rubidium@4612: /* $Id$ */ celestar@3355: celestar@3355: KNOWN BUGS / PROBLEMS: celestar@3355: celestar@5573: bridges: celestar@5573: - Clearing tiles which may not have a bridge above can cause random bridge pieces to appear, which leads to crash in the long run celestar@5573: celestar@5573: electrified rails: celestar@3355: Normal and elrail depots look the same. Use 'X' (transparent buildings) celestar@3355: to distinguish between them celestar@3355: Missing curors / icons for construction (currently using the conventional ones) celestar@5573: celestar@5573: TODO: celestar@5573: - Reallow the AI to build signals under bridges (about ai/default/default.c:1600) as celestar@5573: r4911 manually disallows it (not via the command)