tron@2186: /* $Id$ */ tron@2186: darkvater@801: #include "stdafx.h" Darkvater@1892: #include "openttd.h" tron@2210: #include "hal.h" orudge@2167: #include "variables.h" tron@1317: #include "string.h" darkvater@801: #include "table/strings.h" orudge@1888: #include "gfx.h" orudge@1888: #include "gui.h" orudge@2167: #include "functions.h" orudge@2167: #include "macros.h" darkvater@801: darkvater@801: #include darkvater@801: #include darkvater@801: #include orudge@1887: #include darkvater@801: #include darkvater@801: #include darkvater@801: truelight@818: #define INCL_WIN celestar@1524: #define INCL_WINCLIPBOARD truelight@810: darkvater@801: #include darkvater@801: orudge@2167: #include orudge@2167: orudge@1890: static inline int strcasecmp(const char* s1, const char* s2) orudge@1890: { orudge@1890: return stricmp(s1, s2); orudge@1890: } orudge@1890: darkvater@801: static char *_fios_path; darkvater@801: static char *_fios_save_path; darkvater@801: static char *_fios_scn_path; darkvater@801: static FiosItem *_fios_items; darkvater@801: static int _fios_count, _fios_alloc; darkvater@801: tron@1486: static FiosItem *FiosAlloc(void) darkvater@801: { darkvater@801: if (_fios_count == _fios_alloc) { darkvater@801: _fios_alloc += 256; darkvater@801: _fios_items = realloc(_fios_items, _fios_alloc * sizeof(FiosItem)); darkvater@801: } darkvater@801: return &_fios_items[_fios_count++]; darkvater@801: } darkvater@801: tron@1486: int compare_FiosItems(const void *a, const void *b) tron@1486: { tron@1486: const FiosItem *da = (const FiosItem *)a; tron@1486: const FiosItem *db = (const FiosItem *)b; darkvater@801: int r; darkvater@801: darkvater@801: if (_savegame_sort_order < 2) // sort by date tron@1486: r = da->mtime < db->mtime ? -1 : 1; darkvater@801: else Darkvater@2099: r = strcasecmp(da->title, db->title); darkvater@801: darkvater@801: if (_savegame_sort_order & 1) r = -r; darkvater@801: return r; darkvater@801: } darkvater@801: darkvater@801: tron@1486: static void append_path(char *out, const char *path, const char *file) truelight@810: { tron@1486: if (path[2] == '\\' && path[3] == '\0') truelight@810: sprintf(out, "%s%s", path, file); truelight@810: else truelight@810: sprintf(out, "%s\\%s", path, file); truelight@810: } truelight@810: darkvater@801: // Get a list of savegames darkvater@801: FiosItem *FiosGetSavegameList(int *num, int mode) darkvater@801: { darkvater@801: FiosItem *fios; darkvater@801: DIR *dir; darkvater@801: struct dirent *dirent; darkvater@801: struct stat sb; darkvater@801: int sort_start; darkvater@801: char filename[MAX_PATH]; darkvater@801: darkvater@801: if (_fios_save_path == NULL) { darkvater@801: _fios_save_path = malloc(MAX_PATH); darkvater@801: strcpy(_fios_save_path, _path.save_dir); darkvater@801: } darkvater@801: tron@2334: _fios_path = _fios_save_path; darkvater@801: truelight@810: // Parent directory, only if not of the type C:\. tron@1486: if (_fios_path[3] != '\0') { darkvater@801: fios = FiosAlloc(); darkvater@801: fios->type = FIOS_TYPE_PARENT; tron@1486: fios->mtime = 0; tron@1572: strcpy(fios->name, ".."); truelight@810: strcpy(fios->title, ".. (Parent directory)"); darkvater@801: } darkvater@801: darkvater@801: // Show subdirectories first tron@2334: dir = opendir(_fios_path); darkvater@801: if (dir != NULL) { tron@1486: while ((dirent = readdir(dir)) != NULL) { truelight@810: append_path(filename, _fios_path, dirent->d_name); tron@1486: if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) && matthijs@1817: strcmp(dirent->d_name, ".") != 0 && matthijs@1817: strcmp(dirent->d_name, "..") != 0) { tron@1486: fios = FiosAlloc(); tron@1486: fios->type = FIOS_TYPE_DIR; tron@1486: fios->mtime = 0; tron@1486: ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name)); Darkvater@2099: snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", dirent->d_name); darkvater@801: } darkvater@801: } darkvater@801: closedir(dir); darkvater@801: } darkvater@801: darkvater@801: { darkvater@801: /* XXX ugly global variables ... */ darkvater@801: byte order = _savegame_sort_order; darkvater@801: _savegame_sort_order = 2; // sort ascending by name darkvater@801: qsort(_fios_items, _fios_count, sizeof(FiosItem), compare_FiosItems); darkvater@801: _savegame_sort_order = order; darkvater@801: } darkvater@801: darkvater@801: // this is where to start sorting darkvater@801: sort_start = _fios_count; darkvater@801: tron@1486: /* Show savegame files tron@1486: * .SAV OpenTTD saved game tron@1486: * .SS1 Transport Tycoon Deluxe preset game tron@1486: * .SV1 Transport Tycoon Deluxe (Patch) saved game tron@1486: * .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game darkvater@801: */ tron@2334: dir = opendir(_fios_path); darkvater@801: if (dir != NULL) { tron@1486: while ((dirent = readdir(dir)) != NULL) { tron@1486: char *t; tron@1486: truelight@810: append_path(filename, _fios_path, dirent->d_name); tron@1486: if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue; tron@1486: tron@1486: t = strrchr(dirent->d_name, '.'); orudge@1890: if (t != NULL && strcasecmp(t, ".sav") == 0) { // OpenTTD tron@1486: fios = FiosAlloc(); tron@1486: fios->type = FIOS_TYPE_FILE; tron@1486: fios->mtime = sb.st_mtime; tron@1486: ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name)); Darkvater@2099: Darkvater@2099: *t = '\0'; // strip extension Darkvater@2099: ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title)); tron@1486: } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) { tron@1486: if (t != NULL && ( orudge@1890: strcasecmp(t, ".ss1") == 0 || orudge@1890: strcasecmp(t, ".sv1") == 0 || orudge@1890: strcasecmp(t, ".sv2") == 0 tron@1486: )) { // TTDLX(Patch) tron@1486: fios = FiosAlloc(); tron@1486: fios->type = FIOS_TYPE_OLDFILE; tron@1486: fios->mtime = sb.st_mtime; tron@1486: ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name)); tron@1486: GetOldSaveGameName(fios->title, filename); darkvater@801: } darkvater@801: } darkvater@801: } darkvater@801: closedir(dir); darkvater@801: } darkvater@801: darkvater@801: qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems); darkvater@801: darkvater@801: // Drives darkvater@801: { tron@1486: uint save; tron@1486: uint disk; tron@1486: uint total; darkvater@801: darkvater@801: /* save original drive */ darkvater@801: _dos_getdrive(&save); darkvater@801: darkvater@801: /* get available drive letters */ tron@2334: for (disk = 1; disk < 27; ++disk) { tron@1486: uint disk2; tron@1486: darkvater@801: _dos_setdrive(disk, &total); darkvater@801: _dos_getdrive(&disk2); tron@915: tron@2334: if (disk == disk2) { darkvater@801: fios = FiosAlloc(); darkvater@801: fios->type = FIOS_TYPE_DRIVE; tron@1580: sprintf(fios->name, "%c:", 'A' + disk - 1); tron@1486: sprintf(fios->title, "%c:", 'A' + disk - 1); darkvater@801: } darkvater@801: } darkvater@801: darkvater@801: _dos_setdrive(save, &total); darkvater@801: } darkvater@801: darkvater@801: *num = _fios_count; darkvater@801: return _fios_items; darkvater@801: } darkvater@801: darkvater@801: // Get a list of scenarios darkvater@801: FiosItem *FiosGetScenarioList(int *num, int mode) darkvater@801: { darkvater@801: FiosItem *fios; darkvater@801: DIR *dir; darkvater@801: struct dirent *dirent; darkvater@801: struct stat sb; darkvater@801: int sort_start; darkvater@801: char filename[MAX_PATH]; darkvater@801: Darkvater@2099: if (_fios_scn_path == NULL) { Darkvater@2099: _fios_scn_path = malloc(MAX_PATH); darkvater@801: strcpy(_fios_scn_path, _path.scenario_dir); darkvater@801: } truelight@810: darkvater@801: _fios_path = _fios_scn_path; darkvater@801: truelight@810: // Parent directory, only if not of the type C:\. tron@1486: if (_fios_path[3] != '\0' && mode != SLD_NEW_GAME) { truelight@810: fios = FiosAlloc(); truelight@810: fios->type = FIOS_TYPE_PARENT; tron@1486: fios->mtime = 0; truelight@810: strcpy(fios->title, ".. (Parent directory)"); truelight@810: } truelight@810: darkvater@801: // Show subdirectories first tron@2334: dir = opendir(_fios_path); darkvater@801: if (dir != NULL) { tron@1486: while ((dirent = readdir(dir)) != NULL) { truelight@810: append_path(filename, _fios_path, dirent->d_name); darkvater@1506: if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) && matthijs@1817: strcmp(dirent->d_name, ".") != 0 && matthijs@1817: strcmp(dirent->d_name, "..") != 0) { tron@1486: fios = FiosAlloc(); tron@1486: fios->type = FIOS_TYPE_DIR; tron@1486: fios->mtime = 0; tron@1486: ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name)); Darkvater@2099: snprintf(fios->title, lengthof(fios->title), "%s\\ (Directory)", dirent->d_name); darkvater@801: } darkvater@801: } darkvater@801: closedir(dir); darkvater@801: } darkvater@801: tron@2334: { tron@2334: /* XXX ugly global variables ... */ tron@2334: byte order = _savegame_sort_order; tron@2334: _savegame_sort_order = 2; // sort ascending by name tron@2334: qsort(_fios_items, _fios_count, sizeof(FiosItem), compare_FiosItems); tron@2334: _savegame_sort_order = order; tron@2334: } tron@2334: darkvater@801: // this is where to start sorting darkvater@801: sort_start = _fios_count; darkvater@801: tron@1486: /* Show scenario files tron@1486: * .SCN OpenTTD style scenario file tron@1486: * .SV0 Transport Tycoon Deluxe (Patch) scenario tron@1486: * .SS0 Transport Tycoon Deluxe preset scenario darkvater@801: */ tron@2334: dir = opendir(_fios_path); darkvater@801: if (dir != NULL) { tron@1486: while ((dirent = readdir(dir)) != NULL) { tron@1486: char *t; tron@1486: truelight@810: append_path(filename, _fios_path, dirent->d_name); tron@1486: if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue; tron@1486: tron@1486: t = strrchr(dirent->d_name, '.'); orudge@1890: if (t != NULL && strcasecmp(t, ".scn") == 0) { // OpenTTD tron@1486: fios = FiosAlloc(); tron@1486: fios->type = FIOS_TYPE_SCENARIO; tron@1486: fios->mtime = sb.st_mtime; tron@1486: ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name)); Darkvater@2099: Darkvater@2099: *t = '\0'; // strip extension Darkvater@2099: ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title)); tron@1486: } else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO || tron@1486: mode == SLD_NEW_GAME) { tron@1486: if (t != NULL && ( orudge@1890: strcasecmp(t, ".sv0") == 0 || orudge@1890: strcasecmp(t, ".ss0") == 0 tron@1486: )) { // TTDLX(Patch) tron@1486: fios = FiosAlloc(); tron@1486: fios->type = FIOS_TYPE_OLD_SCENARIO; tron@1486: fios->mtime = sb.st_mtime; tron@1486: GetOldScenarioGameName(fios->title, filename); tron@1486: ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name)); darkvater@801: } darkvater@801: } darkvater@801: } darkvater@801: closedir(dir); darkvater@801: } darkvater@801: darkvater@801: qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems); darkvater@801: darkvater@801: // Drives tron@2334: if (mode != SLD_NEW_GAME) { darkvater@801: unsigned save, disk, disk2, total; darkvater@801: darkvater@801: /* save original drive */ darkvater@801: _dos_getdrive(&save); darkvater@801: darkvater@801: /* get available drive letters */ darkvater@801: tron@2334: for (disk = 1; disk < 27; ++disk) { darkvater@801: _dos_setdrive(disk, &total); darkvater@801: _dos_getdrive(&disk2); tron@915: tron@2334: if (disk == disk2) { darkvater@801: fios = FiosAlloc(); darkvater@801: fios->type = FIOS_TYPE_DRIVE; tron@1580: sprintf(fios->name, "%c:", 'A' + disk - 1); tron@1580: sprintf(fios->title, "%c:", 'A' + disk - 1); darkvater@801: } darkvater@801: } darkvater@801: darkvater@801: _dos_setdrive(save, &total); darkvater@801: } darkvater@801: darkvater@801: *num = _fios_count; darkvater@801: return _fios_items; darkvater@801: } darkvater@801: darkvater@801: darkvater@801: // Free the list of savegames tron@1486: void FiosFreeSavegameList(void) darkvater@801: { darkvater@801: free(_fios_items); darkvater@801: _fios_items = NULL; darkvater@801: _fios_alloc = _fios_count = 0; darkvater@801: } darkvater@801: darkvater@801: // Browse to darkvater@801: char *FiosBrowseTo(const FiosItem *item) darkvater@801: { darkvater@801: char *path = _fios_path; darkvater@801: char *s; darkvater@801: tron@1486: switch (item->type) { tron@1486: case FIOS_TYPE_DRIVE: tron@1486: sprintf(path, "%c:\\", item->title[0]); tron@1486: break; darkvater@801: tron@1486: case FIOS_TYPE_PARENT: tron@1486: s = strrchr(path, '\\'); tron@2334: if (s != path + 2) tron@2334: s[0] = '\0'; tron@2334: else tron@2334: s[1] = '\0'; tron@1486: break; darkvater@801: tron@1486: case FIOS_TYPE_DIR: tron@2334: if (path[3] != '\0') strcat(path, "\\"); tron@1486: strcat(path, item->name); tron@1486: break; darkvater@801: tron@1486: case FIOS_TYPE_FILE: tron@1486: case FIOS_TYPE_OLDFILE: tron@1486: case FIOS_TYPE_SCENARIO: tron@1486: case FIOS_TYPE_OLD_SCENARIO: { tron@1486: static char str_buffr[512]; darkvater@801: tron@1486: sprintf(str_buffr, "%s\\%s", path, item->name); tron@1486: return str_buffr; tron@1486: } darkvater@801: } darkvater@801: darkvater@801: return NULL; darkvater@801: } darkvater@801: darkvater@1596: /** darkvater@1596: * Get descriptive texts. Returns the path and free space darkvater@1596: * left on the device darkvater@1596: * @param path string describing the path darkvater@1596: * @param tfs total free space in megabytes, optional (can be NULL) darkvater@1596: * @return StringID describing the path (free space or failure) darkvater@1596: */ darkvater@1596: StringID FiosGetDescText(const char **path, uint32 *tot) darkvater@801: { darkvater@801: struct diskfree_t free; darkvater@801: char drive; tron@915: truelight@810: *path = _fios_path; tron@1486: drive = *path[0] - 'A' + 1; darkvater@801: darkvater@1596: if (tot != NULL && _getdiskfree(drive, &free) == 0) { darkvater@1596: *tot = free.avail_clusters * free.sectors_per_cluster * free.bytes_per_sector; darkvater@1596: return STR_4005_BYTES_FREE; darkvater@1596: } truelight@810: darkvater@1596: return STR_4006_UNABLE_TO_READ_DRIVE; darkvater@801: } darkvater@801: darkvater@801: void FiosMakeSavegameName(char *buf, const char *name) darkvater@801: { tron@1508: const char* extension; tron@1508: const char* period; tron@1508: tron@1486: if (_game_mode == GM_EDITOR) tron@1508: extension = ".scn"; darkvater@801: else tron@1508: extension = ".sav"; tron@1508: tron@1508: // Don't append the extension, if it is already there tron@1508: period = strrchr(name, '.'); orudge@1890: if (period != NULL && strcasecmp(period, extension) == 0) extension = ""; tron@1508: tron@1508: sprintf(buf, "%s\\%s%s", _fios_path, name, extension); darkvater@801: } darkvater@801: tron@2255: bool FiosDelete(const char *name) darkvater@801: { tron@1336: char path[512]; tron@1336: tron@1495: snprintf(path, lengthof(path), "%s\\%s", _fios_path, name); tron@2255: return unlink(path) == 0; darkvater@801: } darkvater@801: darkvater@801: bool FileExists(const char *filename) darkvater@801: { darkvater@801: return access(filename, 0) == 0; darkvater@801: } darkvater@801: darkvater@801: static int LanguageCompareFunc(const void *a, const void *b) darkvater@801: { darkvater@801: return strcmp(*(const char* const *)a, *(const char* const *)b); darkvater@801: } darkvater@801: darkvater@801: int GetLanguageList(char **languages, int max) darkvater@801: { darkvater@801: DIR *dir; darkvater@801: struct dirent *dirent; darkvater@801: int num = 0; darkvater@801: darkvater@801: dir = opendir(_path.lang_dir); darkvater@801: if (dir != NULL) { tron@2334: while ((dirent = readdir(dir)) != NULL) { darkvater@801: char *t = strrchr(dirent->d_name, '.'); tron@2334: tron@2334: if (t != NULL && strcmp(t, ".lng") == 0) { darkvater@801: languages[num++] = strdup(dirent->d_name); darkvater@801: if (num == max) break; darkvater@801: } darkvater@801: } darkvater@801: closedir(dir); darkvater@801: } darkvater@801: darkvater@801: qsort(languages, num, sizeof(char*), LanguageCompareFunc); darkvater@801: return num; darkvater@801: } darkvater@801: darkvater@801: static void ChangeWorkingDirectory(char *exe) darkvater@801: { darkvater@801: char *s = strrchr(exe, '\\'); darkvater@801: if (s != NULL) { tron@1486: *s = '\0'; darkvater@801: chdir(exe); darkvater@801: *s = '\\'; darkvater@801: } darkvater@801: } darkvater@801: darkvater@801: void ShowInfo(const char *str) darkvater@801: { truelight@818: HAB hab; truelight@818: HMQ hmq; truelight@818: ULONG rc; tron@915: truelight@818: // init PM env. truelight@818: hmq = WinCreateMsgQueue((hab = WinInitialize(0)), 0); truelight@818: truelight@818: // display the box truelight@818: rc = WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, str, "OpenTTD", 0, MB_OK | MB_MOVEABLE | MB_INFORMATION); truelight@818: truelight@818: // terminate PM env. truelight@818: WinDestroyMsgQueue(hmq); truelight@818: WinTerminate(hab); darkvater@801: } darkvater@801: darkvater@801: void ShowOSErrorBox(const char *buf) darkvater@801: { truelight@818: HAB hab; truelight@818: HMQ hmq; truelight@818: ULONG rc; tron@915: truelight@818: // init PM env. truelight@818: hmq = WinCreateMsgQueue((hab = WinInitialize(0)), 0); truelight@818: truelight@818: // display the box truelight@818: rc = WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, buf, "OpenTTD", 0, MB_OK | MB_MOVEABLE | MB_ERROR); truelight@818: truelight@818: // terminate PM env. truelight@818: WinDestroyMsgQueue(hmq); truelight@818: WinTerminate(hab); darkvater@801: } darkvater@801: darkvater@801: int CDECL main(int argc, char* argv[]) darkvater@801: { darkvater@801: // change the working directory to enable doubleclicking in UIs darkvater@801: ChangeWorkingDirectory(argv[0]); darkvater@801: darkvater@801: _random_seeds[0][1] = _random_seeds[0][0] = time(NULL); darkvater@801: darkvater@801: darkvater@801: return ttd_main(argc, argv); darkvater@801: } darkvater@801: Darkvater@1390: void DeterminePaths(void) darkvater@801: { darkvater@801: char *s; darkvater@801: tron@1486: _path.game_data_dir = malloc(MAX_PATH); darkvater@801: ttd_strlcpy(_path.game_data_dir, GAME_DATA_DIR, MAX_PATH); darkvater@801: #if defined SECOND_DATA_DIR tron@1486: _path.second_data_dir = malloc(MAX_PATH); tron@1486: ttd_strlcpy(_path.second_data_dir, SECOND_DATA_DIR, MAX_PATH); darkvater@801: #endif darkvater@801: darkvater@801: #if defined(USE_HOMEDIR) darkvater@801: { tron@1486: const char *homedir = getenv("HOME"); darkvater@801: tron@1486: if (homedir == NULL) { tron@1486: const struct passwd *pw = getpwuid(getuid()); tron@1486: if (pw != NULL) homedir = pw->pw_dir; darkvater@801: } darkvater@801: darkvater@801: _path.personal_dir = str_fmt("%s" PATHSEP "%s", homedir, PERSONAL_DIR); darkvater@801: } darkvater@801: darkvater@801: #else /* not defined(USE_HOMEDIR) */ darkvater@801: tron@1486: _path.personal_dir = malloc(MAX_PATH); darkvater@801: ttd_strlcpy(_path.personal_dir, PERSONAL_DIR, MAX_PATH); darkvater@801: darkvater@801: // check if absolute or relative path darkvater@801: s = strchr(_path.personal_dir, '\\'); darkvater@801: darkvater@801: // add absolute path tron@1486: if (s == NULL || _path.personal_dir != s) { darkvater@801: getcwd(_path.personal_dir, MAX_PATH); darkvater@801: s = strchr(_path.personal_dir, 0); darkvater@801: *s++ = '\\'; darkvater@801: ttd_strlcpy(s, PERSONAL_DIR, MAX_PATH); darkvater@801: } darkvater@801: darkvater@801: #endif /* defined(USE_HOMEDIR) */ darkvater@801: darkvater@801: s = strchr(_path.personal_dir, 0); darkvater@801: darkvater@801: // append a / ? tron@1486: if (s[-1] != '\\') strcpy(s, "\\"); darkvater@801: darkvater@801: _path.save_dir = str_fmt("%ssave", _path.personal_dir); darkvater@801: _path.autosave_dir = str_fmt("%s\\autosave", _path.save_dir); darkvater@801: _path.scenario_dir = str_fmt("%sscenario", _path.personal_dir); darkvater@801: _path.gm_dir = str_fmt("%sgm\\", _path.game_data_dir); darkvater@801: _path.data_dir = str_fmt("%sdata\\", _path.game_data_dir); Darkvater@1482: Darkvater@1482: if (_config_file == NULL) Darkvater@1482: _config_file = str_fmt("%sopenttd.cfg", _path.personal_dir); tron@915: tron@1486: _highscore_file = str_fmt("%shs.dat", _path.personal_dir); tron@1486: _log_file = str_fmt("%sopenttd.log", _path.personal_dir); tron@1486: darkvater@801: #if defined CUSTOM_LANG_DIR darkvater@801: // sets the search path for lng files to the custom one darkvater@801: _path.lang_dir = malloc( MAX_PATH ); darkvater@801: ttd_strlcpy( _path.lang_dir, CUSTOM_LANG_DIR, MAX_PATH); darkvater@801: #else darkvater@801: _path.lang_dir = str_fmt("%slang\\", _path.game_data_dir); darkvater@801: #endif darkvater@801: darkvater@801: // create necessary folders darkvater@801: mkdir(_path.personal_dir); darkvater@801: mkdir(_path.save_dir); darkvater@801: mkdir(_path.autosave_dir); darkvater@801: mkdir(_path.scenario_dir); darkvater@801: } darkvater@801: orudge@1888: /** orudge@1888: * Insert a chunk of text from the clipboard onto the textbuffer. Get TEXT clipboard orudge@1888: * and append this up to the maximum length (either absolute or screenlength). If maxlength orudge@1888: * is zero, we don't care about the screenlength but only about the physical length of the string orudge@1888: * @param tb @Textbuf type to be changed orudge@1888: * @return Return true on successfull change of Textbuf, or false otherwise orudge@1888: */ tron@1486: bool InsertTextBufferClipboard(Textbuf *tb) tron@1486: { orudge@1893: HAB hab = 0; celestar@1524: celestar@1524: if (WinOpenClipbrd(hab)) celestar@1524: { orudge@1893: const char* text = (const char*)WinQueryClipbrdData(hab, CF_TEXT); orudge@1893: orudge@1893: if (text != NULL) orudge@1893: { orudge@1893: uint length = 0; orudge@1893: uint width = 0; orudge@1893: const char* i; orudge@1893: orudge@1893: for (i = text; IsValidAsciiChar(*i); i++) orudge@1893: { orudge@1893: uint w; orudge@1893: orudge@1893: if (tb->length + length >= tb->maxlength - 1) break; orudge@1893: orudge@1893: w = GetCharacterWidth((byte)*i); orudge@1893: if (tb->maxwidth != 0 && width + tb->width + w > tb->maxwidth) break; orudge@1893: orudge@1893: width += w; orudge@1893: length++; orudge@1893: } orudge@1893: orudge@1893: memmove(tb->buf + tb->caretpos + length, tb->buf + tb->caretpos, tb->length - tb->caretpos + 1); orudge@1893: memcpy(tb->buf + tb->caretpos, text, length); orudge@1893: tb->width += width; orudge@1893: tb->caretxoffs += width; orudge@1893: tb->length += length; orudge@1893: tb->caretpos += length; orudge@1893: orudge@1893: WinCloseClipbrd(hab); orudge@1893: return true; orudge@1893: } orudge@1888: celestar@1524: WinCloseClipbrd(hab); celestar@1524: } celestar@1524: orudge@1893: return false; tron@1486: } orudge@1887: orudge@2167: orudge@2167: void CSleep(int milliseconds) orudge@2167: { orudge@2167: delay(milliseconds); orudge@2167: } orudge@2167: