miham@2349: ##name English miham@2349: ##ownname English (UK) miham@2349: ##isocode en_GB ludde@2084: ##plural 0 truelight@0: truelight@0: ##id 0x0000 miham@1641: STR_NULL : miham@2349: STR_0001_OFF_EDGE_OF_MAP :{WHITE}Off edge of map miham@2349: STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Too close to edge of map miham@2349: STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Not enough cash - requires {CURRENCY} miham@1641: STR_0004 :{WHITE}{CURRENCY64} miham@1641: STR_0005 :{RED}{CURRENCY64} miham@1641: STR_EMPTY : miham@2349: STR_0007_FLAT_LAND_REQUIRED :{WHITE}Flat land required miham@2349: STR_0008_WAITING :{BLACK}Waiting: {WHITE}{STRING} miham@2349: STR_0009 :{WHITE}{STRING1} miham@2349: STR_000A_EN_ROUTE_FROM :{WHITE}{STRING1}{YELLOW} (en-route from miham@1641: STR_000B :{YELLOW}{STATION}) miham@2349: STR_000C_ACCEPTS :{BLACK}Accepts: {WHITE} miham@2349: STR_000D_ACCEPTS :{BLACK}Accepts: {GOLD} miham@1641: STR_000E : miham@2349: STR_000F_PASSENGERS :Passengers miham@2349: STR_0010_COAL :Coal miham@2349: STR_0011_MAIL :Mail miham@2349: STR_0012_OIL :Oil miham@2349: STR_0013_LIVESTOCK :Livestock miham@2349: STR_0014_GOODS :Goods miham@2349: STR_0015_GRAIN :Grain miham@2349: STR_0016_WOOD :Wood miham@2349: STR_0017_IRON_ORE :Iron Ore miham@2349: STR_0018_STEEL :Steel miham@2349: STR_0019_VALUABLES :Valuables miham@2349: STR_001A_COPPER_ORE :Copper Ore miham@2349: STR_001B_MAIZE :Maize miham@2349: STR_001C_FRUIT :Fruit miham@2349: STR_001D_DIAMONDS :Diamonds miham@2349: STR_001E_FOOD :Food miham@2349: STR_001F_PAPER :Paper miham@2349: STR_0020_GOLD :Gold miham@2349: STR_0021_WATER :Water miham@2349: STR_0022_WHEAT :Wheat miham@2349: STR_0023_RUBBER :Rubber miham@2349: STR_0024_SUGAR :Sugar miham@2349: STR_0025_TOYS :Toys miham@2349: STR_0026_CANDY :Sweets miham@2349: STR_0027_COLA :Cola miham@2349: STR_0028_COTTON_CANDY :Candyfloss miham@2349: STR_0029_BUBBLES :Bubbles miham@2349: STR_002A_TOFFEE :Toffee miham@2349: STR_002B_BATTERIES :Batteries miham@2349: STR_002C_PLASTIC :Plastic miham@2349: STR_002D_FIZZY_DRINKS :Fizzy Drinks miham@1641: STR_002E : miham@2349: STR_002F_PASSENGER :Passenger miham@2349: STR_0030_COAL :Coal miham@2349: STR_0031_MAIL :Mail miham@2349: STR_0032_OIL :Oil miham@2349: STR_0033_LIVESTOCK :Livestock miham@2349: STR_0034_GOODS :Goods miham@2349: STR_0035_GRAIN :Grain miham@2349: STR_0036_WOOD :Wood miham@2349: STR_0037_IRON_ORE :Iron Ore miham@2349: STR_0038_STEEL :Steel miham@2349: STR_0039_VALUABLES :Valuables miham@2349: STR_003A_COPPER_ORE :Copper Ore miham@2349: STR_003B_MAIZE :Maize miham@2349: STR_003C_FRUIT :Fruit miham@2349: STR_003D_DIAMOND :Diamond miham@2349: STR_003E_FOOD :Food miham@2349: STR_003F_PAPER :Paper miham@2349: STR_0040_GOLD :Gold miham@2349: STR_0041_WATER :Water miham@2349: STR_0042_WHEAT :Wheat miham@2349: STR_0043_RUBBER :Rubber miham@2349: STR_0044_SUGAR :Sugar miham@2349: STR_0045_TOY :Toy miham@2349: STR_0046_CANDY :Sweet miham@2349: STR_0047_COLA :Cola miham@2349: STR_0048_COTTON_CANDY :Candyfloss miham@2349: STR_0049_BUBBLE :Bubble miham@1641: STR_004A_TOFFEE :Toffee miham@2349: STR_004B_BATTERY :Battery miham@2349: STR_004C_PLASTIC :Plastic miham@2349: STR_004D_FIZZY_DRINK :Fizzy Drink miham@1641: STR_004E : miham@2349: STR_004F_PASSENGER :{COMMA} passenger{P "" s} miham@2349: STR_0050_TON_OF_COAL :{COMMA} tonne{P "" s} of coal miham@2349: STR_0051_BAG_OF_MAIL :{COMMA} bag{P "" s} of mail miham@2349: STR_0052_OF_OIL :{VOLUME} of oil miham@2349: STR_0053_ITEM_OF_LIVESTOCK :{COMMA} item{P "" s} of livestock miham@2349: STR_0054_CRATE_OF_GOODS :{COMMA} crate{P "" s} of goods miham@2349: STR_0055_TON_OF_GRAIN :{COMMA} tonne{P "" s} of grain miham@2349: STR_0056_TON_OF_WOOD :{COMMA} tonne{P "" s} of wood miham@2349: STR_0057_TON_OF_IRON_ORE :{COMMA} tonne{P "" s} of iron ore miham@2349: STR_0058_TON_OF_STEEL :{COMMA} tonne{P "" s} of steel miham@2349: STR_0059_BAG_OF_VALUABLES :{COMMA} bag{P "" s} of valuables miham@2349: STR_005A_TON_OF_COPPER_ORE :{COMMA} tonne{P "" s} of copper ore miham@2349: STR_005B_TON_OF_MAIZE :{COMMA} tonne{P "" s} of maize miham@2349: STR_005C_TON_OF_FRUIT :{COMMA} tonne{P "" s} of fruit miham@2349: STR_005D_BAG_OF_DIAMONDS :{COMMA} bag{P "" s} of diamonds miham@2349: STR_005E_TON_OF_FOOD :{COMMA} tonne{P "" s} of food miham@2349: STR_005F_TON_OF_PAPER :{COMMA} tonne{P "" s} of paper miham@2349: STR_0060_BAG_OF_GOLD :{COMMA} bag{P "" s} of gold miham@2349: STR_0061_OF_WATER :{VOLUME} of water miham@2349: STR_0062_TON_OF_WHEAT :{COMMA} tonne{P "" s} of wheat miham@2349: STR_0063_OF_RUBBER :{VOLUME} of rubber miham@2349: STR_0064_TON_OF_SUGAR :{COMMA} tonne{P "" s} of sugar miham@2349: STR_0065_TOY :{COMMA} toy{P "" s} miham@2349: STR_0066_BAG_OF_CANDY :{COMMA} bag{P "" s} of sweets miham@2349: STR_0067_OF_COLA :{VOLUME} of cola miham@2349: STR_0068_TON_OF_COTTON_CANDY :{COMMA} tonne{P "" s} of candyfloss miham@2349: STR_0069_BUBBLE :{COMMA} bubble{P "" s} miham@2349: STR_006A_TON_OF_TOFFEE :{COMMA} tonne{P "" s} of toffee miham@2349: STR_006B_BATTERY :{COMMA} batter{P y ies} miham@2349: STR_006C_OF_PLASTIC :{VOLUME} of plastic miham@2349: STR_006D_FIZZY_DRINK :{COMMA} fizzy drink{P "" s} miham@1641: STR_008E : miham@2349: STR_008F_PS :{TINYFONT}PS miham@2349: STR_0090_CL :{TINYFONT}CL miham@2349: STR_0091_ML :{TINYFONT}ML miham@2349: STR_0092_OL :{TINYFONT}OL miham@2349: STR_0093_LV :{TINYFONT}LV miham@2349: STR_0094_GD :{TINYFONT}GD miham@2349: STR_0095_GR :{TINYFONT}GR miham@2349: STR_0096_WD :{TINYFONT}WD miham@2349: STR_0097_OR :{TINYFONT}OR miham@2349: STR_0098_ST :{TINYFONT}ST miham@2349: STR_0099_VL :{TINYFONT}VL miham@2349: STR_009A_CO :{TINYFONT}CO miham@2349: STR_009B_MZ :{TINYFONT}MZ miham@2349: STR_009C_FT :{TINYFONT}FT miham@2349: STR_009D_DM :{TINYFONT}DM miham@2349: STR_009E_FD :{TINYFONT}FD miham@2349: STR_009F_PR :{TINYFONT}PR miham@2349: STR_00A0_GD :{TINYFONT}GD miham@2349: STR_00A1_WR :{TINYFONT}WR miham@2349: STR_00A2_WH :{TINYFONT}WH miham@2349: STR_00A3_RB :{TINYFONT}RB miham@2349: STR_00A4_SG :{TINYFONT}SG miham@2349: STR_00A5_TY :{TINYFONT}TY miham@2349: STR_00A6_SW :{TINYFONT}SW miham@2349: STR_00A7_CL :{TINYFONT}CL miham@2349: STR_00A8_CF :{TINYFONT}CF miham@2349: STR_00A9_BU :{TINYFONT}BU miham@1641: STR_00AA_TF :{TINYFONT}TF miham@2349: STR_00AB_BA :{TINYFONT}BA miham@2349: STR_00AC_PL :{TINYFONT}PL miham@2349: STR_00AD_FZ :{TINYFONT}FZ miham@1641: STR_00AE :{WHITE}{DATE_SHORT} miham@1641: STR_00AF :{WHITE}{DATE_LONG} miham@2349: STR_00B0_MAP :{WHITE}Map - {STRING} miham@2349: STR_00B1_GAME_OPTIONS :{WHITE}Game Options miham@2349: STR_00B2_MESSAGE :{YELLOW}Message miham@2349: STR_00B3_MESSAGE_FROM :{YELLOW}Message from {STRING1} miham@2349: STR_00B4_CAN_T_DO_THIS :{WHITE}Can't do this.... miham@2349: STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area.... miham@2349: STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved miham@2349: STR_00B7_VERSION :{BLACK}OpenTTD version {REV} miham@2349: STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2005 The OpenTTD team miham@2349: STR_TRANSLATED_BY :{BLACK} Translator(s) - truelight@0: miham@1641: STR_00C5 :{BLACK}{CROSS} miham@1641: STR_00C6 :{SILVER}{CROSS} miham@2349: STR_00C7_QUIT :{WHITE}Quit miham@2349: STR_00C8_YES :{BLACK}Yes miham@2349: STR_00C9_NO :{BLACK}No miham@2349: STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Are you sure you want to abandon this game and return to {STRING}? miham@1641: STR_00CB_1 :{BLACK}1 miham@1641: STR_00CC_2 :{BLACK}2 miham@1641: STR_00CD_3 :{BLACK}3 miham@1641: STR_00CE_4 :{BLACK}4 miham@1641: STR_00CF_5 :{BLACK}5 miham@2349: STR_00D0_NOTHING :Nothing miham@2349: STR_00D1_DARK_BLUE :Dark Blue miham@2349: STR_00D2_PALE_GREEN :Pale Green miham@2349: STR_00D3_PINK :Pink miham@2349: STR_00D4_YELLOW :Yellow miham@2349: STR_00D5_RED :Red miham@2349: STR_00D6_LIGHT_BLUE :Light Blue miham@2349: STR_00D7_GREEN :Green miham@2349: STR_00D8_DARK_GREEN :Dark Green miham@2349: STR_00D9_BLUE :Blue miham@2349: STR_00DA_CREAM :Cream miham@2349: STR_00DB_MAUVE :Mauve miham@2349: STR_00DC_PURPLE :Purple miham@2349: STR_00DD_ORANGE :Orange miham@2349: STR_00DE_BROWN :Brown miham@2349: STR_00DF_GREY :Grey miham@2349: STR_00E0_WHITE :White miham@2349: STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Too many vehicles in game tron@2057: STR_00E2 :{BLACK}{COMMA} tron@2057: STR_00E3 :{RED}{COMMA} miham@2349: STR_00E4_LOCATION :{BLACK}Location miham@2349: STR_00E5_CONTOURS :Contours miham@2349: STR_00E6_VEHICLES :Vehicles miham@2349: STR_00E7_INDUSTRIES :Industries miham@2349: STR_00E8_ROUTES :Routes miham@2349: STR_00E9_VEGETATION :Vegetation miham@2349: STR_00EA_OWNERS :Owners miham@2349: STR_00EB_ROADS :{BLACK}{TINYFONT}Roads miham@2349: STR_00EC_RAILROADS :{BLACK}{TINYFONT}Railways miham@2349: STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stations/Airports/Docks miham@2349: STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Buildings/Industries miham@2349: STR_00EF_VEHICLES :{BLACK}{TINYFONT}Vehicles miham@1641: STR_00F0_100M :{BLACK}{TINYFONT}100m miham@1641: STR_00F1_200M :{BLACK}{TINYFONT}200m miham@1641: STR_00F2_300M :{BLACK}{TINYFONT}300m miham@1641: STR_00F3_400M :{BLACK}{TINYFONT}400m miham@1641: STR_00F4_500M :{BLACK}{TINYFONT}500m miham@2349: STR_00F5_TRAINS :{BLACK}{TINYFONT}Trains miham@2349: STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Road Vehicles miham@2349: STR_00F7_SHIPS :{BLACK}{TINYFONT}Ships miham@2349: STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Aircraft miham@2349: STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Transport Routes miham@2349: STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Coal Mine miham@2349: STR_00FB_POWER_STATION :{BLACK}{TINYFONT}Power Station miham@2349: STR_00FC_FOREST :{BLACK}{TINYFONT}Forest miham@2349: STR_00FD_SAWMILL :{BLACK}{TINYFONT}Sawmill miham@2349: STR_00FE_OIL_REFINERY :{BLACK}{TINYFONT}Oil Refinery miham@2349: STR_00FF_FARM :{BLACK}{TINYFONT}Farm miham@2349: STR_0100_FACTORY :{BLACK}{TINYFONT}Factory miham@2349: STR_0101_PRINTING_WORKS :{BLACK}{TINYFONT}Printing Works miham@2349: STR_0102_OIL_WELLS :{BLACK}{TINYFONT}Oil Wells miham@2349: STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}Iron Ore Mine miham@2349: STR_0104_STEEL_MILL :{BLACK}{TINYFONT}Steel Mill miham@2349: STR_0105_BANK :{BLACK}{TINYFONT}Bank miham@2349: STR_0106_PAPER_MILL :{BLACK}{TINYFONT}Paper Mill miham@2349: STR_0107_GOLD_MINE :{BLACK}{TINYFONT}Gold Mine miham@2349: STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Food Processing Plant miham@2349: STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Diamond Mine miham@2349: STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Copper Ore Mine miham@2349: STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Fruit Plantation miham@2349: STR_010C_RUBBER_PLANTATION :{BLACK}{TINYFONT}Rubber Plantation miham@2349: STR_010D_WATER_SUPPLY :{BLACK}{TINYFONT}Water Supply miham@2349: STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Water Tower miham@2349: STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Lumber Mill miham@2349: STR_0110_COTTON_CANDY_FOREST :{BLACK}{TINYFONT}Candyfloss Forest miham@2349: STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Sweet Factory miham@2349: STR_0112_BATTERY_FARM :{BLACK}{TINYFONT}Battery Farm miham@2349: STR_0113_COLA_WELLS :{BLACK}{TINYFONT}Cola Wells miham@2349: STR_0114_TOY_SHOP :{BLACK}{TINYFONT}Toy Shop miham@2349: STR_0115_TOY_FACTORY :{BLACK}{TINYFONT}Toy Factory miham@2349: STR_0116_PLASTIC_FOUNTAINS :{BLACK}{TINYFONT}Plastic Fountains miham@2349: STR_0117_FIZZY_DRINK_FACTORY :{BLACK}{TINYFONT}Fizzy Drink Factory miham@2349: STR_0118_BUBBLE_GENERATOR :{BLACK}{TINYFONT}Bubble Generator miham@2349: STR_0119_TOFFEE_QUARRY :{BLACK}{TINYFONT}Toffee Quarry miham@2349: STR_011A_SUGAR_MINE :{BLACK}{TINYFONT}Sugar Mine miham@2349: STR_011B_RAILROAD_STATION :{BLACK}{TINYFONT}Railway Station miham@2349: STR_011C_TRUCK_LOADING_BAY :{BLACK}{TINYFONT}Lorry Loading Bay miham@2349: STR_011D_BUS_STATION :{BLACK}{TINYFONT}Bus Station miham@2349: STR_011E_AIRPORT_HELIPORT :{BLACK}{TINYFONT}Airport/Heliport miham@2349: STR_011F_DOCK :{BLACK}{TINYFONT}Dock miham@2349: STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Rough Land miham@2349: STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Grass Land miham@2349: STR_0122_BARE_LAND :{BLACK}{TINYFONT}Bare Land miham@2349: STR_0123_FIELDS :{BLACK}{TINYFONT}Fields miham@2349: STR_0124_TREES :{BLACK}{TINYFONT}Trees miham@2349: STR_0125_ROCKS :{BLACK}{TINYFONT}Rocks miham@2349: STR_0126_WATER :{BLACK}{TINYFONT}Water miham@2349: STR_0127_NO_OWNER :{BLACK}{TINYFONT}No Owner miham@2349: STR_0128_TOWNS :{BLACK}{TINYFONT}Towns miham@2349: STR_0129_INDUSTRIES :{BLACK}{TINYFONT}Industries miham@2349: STR_012A_DESERT :{BLACK}{TINYFONT}Desert miham@2349: STR_012B_SNOW :{BLACK}{TINYFONT}Snow miham@2349: STR_012C_MESSAGE :{WHITE}Message miham@1641: STR_012D :{WHITE}{STRING} miham@2349: STR_012E_CANCEL :{BLACK}Cancel miham@1641: STR_012F_OK :{BLACK}OK miham@2349: STR_0130_RENAME :{BLACK}Rename miham@2349: STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Too many names defined miham@2349: STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Chosen name already in use truelight@0: miham@1641: STR_0133_WINDOWS :Windows miham@1641: STR_0134_UNIX :Unix miham@2349: STR_0135_OSX :OS X miham@1641: STR_OSNAME_BEOS :BeOS miham@1641: STR_OSNAME_MORPHOS :MorphOS miham@1641: STR_OSNAME_AMIGAOS :AmigaOS miham@1641: STR_OSNAME_OS2 :OS/2 truelight@0: miham@2349: STR_0139_IMPERIAL_MILES :Imperial (miles) miham@2349: STR_013A_METRIC_KILOMETERS :Metric (kilometers) miham@2349: STR_013B_OWNED_BY :{WHITE}...owned by {STRING2} miham@2349: STR_013C_CARGO :{BLACK}Cargo miham@2349: STR_013D_INFORMATION :{BLACK}Information miham@2349: STR_013E_CAPACITIES :{BLACK}Capacities miham@2349: STR_013E_TOTAL_CARGO :{BLACK}Total Cargo miham@2349: STR_013F_CAPACITY :{BLACK}Capacity: {LTBLUE}{STRING1} miham@2349: STR_013F_TOTAL_CAPACITY_TEXT :{BLACK}Total cargo capacity of this train: miham@1641: STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO}) miham@2349: STR_0140_NEW_GAME :{BLACK}New Game miham@2349: STR_0141_LOAD_GAME :{BLACK}Load Game miham@2349: STR_SINGLE_PLAYER :{BLACK}Single player miham@2349: STR_MULTIPLAYER :{BLACK}Multiplayer truelight@0: Darkvater@1711: STR_64 :64 Darkvater@1711: STR_128 :128 Darkvater@1711: STR_256 :256 Darkvater@1711: STR_512 :512 Darkvater@1711: STR_1024 :1024 Darkvater@1711: STR_2048 :2048 miham@2349: STR_MAPSIZE :{BLACK}Map size: miham@2349: STR_BY :{BLACK}* miham@2349: STR_0148_GAME_OPTIONS :{BLACK}Game Options truelight@0: miham@2349: STR_0150_SOMEONE :someone{SKIP}{SKIP} miham@2349: STR_0151_MAP_OF_WORLD :Map of world miham@2349: STR_0152_TOWN_DIRECTORY :Town directory miham@2349: STR_0153_SUBSIDIES :Subsidies truelight@0: truelight@0: ############ range for menu starts miham@2349: STR_0154_OPERATING_PROFIT_GRAPH :Operating profit graph miham@2349: STR_0155_INCOME_GRAPH :Income graph miham@2349: STR_0156_DELIVERED_CARGO_GRAPH :Delivered cargo graph miham@2349: STR_0157_PERFORMANCE_HISTORY_GRAPH :Performance history graph miham@2349: STR_0158_COMPANY_VALUE_GRAPH :Company value graph miham@2349: STR_0159_CARGO_PAYMENT_RATES :Cargo payment rates miham@2349: STR_015A_COMPANY_LEAGUE_TABLE :Company league table miham@2349: STR_PERFORMANCE_DETAIL_MENU :Detailed performance rating truelight@0: ############ range for menu ends truelight@0: miham@2349: STR_015B_OPENTTD :{WHITE}About OpenTTD miham@2349: STR_015C_SAVE_GAME :Save game miham@2349: STR_015D_LOAD_GAME :Load game miham@2349: STR_015E_QUIT_GAME :Abandon game miham@2349: STR_015F_QUIT :Exit miham@2349: STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Are you sure you want to abandon this game? miham@2349: STR_0161_QUIT_GAME :{WHITE}Abandon Game miham@2349: STR_SORT_ORDER_TIP :{BLACK}Select sorting order (descending/ascending) miham@2349: STR_SORT_CRITERIA_TIP :{BLACK}Select sorting criteria miham@2349: SRT_SORT_BY :{BLACK}Sort by darkvater@164: miham@2349: STR_SORT_BY_POPULATION :{BLACK}Population miham@2349: STR_SORT_BY_PRODUCTION :{BLACK}Production miham@2349: STR_SORT_BY_TYPE :{BLACK}Type miham@2349: STR_SORT_BY_TRANSPORTED :{BLACK}Transported miham@2349: STR_SORT_BY_NAME :{BLACK}Name miham@2349: STR_SORT_BY_DROPDOWN_NAME :Name miham@2349: STR_SORT_BY_DATE :{BLACK}Date miham@2349: STR_SORT_BY_UNSORTED :Unsorted miham@2349: STR_SORT_BY_NUMBER :Number miham@2349: STR_SORT_BY_PROFIT_LAST_YEAR :Profit last year miham@2349: STR_SORT_BY_PROFIT_THIS_YEAR :Profit this year miham@2349: STR_SORT_BY_AGE :Age miham@2349: STR_SORT_BY_RELIABILITY :Reliability miham@2349: STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Total capacity per cargo type miham@2349: STR_SORT_BY_MAX_SPEED :Maximum speed truelight@0: truelight@0: ############ range for months starts miham@2349: STR_0162_JAN :Jan miham@2349: STR_0163_FEB :Feb miham@2349: STR_0164_MAR :Mar miham@2349: STR_0165_APR :Apr miham@2349: STR_0166_MAY :May miham@2349: STR_0167_JUN :Jun miham@2349: STR_0168_JUL :Jul miham@2349: STR_0169_AUG :Aug miham@2349: STR_016A_SEP :Sep miham@2349: STR_016B_OCT :Oct miham@2349: STR_016C_NOV :Nov miham@2349: STR_016D_DEC :Dec truelight@0: ############ range for months ends truelight@0: miham@1641: STR_016E :{TINYFONT}{STRING}{} {STRING} ludde@2063: STR_016F :{TINYFONT}{STRING}{} {STRING}{}{NUM} miham@2349: STR_0170 :{TINYFONT}{STRING2}- miham@2349: STR_0171_PAUSE_GAME :{BLACK}Pause game miham@2349: STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Save game, abandon game, quit miham@2349: STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's stations miham@2349: STR_0174_DISPLAY_MAP :{BLACK}Display map miham@2349: STR_0175_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Display map, town directory miham@2349: STR_0176_DISPLAY_TOWN_DIRECTORY :{BLACK}Display town directory miham@2349: STR_0177_DISPLAY_COMPANY_FINANCES :{BLACK}Display company finances information miham@2349: STR_0178_DISPLAY_COMPANY_GENERAL :{BLACK}Display general company information miham@2349: STR_0179_DISPLAY_GRAPHS :{BLACK}Display graphs miham@2349: STR_017A_DISPLAY_COMPANY_LEAGUE :{BLACK}Display company league table miham@2349: STR_017B_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's trains miham@2349: STR_017C_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's road vehicles miham@2349: STR_017D_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's ships miham@2349: STR_017E_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's aircraft miham@2349: STR_017F_ZOOM_THE_VIEW_IN :{BLACK}Zoom the view in miham@2349: STR_0180_ZOOM_THE_VIEW_OUT :{BLACK}Zoom the view out miham@2349: STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Build railway track miham@2349: STR_0182_BUILD_ROADS :{BLACK}Build roads miham@2349: STR_0183_BUILD_SHIP_DOCKS :{BLACK}Build ship docks miham@2349: STR_0184_BUILD_AIRPORTS :{BLACK}Build airports miham@2349: STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Plant trees, place signs etc. miham@2349: STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Land area information miham@2349: STR_0187_OPTIONS :{BLACK}Options miham@1641: STR_0188 :{BLACK}{SMALLUPARROW} miham@1641: STR_0189 :{BLACK}{SMALLDOWNARROW} miham@2349: STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Can't change servicing interval... miham@2349: STR_018B_CLOSE_WINDOW :{BLACK}Close window miham@2349: STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Window title - drag this to move window miham@2349: STR_STICKY_BUTTON :{BLACK}Mark this window as uncloseable by the 'Close All Windows' key miham@2349: STR_RESIZE_BUTTON :{BLACK}Click and drag to resize this window Darkvater@2559: STR_SAVELOAD_HOME_BUTTON :{BLACK}Click here to jump to the current default save/load directory miham@2349: STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolish buildings etc. on a square of land miham@2349: STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Lower a corner of land miham@2349: STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land miham@2349: STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list up/down miham@2349: STR_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list left/right miham@2349: STR_0191_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Show land contours on map miham@2349: STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Show vehicles on map miham@2349: STR_0193_SHOW_INDUSTRIES_ON_MAP :{BLACK}Show industries on map miham@2349: STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Show transport routes on map miham@2349: STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Show vegetation on map miham@2349: STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show land owners on map miham@2349: STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map miham@2349: STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Profit this year: {CURRENCY} (last year: {CURRENCY}) truelight@0: truelight@0: ############ range for service numbers starts miham@2349: STR_AGE :{COMMA} year{P "" s} ({COMMA}) miham@2349: STR_AGE_RED :{RED}{COMMA} year{P "" s} ({COMMA}) truelight@0: ############ range for service numbers ends truelight@0: miham@2349: STR_019C_ROAD_VEHICLE :Road vehicle miham@2349: STR_019D_AIRCRAFT :Aircraft miham@2349: STR_019E_SHIP :Ship miham@2349: STR_019F_TRAIN :Train miham@2349: STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA} is getting old miham@2349: STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA} is getting very old miham@2349: STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA} is getting very old and urgently needs replacing miham@2349: STR_01A3_LAND_AREA_INFORMATION :{WHITE}Land Area Information miham@2349: STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Cost to clear: {LTBLUE}N/A miham@2349: STR_01A5_COST_TO_CLEAR :{BLACK}Cost to clear: {LTBLUE}{CURRENCY} miham@1641: STR_01A6_N_A :N/A miham@2349: STR_01A7_OWNER :{BLACK}Owner: {LTBLUE}{STRING1} miham@2349: STR_01A8_LOCAL_AUTHORITY :{BLACK}Local authority: {LTBLUE}{STRING1} miham@2349: STR_01A9_NONE :None miham@2349: STR_01AA_NAME :{BLACK}Name miham@1641: STR_01AB :{BLACK}{TINYFONT}{STRING} truelight@0: truelight@0: ############ range for days starts miham@2349: STR_01AC_1ST :1st miham@2349: STR_01AD_2ND :2nd miham@2349: STR_01AE_3RD :3rd miham@2349: STR_01AF_4TH :4th miham@2349: STR_01B0_5TH :5th miham@2349: STR_01B1_6TH :6th miham@2349: STR_01B2_7TH :7th miham@2349: STR_01B3_8TH :8th miham@2349: STR_01B4_9TH :9th miham@2349: STR_01B5_10TH :10th miham@2349: STR_01B6_11TH :11th miham@2349: STR_01B7_12TH :12th miham@2349: STR_01B8_13TH :13th miham@2349: STR_01B9_14TH :14th miham@2349: STR_01BA_15TH :15th miham@2349: STR_01BB_16TH :16th miham@2349: STR_01BC_17TH :17th miham@2349: STR_01BD_18TH :18th miham@2349: STR_01BE_19TH :19th miham@2349: STR_01BF_20TH :20th miham@2349: STR_01C0_21ST :21st miham@2349: STR_01C1_22ND :22nd miham@2349: STR_01C2_23RD :23rd miham@2349: STR_01C3_24TH :24th miham@2349: STR_01C4_25TH :25th miham@2349: STR_01C5_26TH :26th miham@2349: STR_01C6_27TH :27th miham@2349: STR_01C7_28TH :28th miham@2349: STR_01C8_29TH :29th miham@2349: STR_01C9_30TH :30th miham@2349: STR_01CA_31ST :31st truelight@0: ############ range for days ends truelight@0: tron@2057: STR_01CB :{TINYFONT}{COMMA} truelight@0: miham@2349: STR_01CE_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE} truelight@0: tron@2057: STR_01D1_8 :({COMMA}/8 {STRING}) miham@2349: STR_01D2_JAZZ_JUKEBOX :{WHITE}Jazz Jukebox miham@2349: STR_01D3_SOUND_MUSIC :Sound/music miham@2349: STR_01D4_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Show sound/music window miham@2349: STR_01D5_ALL :{TINYFONT}All miham@2349: STR_01D6_OLD_STYLE :{TINYFONT}Old Style miham@2349: STR_01D7_NEW_STYLE :{TINYFONT}New Style miham@1641: STR_01D8_EZY_STREET :{TINYFONT}Ezy Street miham@2349: STR_01D9_CUSTOM_1 :{TINYFONT}Custom 1 miham@2349: STR_01DA_CUSTOM_2 :{TINYFONT}Custom 2 miham@2349: STR_01DB_MUSIC_VOLUME :{BLACK}{TINYFONT}Music Volume miham@2349: STR_01DC_EFFECTS_VOLUME :{BLACK}{TINYFONT}Effects Volume miham@1641: STR_01DD_MIN_MAX :{BLACK}{TINYFONT}MIN ' ' ' ' ' ' MAX miham@2349: STR_01DE_SKIP_TO_PREVIOUS_TRACK :{BLACK}Skip to previous track in selection miham@2349: STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Skip to next track in selection miham@2349: STR_01E0_STOP_PLAYING_MUSIC :{BLACK}Stop playing music miham@2349: STR_01E1_START_PLAYING_MUSIC :{BLACK}Start playing music miham@2349: STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Drag sliders to set music and sound effect volumes miham@1641: STR_01E3 :{DKGREEN}{TINYFONT}-- tron@2057: STR_01E4_0 :{DKGREEN}{TINYFONT}0{COMMA} tron@2057: STR_01E5 :{DKGREEN}{TINYFONT}{COMMA} miham@1641: STR_01E6 :{DKGREEN}{TINYFONT}------ miham@2349: STR_01E7 :{DKGREEN}{TINYFONT}"{STRING1}" miham@2349: STR_01E8_TRACK_XTITLE :{BLACK}{TINYFONT}Track{SETX 88}Title miham@2349: STR_01E9_SHUFFLE :{TINYFONT}Shuffle miham@2349: STR_01EA_PROGRAM :{TINYFONT}{BLACK}Programme miham@2349: STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Music Programme Selection miham@2349: STR_01EC_0 :{TINYFONT}{LTBLUE}0{COMMA} "{STRING1}" miham@2349: STR_01ED :{TINYFONT}{LTBLUE}{COMMA} "{STRING1}" miham@2349: STR_01EE_TRACK_INDEX :{TINYFONT}{BLACK}Track Index miham@2349: STR_01EF_PROGRAM :{TINYFONT}{BLACK}Programme - '{STRING}' miham@2349: STR_01F0_CLEAR :{TINYFONT}{BLACK}Clear miham@2349: STR_01F1_SAVE :{TINYFONT}{BLACK}Save miham@2349: STR_01F2_CURRENT_PROGRAM_OF_MUSIC :{BLACK}Current programme of music tracks miham@2349: STR_01F3_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Select 'all tracks' programme miham@2349: STR_01F4_SELECT_OLD_STYLE_MUSIC :{BLACK}Select 'old style music' programme miham@2349: STR_01F5_SELECT_NEW_STYLE_MUSIC :{BLACK}Select 'new style music' programme miham@2349: STR_01F6_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Select 'Custom 1' (user-defined) programme miham@2349: STR_01F7_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Select 'Custom 2' (user-defined) programme miham@2349: STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Clear current programme (Custom1 or Custom2 only) miham@2349: STR_01F9_SAVE_MUSIC_SETTINGS :{BLACK}Save music settings miham@2349: STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Click on music track to add to current programme (Custom1 or Custom2 only) miham@2349: STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Toggle programme shuffle on/off miham@2349: STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Show music track selection window miham@2349: STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to centre view on industry/town miham@2349: STR_01FE_DIFFICULTY :{BLACK}Difficulty ({STRING}) miham@1641: STR_01FF :{TINYFONT}{BLACK}{DATE_LONG} miham@2349: STR_0200_LAST_MESSAGE_NEWS_REPORT :Last message/news report miham@2349: STR_0201_MESSAGE_SETTINGS :Message settings miham@2349: STR_MESSAGE_HISTORY_MENU :Message History miham@2349: STR_0203_SHOW_LAST_MESSAGE_NEWS :{BLACK}Show last message/news report, show message options miham@2349: STR_0204_MESSAGE_OPTIONS :{WHITE}Message Options miham@2349: STR_0205_MESSAGE_TYPES :{BLACK}Message types:- miham@2349: STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at player's station miham@2349: STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at competitor's station miham@2349: STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidents / disasters miham@2349: STR_0209_COMPANY_INFORMATION :{YELLOW}Company information miham@2349: STR_020A_ECONOMY_CHANGES :{YELLOW}Economy changes miham@2349: STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Advice / information on player's vehicles miham@2349: STR_020C_NEW_VEHICLES :{YELLOW}New vehicles miham@2349: STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Changes to cargo acceptance miham@2349: STR_020E_SUBSIDIES :{YELLOW}Subsidies miham@2349: STR_020F_GENERAL_INFORMATION :{YELLOW}General information miham@2349: STR_MESSAGES_ALL :{YELLOW}Set all message types to: Off / Summary/ Full miham@2349: STR_MESSAGE_SOUND :{YELLOW}Play sound for summarised news messages miham@2349: STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO :{WHITE}...too far from previous destination miham@2349: STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Top companies who reached {NUM}{}({STRING} Level) miham@2349: STR_TOP_COMPANIES_NETWORK_GAME :{BIGFONT}{BLACK}Company League Table in {NUM} tron@2057: STR_0212 :{BIGFONT}{COMMA}. miham@2349: STR_0213_BUSINESSMAN :Businessman miham@2349: STR_0214_ENTREPRENEUR :Entrepreneur miham@2349: STR_0215_INDUSTRIALIST :Industrialist miham@2349: STR_0216_CAPITALIST :Capitalist miham@2349: STR_0217_MAGNATE :Magnate miham@2349: STR_0218_MOGUL :Mogul miham@2349: STR_0219_TYCOON_OF_THE_CENTURY :Tycoon of the Century ludde@2063: STR_HIGHSCORE_NAME :{BIGFONT}{PLAYERNAME}, {COMPANY} tron@2057: STR_HIGHSCORE_STATS :{BIGFONT}'{STRING}' ({COMMA}) miham@2349: STR_021B_ACHIEVES_STATUS :{BLACK}{BIGFONT}{COMPANY} achieves '{STRING}' status! miham@2349: STR_021C_OF_ACHIEVES_STATUS :{WHITE}{BIGFONT}{PLAYERNAME} of {COMPANY} achieves '{STRING}' status! tron@2057: STR_021F :{BLUE}{COMMA} miham@2349: STR_0220_CREATE_SCENARIO :{BLACK}Create Scenario miham@1641: STR_0221_OPENTTD :{YELLOW}OpenTTD miham@2349: STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario Editor miham@2349: STR_0223_LAND_GENERATION :{WHITE}Land Generation miham@1641: STR_0224 :{BLACK}{UPARROW} miham@1641: STR_0225 :{BLACK}{DOWNARROW} miham@2349: STR_0226_RANDOM_LAND :{BLACK}Random Land miham@2349: STR_0227_RESET_LAND :{BLACK}Reset Land miham@2349: STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Increase area of land to lower/raise miham@2349: STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease area of land to lower/raise miham@2349: STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generate random land miham@2349: STR_022B_RESET_LANDSCAPE :{BLACK}Reset landscape miham@2349: STR_022C_RESET_LANDSCAPE :{WHITE}Reset Landscape miham@2349: STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Are you sure you want to reset the landscape? miham@2349: STR_022E_LANDSCAPE_GENERATION :{BLACK}Landscape generation miham@2349: STR_022F_TOWN_GENERATION :{BLACK}Town generation miham@2349: STR_0230_INDUSTRY_GENERATION :{BLACK}Industry generation miham@2349: STR_0231_ROAD_CONSTRUCTION :{BLACK}Road construction miham@2349: STR_0233_TOWN_GENERATION :{WHITE}Town Generation miham@2349: STR_0234_NEW_TOWN :{BLACK}New Town miham@2349: STR_0235_CONSTRUCT_NEW_TOWN :{BLACK}Construct new town miham@2349: STR_0236_CAN_T_BUILD_TOWN_HERE :{WHITE}Can't build town here... miham@2349: STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...too close to edge of map miham@2349: STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...too close to another town miham@2349: STR_0239_SITE_UNSUITABLE :{WHITE}...site unsuitable miham@2349: STR_023A_TOO_MANY_TOWNS :{WHITE}...too many towns Darkvater@2430: STR_CANNOT_GENERATE_TOWN :{WHITE}Can't build any towns Darkvater@2430: STR_NO_SPACE_FOR_TOWN :{WHITE}...there is no more space on the map miham@2349: STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Increase size of town miham@2349: STR_023C_EXPAND :{BLACK}Expand miham@2349: STR_023D_RANDOM_TOWN :{BLACK}Random Town miham@2349: STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Build town in random location miham@2349: STR_023F_INDUSTRY_GENERATION :{WHITE}Industry Generation miham@2349: STR_0240_COAL_MINE :{BLACK}Coal Mine miham@2349: STR_0241_POWER_STATION :{BLACK}Power Station miham@2349: STR_0242_SAWMILL :{BLACK}Sawmill miham@2349: STR_0243_FOREST :{BLACK}Forest miham@2349: STR_0244_OIL_REFINERY :{BLACK}Oil Refinery miham@2349: STR_0245_OIL_RIG :{BLACK}Oil Rig miham@2349: STR_0246_FACTORY :{BLACK}Factory miham@2349: STR_0247_STEEL_MILL :{BLACK}Steel Mill miham@2349: STR_0248_FARM :{BLACK}Farm miham@2349: STR_0249_IRON_ORE_MINE :{BLACK}Iron Ore Mine miham@2349: STR_024A_OIL_WELLS :{BLACK}Oil Wells miham@2349: STR_024B_BANK :{BLACK}Bank miham@2349: STR_024C_PAPER_MILL :{BLACK}Paper Mill miham@2349: STR_024D_FOOD_PROCESSING_PLANT :{BLACK}Food Processing Plant miham@2349: STR_024E_PRINTING_WORKS :{BLACK}Printing Works miham@2349: STR_024F_GOLD_MINE :{BLACK}Gold Mine miham@2349: STR_0250_LUMBER_MILL :{BLACK}Lumber Mill miham@2349: STR_0251_FRUIT_PLANTATION :{BLACK}Fruit Plantation miham@2349: STR_0252_RUBBER_PLANTATION :{BLACK}Rubber Plantation miham@2349: STR_0253_WATER_SUPPLY :{BLACK}Water Supply miham@2349: STR_0254_WATER_TOWER :{BLACK}Water Tower miham@2349: STR_0255_DIAMOND_MINE :{BLACK}Diamond Mine miham@2349: STR_0256_COPPER_ORE_MINE :{BLACK}Copper Ore Mine miham@2349: STR_0257_COTTON_CANDY_FOREST :{BLACK}Candyfloss Forest miham@2349: STR_0258_CANDY_FACTORY :{BLACK}Sweet Factory miham@2349: STR_0259_BATTERY_FARM :{BLACK}Battery Farm miham@2349: STR_025A_COLA_WELLS :{BLACK}Cola Wells miham@2349: STR_025B_TOY_SHOP :{BLACK}Toy Shop miham@2349: STR_025C_TOY_FACTORY :{BLACK}Toy Factory miham@2349: STR_025D_PLASTIC_FOUNTAINS :{BLACK}Plastic Fountains miham@2349: STR_025E_FIZZY_DRINK_FACTORY :{BLACK}Fizzy Drink Factory miham@2349: STR_025F_BUBBLE_GENERATOR :{BLACK}Bubble Generator miham@2349: STR_0260_TOFFEE_QUARRY :{BLACK}Toffee Quarry miham@2349: STR_0261_SUGAR_MINE :{BLACK}Sugar Mine miham@2349: STR_0262_CONSTRUCT_COAL_MINE :{BLACK}Construct Coal Mine miham@2349: STR_0263_CONSTRUCT_POWER_STATION :{BLACK}Construct Power Station miham@2349: STR_0264_CONSTRUCT_SAWMILL :{BLACK}Construct Sawmill miham@2349: STR_0265_PLANT_FOREST :{BLACK}Plant Forest miham@2349: STR_0266_CONSTRUCT_OIL_REFINERY :{BLACK}Construct Oil Refinery miham@2349: STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY :{BLACK}Construct Oil Rig (Can only be built near the edges of the map) miham@2349: STR_0268_CONSTRUCT_FACTORY :{BLACK}Construct Factory miham@2349: STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Construct Steel Mill miham@2349: STR_026A_CONSTRUCT_FARM :{BLACK}Construct Farm miham@2349: STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Construct Iron Ore Mine miham@2349: STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Construct Oil Wells miham@2349: STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construct Bank (Can only be built in towns with a population greater than 1200) miham@2349: STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Construct Paper Mill miham@2349: STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Construct Food Processing Plant miham@2349: STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Construct Printing Works miham@2349: STR_0271_CONSTRUCT_GOLD_MINE :{BLACK}Construct Gold Mine miham@2349: STR_0272_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construct Bank (Can only be built in towns) miham@2349: STR_0273_CONSTRUCT_LUMBER_MILL_TO :{BLACK}Construct Lumber Mill (to clear rainforest and produce Wood) miham@2349: STR_0274_PLANT_FRUIT_PLANTATION :{BLACK}Plant Fruit Plantation miham@2349: STR_0275_PLANT_RUBBER_PLANTATION :{BLACK}Plant Rubber Plantation miham@2349: STR_0276_CONSTRUCT_WATER_SUPPLY :{BLACK}Construct Water Supply miham@2349: STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Construct Water Tower (Can only be built in towns) miham@2349: STR_0278_CONSTRUCT_DIAMOND_MINE :{BLACK}Construct Diamond Mine miham@2349: STR_0279_CONSTRUCT_COPPER_ORE_MINE :{BLACK}Construct Copper Ore Mine miham@2349: STR_027A_PLANT_COTTON_CANDY_FOREST :{BLACK}Plant Candyfloss Forest miham@2349: STR_027B_CONSTRUCT_CANDY_FACTORY :{BLACK}Construct Sweet Factory miham@2349: STR_027C_CONSTRUCT_BATTERY_FARM :{BLACK}Construct Battery Farm miham@2349: STR_027D_CONSTRUCT_COLA_WELLS :{BLACK}Construct Cola Wells miham@2349: STR_027E_CONSTRUCT_TOY_SHOP :{BLACK}Construct Toy Shop miham@2349: STR_027F_CONSTRUCT_TOY_FACTORY :{BLACK}Construct Toy Factory miham@2349: STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Construct Plastic Fountains miham@2349: STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}Construct Fizzy Drink Factory miham@2349: STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Construct Bubble Generator miham@2349: STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Construct Toffee Quarry miham@2349: STR_0284_CONSTRUCT_SUGAR_MINE :{BLACK}Construct Sugar Mine miham@2349: STR_0285_CAN_T_BUILD_HERE :{WHITE}Can't build {STRING} here... miham@2349: STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...must build town first miham@2349: STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...only one allowed per town miham@2349: STR_0288_PLANT_TREES :{BLACK}Plant trees miham@2349: STR_0289_PLACE_SIGN :{BLACK}Place sign miham@2349: STR_028A_RANDOM_TREES :{BLACK}Random Trees miham@2349: STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Plant trees randomly over landscape miham@2349: STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place rocky areas on landscape miham@2349: STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse miham@2349: STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter miham@2349: STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Press and hold CTRL to remove it miham@2349: STR_CREATE_LAKE :{BLACK}Define water area.{}It will flood its surroundings if at sea level miham@2349: STR_0290_DELETE :{BLACK}Delete miham@2349: STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely miham@2349: STR_0292_SAVE_SCENARIO :Save scenario miham@2349: STR_0293_LOAD_SCENARIO :Load scenario miham@2349: STR_0294_QUIT_EDITOR :Quit editor miham@1641: STR_0295 : miham@2349: STR_0296_QUIT :Quit miham@2349: STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Save scenario, load scenario, abandon scenario editor, quit miham@2349: STR_0298_LOAD_SCENARIO :{WHITE}Load Scenario miham@2349: STR_0299_SAVE_SCENARIO :{WHITE}Save Scenario miham@2349: STR_029A_PLAY_SCENARIO :{BLACK}Play Scenario miham@2349: STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Are you sure you want to quit this scenario ? miham@2349: STR_029C_QUIT_EDITOR :{WHITE}Quit Editor miham@2349: STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns with a population of at least 1200 miham@2349: STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date backward 1 year miham@2349: STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date forward 1 year miham@2349: STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...ends of bridge must both be on land miham@2349: STR_02A1_SMALL :{BLACK}Small miham@2349: STR_02A2_MEDIUM :{BLACK}Medium miham@2349: STR_02A3_LARGE :{BLACK}Large miham@2349: STR_02A4_SELECT_TOWN_SIZE :{BLACK}Select town size miham@2349: STR_02A5_TOWN_SIZE :{YELLOW}Town size: truelight@0: miham@2349: STR_02B6 :{STRING} - {STRING5} miham@2349: STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Show last message or news report miham@2349: STR_OFF :Off miham@2349: STR_SUMMARY :Summary miham@2349: STR_FULL :Full ludde@2063: STR_02BA :{SILVER}- - {COMPANY} - - miham@2349: STR_02BB_TOWN_DIRECTORY :Town directory miham@2349: STR_02BC_VEHICLE_DESIGN_NAMES :{BLACK}Vehicle design names miham@1641: STR_02BD :{BLACK}{STRING} miham@2349: STR_02BE_DEFAULT :Default miham@2349: STR_02BF_CUSTOM :Custom miham@2349: STR_02C0_SAVE_CUSTOM_NAMES :{BLACK}Save custom names miham@2349: STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Vehicle design names selection miham@2349: STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Save customised vehicle design names truelight@0: truelight@0: ############ range for menu starts miham@2349: STR_02C3_GAME_OPTIONS :Game options miham@2349: STR_02C4_GAME_OPTIONS :Game options miham@2349: STR_02C5_DIFFICULTY_SETTINGS :Difficulty settings miham@2349: STR_02C6_DIFFICULTY_SETTINGS :Difficulty settings miham@2349: STR_02C7_CONFIG_PATCHES :Configure patches miham@2349: STR_02C8_CONFIG_PATCHES :Configure patches miham@2349: STR_NEWGRF_SETTINGS :Newgrf settings miham@2349: STR_NEWGRF_SETTINGS2 :Newgrf settings miham@1641: STR_GAMEOPTMENU_0A : miham@1641: STR_GAMEOPTMENU_0B : miham@2349: STR_02C9_TOWN_NAMES_DISPLAYED :{CHECKMARK}{SETX 12}Town names displayed miham@2349: STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Town names displayed miham@2349: STR_02CB_STATION_NAMES_DISPLAYED :{CHECKMARK}{SETX 12}Station names displayed miham@2349: STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Station names displayed miham@2349: STR_02CD_SIGNS_DISPLAYED :{CHECKMARK}{SETX 12}Signs displayed miham@2349: STR_02CE_SIGNS_DISPLAYED :{SETX 12}Signs displayed miham@2349: STR_WAYPOINTS_DISPLAYED :{CHECKMARK}{SETX 12}Waypoints displayed miham@2349: STR_WAYPOINTS_DISPLAYED2 :{SETX 12}Waypoints displayed miham@2349: STR_02CF_FULL_ANIMATION :{CHECKMARK}{SETX 12}Full animation miham@2349: STR_02D0_FULL_ANIMATION :{SETX 12}Full animation miham@2349: STR_02D1_FULL_DETAIL :{CHECKMARK}{SETX 12}Full detail miham@2349: STR_02D2_FULL_DETAIL :{SETX 12}Full detail miham@2349: STR_02D3_TRANSPARENT_BUILDINGS :{CHECKMARK}{SETX 12}Transparent buildings miham@2349: STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Transparent buildings miham@2349: STR_TRANSPARENT_SIGNS_C :{CHECKMARK}{SETX 12}Transparent station signs miham@2349: STR_TRANSPARENT_SIGNS :{SETX 12}Transparent station signs truelight@0: ############ range ends here truelight@0: truelight@0: ############ range for menu starts miham@2349: STR_02D5_LAND_BLOCK_INFO :Land area information miham@1641: STR_02D6 : Darkvater@2432: STR_CONSOLE_SETTING :Toggle Console miham@2349: STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S) miham@2349: STR_02D8_GIANT_SCREENSHOT_CTRL_G :Giant Screenshot (Ctrl-G) miham@2349: STR_02D9_ABOUT_OPENTTD :About 'OpenTTD' truelight@0: ############ range ends here truelight@0: miham@2349: STR_02DB_OFF :{BLACK}Off miham@2349: STR_02DA_ON :{BLACK}On miham@2349: STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Display subsidies miham@2349: STR_02DD_SUBSIDIES :Subsidies miham@2349: STR_02DE_MAP_OF_WORLD :Map of world miham@2349: STR_EXTRA_VIEW_PORT :Extra viewport miham@2349: STR_SIGN_LIST :Sign list miham@2349: STR_02DF_TOWN_DIRECTORY :Town directory miham@2349: STR_TOWN_POPULATION :{BLACK}World population: {COMMA} miham@2349: STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Viewport {COMMA} miham@2349: STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copy to viewport miham@2349: STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copy the location of the global view to this viewport miham@2349: STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Paste from viewport miham@2349: STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Paste the location of this viewport to the global view darkvater@152: miham@2349: STR_02E0_CURRENCY_UNITS :{BLACK}Currency units miham@1641: STR_02E1 :{BLACK}{SKIP}{STRING} miham@2349: STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Currency units selection miham@2349: STR_02E3_DISTANCE_UNITS :{BLACK}Distance units miham@1641: STR_02E4 :{BLACK}{SKIP}{SKIP}{STRING} miham@2349: STR_02E5_DISTANCE_UNITS_SELECTION :{BLACK}Distance units selection miham@2349: STR_02E6_ROAD_VEHICLES :{BLACK}Road vehicles miham@1641: STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING} miham@2349: STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Select side of road for vehicles to drive on miham@2349: STR_02E9_DRIVE_ON_LEFT :Drive on left miham@2349: STR_02EA_DRIVE_ON_RIGHT :Drive on right miham@2349: STR_02EB_TOWN_NAMES :{BLACK}Town names miham@1641: STR_02EC :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@2349: STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Select style of town names truelight@0: miham@2349: STR_02F4_AUTOSAVE :{BLACK}Autosave miham@1641: STR_02F5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@2349: STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Select interval between automatic game saves miham@2349: STR_02F7_OFF :Off miham@2349: STR_02F8_EVERY_3_MONTHS :Every 3 months miham@2349: STR_02F9_EVERY_6_MONTHS :Every 6 months miham@2349: STR_02FA_EVERY_12_MONTHS :Every 12 months miham@2349: STR_02FB_START_A_NEW_GAME :{BLACK}Start a new game miham@2349: STR_02FC_LOAD_A_SAVED_GAME :{BLACK}Load a saved game miham@2349: STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Create a customised game world/scenario miham@2349: STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Select single-player game miham@2349: STR_0300_SELECT_MULTIPLAYER_GAME :{BLACK}Select multiplayer game of 2-8 players miham@2349: STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Display game options miham@2349: STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Display difficulty options miham@2349: STR_0303_START_A_NEW_GAME_USING :{BLACK}Start a new game, using a customised scenario miham@2349: STR_0304_QUIT :{BLACK}Quit miham@2349: STR_0305_QUIT_OPENTTD :{BLACK}Quit 'OpenTTD' miham@1641: STR_0307_OPENTTD :{WHITE}OpenTTD {REV} miham@2349: STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns miham@2349: STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Select 'temperate' landscape style miham@2349: STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Select 'sub-arctic' landscape style miham@2349: STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Select 'sub-tropical' landscape style miham@2349: STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Select 'toyland' landscape style miham@2349: STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fund construction of new industry truelight@0: truelight@0: ############ range for menu starts miham@2349: STR_INDUSTRY_DIR :Industry Directory miham@2349: STR_0313_FUND_NEW_INDUSTRY :Fund new industry truelight@0: ############ range ends here truelight@0: miham@2349: STR_0314_FUND_NEW_INDUSTRY :{WHITE}Fund new industry miham@1641: STR_JUST_STRING :{STRING} miham@2349: STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns miham@2349: STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}...can only be built in rainforest areas miham@2349: STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...can only be built in desert areas miham@2349: STR_0319_PAUSED :{YELLOW}* * PAUSED * * truelight@0: miham@2349: STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved as '{STRING}' miham@2349: STR_031C_SCREENSHOT_FAILED :{WHITE}Screenshot failed! truelight@0: miham@2349: STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Purchase land for future use miham@2349: STR_032F_AUTOSAVE :{RED}AUTOSAVE miham@2349: STR_SAVING_GAME :{RED}* * SAVING GAME * * miham@2349: STR_SAVE_STILL_IN_PROGRESS :{WHITE}Saving still in progress,{}please wait until it is finished! miham@2349: STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Select 'Ezy Street style music' programme miham@1641: miham@1641: STR_0335_6 :{BLACK}6 miham@1641: STR_0336_7 :{BLACK}7 truelight@0: truelight@0: ############ start of townname region miham@2349: STR_TOWNNAME_ORIGINAL_ENGLISH :English (Original) miham@2349: STR_TOWNNAME_FRENCH :French miham@2349: STR_TOWNNAME_GERMAN :German miham@2349: STR_TOWNNAME_ADDITIONAL_ENGLISH :English (Additional) miham@2349: STR_TOWNNAME_LATIN_AMERICAN :Latin-American miham@2349: STR_TOWNNAME_SILLY :Silly miham@2349: STR_TOWNNAME_SWEDISH :Swedish miham@2349: STR_TOWNNAME_DUTCH :Dutch miham@2349: STR_TOWNNAME_FINNISH :Finnish miham@2349: STR_TOWNNAME_POLISH :Polish miham@2349: STR_TOWNNAME_SLOVAKISH :Slovakish miham@2349: STR_TOWNNAME_NORWEGIAN :Norwegian miham@2349: STR_TOWNNAME_HUNGARIAN :Hungarian miham@2349: STR_TOWNNAME_AUSTRIAN :Austrian miham@2349: STR_TOWNNAME_ROMANIAN :Romanian miham@2349: STR_TOWNNAME_CZECH :Czech miham@2349: STR_TOWNNAME_SWISS :Swiss Darkvater@2431: STR_TOWNNAME_DANISH :Danish truelight@0: ############ end of townname region truelight@0: tron@2661: STR_CURR_GBP :Pounds (£) miham@2349: STR_CURR_USD :Dollars ($) miham@1641: STR_CURR_EUR :Euro (¤) tron@2661: STR_CURR_YEN :Yen (¥) miham@2349: STR_CURR_ATS :Austrian Shilling (ATS) miham@2349: STR_CURR_BEF :Belgian Franc (BEF) miham@2349: STR_CURR_CHF :Swiss Franc (CHF) miham@2349: STR_CURR_CZK :Czech Koruna (CZK) miham@2349: STR_CURR_DEM :Deutschmark (DEM) miham@2349: STR_CURR_DKK :Danish Krone (DKK) miham@1641: STR_CURR_ESP :Peseta (ESP) miham@2349: STR_CURR_FIM :Finnish Markka (FIM) miham@2349: STR_CURR_FRF :Franc (FRF) miham@2349: STR_CURR_GRD :Greek Drachma (GRD) miham@2349: STR_CURR_HUF :Hungarian Forint (HUF) miham@2349: STR_CURR_ISK :Icelandic Krona (ISK) miham@2349: STR_CURR_ITL :Italian Lira (ITL) miham@2349: STR_CURR_NLG :Dutch Guilder (NLG) miham@2349: STR_CURR_NOK :Norwegian Krone (NOK) miham@2349: STR_CURR_PLN :Polish Zloty (PLN) miham@2349: STR_CURR_ROL :Romanian Leu (ROL) miham@2349: STR_CURR_RUR :Russian Rubles (RUR) miham@2349: STR_CURR_SEK :Swedish Krona (SEK) miham@1641: miham@2349: STR_CURR_CUSTOM :Custom... miham@2348: miham@2349: STR_OPTIONS_LANG :{BLACK}Language miham@2349: STR_OPTIONS_LANG_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@2349: STR_OPTIONS_LANG_TIP :{BLACK}Select the interface language to use miham@2348: miham@2349: STR_OPTIONS_FULLSCREEN :{BLACK}Fullscreen miham@2349: STR_OPTIONS_FULLSCREEN_TIP :{BLACK}Check this box to play OpenTTD fullscreen mode miham@2348: miham@2349: STR_OPTIONS_RES :{BLACK}Screen resolution miham@2349: STR_OPTIONS_RES_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@2349: STR_OPTIONS_RES_TIP :{BLACK}Select the screen resolution to use miham@2349: miham@2349: STR_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Screenshot format miham@2349: STR_OPTIONS_SCREENSHOT_FORMAT_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@2349: STR_OPTIONS_SCREENSHOT_FORMAT_TIP :{BLACK}Select the screenshot format to use miham@2349: miham@2349: STR_AUTOSAVE_1_MONTH :Every month miham@2349: STR_AUTOSAVE_FAILED :{WHITE}Autosave failed miham@2349: miham@2349: STR_MONTH_JAN :January miham@2349: STR_MONTH_FEB :February miham@2349: STR_MONTH_MAR :March miham@2349: STR_MONTH_APR :April miham@2349: STR_MONTH_MAY :May miham@2349: STR_MONTH_JUN :June miham@2349: STR_MONTH_JUL :July miham@2349: STR_MONTH_AUG :August miham@2349: STR_MONTH_SEP :September miham@2349: STR_MONTH_OCT :October miham@2349: STR_MONTH_NOV :November miham@2349: STR_MONTH_DEC :December miham@2349: miham@2349: STR_HEADING_FOR_STATION :{LTBLUE}Heading for {STATION} miham@2349: STR_HEADING_FOR_STATION_VEL :{LTBLUE}Heading for {STATION}, {VELOCITY} miham@2349: STR_NO_ORDERS :{LTBLUE}No orders miham@2349: STR_NO_ORDERS_VEL :{LTBLUE}No orders, {VELOCITY} miham@2349: miham@2349: STR_PASSENGERS :passengers miham@2349: STR_BAGS :bags miham@2349: STR_TONS :tonnes miham@2349: STR_LITERS :litres miham@2349: STR_ITEMS :items miham@2349: STR_CRATES :crates miham@2349: STR_RES_OTHER :other miham@1641: STR_NOTHING : miham@1641: miham@2349: STR_CANT_SHARE_ORDER_LIST :{WHITE}Can't share order list... miham@2349: STR_CANT_COPY_ORDER_LIST :{WHITE}Can't copy order list... miham@2349: STR_END_OF_SHARED_ORDERS :{SETX 10}- - End of Shared Orders - - miham@1641: miham@2349: STR_TRAIN_IS_LOST :{WHITE}Train {COMMA} is lost. miham@2349: STR_TRAIN_IS_UNPROFITABLE :{WHITE}Train {COMMA}'s profit last year was {CURRENCY} miham@2349: STR_EURO_INTRODUCE :{BLACK}{BIGFONT}European Monetary Union!{}{}The Euro is introduced as the sole currency for everyday transactions in your country! truelight@0: darkvater@75: # Start of order review system. dominik@55: # DON'T ADD OR REMOVE LINES HERE miham@2349: STR_TRAIN_HAS_TOO_FEW_ORDERS :{WHITE}Train {COMMA} has too few orders in the schedule miham@2349: STR_TRAIN_HAS_VOID_ORDER :{WHITE}Train {COMMA} has a void order miham@2349: STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Train {COMMA} has duplicate orders miham@2349: STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Train {COMMA} has an invalid station in its orders miham@2349: STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Road Vehicle {COMMA} has too few orders in the schedule miham@2349: STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Road Vehicle {COMMA} has a void order miham@2349: STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Road Vehicle {COMMA} has duplicate orders miham@2349: STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Road Vehicle {COMMA} has an invalid station in its orders miham@2349: STR_SHIP_HAS_TOO_FEW_ORDERS :{WHITE}Ship {COMMA} has too few orders in the schedule miham@2349: STR_SHIP_HAS_VOID_ORDER :{WHITE}Ship {COMMA} has a void order miham@2349: STR_SHIP_HAS_DUPLICATE_ENTRY :{WHITE}Ship {COMMA} has duplicate orders miham@2349: STR_SHIP_HAS_INVALID_ENTRY :{WHITE}Ship {COMMA} has an invalid station in its orders miham@2349: STR_AIRCRAFT_HAS_TOO_FEW_ORDERS :{WHITE}Aircraft {COMMA} has too few orders in the schedule miham@2349: STR_AIRCRAFT_HAS_VOID_ORDER :{WHITE}Aircraft {COMMA} has a void order miham@2349: STR_AIRCRAFT_HAS_DUPLICATE_ENTRY :{WHITE}Aircraft {COMMA} has duplicate orders miham@2349: STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Aircraft {COMMA} has an invalid station in its orders dominik@55: # end of order system dominik@55: miham@2349: STR_TRAIN_AUTORENEW_FAILED :{WHITE}Autorenew failed on train {COMMA} (money limit) miham@2349: STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Autorenew failed on road vehicle {COMMA} (money limit) miham@2349: STR_SHIP_AUTORENEW_FAILED :{WHITE}Autorenew failed on ship {COMMA} (money limit) miham@2349: STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Autorenew failed on aircraft {COMMA} (money limit) miham@2679: STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}Train {COMMA} is too long after replacement miham@1641: miham@2349: STR_CONFIG_PATCHES :{BLACK}Configure Patches miham@2349: STR_CONFIG_PATCHES_TIP :{BLACK}Configure the patches miham@2349: STR_CONFIG_PATCHES_CAPTION :{WHITE}Configure Patches miham@2348: miham@2349: STR_CONFIG_PATCHES_OFF :Off miham@2349: STR_CONFIG_PATCHES_ON :On miham@2349: STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Show vehicle speed in status bar: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_CATCHMENT :{LTBLUE}Allow more realistically sized catchment areas: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_EXTRADYNAMITE :{LTBLUE}Allow removal of more town-owned roads, bridges, etc: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Enable building very long trains: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Enable realistic acceleration for trains: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_FORBID_90_DEG :{LTBLUE}Forbid trains and ships to make 90 deg turns: {ORANGE}{STRING1} {LTBLUE} (requires NPF) miham@2349: STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Join train stations built next to each other: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Leave station when any cargo is full, if 'full load': {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_IMPROVEDLOAD :{LTBLUE}Use improved loading algorithm: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflation: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Deliver cargo to a station only when there is a demand: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Allow building very long bridges: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Allow goto depot orders: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Allow constructing raw material producing industries: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_MULTIPINDTOWN :{LTBLUE}Allow multiple similar industries per town: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_SAMEINDCLOSE :{LTBLUE}Industries of the same type can be built close to each other: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Always show long date in the status bar: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_SIGNALSIDE :{LTBLUE}Show signals on the drive side: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_SHOWFINANCES :{LTBLUE}Show finances window at the end of the year: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatch compatible nonstop handling: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Allow bribing of the local authority: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Nonuniform stations: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_NEW_PATHFINDING_ALL :{LTBLUE}New global pathfinding (NPF, overrides NTP): {ORANGE}{STRING1} miham@2348: miham@2349: STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Always allow small airports: {ORANGE}{STRING1} miham@2348: miham@2349: STR_CONFIG_PATCHES_LOST_TRAIN_DAYS :{LTBLUE}A train is lost if no progress is made for: {ORANGE}{STRING1} days miham@2349: STR_CONFIG_PATCHES_LOST_TRAIN_DAYS_DISABLED :{LTBLUE}A train is lost if no progress is made for: {ORANGE}disabled miham@2349: STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Review vehicles' orders: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :no miham@2349: STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :yes, but exclude stopped vehicles miham@2349: STR_CONFIG_PATCHES_ORDER_REVIEW_ON :of all vehicles miham@2349: STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Warn if a train's income is negative: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES :{LTBLUE}Vehicles never expire: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Autorenew vehicle when it gets old miham@2349: STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Autorenew when vehice is {ORANGE}{STRING1}{LTBLUE} months before/after max age miham@2349: STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Duration of error message: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Show town population in the town name label: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Snow line height: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Max station spread: {ORANGE}{STRING1} {RED}Warning: High setting slows game miham@2349: STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Service helicopters at helipads automatically: {ORANGE}{STRING1} peter1138@2619: STR_CONFIG_PATCHES_LINK_TERRAFORM_TOOLBAR :{LTBLUE}Link landscape toolbar to rail/road/water/airport toolbars: {ORANGE}{STRING1} tron@2680: STR_CONFIG_PATCHES_REVERSE_SCROLLING :{LTBLUE}When scrolling with the mouse move the view in the opposite direction: {ORANGE}{STRING1} miham@2348: miham@2349: STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Max trains per player: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Max road vehicles per player: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_MAX_AIRCRAFT :{LTBLUE}Max aircraft per player: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_MAX_SHIPS :{LTBLUE}Max ships per player: {ORANGE}{STRING1} miham@2349: miham@2349: STR_CONFIG_PATCHES_AI_BUILDS_TRAINS :{LTBLUE}Disable trains for computer: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH :{LTBLUE}Disable road vehicles for computer: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT :{LTBLUE}Disable aircraft for computer: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_AI_BUILDS_SHIPS :{LTBLUE}Disable ships for computer: {ORANGE}{STRING1} miham@2349: miham@2349: STR_CONFIG_PATCHES_AINEW_ACTIVE :{LTBLUE}Enable new AI (alpha): {ORANGE}{STRING1} truelight@2682: STR_CONFIG_PATCHES_AI_IN_MULTIPLAYER :{LTBLUE}Allow AIs in multiplayer (experimental): {ORANGE}{STRING1} miham@2349: miham@2349: STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Default service interval for trains: {ORANGE}{STRING1} days/% miham@2349: STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Default service interval for trains: {ORANGE}disabled miham@2349: STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Default service interval for road vehicles: {ORANGE}{STRING1} days/% miham@2349: STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Default service interval for road vehicles: {ORANGE}disabled miham@2349: STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Default service interval for aircraft: {ORANGE}{STRING1} days/% miham@2349: STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Default service interval for aircraft: {ORANGE}disabled miham@2349: STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Default service interval for ships: {ORANGE}{STRING1} days/% miham@2349: STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Default service interval for ships: {ORANGE}disabled miham@2349: STR_CONFIG_PATCHES_NOSERVICE :{LTBLUE}Disable servicing when breakdowns set to none: {ORANGE}{STRING1} miham@2460: STR_CONFIG_PATCHES_WAGONSPEEDLIMITS :{LTBLUE}Enable wagon speed limits: {ORANGE}{STRING1} miham@2349: miham@2349: STR_CONFIG_PATCHES_COLORED_NEWS_DATE :{LTBLUE}Coloured news appears in: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_STARTING_DATE :{LTBLUE}Starting date: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_ENDING_DATE :{LTBLUE}End game in: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Enable smooth economy (more, smaller changes) miham@2349: STR_CONFIG_PATCHES_ALLOW_SHARES :{LTBLUE}Allow buying shares from other companies miham@2349: STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}When dragging, place signals every: {ORANGE}{STRING1} tile(s) miham@2349: STR_CONFIG_AUTO_PBS_PLACEMENT :{LTBLUE}Allow automatic placement of pbs signals: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Position of main toolbar: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Left miham@2349: STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Centre miham@2349: STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Right miham@2349: STR_CONFIG_PATCHES_SNAP_RADIUS :{LTBLUE}Window snap radius: {ORANGE}{STRING1} px miham@2349: STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED :{LTBLUE}Window snap radius: {ORANGE}disabled miham@2349: miham@2349: STR_CONFIG_PATCHES_GUI :{BLACK}Interface miham@2349: STR_CONFIG_PATCHES_CONSTRUCTION :{BLACK}Construction miham@2349: STR_CONFIG_PATCHES_VEHICLES :{BLACK}Vehicles miham@2349: STR_CONFIG_PATCHES_STATIONS :{BLACK}Stations miham@2349: STR_CONFIG_PATCHES_ECONOMY :{BLACK}Economy miham@2349: STR_CONFIG_PATCHES_AI :{BLACK}Competitors miham@2349: miham@2349: STR_CONFIG_PATCHES_DISABLED :disabled ludde@2063: STR_CONFIG_PATCHES_INT32 :{NUM} miham@1641: STR_CONFIG_PATCHES_CURRENCY :{CURRENCY} miham@1641: miham@2349: STR_CONFIG_PATCHES_QUERY_CAPT :{WHITE}Change setting value miham@2349: STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE :{WHITE}Some or all of the default service interval(s) below are incompatible with the chosen setting! 5-90% and 30-800 days are valid miham@1641: miham@2349: STR_TEMPERATE_LANDSCAPE :Temperate landscape miham@2349: STR_SUB_ARCTIC_LANDSCAPE :Sub-arctic landscape miham@2349: STR_SUB_TROPICAL_LANDSCAPE :Sub-tropical landscape miham@2349: STR_TOYLAND_LANDSCAPE :Toyland landscape miham@1641: miham@2349: STR_CHEATS :{WHITE}Cheats miham@2349: STR_CHEATS_TIP :{BLACK}Checkboxes indicate if you have used this cheat before miham@2349: STR_CHEATS_WARNING :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity. miham@2349: STR_CHEAT_MONEY :{LTBLUE}Increase money by {CURRENCY64} miham@2349: STR_CHEAT_CHANGE_PLAYER :{LTBLUE}Playing as player: {ORANGE}{COMMA} miham@2349: STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING1} miham@2349: STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING1} miham@2349: STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Build while in pause mode: {ORANGE}{STRING1} miham@2349: STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE} {STRING} miham@2349: STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Switch climate: {ORANGE} {STRING} miham@2349: STR_CHEAT_CHANGE_DATE :{LTBLUE}Change date: {ORANGE} {DATE_SHORT} miham@2349: STR_CHEAT_SETUP_PROD :{LTBLUE}Enable modifying production values: {ORANGE}{STRING1} miham@2348: miham@2349: STR_HEADING_FOR_WAYPOINT :{LTBLUE}Heading for {WAYPOINT} miham@2349: STR_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY} miham@2348: miham@2349: STR_GO_TO_WAYPOINT :Go via {WAYPOINT} miham@2349: STR_GO_NON_STOP_TO_WAYPOINT :Go non-stop via {WAYPOINT} miham@2349: miham@2349: STR_WAYPOINTNAME_CITY :Waypoint {TOWN} miham@2349: STR_WAYPOINTNAME_CITY_SERIAL :Waypoint {TOWN} #{COMMA} miham@2349: STR_LANDINFO_WAYPOINT :Waypoint miham@2349: miham@2349: STR_WAYPOINT :{WHITE}Waypoint miham@2349: STR_WAYPOINT_GRAPHICS_TIP :{BLACK}Select waypoint type miham@1641: miham@1641: STR_WAYPOINT_VIEWPORT :{WHITE}{WAYPOINT} miham@1641: STR_WAYPOINT_VIEWPORT_TINY :{TINYFONT}{WHITE}{WAYPOINT} miham@1641: STR_WAYPOINT_RAW :{WAYPOINT} miham@2349: STR_EDIT_WAYPOINT_NAME :{WHITE}Edit waypoint name miham@1641: miham@2349: STR_CANT_CHANGE_WAYPOINT_NAME :{WHITE}Can't change waypoint name... miham@2349: STR_CONVERT_RAIL_TO_WAYPOINT_TIP :{BLACK}Convert rail to waypoint miham@2349: STR_CANT_BUILD_TRAIN_WAYPOINT :{WHITE}Can't build train waypoint here... miham@2349: STR_CANT_REMOVE_TRAIN_WAYPOINT :{WHITE}Can't remove train waypoint here... miham@2348: miham@2349: STR_BUILD_AUTORAIL_TIP :{BLACK}Build railway track using the Autorail mode miham@2348: miham@2349: STR_NO_TOWN_IN_SCENARIO :{WHITE}...there is no town in this scenario miham@2349: miham@2349: STR_GENERATE_RANDOM_LANDSCAPE :{WHITE}Are you sure you want to create a random landscape? miham@2349: STR_MANY_RANDOM_TOWNS :{BLACK}Many random towns miham@2349: STR_RANDOM_TOWNS_TIP :{BLACK}Cover the map with randomly placed towns miham@2349: STR_MANY_RANDOM_INDUSTRIES :{BLACK}Many random industries miham@2349: STR_RANDOM_INDUSTRIES_TIP :{BLACK}Cover the map with randomly placed industries miham@2349: STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries... miham@2349: miham@2349: STR_LANDSCAPING_TOOLBAR_TIP :{BLACK}Open the landscaping toolbar to raise/lower land, plant trees, etc. miham@2349: STR_LANDSCAPING_TOOLBAR :{WHITE}Landscaping miham@2349: STR_LEVEL_LAND_TOOLTIP :{BLACK}Level land truelight@0: truelight@0: miham@2349: STR_TREES_RANDOM_TYPE :{BLACK}Trees of random type miham@2349: STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type miham@2348: miham@2349: STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here... miham@2349: STR_BUILD_CANALS_TIP :{BLACK}Build canals miham@2349: STR_LANDINFO_CANAL :Canal miham@2348: miham@2349: STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here... miham@2349: STR_BUILD_LOCKS_TIP :{BLACK}Build locks miham@2349: STR_LANDINFO_LOCK :Lock miham@2348: miham@2349: STR_BUOY_IS_IN_USE :{WHITE}...buoy is in use! miham@2349: miham@2349: STR_LANDINFO_COORDS :{BLACK}Coordinates: {LTBLUE}{NUM}x{NUM} ({STRING}) miham@2349: miham@2349: STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station... miham@2349: STR_CANT_CONVERT_RAIL :{WHITE}Can't convert railtype here... miham@2349: STR_CONVERT_RAIL_TIP :{BLACK}Convert/Upgrade the type of rail miham@2349: miham@2349: STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Drag train engine here to sell the whole train miham@2349: miham@2349: STR_DRAG_DROP :{BLACK}Drag & Drop miham@2349: STR_STATION_DRAG_DROP :{BLACK}Build a station using drag & drop miham@2349: miham@2349: STR_FAST_FORWARD :{BLACK}Fast forward the game miham@2349: STR_MESSAGE_HISTORY :{WHITE}Message History miham@2349: STR_MESSAGE_HISTORY_TIP :{BLACK}A list of the recent news messages miham@2349: STR_MESSAGES_DISABLE_ALL :{BLACK}Disable all miham@2349: STR_MESSAGES_ENABLE_ALL :{BLACK}Enable all miham@2349: miham@2349: STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Construct Coal Mine miham@2349: STR_CONSTRUCT_FOREST_TIP :{BLACK}Plant Forest miham@2349: STR_CONSTRUCT_OIL_RIG_TIP :{BLACK}Construct Oil Rig miham@2349: STR_CONSTRUCT_FARM_TIP :{BLACK}Fund Farm miham@2349: STR_CONSTRUCT_COPPER_ORE_MINE_TIP :{BLACK}Construct Copper Ore Mine miham@2349: STR_CONSTRUCT_OIL_WELLS_TIP :{BLACK}Drill for Oil miham@2349: STR_CONSTRUCT_GOLD_MINE_TIP :{BLACK}Construct Gold Mine miham@2349: STR_CONSTRUCT_DIAMOND_MINE_TIP :{BLACK}Construct Diamond Mine miham@2349: STR_CONSTRUCT_IRON_ORE_MINE_TIP :{BLACK}Construct Iron Ore Mine miham@2349: STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Fund Fruit Plantation miham@2349: STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Fund Rubber Plantation miham@2349: STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Fund Water Supply miham@2349: STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Plant Candyfloss Forest miham@2349: STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Fund Battery Farm miham@2349: STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}Drill for Cola miham@2349: STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Fund Plastic Fountains miham@2349: STR_CONSTRUCT_BUBBLE_GENERATOR_TIP :{BLACK}Construct Bubble Generator miham@2349: STR_CONSTRUCT_TOFFEE_QUARRY_TIP :{BLACK}Fund Toffee Quarry miham@2349: STR_CONSTRUCT_SUGAR_MINE_TIP :{BLACK}Construct Sugar Mine miham@2349: miham@2349: STR_INDUSTRYDIR_CAPTION :{WHITE}Industries miham@2349: STR_INDUSTRYDIR_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({STRING1}){YELLOW} ({COMMA}% transported) miham@2349: STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({STRING1}/{STRING1}){YELLOW} ({COMMA}%/{COMMA}% transported) ludde@2070: STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{INDUSTRY} miham@1641: miham@2349: STR_INDUSTRY_TOO_CLOSE :{WHITE}...too close to another industry miham@1641: miham@2349: STR_RAIL_REFIT_VEHICLE_TO_CARRY :{BLACK}Refit train to carry a different cargo type miham@2349: STR_RAIL_REFIT_VEHICLE :{BLACK}Refit train miham@2349: STR_RAIL_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for train to carry miham@2349: STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED :{BLACK}Refit train to carry highlighted cargo type miham@2349: STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Can't refit train... miham@2349: STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Service intervals are in percents: {ORANGE}{STRING1} miham@2349: STR_CONFIG_GAME_PRODUCTION :{WHITE}Change production miham@1641: miham@2349: TEMP_AI_IN_PROGRESS :{WHITE}Welcome to this new AI, a work in progress. You should expect problems. When you happen take a screenshot and post it in the forum. Enjoy! miham@2349: TEMP_AI_ACTIVATED :{WHITE}Warning: this new AI is still alpha! Currently, only trucks and busses work! truelight@2682: TEMP_AI_MULTIPLAYER :{WHITE}Warning: this function is still experimental. Please report any problems with it to truelight@openttd.org. truelight@0: truelight@0: ############ network gui strings truelight@0: miham@2349: STR_NETWORK_MULTIPLAYER :{WHITE}Multiplayer miham@2348: miham@2349: STR_NETWORK_PLAYER_NAME :{BLACK}Player name: miham@2349: STR_NETWORK_ENTER_NAME_TIP :{BLACK}This is the name other players will identify you by miham@2349: STR_NETWORK_CONNECTION :{BLACK}Connection: miham@2349: STR_NETWORK_CONNECTION_TIP :{BLACK}Choose between an internet game or a Local Area Network (LAN) game miham@2348: miham@2349: STR_NETWORK_START_SERVER :{BLACK}Start server miham@2349: STR_NETWORK_START_SERVER_TIP :{BLACK}Start your own server miham@2349: miham@2349: STR_NETWORK_GAME_NAME :{BLACK}Name miham@2349: STR_NETWORK_GAME_NAME_TIP :{BLACK}Name of the game miham@2349: STR_NETWORK_INFO_ICONS_TIP :{BLACK}Language, server version, etc. miham@2349: STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Click a game from the list to select it miham@2349: miham@2349: STR_NETWORK_FIND_SERVER :{BLACK}Find server miham@2349: STR_NETWORK_FIND_SERVER_TIP :{BLACK}Search network for a server miham@2349: STR_NETWORK_ADD_SERVER :{BLACK}Add server miham@2349: STR_NETWORK_ADD_SERVER_TIP :{BLACK}Adds a server to the list which will always be checked for running games. miham@2349: STR_NETWORK_ENTER_IP :{BLACK}Enter the address of the host miham@1641: tron@2057: STR_NETWORK_CLIENTS_ONLINE :{BLACK}{COMMA}/{COMMA} miham@2349: STR_NETWORK_CLIENTS_CAPTION :{BLACK}Clients miham@2349: STR_NETWORK_CLIENTS_CAPTION_TIP :{BLACK}Clients online / clients max miham@2349: STR_NETWORK_GAME_INFO :{SILVER}GAME INFO miham@1641: STR_ORANGE :{ORANGE}{STRING} miham@2349: STR_NETWORK_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} miham@2349: STR_NETWORK_LANGUAGE :{SILVER}Language: {WHITE}{STRING} miham@2349: STR_NETWORK_TILESET :{SILVER}Tileset: {WHITE}{STRING} miham@2349: STR_NETWORK_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA}x{COMMA} miham@2349: STR_NETWORK_SERVER_VERSION :{SILVER}Server version: {WHITE}{STRING} miham@2349: STR_NETWORK_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{STRING} : {NUM} miham@2349: STR_NETWORK_START_DATE :{SILVER}Start date: {WHITE}{DATE_SHORT} miham@2349: STR_NETWORK_CURRENT_DATE :{SILVER}Current date: {WHITE}{DATE_SHORT} miham@2349: STR_NETWORK_PASSWORD :{SILVER}Password protected! miham@2349: STR_NETWORK_SERVER_OFFLINE :{SILVER}SERVER OFFLINE miham@2349: STR_NETWORK_SERVER_FULL :{SILVER}SERVER FULL miham@2349: STR_NETWORK_VERSION_MISMATCH :{SILVER}VERSION MISMATCH miham@1641: miham@2349: STR_NETWORK_JOIN_GAME :{BLACK}Join game truelight@0: truelight@0: miham@2349: STR_NETWORK_START_GAME_WINDOW :{WHITE}Start new multiplayer game truelight@0: miham@2349: STR_NETWORK_NEW_GAME_NAME :{BLACK}Game name: miham@2349: STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu miham@2349: STR_NETWORK_SET_PASSWORD :{BLACK}Set password miham@2349: STR_NETWORK_PASSWORD_TIP :{BLACK}Protect your game with a password if you don't want it to be publicly accessible miham@2349: STR_NETWORK_SELECT_MAP :{BLACK}Select a map: miham@2349: STR_NETWORK_SELECT_MAP_TIP :{BLACK}Which map do you want to play? miham@2349: STR_NETWORK_NUMBER_OF_CLIENTS :{BLACK}Maximum allowed clients: miham@2349: STR_NETWORK_NUMBER_OF_CLIENTS_TIP :{BLACK}Choose the maximum number of clients. Not all slots need to be filled miham@1641: STR_NETWORK_COMBO1 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@2349: STR_NETWORK_LAN :LAN miham@1641: STR_NETWORK_INTERNET :Internet miham@2349: STR_NETWORK_LAN_INTERNET :LAN / Internet miham@2349: STR_NETWORK_INTERNET_ADVERTISE :Internet (advertise) miham@1641: STR_NETWORK_COMBO2 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@2349: STR_NETWORK_2_CLIENTS :2 clients miham@2349: STR_NETWORK_3_CLIENTS :3 clients miham@2349: STR_NETWORK_4_CLIENTS :4 clients miham@2349: STR_NETWORK_5_CLIENTS :5 clients miham@2349: STR_NETWORK_6_CLIENTS :6 clients miham@2349: STR_NETWORK_7_CLIENTS :7 clients miham@2349: STR_NETWORK_8_CLIENTS :8 clients miham@2349: STR_NETWORK_9_CLIENTS :9 clients miham@2349: STR_NETWORK_10_CLIENTS :10 clients miham@2349: STR_NETWORK_LANGUAGE_SPOKEN :{BLACK}Language spoken: miham@2349: STR_NETWORK_LANGUAGE_TIP :{BLACK}Other players will know which language is spoken on the server miham@1641: STR_NETWORK_COMBO3 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} miham@2349: STR_NETWORK_START_GAME :{BLACK}Start Game miham@2349: STR_NETWORK_START_GAME_TIP :{BLACK}Start a new network game from a random map, or scenario miham@2349: STR_NETWORK_LOAD_GAME :{BLACK}Load Game miham@2349: STR_NETWORK_LOAD_GAME_TIP :{BLACK}Resume an earlier saved multiplayer game (be sure to connect as the correct player) truelight@0: truelight@543: ############ Leave those lines in this order!! miham@2349: STR_NETWORK_LANG_ANY :Any miham@2349: STR_NETWORK_LANG_ENGLISH :English miham@2349: STR_NETWORK_LANG_GERMAN :German miham@2349: STR_NETWORK_LANG_FRENCH :French truelight@543: ############ End of leave-in-this-order truelight@543: miham@2349: STR_NETWORK_GAME_LOBBY :{WHITE}Multiplayer game lobby truelight@543: miham@2349: STR_NETWORK_PREPARE_TO_JOIN :{BLACK}Preparing to join: {ORANGE}{STRING} miham@2349: STR_NETWORK_COMPANY_LIST_TIP :{BLACK}A list of all companies currently in this game. You can either join one or start a new one if there is a free company slot miham@2349: STR_NETWORK_NEW_COMPANY :{BLACK}New company miham@2349: STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Create a new company miham@2349: STR_NETWORK_SPECTATE_GAME :{BLACK}Spectate game miham@2349: STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Watch the game as a spectator miham@2349: STR_NETWORK_JOIN_COMPANY :{BLACK}Join company miham@2349: STR_NETWORK_JOIN_COMPANY_TIP :{BLACK}Help manage this company miham@2349: STR_NETWORK_REFRESH :{BLACK}Refresh server miham@2349: STR_NETWORK_REFRESH_TIP :{BLACK}Refresh the server info truelight@543: miham@2349: STR_NETWORK_COMPANY_INFO :{SILVER}COMPANY INFO miham@1641: miham@2349: STR_NETWORK_COMPANY_NAME :{SILVER}Company name: {WHITE}{STRING} miham@2349: STR_NETWORK_INAUGURATION_YEAR :{SILVER}Inauguration: {WHITE}{NUM} miham@2349: STR_NETWORK_VALUE :{SILVER}Company value: {WHITE}{CURRENCY64} miham@2349: STR_NETWORK_CURRENT_BALANCE :{SILVER}Current balance: {WHITE}{CURRENCY64} miham@2349: STR_NETWORK_LAST_YEARS_INCOME :{SILVER}Last year's income: {WHITE}{CURRENCY64} miham@2349: STR_NETWORK_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM} miham@2348: miham@2349: STR_NETWORK_VEHICLES :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP} miham@2349: STR_NETWORK_STATIONS :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP} miham@2349: STR_NETWORK_PLAYERS :{SILVER}Players: {WHITE}{STRING} miham@2349: miham@2349: STR_NETWORK_CONNECTING :{WHITE}Connecting... truelight@543: truelight@543: ############ Leave those lines in this order!! miham@2349: STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connecting.. miham@2349: STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Authorising.. miham@2349: STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Waiting.. miham@2349: STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Downloading map.. miham@2349: STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Processing data.. miham@2349: STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Registering.. miham@2348: miham@2349: STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Fetching game info.. miham@2349: STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Fetching company info.. miham@2349: ############ End of leave-in-this-order miham@2349: STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} client{P "" s} in front of you miham@2349: STR_NETWORK_CONNECTING_DOWNLOADING :{BLACK}{NUM} / {NUM} kbytes downloaded so far miham@2348: miham@2349: STR_NETWORK_DISCONNECT :{BLACK}Disconnect miham@2349: miham@2349: STR_NETWORK_CHAT_QUERY_CAPTION :{WHITE}Enter your text message to send miham@2349: STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Enter the amount of money you want to give miham@2349: STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server is protected. Enter password miham@2349: STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Company is protected. Enter password miham@2349: STR_NETWORK_CLIENT_LIST :{WHITE}Client List miham@2349: miham@2349: STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} No network devices found or compiled without ENABLE_NETWORK miham@2349: STR_NETWORK_ERR_NOSERVER :{WHITE} Could not find any network games miham@2349: STR_NETWORK_ERR_NOCONNECTION :{WHITE} The server didn't answer the request miham@2349: STR_NETWORK_ERR_DESYNC :{WHITE} Network-Game synchronisation failed miham@2349: STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Network-Game connection lost miham@2349: STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Could not load savegame miham@2349: STR_NETWORK_ERR_SERVER_START :{WHITE} Could not start the server miham@2349: STR_NETWORK_ERR_CLIENT_START :{WHITE} Could not connect miham@2349: STR_NETWORK_ERR_TIMEOUT :{WHITE} Connection #{NUM} timed out miham@2349: STR_NETWORK_ERR_SERVER_ERROR :{WHITE} A protocol-error was made and the connection was closed miham@2349: STR_NETWORK_ERR_WRONG_REVISION :{WHITE} The revision of this client does not match the server's revision miham@2349: STR_NETWORK_ERR_WRONG_PASSWORD :{WHITE} Wrong password miham@2349: STR_NETWORK_ERR_SERVER_FULL :{WHITE} The server is full miham@2349: STR_NETWORK_ERR_SERVER_BANNED :{WHITE} You are banned from this server miham@2349: STR_NETWORK_ERR_KICKED :{WHITE} You were kicked out of the game miham@2349: STR_NETWORK_ERR_CHEATER :{WHITE} Cheating is not allowed on this server miham@2349: miham@2349: STR_NETWORK_ERR_LEFT :has left the game truelight@543: ############ Leave those lines in this order!! miham@2349: STR_NETWORK_ERR_CLIENT_GENERAL :general error miham@2349: STR_NETWORK_ERR_CLIENT_DESYNC :desync error miham@2349: STR_NETWORK_ERR_CLIENT_SAVEGAME :could not load map miham@2349: STR_NETWORK_ERR_CLIENT_CONNECTION_LOST :connection lost miham@2349: STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR :protocol error miham@2349: STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED :Not Authorised miham@2349: STR_NETWORK_ERR_CLIENT_NOT_EXPECTED :received strange packet miham@2349: STR_NETWORK_ERR_CLIENT_WRONG_REVISION :wrong revision miham@2349: STR_NETWORK_ERR_CLIENT_NAME_IN_USE :name already in use miham@2349: STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD :wrong game-password miham@2349: STR_NETWORK_ERR_CLIENT_PLAYER_MISMATCH :wrong player-id in DoCommand miham@2349: STR_NETWORK_ERR_CLIENT_KICKED :kicked by server miham@2349: STR_NETWORK_ERR_CLIENT_CHEATER :was trying to use a cheat truelight@543: ############ End of leave-in-this-order miham@2349: STR_NETWORK_CLIENT_JOINED :has joined the game miham@2349: STR_NETWORK_GIVE_MONEY :gave your company some money ({CURRENCY}) miham@2349: STR_NETWORK_GAVE_MONEY_AWAY :you gave {STRING} some money ({CURRENCY}) miham@2349: STR_NETWORK_CHAT_COMPANY :[Team] {STRING}: miham@2349: STR_NETWORK_CHAT_TO_COMPANY :[Team] To {STRING}: miham@2349: STR_NETWORK_CHAT_CLIENT :[Private] {STRING}: miham@2349: STR_NETWORK_CHAT_TO_CLIENT :[Private] To {STRING}: miham@2349: STR_NETWORK_CHAT_ALL :[All] {STRING}: miham@2349: STR_NETWORK_NAME_CHANGE :has changed his/her name to miham@2349: STR_NETWORK_SERVER_SHUTDOWN :{WHITE} The server closed the session miham@2349: STR_NETWORK_SERVER_REBOOT :{WHITE} The server is restarting...{}Please wait... truelight@0: miham@2349: STR_NETWORK_SERVER :Server miham@2349: STR_NETWORK_CLIENT :Client truelight@722: miham@2349: STR_NETWORK_CLIENTLIST_NONE :(none) miham@2349: STR_NETWORK_CLIENTLIST_KICK :Kick miham@2349: STR_NETWORK_CLIENTLIST_GIVE_MONEY :Give money miham@2349: STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL :Speak to all miham@2349: STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Speak to company miham@2349: STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Private message truelight@722: truelight@722: miham@2349: STR_NETWORK_SEND :{BLACK}Send dominik@649: truelight@0: ############ end network gui strings truelight@0: truelight@0: miham@2349: STR_CONFIG_PATCHES_MAP_X :{LTBLUE}X-size of map: {ORANGE}{STRING1} miham@2349: STR_CONFIG_PATCHES_MAP_Y :{LTBLUE}Y-size of map: {ORANGE}{STRING1} tron@1218: truelight@0: ##id 0x0800 miham@2349: STR_0800_COST :{TINYFONT}{RED}Cost: {CURRENCY} miham@2349: STR_0801_COST :{RED}Cost: {CURRENCY} miham@2349: STR_0802_INCOME :{TINYFONT}{GREEN}Income: {CURRENCY} miham@2349: STR_0803_INCOME :{GREEN}Income: {CURRENCY} miham@2349: STR_FEEDER_TINY :{TINYFONT}{YELLOW}Transfer: {CURRENCY} miham@2349: STR_FEEDER :{YELLOW}Transfer: {CURRENCY} miham@2349: STR_0804_ESTIMATED_COST :{TINYFONT}{WHITE}Estimated Cost: {CURRENCY} miham@2349: STR_0805_ESTIMATED_COST :{WHITE}Estimated Cost: {CURRENCY} miham@2349: STR_0806_ESTIMATED_INCOME :{TINYFONT}{WHITE}Estimated Income: {CURRENCY} miham@2349: STR_0807_ESTIMATED_INCOME :{WHITE}Estimated Income: {CURRENCY} miham@2349: STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Can't raise land here... miham@2349: STR_0809_CAN_T_LOWER_LAND_HERE :{WHITE}Can't lower land here... miham@2349: STR_080A_ROCKS :Rocks miham@2349: STR_080B_ROUGH_LAND :Rough land miham@2349: STR_080C_BARE_LAND :Bare land miham@2349: STR_080D_GRASS :Grass miham@2349: STR_080E_FIELDS :Fields miham@2349: STR_080F_SNOW_COVERED_LAND :Snow-covered land miham@2349: STR_0810_DESERT :Desert truelight@0: truelight@0: ##id 0x1000 miham@2349: STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction miham@2349: STR_1001_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossible track combination miham@2349: STR_1002_EXCAVATION_WOULD_DAMAGE :{WHITE}Excavation would damage tunnel miham@2349: STR_1003_ALREADY_AT_SEA_LEVEL :{WHITE}Already at sea-level miham@2349: STR_1004_TOO_HIGH :{WHITE}Too high miham@2349: STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}No suitable railway track miham@2349: STR_1007_ALREADY_BUILT :{WHITE}...already built miham@2349: STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Must remove railway track first miham@2349: STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Railway Construction miham@2349: STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Monorail Construction miham@2349: STR_100C_MAGLEV_CONSTRUCTION :{WHITE}MagLev Construction miham@2349: STR_100D_SELECT_RAIL_BRIDGE :{WHITE}Select Rail Bridge miham@2349: STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Can't build train depot here... miham@2349: STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Can't build railway station here... miham@2349: STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Can't build signals here... miham@2349: STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Can't build railway track here... miham@2349: STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Can't remove railway track from here... miham@2349: STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Can't remove signals from here... miham@2349: STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Train Depot Orientation miham@2349: STR_1015_RAILROAD_CONSTRUCTION :Railway construction miham@2349: STR_1016_MONORAIL_CONSTRUCTION :Monorail construction miham@2349: STR_1017_MAGLEV_CONSTRUCTION :MagLev construction miham@2349: STR_1018_BUILD_RAILROAD_TRACK :{BLACK}Build railway track miham@2349: STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Build train depot (for building and servicing trains) miham@2349: STR_101A_BUILD_RAILROAD_STATION :{BLACK}Build railway station miham@2349: STR_101B_BUILD_RAILROAD_SIGNALS :{BLACK}Build railway signals miham@2349: STR_101C_BUILD_RAILROAD_BRIDGE :{BLACK}Build railway bridge miham@2349: STR_101D_BUILD_RAILROAD_TUNNEL :{BLACK}Build railway tunnel miham@2349: STR_101E_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for railway track and signals miham@2349: STR_101F_BRIDGE_SELECTION_CLICK :{BLACK}Bridge selection - click on your prefered bridge to build it miham@2349: STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO :{BLACK}Select railway depot orientation miham@2349: STR_1021_RAILROAD_TRACK :Railway track miham@2349: STR_1023_RAILROAD_TRAIN_DEPOT :Railway train depot miham@2349: STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...area is owned by another company miham@2349: STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Railway track with normal signals miham@2349: STR_RAILROAD_TRACK_WITH_PRESIGNALS :Railway track with pre-signals miham@2349: STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Railway track with exit-signals miham@2349: STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals miham@2349: STR_RAILROAD_TRACK_WITH_PBSSIGNALS :Railway track with pbs-signals truelight@0: truelight@0: truelight@0: truelight@0: ##id 0x1800 miham@2349: STR_1800_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction for road miham@2349: STR_1801_MUST_REMOVE_ROAD_FIRST :{WHITE}Must remove road first miham@2349: STR_1802_ROAD_CONSTRUCTION :{WHITE}Road Construction miham@2349: STR_1803_SELECT_ROAD_BRIDGE :{WHITE}Select Road Bridge miham@2349: STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Can't build road here... miham@2349: STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Can't remove road from here... miham@2349: STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Road Depot Orientation miham@2349: STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Can't build road vehicle depot here... miham@2349: STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Can't build bus station... miham@2349: STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Can't build lorry station... miham@2349: STR_180A_ROAD_CONSTRUCTION :Road construction miham@2349: STR_180B_BUILD_ROAD_SECTION :{BLACK}Build road section miham@2349: STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Build road vehicle depot (for building and servicing vehicles) miham@2349: STR_180D_BUILD_BUS_STATION :{BLACK}Build bus station miham@2349: STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Build lorry loading bay miham@2349: STR_180F_BUILD_ROAD_BRIDGE :{BLACK}Build road bridge miham@2349: STR_1810_BUILD_ROAD_TUNNEL :{BLACK}Build road tunnel miham@2349: STR_1811_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for road construction miham@2349: STR_1813_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Select road vehicle depot orientation miham@2349: STR_1814_ROAD :Road miham@2349: STR_1815_ROAD_WITH_STREETLIGHTS :Road with streetlights miham@2349: STR_1816_TREE_LINED_ROAD :Tree-lined road miham@2349: STR_1817_ROAD_VEHICLE_DEPOT :Road vehicle depot miham@2349: STR_1818_ROAD_RAIL_LEVEL_CROSSING :Road/rail level crossing truelight@0: truelight@0: ##id 0x2000 miham@2349: STR_2000_TOWNS :{WHITE}Towns ludde@2070: STR_TOWN_LABEL_POP :{WHITE}{TOWN} ({COMMA}) ludde@2070: STR_TOWN_LABEL :{WHITE}{TOWN} ludde@2070: STR_TOWN_LABEL_TINY_BLACK :{TINYFONT}{BLACK}{TOWN} ludde@2070: STR_TOWN_LABEL_TINY_WHITE :{TINYFONT}{WHITE}{TOWN} miham@2349: STR_2002 :{TINYFONT}{BLACK}{STRING1} miham@2349: STR_2004_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first miham@1641: STR_2005 :{WHITE}{TOWN} miham@2349: STR_2006_POPULATION :{BLACK}Population: {ORANGE}{COMMA}{BLACK} Houses: {ORANGE}{COMMA} miham@2349: STR_2007_RENAME_TOWN :Rename Town miham@2349: STR_2008_CAN_T_RENAME_TOWN :{WHITE}Can't rename town... miham@2349: STR_2009_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} local