tron@2186: /* $Id$ */ tron@2186: peter1138@2962: #ifndef NEWGRF_ENGINE_H peter1138@2962: #define NEWGRF_ENGINE_H truelight@0: peter1138@4656: #include "newgrf.h" tron@3157: #include "direction.h" belugas@3866: #include "newgrf_cargo.h" tron@3157: peter1138@2962: /** @file newgrf_engine.h peter1138@2962: */ truelight@0: peter1138@3785: extern int _traininfo_vehicle_pitch; peter1138@3845: extern int _traininfo_vehicle_width; peter1138@3785: belugas@3866: extern const CargoID _global_cargo_id[NUM_LANDSCAPE][NUM_CARGO]; belugas@3866: extern const uint32 _landscape_global_cargo_mask[NUM_LANDSCAPE]; belugas@3866: extern const CargoID _local_cargo_id_ctype[NUM_GLOBAL_CID]; belugas@3866: extern const uint32 cargo_classes[16]; truelight@0: peter1138@4869: void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, byte *train_id, int trains); peter1138@3693: void SetCustomEngineSprites(EngineID engine, byte cargo, const struct SpriteGroup *group); peter1138@3695: void SetRotorOverrideSprites(EngineID engine, const struct SpriteGroup *group); peter1138@3684: SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle* v, Direction direction); peter1138@4056: SpriteID GetRotorOverrideSprite(EngineID engine, const Vehicle* v, bool info_view); peter1138@4056: #define GetCustomRotorSprite(v, i) GetRotorOverrideSprite(v->engine_type, v, i) peter1138@4056: #define GetCustomRotorIcon(et) GetRotorOverrideSprite(et, NULL, true) peter1138@3648: peter1138@3924: /* Forward declaration of GRFFile, to avoid unnecessary inclusion of newgrf.h peter1138@3924: * elsewhere... */ peter1138@3924: struct GRFFile; peter1138@3924: peter1138@3924: void SetEngineGRF(EngineID engine, const struct GRFFile *file); peter1138@3924: const struct GRFFile *GetEngineGRF(EngineID engine); peter1138@3648: uint32 GetEngineGRFID(EngineID engine); peter1138@3648: peter1138@3725: uint16 GetVehicleCallback(uint16 callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v); peter1138@3726: uint16 GetVehicleCallbackParent(uint16 callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v, const Vehicle *parent); hackykid@1908: bool UsesWagonOverride(const Vehicle *v); darkvater@414: #define GetCustomVehicleSprite(v, direction) GetCustomEngineSprite(v->engine_type, v, direction) darkvater@414: #define GetCustomVehicleIcon(et, direction) GetCustomEngineSprite(et, NULL, direction) truelight@0: tron@1477: typedef enum VehicleTrigger { rubidium@4344: VEHICLE_TRIGGER_NEW_CARGO = 1, tron@445: // Externally triggered only for the first vehicle in chain rubidium@4344: VEHICLE_TRIGGER_DEPOT = 2, tron@445: // Externally triggered only for the first vehicle in chain, only if whole chain is empty rubidium@4344: VEHICLE_TRIGGER_EMPTY = 4, tron@445: // Not triggered externally (called for the whole chain if we got NEW_CARGO) tron@445: VEHICLE_TRIGGER_ANY_NEW_CARGO = 8, tron@1477: } VehicleTrigger; tron@1477: void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger); tron@445: peter1138@3604: void SetCustomEngineName(EngineID engine, StringID name); tron@2477: StringID GetCustomEngineName(EngineID engine); truelight@0: peter1138@2491: void UnloadWagonOverrides(void); peter1138@3695: void UnloadRotorOverrideSprites(void); peter1138@2491: void UnloadCustomEngineSprites(void); peter1138@2769: void UnloadCustomEngineNames(void); peter1138@2491: peter1138@2971: void ResetEngineListOrder(void); peter1138@2971: EngineID GetRailVehAtPosition(EngineID pos); peter1138@4812: uint16 ListPositionOfEngine(EngineID engine); peter1138@2971: void AlterRailVehListOrder(EngineID engine, EngineID target); peter1138@2971: peter1138@2962: #endif /* NEWGRF_ENGINE_H */