', eg: 'server.ottd.org#2:443'"); Darkvater@4878: IConsoleHelp("Player #255 is spectator all others are a certain company with Company 1 being #1"); Darkvater@1739: return true; Darkvater@1739: } darkvater@222: Darkvater@1739: if (argc < 2) return false; Darkvater@4883: if (_networking) NetworkDisconnect(); // we are in network-mode, first close it! truelight@543: darkvater@228: ip = argv[1]; Darkvater@4861: /* Default settings: default port and new company */ truelight@543: rport = NETWORK_DEFAULT_PORT; Darkvater@4861: _network_playas = PLAYER_NEW_COMPANY; darkvater@222: darkvater@228: ParseConnectionString(&player, &port, ip); darkvater@222: rubidium@10685: IConsolePrintF(CC_DEFAULT, "Connecting to %s...", ip); truelight@543: if (player != NULL) { rubidium@5838: _network_playas = (PlayerID)atoi(player); rubidium@10685: IConsolePrintF(CC_DEFAULT, " player-no: %d", _network_playas); Darkvater@4861: Darkvater@4861: /* From a user pov 0 is a new player, internally it's different and all Darkvater@4861: * players are offset by one to ease up on users (eg players 1-8 not 0-7) */ Darkvater@4878: if (_network_playas != PLAYER_SPECTATOR) { Darkvater@4878: _network_playas--; rubidium@11161: if (!IsValidPlayerID(_network_playas)) return false; Darkvater@4861: } darkvater@222: } truelight@543: if (port != NULL) { darkvater@222: rport = atoi(port); rubidium@10685: IConsolePrintF(CC_DEFAULT, " port: %s", port); darkvater@222: } darkvater@222: truelight@543: NetworkClientConnectGame(ip, rport); darkvater@222: Darkvater@1739: return true; darkvater@222: } darkvater@222: truelight@543: #endif /* ENABLE_NETWORK */ darkvater@222: darkvater@247: /* ******************************** */ darkvater@247: /* script file console commands */ darkvater@247: /* ******************************** */ darkvater@247: darkvater@247: DEF_CONSOLE_CMD(ConExec) darkvater@247: { Darkvater@1739: char cmdline[ICON_CMDLN_SIZE]; Darkvater@1743: char *cmdptr; darkvater@247: Darkvater@1739: if (argc == 0) { Darkvater@1739: IConsoleHelp("Execute a local script file. Usage: 'exec