authority refuses to allow this miham@2349: STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}Town names - click on name to centre view on town miham@2349: STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Centre the main view on town location miham@2349: STR_200C_CHANGE_TOWN_NAME :{BLACK}Change town name miham@2349: STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passengers last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA} miham@2349: STR_200E_MAIL_LAST_MONTH_MAX :{BLACK}Mail last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA} miham@2349: STR_200F_TALL_OFFICE_BLOCK :Tall office block miham@2349: STR_2010_OFFICE_BLOCK :Office block miham@2349: STR_2011_SMALL_BLOCK_OF_FLATS :Small block of flats miham@2349: STR_2012_CHURCH :Church miham@2349: STR_2013_LARGE_OFFICE_BLOCK :Large office block miham@2349: STR_2014_TOWN_HOUSES :Town houses miham@2349: STR_2015_HOTEL :Hotel miham@2349: STR_2016_STATUE :Statue miham@2349: STR_2017_FOUNTAIN :Fountain miham@2349: STR_2018_PARK :Park miham@2349: STR_2019_OFFICE_BLOCK :Office block miham@2349: STR_201A_SHOPS_AND_OFFICES :Shops and offices miham@2349: STR_201B_MODERN_OFFICE_BUILDING :Modern office building miham@2349: STR_201C_WAREHOUSE :Warehouse miham@2349: STR_201D_OFFICE_BLOCK :Office block miham@2349: STR_201E_STADIUM :Stadium miham@2349: STR_201F_OLD_HOUSES :Old houses miham@2349: STR_2020_LOCAL_AUTHORITY :{BLACK}Local authority miham@2349: STR_2021_SHOW_INFORMATION_ON_LOCAL :{BLACK}Show information on local authority miham@2349: STR_2022_LOCAL_AUTHORITY :{WHITE}{TOWN} local authority miham@2349: STR_2023_TRANSPORT_COMPANY_RATINGS :{BLACK}Transport company ratings: ludde@2063: STR_2024 :{YELLOW}{COMPANY}{PLAYERNAME}: {ORANGE}{STRING} miham@2349: STR_2025_SUBSIDIES :{WHITE}Subsidies miham@2349: STR_2026_SUBSIDIES_ON_OFFER_FOR :{BLACK}Subsidies on offer for services taking:- miham@2349: STR_2027_FROM_TO :{ORANGE}{STRING} from {STRING2} to {STRING2} miham@2349: STR_2028_BY :{YELLOW} (by {DATE_SHORT}) miham@2349: STR_202A_NONE :{ORANGE}None miham@2349: STR_202B_SERVICES_ALREADY_SUBSIDISED :{BLACK}Services already subsidised:- miham@2349: STR_202C_FROM_TO :{ORANGE}{STRING} from {STATION} to {STATION}{YELLOW} ({COMPANY} miham@2349: STR_202D_UNTIL :{YELLOW}, until {DATE_SHORT}) miham@2349: STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Offer of subsidy expired:{}{}{STRING} from {STRING2} to {STRING2} will now not attract a subsidy. miham@2349: STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Subsidy withdrawn:{}{}{STRING} service from {STATION} to {STATION} is no longer subsidised. miham@2349: STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Service subsidy offered:{}{}First {STRING} service from {STRING2} to {STRING2} will attract a year's subsidy from the local authority! miham@2349: STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay 50% extra for the next year! miham@2349: STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay double rates for the next year! miham@2349: STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay triple rates for the next year! miham@2349: STR_2034_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay quadruple rates for the next year! miham@2349: STR_2035_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town miham@2349: STR_2036_COTTAGES :Cottages miham@2349: STR_2037_HOUSES :Houses miham@2349: STR_2038_FLATS :Flats miham@2349: STR_2039_TALL_OFFICE_BLOCK :Tall office block miham@2349: STR_203A_SHOPS_AND_OFFICES :Shops and offices miham@2349: STR_203B_SHOPS_AND_OFFICES :Shops and offices miham@2349: STR_203C_THEATER :Theatre miham@2349: STR_203D_STADIUM :Stadium miham@2349: STR_203E_OFFICES :Offices miham@2349: STR_203F_HOUSES :Houses miham@2349: STR_2040_CINEMA :Cinema miham@2349: STR_2041_SHOPPING_MALL :Shopping mall miham@2349: STR_2042_DO_IT :{BLACK}Do it miham@2349: STR_2043_LIST_OF_THINGS_TO_DO_AT :{BLACK}List of things to do at this town - click on item for more details miham@2349: STR_2044_CARRY_OUT_THE_HIGHLIGHTED :{BLACK}Carry out the highlighted action in the list above miham@2349: STR_2045_ACTIONS_AVAILABLE :{BLACK}Actions available: miham@2349: STR_2046_SMALL_ADVERTISING_CAMPAIGN :Small advertising campaign miham@2349: STR_2047_MEDIUM_ADVERTISING_CAMPAIGN :Medium advertising campaign miham@2349: STR_2048_LARGE_ADVERTISING_CAMPAIGN :Large advertising campaign miham@2349: STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION :Fund local road reconstruction miham@2349: STR_204A_BUILD_STATUE_OF_COMPANY :Build statue of company owner miham@2349: STR_204B_FUND_NEW_BUILDINGS :Fund new buildings miham@2349: STR_204C_BUY_EXCLUSIVE_TRANSPORT :Buy exclusive transport rights miham@2349: STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY :Bribe the local authority miham@2349: STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY} miham@2349: STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY} miham@2349: STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW} Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY} miham@2349: STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{} Cost: {CURRENCY} miham@2349: STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Build a statue in honour of your company.{} Cost: {CURRENCY} miham@2349: STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Fund the construction of new commercial buildings in the town.{} Cost: {CURRENCY} miham@2349: STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW} Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{} Cost: {CURRENCY} miham@2349: STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW} Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{} Cost: {CURRENCY} miham@2349: STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING :{BIGFONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding programme funded by {COMPANY} brings 6 months of misery to motorists! miham@1641: STR_2056 :{TINYFONT}{WHITE}{TOWN} tron@2057: STR_2057 :{ORANGE}{TOWN}{BLACK} ({COMMA}) miham@2349: STR_2058_UNDER_CONSTRUCTION :{STRING} (under construction) miham@2349: STR_2059_IGLOO :Igloo miham@2349: STR_205A_TEPEES :Tepees miham@2349: STR_205B_TEAPOT_HOUSE :Teapot-House miham@2349: STR_205C_PIGGY_BANK :Piggy-Bank truelight@0: ludde@2070: STR_INDUSTRY :{INDUSTRY} ludde@2070: STR_TOWN :{TOWN} miham@2349: STR_INDUSTRY_FORMAT :{TOWN} {STRING} ludde@2070: STR_STATION :{STATION} ludde@2070: truelight@0: ##id 0x2800 miham@2349: STR_LANDSCAPING :Landscaping miham@2349: STR_2800_PLANT_TREES :Plant trees miham@2349: STR_2801_PLACE_SIGN :Place sign miham@2349: STR_2802_TREES :{WHITE}Trees miham@2349: STR_2803_TREE_ALREADY_HERE :{WHITE}...tree already here miham@2349: STR_2804_SITE_UNSUITABLE :{WHITE}...site unsuitable miham@2349: STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}Can't plant tree here... miham@1641: STR_2806 :{WHITE}{STRING} miham@2349: STR_2808_TOO_MANY_SIGNS :{WHITE}...too many signs miham@2349: STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Can't place sign here... miham@2349: STR_280A_SIGN :Sign miham@2349: STR_280B_EDIT_SIGN_TEXT :{WHITE}Edit sign text miham@2349: STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Can't change sign name... miham@2349: STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Select tree type to plant miham@2349: STR_280E_TREES :Trees miham@2349: STR_280F_RAINFOREST :Rainforest miham@2349: STR_2810_CACTUS_PLANTS :Cactus Plants truelight@0: truelight@0: ##id 0x3000 miham@2349: STR_3000_RAIL_STATION_SELECTION :{WHITE}Rail Station Selection miham@2349: STR_3001_AIRPORT_SELECTION :{WHITE}Airport Selection miham@2349: STR_3002_ORIENTATION :{BLACK}Orientation miham@2349: STR_3003_NUMBER_OF_TRACKS :{BLACK}Number of tracks miham@2349: STR_3004_PLATFORM_LENGTH :{BLACK}Platform length miham@2349: STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Too close to another railway station miham@2349: STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area miham@2349: STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas in this town miham@2349: STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas miham@2349: STR_3008A_TOO_MANY_BUS_STOPS :{WHITE}Too many bus stops miham@2349: STR_3008B_TOO_MANY_TRUCK_STOPS :{WHITE}Too many lorry stations miham@2349: STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too close to another station/loading area ludde@2063: STR_300A_0 :{WHITE}{STATION} {STATIONFEATURES} miham@2349: STR_300B_MUST_DEMOLISH_RAILROAD :{WHITE}Must demolish railway station first miham@2349: STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport miham@2349: STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Must demolish airport first truelight@0: miham@2349: STR_3030_RENAME_STATION_LOADING :Rename station/loading area miham@2349: STR_3031_CAN_T_RENAME_STATION :{WHITE}Can't rename station... miham@2349: STR_3032_RATINGS :{BLACK}Ratings miham@2349: STR_3033_ACCEPTS :{BLACK}Accepts miham@2349: STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Local rating of transport service: truelight@0: truelight@0: ############ range for rating starts miham@2349: STR_3035_APPALLING :Appalling miham@2349: STR_3036_VERY_POOR :Very Poor miham@2349: STR_3037_POOR :Poor miham@2349: STR_3038_MEDIOCRE :Mediocre miham@2349: STR_3039_GOOD :Good miham@2349: STR_303A_VERY_GOOD :Very Good miham@2349: STR_303B_EXCELLENT :Excellent miham@2349: STR_303C_OUTSTANDING :Outstanding truelight@0: ############ range for rating ends truelight@0: tron@2057: STR_303D :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%) miham@2349: STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION} no longer accepts {STRING} miham@2349: STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} no longer accepts {STRING} or {STRING} miham@2349: STR_3040_NOW_ACCEPTS :{WHITE}{STATION} now accepts {STRING} miham@2349: STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} now accepts {STRING} and {STRING} miham@2349: STR_3042_BUS_STATION_ORIENTATION :{WHITE}Bus Station Orientation miham@2349: STR_3043_TRUCK_STATION_ORIENT :{WHITE}Lorry Station Orient. miham@2349: STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Must demolish bus station first miham@2349: STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Must demolish lorry station first miham@2349: STR_3048_STATIONS :{WHITE}{COMPANY} - {COMMA} Station{P "" s} ludde@2063: STR_3049_0 :{YELLOW}{STATION} {STATIONFEATURES} miham@2349: STR_304A_NONE :{YELLOW}- None - miham@2349: STR_304B_SITE_UNSUITABLE :{WHITE}...site unsuitable miham@2349: STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Too close to another dock miham@2349: STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Must demolish dock first miham@2349: STR_304E_SELECT_RAILROAD_STATION :{BLACK}Select railway station orientation miham@2349: STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Select number of platforms for railway station miham@2349: STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Select length of railway station miham@2349: STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Select bus station orientation miham@2349: STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Select lorry loading bay orientation miham@2349: STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Centre main view on station location miham@2349: STR_3054_SHOW_STATION_RATINGS :{BLACK}Show station ratings miham@2349: STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Change name of station miham@2349: STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Show list of accepted cargo miham@2349: STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Station names - click on name to centre main view on station miham@2349: STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Select size/type of airport miham@2349: STR_3059_SMALL :{BLACK}Small miham@2349: STR_305A_LARGE :{BLACK}City miham@2349: STR_305AA_LARGE :{BLACK}Metropolitan airport miham@2349: STR_305AB_LARGE :{BLACK}International airport miham@2349: STR_305B_SIZE :{BLACK}Size ludde@2063: STR_305C_0 :{STATION} {STATIONFEATURES} tron@2408: STR_STATION_SIGN_TINY :{TINYFONT}{STATION} miham@2349: STR_305E_RAILROAD_STATION :Railway station miham@2349: STR_305F_AIRCRAFT_HANGAR :Aircraft hangar miham@2349: STR_3060_AIRPORT :Airport miham@2349: STR_3061_TRUCK_LOADING_AREA :Lorry loading area miham@2349: STR_3062_BUS_STATION :Bus station miham@2349: STR_3063_SHIP_DOCK :Ship dock miham@2349: STR_3064_HIGHLIGHT_COVERAGE_AREA :{BLACK}Highlight coverage area of proposed site miham@2349: STR_3065_DON_T_HIGHLIGHT_COVERAGE :{BLACK}Don't highlight coverage area of proposed site miham@2349: STR_3066_COVERAGE_AREA_HIGHLIGHT :{BLACK}Coverage area highlight miham@2349: STR_3068_DOCK :{WHITE}Dock miham@2349: STR_3069_BUOY :Buoy miham@2349: STR_306A_BUOY_IN_THE_WAY :{WHITE}...buoy in the way miham@2349: STR_306B_HELIPORT :{BLACK}Heliport miham@2349: STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...station too spread out miham@2349: STR_306D_NONUNIFORM_STATIONS_DISALLOWED :{WHITE}...nonuniform stations disabled truelight@0: truelight@0: ##id 0x3800 miham@2349: STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Ship Depot Orientation miham@2349: STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...must be built on water miham@2349: STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Can't build ship depot here... miham@2349: STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Select ship depot orientation miham@2349: STR_3804_WATER :Water miham@2349: STR_3805_COAST_OR_RIVERBANK :Coast or riverbank miham@2349: STR_3806_SHIP_DEPOT :Ship depot miham@2349: STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Can't build on water truelight@0: truelight@0: ##id 0x4000 miham@2349: STR_4000_SAVE_GAME :{WHITE}Save Game miham@2349: STR_4001_LOAD_GAME :{WHITE}Load Game miham@2349: STR_4002_SAVE :{BLACK}Save miham@2349: STR_4003_DELETE :{BLACK}Delete ludde@2063: STR_4004 :{COMPANY}, {DATE_LONG} miham@2349: STR_4005_BYTES_FREE :{BLACK}{COMMA} megabyte{P "" s} free miham@2349: STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Unable to read drive miham@2349: STR_4007_GAME_SAVE_FAILED :{WHITE}Game Save Failed miham@2349: STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Unable to delete file miham@2349: STR_4009_GAME_LOAD_FAILED :{WHITE}Game Load Failed miham@2349: STR_400A_LIST_OF_DRIVES_DIRECTORIES :{BLACK}List of drives, directories and saved-game files miham@2349: STR_400B_CURRENTLY_SELECTED_NAME :{BLACK}Currently selected name for saved-game miham@2349: STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Delete the currently selected saved-game miham@2349: STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Save the current game, using the selected name miham@2349: STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Select New Game Type miham@2349: STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Select scenario (green), pre-set game (blue), or random new game miham@2349: STR_4010_GENERATE_RANDOM_NEW_GAME :Generate random new game truelight@0: truelight@0: ##id 0x4800 miham@2349: STR_4800_IN_THE_WAY :{WHITE}{STRING} in the way ludde@2070: STR_4801 :{WHITE}{INDUSTRY} miham@2349: STR_4802_COAL_MINE :Coal Mine miham@2349: STR_4803_POWER_STATION :Power Station miham@2349: STR_4804_SAWMILL :Sawmill miham@2349: STR_4805_FOREST :Forest miham@2349: STR_4806_OIL_REFINERY :Oil Refinery miham@2349: STR_4807_OIL_RIG :Oil Rig miham@2349: STR_4808_FACTORY :Factory miham@2349: STR_4809_PRINTING_WORKS :Printing Works miham@2349: STR_480A_STEEL_MILL :Steel Mill miham@2349: STR_480B_FARM :Farm miham@2349: STR_480C_COPPER_ORE_MINE :Copper Ore Mine miham@2349: STR_480D_OIL_WELLS :Oil Wells miham@2349: STR_480E_BANK :Bank miham@2349: STR_480F_FOOD_PROCESSING_PLANT :Food Processing Plant miham@2349: STR_4810_PAPER_MILL :Paper Mill miham@2349: STR_4811_GOLD_MINE :Gold Mine miham@2349: STR_4812_BANK :Bank miham@2349: STR_4813_DIAMOND_MINE :Diamond Mine miham@2349: STR_4814_IRON_ORE_MINE :Iron Ore Mine miham@2349: STR_4815_FRUIT_PLANTATION :Fruit Plantation miham@2349: STR_4816_RUBBER_PLANTATION :Rubber Plantation miham@2349: STR_4817_WATER_SUPPLY :Water Supply miham@2349: STR_4818_WATER_TOWER :Water Tower miham@2349: STR_4819_FACTORY :Factory miham@2349: STR_481A_FARM :Farm miham@2349: STR_481B_LUMBER_MILL :Lumber Mill miham@2349: STR_481C_COTTON_CANDY_FOREST :Candyfloss Forest miham@2349: STR_481D_CANDY_FACTORY :Sweet Factory miham@2349: STR_481E_BATTERY_FARM :Battery Farm miham@2349: STR_481F_COLA_WELLS :Cola Wells miham@2349: STR_4820_TOY_SHOP :Toy Shop miham@2349: STR_4821_TOY_FACTORY :Toy Factory miham@2349: STR_4822_PLASTIC_FOUNTAINS :Plastic Fountains miham@2349: STR_4823_FIZZY_DRINK_FACTORY :Fizzy Drink Factory miham@2349: STR_4824_BUBBLE_GENERATOR :Bubble Generator miham@2349: STR_4825_TOFFEE_QUARRY :Toffee Quarry miham@2349: STR_4826_SUGAR_MINE :Sugar Mine truelight@0: truelight@0: ############ range for requires starts miham@2349: STR_4827_REQUIRES :{BLACK}Requires: {YELLOW}{STRING} miham@2349: STR_4828_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING} miham@2349: STR_4829_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING}, {STRING} truelight@0: ############ range for requires ends truelight@0: miham@2349: STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Production last month: miham@2349: STR_482B_TRANSPORTED :{YELLOW}{STRING1}{BLACK} ({COMMA}% transported) miham@2349: STR_482C_CENTER_THE_MAIN_VIEW_ON :{BLACK}Centre the main view on industry location miham@2349: STR_482D_NEW_UNDER_CONSTRUCTION :{BLACK}{BIGFONT}New {STRING} under construction near {TOWN}! miham@2349: STR_482E_NEW_BEING_PLANTED_NEAR :{BLACK}{BIGFONT}New {STRING} being planted near {TOWN}! miham@2349: STR_482F_COST :{BLACK}Cost: {YELLOW}{CURRENCY} miham@2349: STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Can't construct this industry type here... miham@2349: STR_4831_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...forest can only be planted above snow-line miham@2349: STR_4832_ANNOUNCES_IMMINENT_CLOSURE :{BLACK}{BIGFONT}{INDUSTRY} announces imminent closure! miham@2349: STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Supply problems cause {INDUSTRY} to announce imminent closure! miham@2349: STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Lack of nearby trees causes {INDUSTRY} to announce imminent closure! miham@2349: STR_4835_INCREASES_PRODUCTION :{BLACK}{BIGFONT}{INDUSTRY} increases production! miham@2349: STR_4836_NEW_COAL_SEAM_FOUND_AT :{BLACK}{BIGFONT}New coal seam found at {INDUSTRY}!{}Production is expected to double! miham@2349: STR_4837_NEW_OIL_RESERVES_FOUND :{BLACK}{BIGFONT}New oil reserves found at {INDUSTRY}!{}Production is expected to double! miham@2349: STR_4838_IMPROVED_FARMING_METHODS :{BLACK}{BIGFONT}Improved farming methods at {INDUSTRY} are expected to double production! miham@2349: STR_4839_PRODUCTION_DOWN_BY_50 :{BLACK}{BIGFONT}{INDUSTRY} production down by 50% miham@2349: STR_483A_INSECT_INFESTATION_CAUSES :{BLACK}{BIGFONT}Insect infestation causes havoc at {INDUSTRY}!{}Production down by 50% miham@2349: STR_483B_CAN_ONLY_BE_POSITIONED :{WHITE}...can only be positioned near edges of map miham@2349: STR_INDUSTRY_PROD_GOUP :{BLACK}{BIGFONT}{STRING} production at {INDUSTRY} increases {COMMA}%! miham@2349: STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT}{STRING} production at {INDUSTRY} decreases {COMMA}%! truelight@0: truelight@0: ##id 0x5000 miham@2349: STR_5000_TRAIN_IN_TUNNEL :{WHITE}Train in tunnel miham@2349: STR_5001_ROAD_VEHICLE_IN_TUNNEL :{WHITE}Road vehicle in tunnel miham@2349: STR_5003_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another tunnel in the way miham@2349: STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel miham@2349: STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Must demolish tunnel first miham@2349: STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Must demolish bridge first miham@2349: STR_5008_CANNOT_START_AND_END_ON :{WHITE}Cannot start and end in the same spot miham@2349: STR_5009_LEVEL_LAND_OR_WATER_REQUIRED :{WHITE}Level land or water required under bridge miham@2349: STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line miham@2349: STR_500B_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Site unsuitable for tunnel entrance miham@1641: STR_500D :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY} miham@2349: STR_500E_SUSPENSION_STEEL :Suspension, Steel miham@2349: STR_500F_GIRDER_STEEL :Girder, Steel miham@2349: STR_5010_CANTILEVER_STEEL :Cantilever, Steel miham@2349: STR_5011_SUSPENSION_CONCRETE :Suspension, Concrete miham@2349: STR_5012_WOODEN :Wooden miham@2349: STR_5013_CONCRETE :Concrete miham@2349: STR_5014_TUBULAR_STEEL :Tubular, Steel miham@2349: STR_BRIDGE_TUBULAR_SILICON :Tubular, Silicon miham@2349: STR_5015_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Can't build bridge here... miham@2349: STR_5016_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here... miham@2349: STR_5017_RAILROAD_TUNNEL :Railway tunnel miham@2349: STR_5018_ROAD_TUNNEL :Road tunnel miham@2349: STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE :Steel suspension rail bridge miham@2349: STR_501C_STEEL_GIRDER_RAIL_BRIDGE :Steel girder rail bridge miham@2349: STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE :Steel cantilever rail bridge miham@2349: STR_501E_REINFORCED_CONCRETE_SUSPENSION :Reinforced concrete suspension rail bridge miham@2349: STR_501F_WOODEN_RAIL_BRIDGE :Wooden rail bridge miham@2349: STR_5020_CONCRETE_RAIL_BRIDGE :Concrete rail bridge miham@2349: STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE :Steel suspension road bridge miham@2349: STR_5022_STEEL_GIRDER_ROAD_BRIDGE :Steel girder road bridge miham@2349: STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE :Steel cantilever road bridge miham@2349: STR_5024_REINFORCED_CONCRETE_SUSPENSION :Reinforced concrete suspension road bridge miham@2349: STR_5025_WOODEN_ROAD_BRIDGE :Wooden road bridge miham@2349: STR_5026_CONCRETE_ROAD_BRIDGE :Concrete road bridge miham@2349: STR_5027_TUBULAR_RAIL_BRIDGE :Tubular rail bridge miham@2349: STR_5028_TUBULAR_ROAD_BRIDGE :Tubular road bridge truelight@0: truelight@0: ##id 0x5800 miham@2349: STR_5800_OBJECT_IN_THE_WAY :{WHITE}Object in the way miham@2349: STR_5801_TRANSMITTER :Transmitter miham@2349: STR_5802_LIGHTHOUSE :Lighthouse miham@2349: STR_5803_COMPANY_HEADQUARTERS :Company Headquarters miham@2349: STR_5804_COMPANY_HEADQUARTERS_IN :{WHITE}...company headquarters in the way miham@2349: STR_5805_COMPANY_OWNED_LAND :Company-owned land miham@2349: STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area... miham@2349: STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...you already own it! truelight@0: truelight@0: truelight@0: ############ WARNING, using range 0x6000 for strings that are stored in the savegame truelight@0: ############ These strings may never get a new id, or savegames will break! truelight@0: ##id 0x6000 miham@1641: STR_SV_EMPTY : miham@2349: STR_SV_UNNAMED :Unnamed miham@2349: STR_SV_TRAIN_NAME :Train {COMMA} miham@2349: STR_SV_ROADVEH_NAME :Road Vehicle {COMMA} miham@2349: STR_SV_SHIP_NAME :Ship {COMMA} miham@2349: STR_SV_AIRCRAFT_NAME :Aircraft {COMMA} truelight@0: miham@2349: STR_SV_STNAME :{STRING1} miham@2349: STR_SV_STNAME_NORTH :{STRING1} North miham@2349: STR_SV_STNAME_SOUTH :{STRING1} South miham@2349: STR_SV_STNAME_EAST :{STRING1} East miham@2349: STR_SV_STNAME_WEST :{STRING1} West miham@2349: STR_SV_STNAME_CENTRAL :{STRING1} Central miham@2349: STR_SV_STNAME_TRANSFER :{STRING1} Transfer miham@2349: STR_SV_STNAME_HALT :{STRING1} Halt miham@2349: STR_SV_STNAME_VALLEY :{STRING1} Valley miham@2349: STR_SV_STNAME_HEIGHTS :{STRING1} Heights miham@2349: STR_SV_STNAME_WOODS :{STRING1} Woods miham@2349: STR_SV_STNAME_LAKESIDE :{STRING1} Lakeside miham@2349: STR_SV_STNAME_EXCHANGE :{STRING1} Exchange miham@2349: STR_SV_STNAME_AIRPORT :{STRING1} Airport miham@2349: STR_SV_STNAME_OILFIELD :{STRING1} Oilfield miham@2349: STR_SV_STNAME_MINES :{STRING1} Mines miham@2349: STR_SV_STNAME_DOCKS :{STRING1} Docks miham@2349: STR_SV_STNAME_BUOY_1 :{STRING1} Buoy 1 miham@2349: STR_SV_STNAME_BUOY_2 :{STRING1} Buoy 2 miham@2349: STR_SV_STNAME_BUOY_3 :{STRING1} Buoy 3 miham@2349: STR_SV_STNAME_BUOY_4 :{STRING1} Buoy 4 miham@2349: STR_SV_STNAME_BUOY_5 :{STRING1} Buoy 5 miham@2349: STR_SV_STNAME_BUOY_6 :{STRING1} Buoy 6 miham@2349: STR_SV_STNAME_BUOY_7 :{STRING1} Buoy 7 miham@2349: STR_SV_STNAME_BUOY_8 :{STRING1} Buoy 8 miham@2349: STR_SV_STNAME_BUOY_9 :{STRING1} Buoy 9 miham@2349: STR_SV_STNAME_ANNEXE :{STRING1} Annexe miham@2349: STR_SV_STNAME_SIDINGS :{STRING1} Sidings miham@2349: STR_SV_STNAME_BRANCH :{STRING1} Branch miham@2349: STR_SV_STNAME_UPPER :Upper {STRING1} miham@2349: STR_SV_STNAME_LOWER :Lower {STRING1} miham@2349: STR_SV_STNAME_HELIPORT :{STRING1} Heliport miham@2349: STR_SV_STNAME_FOREST :{STRING1} Forest truelight@0: truelight@0: ############ end of savegame specific region! truelight@0: truelight@0: ##id 0x6800 miham@2349: STR_6800_DIFFICULTY_LEVEL :{WHITE}Difficulty Level miham@2349: STR_OPTIONS_SAVE_CHANGES :{BLACK}Save truelight@0: truelight@0: ############ range for difficulty levels starts miham@2349: STR_6801_EASY :{BLACK}Easy miham@2349: STR_6802_MEDIUM :{BLACK}Medium miham@2349: STR_6803_HARD :{BLACK}Hard miham@2349: STR_6804_CUSTOM :{BLACK}Custom truelight@0: ############ range for difficulty levels ends truelight@0: truelight@0: ############ range for difficulty settings starts miham@2349: STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA} miham@2349: STR_6806_COMPETITOR_START_TIME :{LTBLUE}Competitor start time: {ORANGE}{STRING} miham@2349: STR_6807_NO_OF_TOWNS :{LTBLUE}No. of towns: {ORANGE}{STRING} miham@2349: STR_6808_NO_OF_INDUSTRIES :{LTBLUE}No. of industries: {ORANGE}{STRING} miham@2349: STR_6809_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maximum initial loan: {ORANGE}{CURRENCY} miham@2349: STR_680A_INITIAL_INTEREST_RATE :{LTBLUE}Initial interest rate: {ORANGE}{COMMA}% miham@2349: STR_680B_VEHICLE_RUNNING_COSTS :{LTBLUE}Vehicle running costs: {ORANGE}{STRING} miham@2349: STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Construction speed of competitors: {ORANGE}{STRING} miham@2349: STR_680D_INTELLIGENCE_OF_COMPETITORS :{LTBLUE}Intelligence of competitors: {ORANGE}{STRING} miham@2349: STR_680E_VEHICLE_BREAKDOWNS :{LTBLUE}Vehicle breakdowns: {ORANGE}{STRING} miham@2349: STR_680F_SUBSIDY_MULTIPLIER :{LTBLUE}Subsidy multiplier: {ORANGE}{STRING} miham@2349: STR_6810_COST_OF_CONSTRUCTION :{LTBLUE}Cost of construction: {ORANGE}{STRING} miham@2349: STR_6811_TERRAIN_TYPE :{LTBLUE}Terrain type: {ORANGE}{STRING} miham@2349: STR_6812_QUANTITY_OF_SEA_LAKES :{LTBLUE}Quantity of sea/lakes: {ORANGE}{STRING} miham@2349: STR_6813_ECONOMY :{LTBLUE}Economy: {ORANGE}{STRING} miham@2349: STR_6814_TRAIN_REVERSING :{LTBLUE}Train reversing: {ORANGE}{STRING} miham@2349: STR_6815_DISASTERS :{LTBLUE}Disasters: {ORANGE}{STRING} miham@2349: STR_16816_CITY_APPROVAL :{LTBLUE}City council's attitude towards area restructuring: {ORANGE}{STRING} truelight@0: ############ range for difficulty settings ends darkvater@67: miham@2349: STR_26816_NONE :None miham@2349: STR_6816_LOW :Low miham@2349: STR_6817_NORMAL :Normal miham@2349: STR_6818_HIGH :High miham@1641: STR_6819 :{BLACK}< miham@1641: STR_681A :{BLACK}> miham@2349: STR_681B_VERY_SLOW :Very Slow miham@2349: STR_681C_SLOW :Slow miham@2349: STR_681D_MEDIUM :Medium miham@2349: STR_681E_FAST :Fast miham@2349: STR_681F_VERY_FAST :Very Fast miham@2349: STR_VERY_LOW :Very Low miham@2349: STR_6820_LOW :Low miham@2349: STR_6821_MEDIUM :Medium miham@2349: STR_6822_HIGH :High miham@2349: STR_6823_NONE :None miham@2349: STR_6824_REDUCED :Reduced miham@2349: STR_6825_NORMAL :Normal miham@1641: STR_6826_X1_5 :x1.5 miham@1641: STR_6827_X2 :x2 miham@1641: STR_6828_X3 :x3 miham@1641: STR_6829_X4 :x4 miham@2349: STR_682A_VERY_FLAT :Very Flat miham@2349: STR_682B_FLAT :Flat miham@2349: STR_682C_HILLY :Hilly miham@2349: STR_682D_MOUNTAINOUS :Mountainous miham@2349: STR_682E_STEADY :Steady miham@2349: STR_682F_FLUCTUATING :Fluctuating miham@2349: STR_6830_IMMEDIATE :Immediate miham@2349: STR_6831_3_MONTHS_AFTER_PLAYER :3 months after player miham@2349: STR_6832_6_MONTHS_AFTER_PLAYER :6 months after player miham@2349: STR_6833_9_MONTHS_AFTER_PLAYER :9 months after player miham@2349: STR_6834_AT_END_OF_LINE_AND_AT_STATIONS :At end of line, and at stations miham@2349: STR_6835_AT_END_OF_LINE_ONLY :At end of line only miham@2349: STR_6836_OFF :Off miham@2349: STR_6837_ON :On miham@2349: STR_6838_SHOW_HI_SCORE_CHART :{BLACK}Show hi-score chart miham@2349: STR_6839_PERMISSIVE :Permissive miham@2349: STR_683A_TOLERANT :Tolerant miham@2349: STR_683B_HOSTILE :Hostile truelight@0: truelight@0: ##id 0x7000 miham@1641: STR_7000 : ludde@2063: STR_7001 :{WHITE}{COMPANY} {BLACK}{PLAYERNAME} miham@2349: STR_7002_PLAYER :(Player {COMMA}) miham@2349: STR_7004_NEW_FACE :{BLACK}New Face miham@2349: STR_7005_COLOR_SCHEME :{BLACK}Colour Scheme miham@2349: STR_7006_COLOR_SCHEME :{GOLD}Colour Scheme: miham@2349: STR_7007_NEW_COLOR_SCHEME :{WHITE}New Colour Scheme miham@2349: STR_7008_COMPANY_NAME :{BLACK}Company Name miham@2349: STR_7009_PRESIDENT_NAME :{BLACK}Manager Name miham@2349: STR_700A_COMPANY_NAME :Company Name miham@2349: STR_700B_PRESIDENT_S_NAME :Manager's Name miham@2349: STR_700C_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Can't change company name... miham@2349: STR_700D_CAN_T_CHANGE_PRESIDENT :{WHITE}Can't change manager's name... miham@2349: STR_700E_FINANCES :{WHITE}{COMPANY} Finances {BLACK}{PLAYERNAME} miham@2349: STR_700F_EXPENDITURE_INCOME :{WHITE}Expenditure/Income ludde@2063: STR_7010 :{WHITE}{NUM} miham@2349: STR_7011_CONSTRUCTION :{GOLD}Construction miham@2349: STR_7012_NEW_VEHICLES :{GOLD}New Vehicles miham@2349: STR_7013_TRAIN_RUNNING_COSTS :{GOLD}Train Running Costs miham@2349: STR_7014_ROAD_VEH_RUNNING_COSTS :{GOLD}Road Veh. Running Costs miham@2349: STR_7015_AIRCRAFT_RUNNING_COSTS :{GOLD}Aircraft Running Costs miham@2349: STR_7016_SHIP_RUNNING_COSTS :{GOLD}Ship Running Costs miham@2349: STR_7017_PROPERTY_MAINTENANCE :{GOLD}Property Maintenance miham@2349: STR_7018_TRAIN_INCOME :{GOLD}Train Income miham@2349: STR_7019_ROAD_VEHICLES_INCOME :{GOLD}Road Vehicle Income miham@2349: STR_701A_AIRCRAFT_INCOME :{GOLD}Aircraft Income miham@2349: STR_701B_SHIP_INCOME :{GOLD}Ship Income miham@2349: STR_701C_LOAN_INTEREST :{GOLD}Loan Interest miham@2349: STR_701D_OTHER :{GOLD}Other miham@1641: STR_701E :{BLACK}-{CURRENCY64} miham@1641: STR_701F :{BLACK}+{CURRENCY64} miham@2349: STR_7020_TOTAL :{WHITE}Total: ludde@2063: STR_7021 :{COMPANY}{PLAYERNAME} miham@2349: STR_7022_INCOME_GRAPH :{WHITE}Income Graph tron@2246: STR_CURRCOMPACT :{CURRCOMPACT64} tron@2057: STR_7024 :{COMMA} miham@2349: STR_7025_OPERATING_PROFIT_GRAPH :{WHITE}Operating Profit Graph miham@2349: STR_7026_BANK_BALANCE :{WHITE}Bank Balance miham@2349: STR_7027_LOAN :{WHITE}Loan miham@2349: STR_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY64} miham@1641: STR_7028 :{BLACK}{CURRENCY64} miham@2349: STR_7029_BORROW :{BLACK}Borrow {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY} miham@2349: STR_702A_REPAY :{BLACK}Repay {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY} miham@2349: STR_702B_MAXIMUM_PERMITTED_LOAN :{WHITE}...maximum permitted loan size is {CURRENCY} miham@2349: STR_702C_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Can't borrow any more money... miham@2349: STR_702D_LOAN_ALREADY_REPAYED :{WHITE}...no loan to repay miham@2349: STR_702E_REQUIRED :{WHITE}...{CURRENCY} required miham@2349: STR_702F_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan... miham@2349: STR_INSUFFICIENT_FUNDS :{WHITE}Can't give away money that is loaned from the bank... miham@2349: STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT :{BLACK}Select new face for manager miham@2349: STR_7031_CHANGE_THE_COMPANY_VEHICLE :{BLACK}Change the company vehicle livery miham@2349: STR_7032_CHANGE_THE_PRESIDENT_S :{BLACK}Change the manager's name miham@2349: STR_7033_CHANGE_THE_COMPANY_NAME :{BLACK}Change the company name miham@2349: STR_7034_CLICK_ON_SELECTED_NEW_COLOR :{BLACK}Click on desired colour scheme miham@2349: STR_7035_INCREASE_SIZE_OF_LOAN :{BLACK}Increase size of loan miham@2349: STR_7036_REPAY_PART_OF_LOAN :{BLACK}Repay part of loan miham@2349: STR_7037_PRESIDENT :{WHITE}{PLAYERNAME}{}{GOLD}(Manager) miham@2349: STR_7038_INAUGURATED :{GOLD}Inaugurated: {WHITE}{NUM} miham@2349: STR_7039_VEHICLES :{GOLD}Vehicles: miham@2349: STR_TRAINS :{WHITE}{COMMA} train{P "" s} miham@2349: STR_ROAD_VEHICLES :{WHITE}{COMMA} road vehicle{P "" s} miham@2349: STR_AIRCRAFT :{WHITE}{COMMA} aircraft miham@2349: STR_SHIPS :{WHITE}{COMMA} ship{P "" s} miham@2349: STR_7042_NONE :{WHITE}None miham@2349: STR_7043_FACE_SELECTION :{WHITE}Face Selection miham@2349: STR_7044_MALE :{BLACK}Male miham@2349: STR_7045_FEMALE :{BLACK}Female miham@2349: STR_7046_NEW_FACE :{BLACK}New Face miham@2349: STR_7047_CANCEL_NEW_FACE_SELECTION :{BLACK}Cancel new face selection miham@2349: STR_7048_ACCEPT_NEW_FACE_SELECTION :{BLACK}Accept new face selection miham@2349: STR_7049_SELECT_MALE_FACES :{BLACK}Select male faces miham@2349: STR_704A_SELECT_FEMALE_FACES :{BLACK}Select female faces miham@2349: STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Generate random new face miham@2349: STR_704C_KEY :{BLACK}Key miham@2349: STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Show key to graphs miham@2349: STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Key to company graphs miham@2349: STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Click here to toggle company's entry on graph on/off miham@2349: STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Units of cargo delivered miham@2349: STR_7051_COMPANY_PERFORMANCE_RATINGS :{WHITE}Company performance ratings (maximum rating=1000) miham@2349: STR_7052_COMPANY_VALUES :{WHITE}Company values miham@2349: STR_7053_COMPANY_LEAGUE_TABLE :{WHITE}Company League Table ludde@2063: STR_7054 :{WHITE}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{PLAYERNAME} '{STRING}' ludde@2063: STR_7055 :{YELLOW}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{PLAYERNAME} '{STRING}' miham@2349: STR_7056_TRANSPORT_COMPANY_IN_TROUBLE :{BLACK}{BIGFONT}Transport company in trouble! miham@2349: STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED :{BLACK}{BIGFONT}{COMPANY} will be sold off or declared bankrupt unless performance increases soon! miham@2349: STR_7058_PRESIDENT :{BLACK}{PLAYERNAME}{}(Manager) miham@2349: STR_7059_TRANSPORT_COMPANY_MERGER :{BLACK}{BIGFONT}Transport company merger! miham@2349: STR_705A_HAS_BEEN_SOLD_TO_FOR :{BLACK}{BIGFONT}{COMPANY} has been sold to {COMPANY} for {CURRENCY}! miham@2349: STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}We are looking for a transport company to take-over our company.{}{}Do you want to purchase {COMPANY} for {CURRENCY}? miham@2349: STR_705C_BANKRUPT :{BLACK}{BIGFONT}Bankrupt! miham@2349: STR_705D_HAS_BEEN_CLOSED_DOWN_BY :{BLACK}{BIGFONT}{COMPANY} has been closed down by creditors and all assets sold off! miham@2349: STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}New transport company launched! miham@2349: STR_705F_STARTS_CONSTRUCTION_NEAR :{BLACK}{BIGFONT}{COMPANY} starts construction near {TOWN}! miham@2349: STR_7060_CAN_T_BUY_COMPANY :{WHITE}Can't buy company... miham@2349: STR_7061_CARGO_PAYMENT_RATES :{WHITE}Cargo Payment Rates miham@2349: STR_7062_DAYS_IN_TRANSIT :{BLACK}{TINYFONT}Days in transit miham@2349: STR_7063_PAYMENT_FOR_DELIVERING :{BLACK}{TINYFONT}Payment for delivering 10 units (or 10,000 litres) of cargo a distance of 20 squares miham@2349: STR_7064_TOGGLE_GRAPH_FOR_CARGO :{BLACK}Toggle graph for cargo type on/off miham@1641: STR_7065 :{BLACK}{TINYFONT}{STRING} miham@2349: STR_7066_ENGINEER :Engineer miham@2349: STR_7067_TRAFFIC_MANAGER :Traffic Manager miham@2349: STR_7068_TRANSPORT_COORDINATOR :Transport Coordinator miham@2349: STR_7069_ROUTE_SUPERVISOR :Route Supervisor miham@2349: STR_706A_DIRECTOR :Director miham@2349: STR_706B_CHIEF_EXECUTIVE :Chief Executive miham@2349: STR_706C_CHAIRMAN :Chairman miham@2349: STR_706D_PRESIDENT :President miham@2349: STR_706E_TYCOON :Tycoon miham@2349: STR_706F_BUILD_HQ :{BLACK}Build HQ miham@2349: STR_7070_BUILD_COMPANY_HEADQUARTERS :{BLACK}Build company headquarters / view company headquarters miham@2349: STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value miham@2349: STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Can't build company headquarters... miham@2349: STR_7072_VIEW_HQ :{BLACK}View HQ miham@2349: STR_RELOCATE_HQ :{BLACK}Relocate HQ miham@2349: STR_COMPANY_PASSWORD :{BLACK}Password miham@2349: STR_COMPANY_PASSWORD_TOOLTIP :{BLACK}Password-protect your company to prevent unauthorised users from joining. miham@2349: STR_SET_COMPANY_PASSWORD :Set company password miham@2349: STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps! miham@2349: STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens! miham@2349: STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size miham@2349: STR_7076_COMPANY_VALUE :{GOLD}Company value: {WHITE}{CURRENCY64} miham@2349: STR_7077_BUY_25_SHARE_IN_COMPANY :{BLACK}Buy 25% share in company miham@2349: STR_7078_SELL_25_SHARE_IN_COMPANY :{BLACK}Sell 25% share in company miham@2349: STR_7079_BUY_25_SHARE_IN_THIS_COMPANY :{BLACK}Buy 25% share in this company miham@2349: STR_707A_SELL_25_SHARE_IN_THIS_COMPANY :{BLACK}Sell 25% share in this company miham@2349: STR_707B_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Can't buy 25% share in this company... miham@2349: STR_707C_CAN_T_SELL_25_SHARE_IN :{WHITE}Can't sell 25% share in this company... miham@2349: STR_707D_OWNED_BY :{WHITE}({COMMA}% owned by {COMPANY}) miham@2349: STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA}% owned by {COMPANY}{} {COMMA}% owned by {COMPANY}) miham@2349: STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{COMPANY} has been taken over by {COMPANY}! miham@2349: STR_7080_PROTECTED :{WHITE}This company is not old enough to trade shares yet... truelight@0: truelight@0: ##id 0x8000 miham@2349: STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Steam) miham@2349: STR_8001_MJS_250_DIESEL :MJS 250 (Diesel) miham@1641: STR_8002_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo miham@1641: STR_8003_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo miham@1641: STR_8004_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo miham@1641: STR_8005_PLODDYPHUT_DIESEL :Ploddyphut Diesel miham@1641: STR_8006_POWERNAUT_DIESEL :Powernaut Diesel miham@2349: STR_8007_WILLS_2_8_0_STEAM :Wills 2-8-0 (Steam) miham@2349: STR_8008_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (Steam) miham@2349: STR_8009_GINZU_A4_STEAM :Ginzu 'A4' (Steam) miham@2349: STR_800A_SH_8P_STEAM :SH '8P' (Steam) miham@2349: STR_800B_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (Diesel) miham@2349: STR_800C_DASH_DIESEL :'Dash' (Diesel) miham@2349: STR_800D_SH_HENDRY_25_DIESEL :SH/Hendry '25' (Diesel) miham@2349: STR_800E_UU_37_DIESEL :UU '37' (Diesel) miham@2349: STR_800F_FLOSS_47_DIESEL :Floss '47' (Diesel) miham@2349: STR_8010_CS_4000_DIESEL :CS 4000 (Diesel) miham@2349: STR_8011_CS_2400_DIESEL :CS 2400 (Diesel) miham@2349: STR_8012_CENTENNIAL_DIESEL :Centennial (Diesel) miham@2349: STR_8013_KELLING_3100_DIESEL :Kelling 3100 (Diesel) miham@2349: STR_8014_TURNER_TURBO_DIESEL :Turner Turbo (Diesel) miham@2349: STR_8015_MJS_1000_DIESEL :MJS 1000 (Diesel) miham@2349: STR_8016_SH_125_DIESEL :SH '125' (Diesel) miham@2349: STR_8017_SH_30_ELECTRIC :SH '30' (Electric) miham@2349: STR_8018_SH_40_ELECTRIC :SH '40' (Electric) miham@2349: STR_8019_T_I_M_ELECTRIC :'T.I.M.' (Electric) miham@2349: STR_801A_ASIASTAR_ELECTRIC :'AsiaStar' (Electric) miham@2349: STR_801B_PASSENGER_CAR :Passenger Carriage miham@2349: STR_801C_MAIL_VAN :Mail Van miham@2349: STR_801D_COAL_CAR :Coal Truck miham@2349: STR_801E_OIL_TANKER :Oil Tanker miham@2349: STR_801F_LIVESTOCK_VAN :Livestock Van miham@2349: STR_8020_GOODS_VAN :Goods Van miham@2349: STR_8021_GRAIN_HOPPER :Grain Hopper miham@2349: STR_8022_WOOD_TRUCK :Wood Truck miham@2349: STR_8023_IRON_ORE_HOPPER :Iron Ore Hopper miham@2349: STR_8024_STEEL_TRUCK :Steel Truck miham@2349: STR_8025_ARMORED_VAN :Armoured Van miham@2349: STR_8026_FOOD_VAN :Food Van miham@2349: STR_8027_PAPER_TRUCK :Paper Truck miham@2349: STR_8028_COPPER_ORE_HOPPER :Copper Ore Hopper miham@2349: STR_8029_WATER_TANKER :Water Tanker miham@2349: STR_802A_FRUIT_TRUCK :Fruit Truck miham@2349: STR_802B_RUBBER_TRUCK :Rubber Truck miham@2349: STR_802C_SUGAR_TRUCK :Sugar Truck miham@2349: STR_802D_COTTON_CANDY_HOPPER :Candyfloss Hopper miham@2349: STR_802E_TOFFEE_HOPPER :Toffee Hopper miham@2349: STR_802F_BUBBLE_VAN :Bubble Van miham@2349: STR_8030_COLA_TANKER :Cola Tanker miham@2349: STR_8031_CANDY_VAN :Sweet Van miham@2349: STR_8032_TOY_VAN :Toy Van miham@2349: STR_8033_BATTERY_TRUCK :Battery Truck miham@2349: STR_8034_FIZZY_DRINK_TRUCK :Fizzy Drink Truck miham@2349: STR_8035_PLASTIC_TRUCK :Plastic Truck miham@2349: STR_8036_X2001_ELECTRIC :'X2001' (Electric) miham@2349: STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Electric) miham@1641: STR_8038_WIZZOWOW_Z99 :Wizzowow Z99 miham@2349: STR_8039_PASSENGER_CAR :Passenger Carriage miham@2349: STR_803A_MAIL_VAN :Mail Van miham@2349: STR_803B_COAL_CAR :Coal Truck miham@2349: STR_803C_OIL_TANKER :Oil Tanker miham@2349: STR_803D_LIVESTOCK_VAN :Livestock Van miham@2349: STR_803E_GOODS_VAN :Goods Van miham@2349: STR_803F_GRAIN_HOPPER :Grain Hopper miham@2349: STR_8040_WOOD_TRUCK :Wood Truck miham@2349: STR_8041_IRON_ORE_HOPPER :Iron Ore Hopper miham@2349: STR_8042_STEEL_TRUCK :Steel Truck miham@2349: STR_8043_ARMORED_VAN :Armoured Van miham@2349: STR_8044_FOOD_VAN :Food Van miham@2349: STR_8045_PAPER_TRUCK :Paper Truck miham@2349: STR_8046_COPPER_ORE_HOPPER :Copper Ore Hopper miham@2349: STR_8047_WATER_TANKER :Water Tanker miham@2349: STR_8048_FRUIT_TRUCK :Fruit Truck miham@2349: STR_8049_RUBBER_TRUCK :Rubber Truck miham@2349: STR_804A_SUGAR_TRUCK :Sugar Truck miham@2349: STR_804B_COTTON_CANDY_HOPPER :Candyfloss Hopper miham@2349: STR_804C_TOFFEE_HOPPER :Toffee Hopper miham@2349: STR_804D_BUBBLE_VAN :Bubble Van miham@2349: STR_804E_COLA_TANKER :Cola Tanker miham@2349: STR_804F_CANDY_VAN :Sweet Van miham@2349: STR_8050_TOY_VAN :Toy Van miham@2349: STR_8051_BATTERY_TRUCK :Battery Truck miham@2349: STR_8052_FIZZY_DRINK_TRUCK :Fizzy Drink Truck miham@2349: STR_8053_PLASTIC_TRUCK :Plastic Truck miham@2349: STR_8054_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Electric) miham@2349: STR_8055_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Electric) miham@2349: STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Electric) miham@2349: STR_8057_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Electric) miham@1641: STR_8058_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer miham@2349: STR_8059_PASSENGER_CAR :Passenger Carriage miham@2349: STR_805A_MAIL_VAN :Mail Van miham@2349: STR_805B_COAL_CAR :Coal Truck miham@2349: STR_805C_OIL_TANKER :Oil Tanker miham@2349: STR_805D_LIVESTOCK_VAN :Livestock Van miham@2349: STR_805E_GOODS_VAN :Goods Van miham@2349: STR_805F_GRAIN_HOPPER :Grain Hopper miham@2349: STR_8060_WOOD_TRUCK :Wood Truck miham@2349: STR_8061_IRON_ORE_HOPPER :Iron Ore Hopper miham@2349: STR_8062_STEEL_TRUCK :Steel Truck miham@2349: STR_8063_ARMORED_VAN :Armoured Van miham@2349: STR_8064_FOOD_VAN :Food Van miham@2349: STR_8065_PAPER_TRUCK :Paper Truck miham@2349: STR_8066_COPPER_ORE_HOPPER :Copper Ore Hopper miham@2349: STR_8067_WATER_TANKER :Water Tanker miham@2349: STR_8068_FRUIT_TRUCK :Fruit Truck miham@2349: STR_8069_RUBBER_TRUCK :Rubber Truck miham@2349: STR_806A_SUGAR_TRUCK :Sugar Truck miham@2349: STR_806B_COTTON_CANDY_HOPPER :Candyfloss Hopper miham@2349: STR_806C_TOFFEE_HOPPER :Toffee Hopper miham@2349: STR_806D_BUBBLE_VAN :Bubble Van miham@2349: STR_806E_COLA_TANKER :Cola Tanker miham@2349: STR_806F_CANDY_VAN :Sweet Van miham@2349: STR_8070_TOY_VAN :Toy Van miham@2349: STR_8071_BATTERY_TRUCK :Battery Truck miham@2349: STR_8072_FIZZY_DRINK_TRUCK :Fizzy Drink Truck miham@2349: STR_8073_PLASTIC_TRUCK :Plastic Truck miham@2349: STR_8074_MPS_REGAL_BUS :MPS Regal Bus miham@2349: STR_8075_HEREFORD_LEOPARD_BUS :Hereford Leopard Bus miham@2349: STR_8076_FOSTER_BUS :Foster Bus miham@2349: STR_8077_FOSTER_MKII_SUPERBUS :Foster MkII Superbus miham@2349: STR_8078_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus miham@2349: STR_8079_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus miham@2349: STR_807A_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus miham@2349: STR_807B_BALOGH_COAL_TRUCK :Balogh Coal Truck miham@2349: STR_807C_UHL_COAL_TRUCK :Uhl Coal Truck miham@2349: