tron@2186: /* $Id$ */ tron@2186: rubidium@9259: /** @file news_type.h Types related to news. */ belugas@6674: rubidium@9259: #ifndef NEWS_TYPE_H rubidium@9259: #define NEWS_TYPE_H truelight@0: rubidium@8636: #include "date_type.h" rubidium@8760: #include "strings_type.h" rubidium@10253: #include "sound_type.h" rubidium@8602: rubidium@8094: /** rubidium@9259: * Type of news. rubidium@8094: */ Darkvater@4873: enum NewsType { rubidium@8094: NT_ARRIVAL_PLAYER, ///< Cargo arrived for player rubidium@8094: NT_ARRIVAL_OTHER, ///< Cargo arrived for competitor rubidium@8094: NT_ACCIDENT, ///< An accident or disaster has occurred rubidium@8094: NT_COMPANY_INFO, ///< Company info (new companies, bankrupcy messages) rubidium@8094: NT_OPENCLOSE, ///< Opening and closing of industries rubidium@8094: NT_ECONOMY, ///< Economic changes (recession, industry up/dowm) rubidium@8387: NT_INDUSTRY_PLAYER, ///< Production changes of industry serviced by local player rubidium@8387: NT_INDUSTRY_OTHER, ///< Production changes of industry serviced by competitor(s) rubidium@8387: NT_INDUSTRY_NOBODY, ///< Other industry production changes rubidium@8094: NT_ADVICE, ///< Bits of news about vehicles of the player rubidium@8094: NT_NEW_VEHICLES, ///< New vehicle has become available rubidium@8094: NT_ACCEPTANCE, ///< A type of cargo is (no longer) accepted rubidium@8094: NT_SUBSIDIES, ///< News about subsidies (announcements, expirations, acceptance) rubidium@8094: NT_GENERAL, ///< General news (from towns) rubidium@8094: NT_END, ///< end-of-array marker truelight@0: }; truelight@0: rubidium@8094: /** rubidium@10556: * News subtypes. rubidium@10556: */ rubidium@10556: enum NewsSubtype { rubidium@10556: NS_ARRIVAL_PLAYER, ///< NT_ARRIVAL_PLAYER rubidium@10556: NS_ARRIVAL_OTHER, ///< NT_ARRIVAL_OTHER rubidium@10556: NS_ACCIDENT_TILE, ///< NT_ACCIDENT (tile) rubidium@10556: NS_ACCIDENT_VEHICLE, ///< NT_ACCIDENT (vehicle) rubidium@10556: NS_COMPANY_TROUBLE, ///< NT_COMPANY_INFO (trouble) rubidium@10556: NS_COMPANY_MERGER, ///< NT_COMPANY_INFO (merger) rubidium@10556: NS_COMPANY_BANKRUPT, ///< NT_COMPANY_INFO (bankrupt) rubidium@10556: NS_COMPANY_NEW, ///< NT_COMPANY_INFO (new company) rubidium@10556: NS_OPENCLOSE, ///< NT_OPENCLOSE rubidium@10556: NS_ECONOMY, ///< NT_ECONOMY rubidium@10556: NS_INDUSTRY_PLAYER, ///< NT_INDUSTRY_PLAYER rubidium@10556: NS_INDUSTRY_OTHER, ///< NT_INDUSTRY_OTHER rubidium@10556: NS_INDUSTRY_NOBODY, ///< NT_INDUSTRY_NOBODY rubidium@10556: NS_ADVICE, ///< NT_ADVICE rubidium@10556: NS_NEW_VEHICLES, ///< NT_NEW_VEHICLES rubidium@10556: NS_ACCEPTANCE, ///< NT_ACCEPTANCE rubidium@10556: NS_SUBSIDIES, ///< NT_SUBSIDIES rubidium@10556: NS_GENERAL, ///< NT_GENERAL rubidium@10556: NS_END, ///< end-of-array marker rubidium@10556: }; rubidium@10556: rubidium@10556: /** rubidium@8094: * News mode. rubidium@8094: */ truelight@0: enum NewsMode { Darkvater@4873: NM_SMALL = 0, ///< Show only a small popup informing us about vehicle age for example Darkvater@4873: NM_NORMAL = 1, ///< Show a simple news message (height 170 pixels) Darkvater@4873: NM_THIN = 2, ///< Show a simple news message (height 130 pixels) truelight@0: }; truelight@0: rubidium@8094: /** rubidium@8094: * Various OR-able news-item flags. rubidium@8094: * note: NF_INCOLOR is set automatically if needed rubidium@8094: */ rubidium@9259: enum NewsFlag { rubidium@9259: NF_NONE = 0, ///< No flag is set. Darkvater@4873: NF_VIEWPORT = (1 << 1), ///< Does the news message have a viewport? (ingame picture of happening) rubidium@10478: NF_TILE = (1 << 2), ///< When clicked on the news message scroll to a given tile? Tile is in data_a Darkvater@4873: NF_VEHICLE = (1 << 3), ///< When clicked on the message scroll to the vehicle? VehicleID is in data_a Darkvater@4874: NF_INCOLOR = (1 << 5), ///< Show the newsmessage in colour, otherwise it defaults to black & white rubidium@10478: NF_TILE2 = (1 << 6), ///< There is a second tile to scroll to; tile is in data_b truelight@0: }; rubidium@9259: DECLARE_ENUM_AS_BIT_SET(NewsFlag); truelight@0: rubidium@9259: rubidium@9259: /** rubidium@10273: * News display options rubidium@10273: */ rubidium@10273: enum NewsDisplay { rubidium@10273: ND_OFF, ///< Only show a reminder in the status bar rubidium@10273: ND_SUMMARY, ///< Show ticker rubidium@10273: ND_FULL, ///< Show newspaper rubidium@10273: }; rubidium@10273: rubidium@10273: /** rubidium@10253: * Per-NewsType data rubidium@10253: */ rubidium@10253: struct NewsTypeData { rubidium@10253: const char *const name; ///< Name rubidium@10253: const byte age; ///< Maximum age of news items (in days) rubidium@10253: const SoundFx sound; ///< Sound rubidium@10273: NewsDisplay display; ///< Display mode (off, summary, full) rubidium@10253: }; rubidium@10253: rubidium@9259: struct NewsItem { rubidium@10767: NewsItem *prev; ///< Previous news item rubidium@10767: NewsItem *next; ///< Next news item rubidium@10521: StringID string_id; ///< Message text rubidium@9259: Date date; ///< Date of the news rubidium@10556: NewsSubtype subtype; ///< News subtype @see NewsSubtype rubidium@9259: NewsFlag flags; ///< NewsFlags bits @see NewsFlag rubidium@9259: rubidium@10521: uint data_a; ///< Custom data 1 (usually tile or vehicle) rubidium@10521: uint data_b; ///< Custom data 2 rubidium@9259: rubidium@9259: uint64 params[10]; rubidium@9259: }; rubidium@9259: rubidium@9259: #endif /* NEWS_TYPE_H */