STR_807D_DW_COAL_TRUCK :DW Coal Truck miham@2349: STR_807E_MPS_MAIL_TRUCK :MPS Mail Truck miham@2349: STR_807F_REYNARD_MAIL_TRUCK :Reynard Mail Truck miham@2349: STR_8080_PERRY_MAIL_TRUCK :Perry Mail Truck miham@2349: STR_8081_MIGHTYMOVER_MAIL_TRUCK :MightyMover Mail Truck miham@2349: STR_8082_POWERNAUGHT_MAIL_TRUCK :Powernaught Mail Truck miham@2349: STR_8083_WIZZOWOW_MAIL_TRUCK :Wizzowow Mail Truck miham@2349: STR_8084_WITCOMBE_OIL_TANKER :Witcombe Oil Tanker miham@2349: STR_8085_FOSTER_OIL_TANKER :Foster Oil Tanker miham@2349: STR_8086_PERRY_OIL_TANKER :Perry Oil Tanker miham@2349: STR_8087_TALBOTT_LIVESTOCK_VAN :Talbott Livestock Van miham@2349: STR_8088_UHL_LIVESTOCK_VAN :Uhl Livestock Van miham@2349: STR_8089_FOSTER_LIVESTOCK_VAN :Foster Livestock Van miham@2349: STR_808A_BALOGH_GOODS_TRUCK :Balogh Goods Truck miham@2349: STR_808B_CRAIGHEAD_GOODS_TRUCK :Craighead Goods Truck miham@2349: STR_808C_GOSS_GOODS_TRUCK :Goss Goods Truck miham@2349: STR_808D_HEREFORD_GRAIN_TRUCK :Hereford Grain Truck miham@2349: STR_808E_THOMAS_GRAIN_TRUCK :Thomas Grain Truck miham@2349: STR_808F_GOSS_GRAIN_TRUCK :Goss Grain Truck miham@2349: STR_8090_WITCOMBE_WOOD_TRUCK :Witcombe Wood Truck miham@2349: STR_8091_FOSTER_WOOD_TRUCK :Foster Wood Truck miham@2349: STR_8092_MORELAND_WOOD_TRUCK :Moreland Wood Truck miham@2349: STR_8093_MPS_IRON_ORE_TRUCK :MPS Iron Ore Truck miham@2349: STR_8094_UHL_IRON_ORE_TRUCK :Uhl Iron Ore Truck miham@2349: STR_8095_CHIPPY_IRON_ORE_TRUCK :Chippy Iron Ore Truck miham@2349: STR_8096_BALOGH_STEEL_TRUCK :Balogh Steel Truck miham@2349: STR_8097_UHL_STEEL_TRUCK :Uhl Steel Truck miham@2349: STR_8098_KELLING_STEEL_TRUCK :Kelling Steel Truck miham@2349: STR_8099_BALOGH_ARMORED_TRUCK :Balogh Armoured Truck miham@2349: STR_809A_UHL_ARMORED_TRUCK :Uhl Armoured Truck miham@2349: STR_809B_FOSTER_ARMORED_TRUCK :Foster Armoured Truck miham@2349: STR_809C_FOSTER_FOOD_VAN :Foster Food Van miham@2349: STR_809D_PERRY_FOOD_VAN :Perry Food Van miham@2349: STR_809E_CHIPPY_FOOD_VAN :Chippy Food Van miham@2349: STR_809F_UHL_PAPER_TRUCK :Uhl Paper Truck miham@2349: STR_80A0_BALOGH_PAPER_TRUCK :Balogh Paper Truck miham@2349: STR_80A1_MPS_PAPER_TRUCK :MPS Paper Truck miham@2349: STR_80A2_MPS_COPPER_ORE_TRUCK :MPS Copper Ore Truck miham@2349: STR_80A3_UHL_COPPER_ORE_TRUCK :Uhl Copper Ore Truck miham@2349: STR_80A4_GOSS_COPPER_ORE_TRUCK :Goss Copper Ore Truck miham@2349: STR_80A5_UHL_WATER_TANKER :Uhl Water Tanker miham@2349: STR_80A6_BALOGH_WATER_TANKER :Balogh Water Tanker miham@2349: STR_80A7_MPS_WATER_TANKER :MPS Water Tanker miham@2349: STR_80A8_BALOGH_FRUIT_TRUCK :Balogh Fruit Truck miham@2349: STR_80A9_UHL_FRUIT_TRUCK :Uhl Fruit Truck miham@2349: STR_80AA_KELLING_FRUIT_TRUCK :Kelling Fruit Truck miham@2349: STR_80AB_BALOGH_RUBBER_TRUCK :Balogh Rubber Truck miham@2349: STR_80AC_UHL_RUBBER_TRUCK :Uhl Rubber Truck miham@2349: STR_80AD_RMT_RUBBER_TRUCK :RMT Rubber Truck miham@2349: STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Sugar Truck miham@2349: STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Powernaught Sugar Truck miham@2349: STR_80B0_WIZZOWOW_SUGAR_TRUCK :Wizzowow Sugar Truck miham@2349: STR_80B1_MIGHTYMOVER_COLA_TRUCK :MightyMover Cola Truck miham@2349: STR_80B2_POWERNAUGHT_COLA_TRUCK :Powernaught Cola Truck miham@2349: STR_80B3_WIZZOWOW_COLA_TRUCK :Wizzowow Cola Truck miham@2349: STR_80B4_MIGHTYMOVER_COTTON_CANDY :MightyMover Candyfloss Truck miham@2349: STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught Candyfloss Truck miham@2349: STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Candyfloss Truck miham@2349: STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Toffee Truck miham@2349: STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Toffee Truck miham@2349: STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Toffee Truck miham@2349: STR_80BA_MIGHTYMOVER_TOY_VAN :MightyMover Toy Van miham@2349: STR_80BB_POWERNAUGHT_TOY_VAN :Powernaught Toy Van miham@2349: STR_80BC_WIZZOWOW_TOY_VAN :Wizzowow Toy Van miham@2349: STR_80BD_MIGHTYMOVER_CANDY_TRUCK :MightyMover Sweet Truck miham@2349: STR_80BE_POWERNAUGHT_CANDY_TRUCK :Powernaught Sweet Truck miham@2349: STR_80BF_WIZZOWOW_CANDY_TRUCK :Wizzowow Sweet Truck miham@2349: STR_80C0_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Battery Truck miham@2349: STR_80C1_POWERNAUGHT_BATTERY_TRUCK :Powernaught Battery Truck miham@2349: STR_80C2_WIZZOWOW_BATTERY_TRUCK :Wizzowow Battery Truck miham@2349: STR_80C3_MIGHTYMOVER_FIZZY_DRINK :MightyMover Fizzy Drink Truck miham@2349: STR_80C4_POWERNAUGHT_FIZZY_DRINK :Powernaught Fizzy Drink Truck miham@2349: STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Fizzy Drink Truck miham@2349: STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plastic Truck miham@2349: STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plastic Truck miham@2349: STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plastic Truck miham@2349: STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Bubble Truck miham@2349: STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Bubble Truck miham@2349: STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Bubble Truck miham@2349: STR_80CC_MPS_OIL_TANKER :MPS Oil Tanker miham@2349: STR_80CD_CS_INC_OIL_TANKER :CS-Inc. Oil Tanker miham@2349: STR_80CE_MPS_PASSENGER_FERRY :MPS Passenger Ferry miham@2349: STR_80CF_FFP_PASSENGER_FERRY :FFP Passenger Ferry miham@2349: STR_80D0_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Hovercraft miham@2349: STR_80D1_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passenger Ferry miham@2349: STR_80D2_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passenger Ferry miham@2349: STR_80D3_YATE_CARGO_SHIP :Yate Cargo ship miham@2349: STR_80D4_BAKEWELL_CARGO_SHIP :Bakewell Cargo ship miham@2349: STR_80D5_MIGHTYMOVER_CARGO_SHIP :Mightymover Cargo ship miham@2349: STR_80D6_POWERNAUT_CARGO_SHIP :Powernaut Cargo ship miham@1641: STR_80D7_SAMPSON_U52 :Sampson U52 miham@1641: STR_80D8_COLEMAN_COUNT :Coleman Count miham@1641: STR_80D9_FFP_DART :FFP Dart miham@1641: STR_80DA_YATE_HAUGAN :Yate Haugan miham@1641: STR_80DB_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3 miham@1641: STR_80DC_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8 miham@1641: STR_80DD_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9 miham@1641: STR_80DE_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80 miham@1641: STR_80DF_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10 miham@1641: STR_80E0_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11 miham@1641: STR_80E1_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11 miham@1641: STR_80E2_DARWIN_100 :Darwin 100 miham@1641: STR_80E3_DARWIN_200 :Darwin 200 miham@1641: STR_80E4_DARWIN_300 :Darwin 300 miham@1641: STR_80E5_DARWIN_400 :Darwin 400 miham@1641: STR_80E6_DARWIN_500 :Darwin 500 miham@1641: STR_80E7_DARWIN_600 :Darwin 600 miham@1641: STR_80E8_GURU_GALAXY :Guru Galaxy miham@1641: STR_80E9_AIRTAXI_A21 :Airtaxi A21 miham@1641: STR_80EA_AIRTAXI_A31 :Airtaxi A31 miham@1641: STR_80EB_AIRTAXI_A32 :Airtaxi A32 miham@1641: STR_80EC_AIRTAXI_A33 :Airtaxi A33 miham@1641: STR_80ED_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46 miham@1641: STR_80EE_DINGER_100 :Dinger 100 miham@1641: STR_80EF_AIRTAXI_A34_1000 :AirTaxi A34-1000 miham@1641: STR_80F0_YATE_Z_SHUTTLE :Yate Z-Shuttle miham@1641: STR_80F1_KELLING_K1 :Kelling K1 miham@1641: STR_80F2_KELLING_K6 :Kelling K6 miham@1641: STR_80F3_KELLING_K7 :Kelling K7 miham@1641: STR_80F4_DARWIN_700 :Darwin 700 miham@1641: STR_80F5_FFP_HYPERDART_2 :FFP Hyperdart 2 miham@1641: STR_80F6_DINGER_200 :Dinger 200 miham@1641: STR_80F7_DINGER_1000 :Dinger 1000 miham@1641: STR_80F8_PLODDYPHUT_100 :Ploddyphut 100 miham@1641: STR_80F9_PLODDYPHUT_500 :Ploddyphut 500 miham@1641: STR_80FA_FLASHBANG_X1 :Flashbang X1 miham@1641: STR_80FB_JUGGERPLANE_M1 :Juggerplane M1 miham@1641: STR_80FC_FLASHBANG_WIZZER :Flashbang Wizzer miham@2349: STR_80FD_TRICARIO_HELICOPTER :Tricario Helicopter miham@2349: STR_80FE_GURU_X2_HELICOPTER :Guru X2 Helicopter miham@2349: STR_80FF_POWERNAUT_HELICOPTER :Powernaut Helicopter miham@2349: STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE :{WHITE}Message from vehicle manufacturer miham@2349: STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available? miham@2349: STR_8102_RAILROAD_LOCOMOTIVE :railway locomotive miham@2349: STR_8103_ROAD_VEHICLE :road vehicle miham@2349: STR_8104_AIRCRAFT :aircraft miham@2349: STR_8105_SHIP :ship miham@2349: STR_8106_MONORAIL_LOCOMOTIVE :monorail locomotive miham@2349: STR_8107_MAGLEV_LOCOMOTIVE :maglev locomotive truelight@0: truelight@0: ##id 0x8800 miham@2349: STR_8800_TRAIN_DEPOT :{WHITE}{TOWN} Train Depot miham@2349: STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First train arrives at {STATION}! miham@2349: STR_8802_DETAILS :{WHITE}{STRING1} (Details) miham@2349: STR_8803_TRAIN_IN_THE_WAY :{WHITE}Train in the way miham@2349: STR_8804 :{SETX 10}{COMMA}: {STRING1} miham@2349: STR_8805 :{RIGHTARROW}{SETX 10}{COMMA}: {STRING1} miham@2349: STR_8806_GO_TO :Go to {STATION} miham@2349: STR_8807_GO_TO_TRANSFER :Go to {STATION} (Transfer and take cargo) miham@2349: STR_8808_GO_TO_UNLOAD :Go to {STATION} (Unload) miham@2349: STR_8809_GO_TO_TRANSFER_UNLOAD :Go to {STATION} (Transfer and leave empty) miham@2349: STR_880A_GO_TO_LOAD :Go to {STATION} (Load) miham@2349: STR_880B_GO_TO_TRANSFER_LOAD :Go to {STATION} (Transfer and wait for full load) miham@2349: STR_880C_GO_NON_STOP_TO :Go non-stop to {STATION} miham@2349: STR_880D_GO_TO_NON_STOP_TRANSFER :Go non-stop to {STATION} (Transfer and take cargo) miham@2349: STR_880E_GO_NON_STOP_TO_UNLOAD :Go non-stop to {STATION} (Unload) miham@2349: STR_880F_GO_TO_NON_STOP_TRANSFER_UNLOAD :Go non-stop to {STATION} (Transfer and leave empty) miham@2349: STR_8810_GO_NON_STOP_TO_LOAD :Go non-stop to {STATION} (Load) miham@2349: STR_8811_GO_TO_NON_STOP_TRANSFER_LOAD :Go non-stop to {STATION} (Transfer and wait for full load) miham@2349: STR_GO_TO_TRAIN_DEPOT :Go to {TOWN} Train Depot miham@2349: STR_SERVICE_AT_TRAIN_DEPOT :Service at {TOWN} Train Depot miham@2349: STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT :Go non-stop to {TOWN} Train Depot miham@2349: STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT :Service non-stop at {TOWN} Train Depot miham@2348: miham@2349: STR_HEADING_FOR_TRAIN_DEPOT :{LTBLUE}Heading for {TOWN} Train Depot miham@2349: STR_HEADING_FOR_TRAIN_DEPOT_VEL :{LTBLUE}Heading for {TOWN} Train Depot, {VELOCITY} miham@2349: miham@2349: STR_INVALID_ORDER :{RED} (Invalid Order) miham@2349: miham@2349: STR_UNKNOWN_DESTINATION :unknown destination miham@2349: STR_8812_EMPTY :{LTBLUE}Empty miham@2349: STR_8813_FROM :{LTBLUE}{CARGO} from {STATION} miham@2349: STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Train {COMMA} is waiting in depot miham@2349: STR_8815_NEW_VEHICLES :{BLACK}New Vehicles miham@1641: STR_8816 :{BLACK}- miham@2349: STR_8819_TRAIN_TOO_LONG :{WHITE}Train too long miham@2349: STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Trains can only be altered when stopped inside a depot miham@2349: STR_881B_TRAINS :{WHITE}{COMPANY} - {COMMA} Train{P "" s} miham@2349: STR_881C_NEW_RAIL_VEHICLES :{WHITE}New Rail Vehicles miham@2349: STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}New Monorail Vehicles miham@2349: STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}New Maglev Vehicles miham@2349: STR_881F_BUILD_VEHICLE :{BLACK}Build Vehicle miham@2349: STR_CLONE_ROAD_VEHICLE :{BLACK}Clone Vehicle miham@2349: STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}This will build a copy of the road vehicle. Control-click will share the orders miham@2349: STR_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}This will build a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Control-click will share the orders miham@2349: STR_CLONE_TRAIN :{BLACK}Clone Train miham@2349: STR_CLONE_TRAIN_INFO :{BLACK}This will build a copy of the train including all cars. Control-click will share the orders miham@2349: STR_CLONE_TRAIN_DEPOT_INFO :{BLACK}This will build a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Control-click will share the orders miham@2349: STR_8820_RENAME :{BLACK}Rename miham@2349: STR_8823_SKIP :{BLACK}Skip miham@2349: STR_8824_DELETE :{BLACK}Delete miham@2349: STR_8825_NON_STOP :{BLACK}Non-Stop miham@2349: STR_8826_GO_TO :{BLACK}Go To miham@2349: STR_8827_FULL_LOAD :{BLACK}Full Load miham@2349: STR_8828_UNLOAD :{BLACK}Unload miham@2349: STR_8829_ORDERS :{WHITE}{VEHICLE} (Orders) miham@2349: STR_882A_END_OF_ORDERS :{SETX 10}- - End of Orders - - miham@1641: STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING} miham@2349: STR_SERVICE :{BLACK}Service miham@2349: STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE :{WHITE}Can't build railway vehicle... miham@2349: STR_882C_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY} miham@2349: STR_882D_VALUE :{LTBLUE}{STRING}{BLACK} Value: {LTBLUE}{CURRENCY} ludde@2063: STR_882E :{WHITE}{VEHICLE} miham@2349: STR_882F_LOADING_UNLOADING :{LTBLUE}Loading / Unloading miham@2349: STR_TRAIN_MUST_BE_STOPPED :{WHITE}Train must be stopped inside a depot miham@2349: STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Can't send train to depot... miham@2349: STR_8831_NO_MORE_SPACE_FOR_ORDERS :{WHITE}No more space for orders miham@2349: STR_8832_TOO_MANY_ORDERS :{WHITE}Too many orders miham@2349: STR_8833_CAN_T_INSERT_NEW_ORDER :{WHITE}Can't insert new order... miham@2349: STR_8834_CAN_T_DELETE_THIS_ORDER :{WHITE}Can't delete this order... miham@2349: STR_8835_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't modify this order... miham@2349: STR_8837_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle... bjarni@2676: STR_REAR_ENGINE_FOLLOW_FRONT_ERROR :{WHITE}The rear engine will always follow its front counterpart miham@1641: STR_8838_N_A :N/A{SKIP} miham@2349: STR_8839_CAN_T_SELL_RAILROAD_VEHICLE :{WHITE}Can't sell railway vehicle... miham@2349: STR_883A_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Unable to find route to local depot miham@2349: STR_883B_CAN_T_STOP_START_TRAIN :{WHITE}Can't stop/start train... miham@2349: STR_883C_SERVICING_INTERVAL_DAYS :{BLACK}Servicing interval: {LTBLUE}{COMMA}days{BLACK} Last service: {LTBLUE}{DATE_LONG} miham@2349: STR_SERVICING_INTERVAL_PERCENT :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK} Last service: {LTBLUE}{DATE_LONG} miham@2349: STR_883D_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Trains - click on train for information miham@2349: STR_883E_BUILD_NEW_TRAINS_REQUIRES :{BLACK}Build new trains (requires train depot) miham@2349: STR_883F_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Trains - click on train for info., drag vehicle to add/remove from train miham@2349: STR_8840_BUILD_NEW_TRAIN_VEHICLE :{BLACK}Build new train vehicle miham@2349: STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE :{BLACK}Drag train vehicle to here to sell it miham@2349: STR_8842_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Centre main view on train depot location miham@2349: STR_8843_TRAIN_VEHICLE_SELECTION :{BLACK}Train vehicle selection list - click on vehicle for information miham@2349: STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN :{BLACK}Build the highlighted train vehicle miham@2349: STR_8845_RENAME_TRAIN_VEHICLE_TYPE :{BLACK}Rename train vehicle type miham@2349: STR_8846_CURRENT_TRAIN_ACTION_CLICK :{BLACK}Current train action - click here to stop/start train miham@2349: STR_8847_SHOW_TRAIN_S_ORDERS :{BLACK}Show train's orders miham@2349: STR_8848_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Centre main view on train's location miham@2349: STR_8849_SEND_TRAIN_TO_DEPOT :{BLACK}Send train to depot miham@2349: STR_884A_FORCE_TRAIN_TO_PROCEED :{BLACK}Force train to proceed without waiting for signal to clear it miham@2349: STR_884B_REVERSE_DIRECTION_OF_TRAIN :{BLACK}Reverse direction of train miham@2349: STR_884C_SHOW_TRAIN_DETAILS :{BLACK}Show train details miham@2349: STR_884D_INCREASE_SERVICING_INTERVAL :{BLACK}Increase servicing interval miham@2349: STR_884E_DECREASE_SERVICING_INTERVAL :{BLACK}Decrease servicing interval miham@2349: STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED :{BLACK}Show details of cargo carried miham@2349: STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES :{BLACK}Show details of train vehicles miham@2349: STR_8851_SHOW_CAPACITIES_OF_EACH :{BLACK}Show capacities of each vehicle miham@2349: STR_8852_SHOW_TOTAL_CARGO :{BLACK}Show total capacity of train, split by cargo type miham@2349: STR_8852_ORDERS_LIST_CLICK_ON_ORDER :{BLACK}Orders list - click on an order to highlight it. CTRL + click scrolls to the station miham@2349: STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Skip the current order, and start the next miham@2349: STR_8854_DELETE_THE_HIGHLIGHTED :{BLACK}Delete the highlighted order miham@2349: STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order non-stop miham@2349: STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Insert a new order before the highlighted order, or add to end of list miham@2349: STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to wait for a full load miham@2349: STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to unload miham@2349: STR_SERVICE_HINT :{BLACK}Skip this order unless a service is needed miham@2349: STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}New {STRING} now available! miham@1641: STR_885A :{BLACK}{BIGFONT}{STRING} miham@2349: STR_885B_COST_WEIGHT_T_SPEED_POWER :{BLACK}Cost: {CURRENCY} Weight: {COMMA}t{}Speed: {VELOCITY} Power: {COMMA}hp{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING1} miham@2349: STR_885C_BROKEN_DOWN :{RED}Broken down miham@2349: STR_885D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING2}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr miham@2349: STR_885E_WEIGHT_T_POWER_HP_MAX_SPEED :{BLACK}Weight: {LTBLUE}{COMMA}t {BLACK}Power: {LTBLUE}{COMMA}hp{BLACK} Max. speed: {LTBLUE}{VELOCITY} miham@2349: STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY}) miham@2349: STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA} miham@2349: STR_8861_STOPPED :{RED}Stopped miham@2349: STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Can't make train pass signal at danger... miham@2349: STR_8863_CRASHED :{RED}Crashed! miham@1641: miham@2349: STR_8865_NAME_TRAIN :{WHITE}Name train miham@2349: STR_8866_CAN_T_NAME_TRAIN :{WHITE}Can't name train... miham@2349: STR_8867_NAME_TRAIN :{BLACK}Name train miham@2349: STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Train Crash!{}{COMMA} die in fireball after collision miham@2349: STR_8869_CAN_T_REVERSE_DIRECTION :{WHITE}Can't reverse direction of train... miham@2349: STR_886A_RENAME_TRAIN_VEHICLE_TYPE :{WHITE}Rename train vehicle type miham@2349: STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Can't rename train vehicle type... miham@2349: STR_886D_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to dump cargo miham@2349: STR_886F_TRANSFER :{BLACK}Transfer miham@1641: miham@2349: STR_TRAIN_STOPPING :{RED}Stopping miham@2349: STR_TRAIN_STOPPING_VEL :{RED}Stopping, {VELOCITY} truelight@0: truelight@0: ##id 0x9000 miham@2349: STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Road vehicle in the way miham@2349: STR_9001_ROAD_VEHICLES :{WHITE}{COMPANY} - {COMMA} Road Vehicle{P "" s} ludde@2063: STR_9002 :{WHITE}{VEHICLE} miham@2349: STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} Road Vehicle Depot miham@2349: STR_9004_NEW_VEHICLES :{BLACK}New Vehicles miham@2349: STR_9006_NEW_ROAD_VEHICLES :{WHITE}New Road Vehicles miham@2349: STR_9007_BUILD_VEHICLE :{BLACK}Build Vehicle miham@2349: STR_9009_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Can't build road vehicle... miham@2349: STR_900C_DETAILS :{WHITE}{VEHICLE} (Details) miham@2349: STR_900D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING2}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr miham@2349: STR_900E_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY} miham@2349: STR_900F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY}) miham@2349: STR_9010_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA} miham@2349: STR_9011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY} miham@2349: STR_9012_CAPACITY :{BLACK}Capacity: {LTBLUE}{STRING1} miham@2349: STR_9013_MUST_BE_STOPPED_INSIDE :{WHITE}...must be stopped inside a road vehicle depot miham@2349: STR_9014_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Can't sell road vehicle... miham@2349: STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Can't stop/start road vehicle... miham@2349: STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}Road vehicle {COMMA} is waiting in depot miham@2349: STR_HEADING_FOR_ROAD_DEPOT :{LTBLUE}Heading for {TOWN} Road Depot miham@2349: STR_HEADING_FOR_ROAD_DEPOT_VEL :{LTBLUE}Heading for {TOWN} Road Depot, {VELOCITY} miham@2349: STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}Can't send vehicle to depot... miham@2349: STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Unable to find local depot miham@2349: STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Road vehicles - click on vehicle for information miham@2349: STR_901B_BUILD_NEW_ROAD_VEHICLES :{BLACK}Build new road vehicles (requires road vehicle depot) miham@2349: STR_901C_CURRENT_VEHICLE_ACTION :{BLACK}Current vehicle action - click here to stop/start vehicle miham@2349: STR_901D_SHOW_VEHICLE_S_ORDERS :{BLACK}Show vehicle's orders miham@2349: STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE :{BLACK}Centre main view on vehicle's location miham@2349: STR_901F_SEND_VEHICLE_TO_DEPOT :{BLACK}Send vehicle to depot miham@2349: STR_9020_FORCE_VEHICLE_TO_TURN_AROUND :{BLACK}Force vehicle to turn around miham@2349: STR_9021_SHOW_ROAD_VEHICLE_DETAILS :{BLACK}Show road vehicle details miham@2349: STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Vehicles - click on vehicle for information miham@2349: STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Build new road vehicle miham@2349: STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Drag road vehicle to here to sell it miham@2349: STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centre main view on road vehicle depot location miham@2349: STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Road vehicle selection list - click on vehicle for information miham@2349: STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Build the highlighted road vehicle miham@2349: STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}New road vehicle now available! miham@1641: STR_9029 :{BLACK}{BIGFONT}{STRING} miham@2349: STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cost: {CURRENCY}{}Speed: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING1} truelight@0: miham@2349: STR_902C_NAME_ROAD_VEHICLE :{WHITE}Name road vehicle miham@2349: STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}Can't name road vehicle... miham@2349: STR_902E_NAME_ROAD_VEHICLE :{BLACK}Name road vehicle miham@2349: STR_902F_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First bus arrives at {STATION}! miham@2349: STR_9030_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First truck arrives at {STATION}! miham@2349: STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}Road Vehicle Crash!{}Driver dies in fireball after collision with train miham@2349: STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}Road Vehicle Crash!{}{COMMA} die in fireball after collision with train miham@2349: STR_9033_CAN_T_MAKE_VEHICLE_TURN :{WHITE}Can't make vehicle turn around... miham@2349: STR_9034_RENAME :{BLACK}Rename miham@2349: STR_9035_RENAME_ROAD_VEHICLE_TYPE :{BLACK}Rename road vehicle type miham@2349: STR_9036_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Rename road vehicle type miham@2349: STR_9037_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Can't rename road vehicle type... miham@2349: STR_9038_GO_TO_ROADVEH_DEPOT :Go to {TOWN} Road Vehicle Depot miham@2349: STR_SERVICE_AT_ROADVEH_DEPOT :Service at {TOWN} Road Vehicle Depot truelight@0: truelight@0: ##id 0x9800 miham@2349: STR_9800_DOCK_CONSTRUCTION :Dock construction miham@2349: STR_9801_DOCK_CONSTRUCTION :{WHITE}Dock construction miham@2349: STR_9802_CAN_T_BUILD_DOCK_HERE :{WHITE}Can't build dock here... miham@2349: STR_9803_SHIP_DEPOT :{WHITE}{TOWN} Ship Depot miham@2349: STR_9804_NEW_SHIPS :{BLACK}New Ships miham@2349: STR_9805_SHIPS :{WHITE}{COMPANY} - {COMMA} Ship{P "" s} miham@2349: STR_9808_NEW_SHIPS :{WHITE}New Ships miham@2349: STR_9809_BUILD_SHIP :{BLACK}Build Ship miham@2349: STR_CLONE_SHIP :{BLACK}Clone Ship miham@2349: STR_CLONE_SHIP_INFO :{BLACK}This will build a copy of the ship. Control-click will share the orders miham@2349: STR_CLONE_SHIP_DEPOT_INFO :{BLACK}This will build a copy of a ship. Click this button and then on a ship inside or outside the depot. Control-click will share the orders miham@2349: STR_980B_SHIP_MUST_BE_STOPPED_IN :{WHITE}Ship must be stopped in depot miham@2349: STR_980C_CAN_T_SELL_SHIP :{WHITE}Can't sell ship... miham@2349: STR_980D_CAN_T_BUILD_SHIP :{WHITE}Can't build ship... miham@2349: STR_980E_SHIP_IN_THE_WAY :{WHITE}Ship in the way ludde@2063: STR_980F :{WHITE}{VEHICLE} miham@2349: STR_9811_DETAILS :{WHITE}{VEHICLE} (Details) miham@2349: STR_9812_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING2}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr miham@2349: STR_9813_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY} miham@2349: STR_9814_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY}) miham@2349: STR_9815_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA} miham@2349: STR_9816_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY} miham@2349: STR_9817_CAPACITY :{BLACK}Capacity: {LTBLUE}{STRING1} miham@2349: STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Can't stop/start ship... miham@2349: STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Can't send ship to depot... miham@2349: STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Unable to find local depot miham@2349: STR_HEADING_FOR_SHIP_DEPOT :{LTBLUE}Heading for {TOWN} Ship Depot miham@2349: STR_HEADING_FOR_SHIP_DEPOT_VEL :{LTBLUE}Heading for {TOWN} Ship Depot, {VELOCITY} miham@2349: STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Ship {COMMA} is waiting in depot miham@2349: STR_981D_BUILD_SHIP_DOCK :{BLACK}Build ship dock miham@2349: STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Build ship depot (for building and servicing ships) miham@2349: STR_981F_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Ships - click on ship for information miham@2349: STR_9820_BUILD_NEW_SHIP :{BLACK}Build new ship miham@2349: STR_9821_DRAG_SHIP_TO_HERE_TO_SELL :{BLACK}Drag ship to here to sell it miham@2349: STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centre main view on ship depot location miham@2349: STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Ships - click on ship for information miham@2349: STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Build new ships (requires ship depot) miham@2349: STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Ship selection list - click on ship for information miham@2349: STR_9826_BUILD_THE_HIGHLIGHTED_SHIP :{BLACK}Build the highlighted ship miham@2349: STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Current ship action - click here to stop/start ship miham@2349: STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Show ship's orders miham@2349: STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centre main view on ship's location miham@2349: STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Send ship to depot miham@2349: STR_982B_SHOW_SHIP_DETAILS :{BLACK}Show ship details miham@2349: STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}New ship now available! miham@1641: STR_982D :{BLACK}{BIGFONT}{STRING} miham@2349: STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {STRING1}{}Running Cost: {CURRENCY}/yr miham@2349: STR_982F_NAME_SHIP :{BLACK}Name ship truelight@0: miham@2349: STR_9831_NAME_SHIP :{WHITE}Name ship miham@2349: STR_9832_CAN_T_NAME_SHIP :{WHITE}Can't name ship... miham@2349: STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First ship arrives at {STATION}! miham@2349: STR_9834_POSITION_BUOY_WHICH_CAN :{BLACK}Place a buoy which can be used as a waypoint miham@2349: STR_9835_CAN_T_POSITION_BUOY_HERE :{WHITE}Can't place buoy here... miham@2349: STR_9836_RENAME :{BLACK}Rename miham@2349: STR_9837_RENAME_SHIP_TYPE :{BLACK}Rename ship type miham@2349: STR_9838_RENAME_SHIP_TYPE :{WHITE}Rename ship type miham@2349: STR_9839_CAN_T_RENAME_SHIP_TYPE :{WHITE}Can't rename ship type... miham@2349: STR_983A_REFIT_CARGO_SHIP_TO_CARRY :{BLACK}Refit cargo ship to carry a different cargo type miham@2349: STR_983B_REFIT :{WHITE}{VEHICLE} (Refit) miham@2349: STR_983C_REFIT_SHIP :{BLACK}Refit ship miham@2349: STR_983D_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for ship to carry miham@2349: STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED :{BLACK}Refit ship to carry highlighted cargo type miham@2349: STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Select cargo type to carry:- miham@2349: STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}New capacity: {GOLD}{STRING1}{}{BLACK}Cost of refit: {GOLD}{CURRENCY} miham@2349: STR_9841_CAN_T_REFIT_SHIP :{WHITE}Can't refit ship... miham@2349: STR_9842_REFITTABLE :(refittable) miham@2349: STR_GO_TO_SHIP_DEPOT :Go to {TOWN} Ship Depot miham@2349: SERVICE_AT_SHIP_DEPOT :Service at {TOWN} Ship Depot truelight@0: truelight@0: ##id 0xA000 miham@2349: STR_A000_AIRPORTS :{WHITE}Airports miham@2349: STR_A001_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Can't build airport here... miham@2349: STR_A002_AIRCRAFT_HANGAR :{WHITE}{STATION} Aircraft Hangar miham@2349: STR_A003_NEW_AIRCRAFT :{BLACK}New Aircraft miham@2349: STR_CLONE_AIRCRAFT :{BLACK}Clone Aircraft miham@2349: STR_CLONE_AIRCRAFT_INFO :{BLACK}This will build a copy of the aircraft. Control-click will share the orders miham@2349: STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}This will build a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Control-click will share the orders miham@2349: STR_A005_NEW_AIRCRAFT :{WHITE}New Aircraft miham@2349: STR_A006_BUILD_AIRCRAFT :{BLACK}Build Aircraft miham@2349: STR_A008_CAN_T_BUILD_AIRCRAFT :{WHITE}Can't build aircraft... miham@2349: STR_A009_AIRCRAFT :{WHITE}{COMPANY} - {COMMA} Aircraft ludde@2063: STR_A00A :{WHITE}{VEHICLE} miham@2349: STR_A00B_ORDERS :{WHITE}{VEHICLE} (Orders) miham@2349: STR_A00C_DETAILS :{WHITE}{VEHICLE} (Details) miham@2349: STR_A00D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING2}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr miham@2349: STR_A00E_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY} miham@2349: STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY}) miham@2349: STR_A010_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA} miham@2349: STR_A011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY} miham@2349: STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Can't send aircraft to hangar... miham@2349: STR_HEADING_FOR_HANGAR :{LTBLUE}Heading for {STATION} Hangar miham@2349: STR_HEADING_FOR_HANGAR_VEL :{LTBLUE}Heading for {STATION} Hangar, {VELOCITY} miham@2349: STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}Aircraft {COMMA} is waiting in the aircraft hangar miham@2349: STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Aircraft in the way miham@2349: STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Can't stop/start aircraft... miham@2349: STR_A017_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Aircraft is in flight miham@2349: STR_A019_CAPACITY :{BLACK}Capacity: {LTBLUE}{STRING1}, {STRING1} miham@2349: STR_A01A_CAPACITY :{BLACK}Capacity: {LTBLUE}{STRING1} miham@2349: STR_A01B_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Aircraft must be stopped in hangar miham@2349: STR_A01C_CAN_T_SELL_AIRCRAFT :{WHITE}Can't sell aircraft... miham@2349: STR_A01D_AIRPORT_CONSTRUCTION :Airport construction miham@2349: STR_A01E_BUILD_AIRPORT :{BLACK}Build airport miham@2349: STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Aircraft - click on aircraft for information miham@2349: STR_A020_BUILD_NEW_AIRCRAFT_REQUIRES :{BLACK}Build new aircraft (requires airport with hangar) miham@2349: STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Aircraft - click on aircraft for information miham@2349: STR_A022_BUILD_NEW_AIRCRAFT :{BLACK}Build new aircraft miham@2349: STR_A023_DRAG_AIRCRAFT_TO_HERE_TO :{BLACK}Drag aircraft to here to sell it miham@2349: STR_A024_CENTER_MAIN_VIEW_ON_HANGAR :{BLACK}Centre main view on hangar location miham@2349: STR_A025_AIRCRAFT_SELECTION_LIST :{BLACK}Aircraft selection list - click on aircraft for information miham@2349: STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT :{BLACK}Build the highlighted aircraft miham@2349: STR_A027_CURRENT_AIRCRAFT_ACTION :{BLACK}Current aircraft action - click here to stop/start aircraft miham@2349: STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Show aircraft's orders miham@2349: STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centre main view on aircraft's location miham@2349: STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Send aircraft to hangar miham@2349: STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Show aircraft details miham@2349: STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}New aircraft now available! miham@1641: STR_A02D :{BLACK}{BIGFONT}{STRING} miham@2349: STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {COMMA} passengers, {COMMA} bags of mail{}Running Cost: {CURRENCY}/yr truelight@0: miham@2349: STR_A030_NAME_AIRCRAFT :{WHITE}Name aircraft miham@2349: STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}Can't name aircraft... miham@2349: STR_A032_NAME_AIRCRAFT :{BLACK}Name aircraft miham@2349: STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First aircraft arrives at {STATION}! miham@2349: STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Plane Crash!{}{COMMA} die in fireball at {STATION} miham@2349: STR_PLANE_CRASH_OUT_OF_FUEL :{BLACK}{BIGFONT}Plane Crash!{}Aircraft ran out of fuel, {COMMA} die in fireball! miham@1641: STR_A036 :{TINYFONT}{BLACK}{STATION} miham@2349: STR_A037_RENAME :{BLACK}Rename miham@2349: STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Rename aircraft type miham@2349: STR_A039_RENAME_AIRCRAFT_TYPE :{WHITE}Rename aircraft type miham@2349: STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Can't rename aircraft type... miham@2349: STR_A03B_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Refit aircraft to carry a different cargo type miham@2349: STR_A03C_REFIT :{WHITE}{VEHICLE} (Refit) miham@2349: STR_A03D_REFIT_AIRCRAFT :{BLACK}Refit aircraft miham@2349: STR_A03E_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for aircraft to carry miham@2349: STR_A03F_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Refit aircraft to carry highlighted cargo type miham@2349: STR_A040_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Select cargo type to carry:- miham@2349: STR_A041_NEW_CAPACITY_COST_OF_REFIT :{BLACK}New capacity: {GOLD}{STRING1}{}{BLACK}Cost of refit: {GOLD}{CURRENCY} miham@2349: STR_A042_CAN_T_REFIT_AIRCRAFT :{WHITE}Can't refit aircraft... miham@2349: STR_GO_TO_AIRPORT_HANGAR :Go to {STATION} Hangar miham@2349: SERVICE_AT_AIRPORT_HANGAR :Service at {STATION} Hangar truelight@0: truelight@0: ##id 0xB000 miham@2349: STR_B000_ZEPPELIN_DISASTER_AT :{BLACK}{BIGFONT}Zeppelin disaster at {STATION}! miham@2349: STR_B001_ROAD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Road vehicle destroyed in 'UFO' collision! miham@2349: STR_B002_OIL_REFINERY_EXPLOSION :{BLACK}{BIGFONT}Oil refinery explosion near {TOWN}! miham@2349: STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS :{BLACK}{BIGFONT}Factory destroyed in suspicious circumstances near {TOWN}! miham@2349: STR_B004_UFO_LANDS_NEAR :{BLACK}{BIGFONT}'UFO' lands near {TOWN}! miham@2349: STR_B005_COAL_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Coal mine subsidence leaves trail of destruction near {TOWN}! miham@2349: STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Floods!{}At least {COMMA} missing, presumed dead after significant flooding! dominik@116: miham@2349: STR_BRIBE_FAILED :{WHITE}Your attempted bribe has been miham@2349: STR_BRIBE_FAILED_2 :{WHITE}discovered by a regional investigator miham@2349: STR_BUILD_DATE :{BLACK}Built: {LTBLUE}{DATE_LONG} miham@642: miham@2349: STR_PERFORMANCE_DETAIL :{WHITE}Detailed performance rating miham@2349: STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detail miham@1641: STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRCOMPACT}/{CURRCOMPACT}) tron@2057: STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA}) ludde@2063: STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}% ludde@2063: SET_PERFORMANCE_DETAIL_INT :{BLACK}{NUM} miham@1641: ############ Those following lines need to be in this order!! miham@2349: STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vehicles: miham@2349: STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Stations: miham@2349: STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. profit: miham@2349: STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. income: miham@2349: STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Max. income: miham@2349: STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Delivered: miham@2349: STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Cargo: miham@2349: STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Money: miham@2349: STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Loan: miham@2349: STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total: miham@1641: ############ End of order list miham@2349: STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Number of vehicles; this includes road vehicles, trains, ships and aircraft miham@2349: STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Number of station parts. Every part of a station (e.g. train station, bus stop, airport) is counted, even if they are connected as one station miham@2349: STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}The profit of the vehicle with the lowest income (of all vehicles older than 2 years) miham@2349: STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Amount of cash made in the month with the lowest profit of the last 12 quarters miham@2349: STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Amount of cash made in the month with the highest profit of the last 12 quarters miham@2349: STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Units of cargo delivered in the last four quarters miham@2349: STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Number of types of cargo delivered in the last quarter miham@2349: STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Amount of money this company has in the bank miham@2349: STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}The amount of money this company has taken on loan miham@2349: STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total points out of possible points bjarni@842: miham@2349: STR_NEWGRF_SETTINGS_CAPTION :{WHITE}Newgrf settings miham@2349: STR_NEWGRF_APPLY_CHANGES :{BLACK}Apply changes miham@2349: STR_NEWGRF_SET_PARAMETERS :{BLACK}Set parameters miham@2349: STR_NEWGRF_TIP :{BLACK}A list of all the Newgrf sets that you have installed. Click a set to change the settings miham@2349: STR_NEWGRF_NO_FILES_INSTALLED :{BLACK}There are currently no newgrf files installed! Please refer to the manual for instructions on installing new graphics miham@2349: STR_NEWGRF_FILENAME :{BLACK}Filename: miham@1641: STR_NEWGRF_GRF_ID :{BLACK}GRF ID: bjarni@842: miham@2349: STR_CURRENCY_WINDOW :{WHITE}Custom currency tron@2661: STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Exchange rate: {ORANGE}{CURRENCY} = £ {COMMA} miham@2349: STR_CURRENCY_SEPARATOR :{LTBLUE}Separator: miham@2349: STR_CURRENCY_PREFIX :{LTBLUE}Prefix: miham@2349: STR_CURRENCY_SUFFIX :{LTBLUE}Suffix: miham@2349: STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Switch to Euro: {ORANGE}{NUM} miham@2349: STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Switch to Euro: {ORANGE}never miham@2349: STR_CURRENCY_PREVIEW :{LTBLUE}Preview: {ORANGE}{CURRENCY} miham@2349: STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Change custom currency parameter miham@1641: miham@1641: STR_TRAIN :{BLACK}{TRAIN} miham@1641: STR_LORRY :{BLACK}{LORRY} miham@1641: STR_PLANE :{BLACK}{PLANE} miham@1641: STR_SHIP :{BLACK}{SHIP} miham@1641: miham@2349: STR_SCHEDULED_TRAINS :{WHITE}{STATION} - {COMMA} Train{P "" s} miham@2349: STR_SCHEDULED_ROAD_VEHICLES :{WHITE}{STATION} - {COMMA} Road Vehicle{P "" s} miham@2349: STR_SCHEDULED_AIRCRAFT :{WHITE}{STATION} - {COMMA} Aircraft miham@2349: STR_SCHEDULED_SHIPS :{WHITE}{STATION} - {COMMA} Ship{P "" s} miham@2348: miham@2349: STR_SCHEDULED_TRAINS_TIP :{BLACK}Show all trains which have this station on their schedule miham@2349: STR_SCHEDULED_ROAD_VEHICLES_TIP :{BLACK}Show all road vehicles which have this station on their schedule miham@2349: STR_SCHEDULED_AIRCRAFT_TIP :{BLACK}Show all aircraft which have this station on their schedule miham@2349: STR_SCHEDULED_SHIPS_TIP :{BLACK}Show all ships which have this station on their schedule miham@2349: miham@2349: STR_REPLACE_VEHICLES :{BLACK}Replace Vehicles Darkvater@2375: STR_REPLACE_VEHICLES_WHITE :{WHITE}Replace {STRING} miham@2349: STR_REPLACE_VEHICLES_START :{BLACK}Start Replacing Vehicles miham@2349: STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles miham@2349: STR_NOT_REPLACING :{BLACK}Not replacing miham@2349: STR_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}No vehicle selected miham@2349: STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Select the engine type to replace miham@2349: STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Select the new engine type you would like to use in place of the left selected engine type miham@2349: STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left miham@2349: STR_REPLACE_HELP_START_BUTTON :{BLACK}Press to begin replacement of the left selected engine type with the right selected engine type miham@2349: STR_REPLACE_HELP_RAILTYPE :{BLACK}Choose the railtype you want to replace engines for miham@2349: STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Displays which engine the left selected engine is being replaced with, if any miham@2349: STR_REPLACE_HELP :{BLACK}This allows you to replace one engine type with another type, when trains of the original type enter a depot miham@2679: STR_REPLACE_REMOVE_WAGON :{BLACK}Wagon removal: {ORANGE}{SKIP}{STRING} miham@2679: STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Setting this to "On" will make autoreplace remove wagons from trains to make them keep their length if they exceed length of the shortest station in their orders.{}It will remove as many wagons as needed starting from the front miham@1641: miham@1641: STR_SHORT_DATE :{WHITE}{DATE_TINY} miham@2349: STR_SIGN_LIST_CAPTION :{WHITE}Sign List - {COMMA} Sign{P "" s} dominik@1097: bjarni@842: ############ Lists rail types bjarni@842: miham@2349: STR_RAIL_VEHICLES :Rail Vehicles miham@2349: STR_MONORAIL_VEHICLES :Monorail Vehicles miham@2349: STR_MAGLEV_VEHICLES :Maglev Vehicles bjarni@842: bjarni@842: ############ End of list of rail types bjarni@842: tron@2057: STR_TINY_BLACK :{BLACK}{TINYFONT}{COMMA} hackykid@1907: miham@2349: STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Weight: {GOLD}{COMMA}t miham@2349: STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Speed: {GOLD}{VELOCITY}{BLACK} Power: {GOLD}{COMMA}hp miham@2460: STR_PURCHASE_INFO_SPEED :{BLACK}Speed: {GOLD}{VELOCITY} miham@2349: STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Running Cost: {GOLD}{CURRENCY}/yr miham@2349: STR_PURCHASE_INFO_CAPACITY :{BLACK}Capacity: {GOLD}{STRING1} {STRING} miham@2349: STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Designed: {GOLD}{NUM}{BLACK} Life: {GOLD}{COMMA} years miham@2349: STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Reliability: {GOLD}{COMMA}% miham@2349: STR_PURCHASE_INFO_COST :{BLACK}Cost: {GOLD}{CURRENCY} miham@2349: STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Weight: {GOLD}{COMMA}t ({COMMA}t) miham@2349: STR_PURCHASE_INFO_COST_SPEED :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY} miham@2349: STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacity: {GOLD}{COMMA} passengers, {COMMA} bags of mail miham@2349: STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Powered Wagons: {GOLD}+{COMMA}hp{BLACK} Weight: {GOLD}+{COMMA}t