tron@2186: /* $Id$ */ tron@2186: belugas@6451: /** @file engine.h */ belugas@6451: truelight@0: #ifndef ENGINE_H truelight@0: #define ENGINE_H truelight@0: matthijs@5216: #include "oldpool.h" rubidium@5838: #include "rail.h" rubidium@5838: #include "sound.h" bjarni@6195: #include "vehicle.h" darkvater@405: belugas@6119: enum RailVehicleTypes { belugas@6451: RAILVEH_SINGLEHEAD, ///< indicates a "standalone" locomotive belugas@6451: RAILVEH_MULTIHEAD, ///< indicates a combination of two locomotives belugas@6451: RAILVEH_WAGON, ///< simple wagon, not motorized belugas@6119: }; belugas@6119: rubidium@7077: enum EngineClass { rubidium@7077: EC_STEAM, rubidium@7077: EC_DIESEL, rubidium@7077: EC_ELECTRIC, rubidium@7081: EC_MONORAIL, rubidium@7081: EC_MAGLEV, rubidium@7077: }; rubidium@7077: rubidium@6574: struct RailVehicleInfo { truelight@0: byte image_index; belugas@6119: RailVehicleTypes railveh_type; truelight@0: byte base_cost; tron@6074: RailTypeByte railtype; truelight@0: uint16 max_speed; truelight@0: uint16 power; peter1138@2542: uint16 weight; truelight@0: byte running_cost_base; peter1138@2840: byte running_cost_class; rubidium@7077: EngineClass engclass; ///< Class of engine for this vehicle truelight@0: byte capacity; Darkvater@3344: CargoID cargo_type; peter1138@3022: byte ai_rank; hackykid@1908: uint16 pow_wag_power; hackykid@1908: byte pow_wag_weight; hackykid@1908: byte visual_effect; // NOTE: this is not 100% implemented yet, at the moment it is only used as a 'fallback' value hackykid@1908: // for when the 'powered wagon' callback fails. But it should really also determine what hackykid@1908: // kind of visual effect to generate for a vehicle (default, steam, diesel, electric). hackykid@1908: // Same goes for the callback result, which atm is only used to check if a wagon is powered. belugas@6451: byte shorten_factor; ///< length on main map for this type is 8 - shorten_factor peter1138@5588: byte tractive_effort; ///< Tractive effort coefficient belugas@6451: byte user_def_data; ///< Property 0x25: "User-defined bit mask" Used only for (very few) NewGRF vehicles rubidium@6574: }; truelight@0: rubidium@6574: struct ShipVehicleInfo { truelight@0: byte image_index; truelight@0: byte base_cost; truelight@0: uint16 max_speed; Darkvater@3344: CargoID cargo_type; truelight@0: uint16 capacity; truelight@0: byte running_cost; rubidium@5838: SoundFxByte sfx; rubidium@5838: bool refittable; rubidium@6574: }; truelight@0: Darkvater@6106: /* AircraftVehicleInfo subtypes, bitmask type. Darkvater@6106: * If bit 0 is 0 then it is a helicopter, otherwise it is a plane Darkvater@6106: * in which case bit 1 tells us whether it's a big(fast) plane or not */ tron@4023: enum { Darkvater@6106: AIR_HELI = 0, belugas@6451: AIR_CTOL = 1, ///< Conventional Take Off and Landing, i.e. planes tron@4023: AIR_FAST = 2 tron@4023: }; tron@4023: rubidium@6574: struct AircraftVehicleInfo { darkvater@376: byte image_index; darkvater@376: byte base_cost; darkvater@376: byte running_cost; darkvater@376: byte subtype; rubidium@5838: SoundFxByte sfx; darkvater@376: byte acceleration; celestar@6519: uint16 max_speed; darkvater@376: byte mail_capacity; celestar@922: uint16 passenger_capacity; rubidium@6574: }; darkvater@376: rubidium@6574: struct RoadVehicleInfo { darkvater@376: byte image_index; darkvater@376: byte base_cost; darkvater@376: byte running_cost; rubidium@5838: SoundFxByte sfx; darkvater@376: byte max_speed; darkvater@376: byte capacity; Darkvater@3344: CargoID cargo_type; rubidium@6574: }; truelight@0: celestar@2129: /** Information about a vehicle rubidium@4549: * @see table/engines.h rubidium@4549: */ rubidium@6574: struct EngineInfo { rubidium@4289: Date base_intro; rubidium@4326: Year lifelength; rubidium@4326: Year base_life; belugas@6984: byte unk2; ///< flag for carriage(bit 7) and decay speed(bits0..6) peter1138@5211: byte load_amount; tron@6014: byte climates; peter1138@2611: uint32 refit_mask; peter1138@3997: byte refit_cost; peter1138@3095: byte misc_flags; peter1138@3956: byte callbackmask; peter1138@7102: byte retire_early; ///< Number of years early to retire vehicle rubidium@6574: }; truelight@0: rubidium@6574: struct Engine { rubidium@4289: Date intro_date; rubidium@4289: Date age; truelight@0: uint16 reliability; truelight@0: uint16 reliability_spd_dec; truelight@0: uint16 reliability_start, reliability_max, reliability_final; truelight@0: uint16 duration_phase_1, duration_phase_2, duration_phase_3; truelight@0: byte lifelength; truelight@0: byte flags; rubidium@5838: PlayerByte preview_player; truelight@0: byte preview_wait; truelight@2331: byte player_avail; rubidium@7134: VehicleType type; ///< type, ie VEH_ROAD, VEH_TRAIN, etc. Same as in vehicle.h rubidium@6574: }; truelight@0: peter1138@3113: /** peter1138@3113: * EngineInfo.misc_flags is a bitmask, with the following values peter1138@3113: */ peter1138@3113: enum { peter1138@3113: EF_RAIL_TILTS = 0, ///< Rail vehicle tilts in curves (unsupported) peter1138@3113: EF_ROAD_TRAM = 0, ///< Road vehicle is a tram/light rail vehicle (unsup) peter1138@3113: EF_USES_2CC = 1, ///< Vehicle uses two company colours peter1138@3113: EF_RAIL_IS_MU = 2, ///< Rail vehicle is a multiple-unit (DMU/EMU) peter1138@3113: }; truelight@0: maedhros@6500: /** maedhros@6500: * Engine.flags is a bitmask, with the following values. maedhros@6500: */ maedhros@6500: enum { maedhros@6500: ENGINE_AVAILABLE = 1, ///< This vehicle is available to everyone. maedhros@6500: ENGINE_EXCLUSIVE_PREVIEW = 2, ///< This vehicle is in the exclusive preview stage, either being used or being offered to a player. maedhros@6500: ENGINE_OFFER_WINDOW_OPEN = 4, ///< The exclusive offer window is currently open for a player. maedhros@6500: }; maedhros@6500: truelight@0: enum { Darkvater@1802: NUM_VEHICLE_TYPES = 6 Darkvater@1802: }; truelight@0: rubidium@5838: static const EngineID INVALID_ENGINE = 0xFFFF; rubidium@5838: peter1138@2848: rubidium@6573: void AddTypeToEngines(); rubidium@6573: void StartupEngines(); truelight@0: truelight@0: peter1138@5919: void DrawTrainEngine(int x, int y, EngineID engine, SpriteID pal); peter1138@5919: void DrawRoadVehEngine(int x, int y, EngineID engine, SpriteID pal); peter1138@5919: void DrawShipEngine(int x, int y, EngineID engine, SpriteID pal); peter1138@5919: void DrawAircraftEngine(int x, int y, EngineID engine, SpriteID pal); truelight@0: rubidium@6573: void LoadCustomEngineNames(); rubidium@6573: void DeleteCustomEngineNames(); truelight@0: peter1138@5215: bool IsEngineBuildable(EngineID engine, byte type, PlayerID player); bjarni@7001: CargoID GetEngineCargoType(EngineID engine); truelight@0: truelight@0: enum { truelight@0: NUM_NORMAL_RAIL_ENGINES = 54, rubidium@4344: NUM_MONORAIL_ENGINES = 30, rubidium@4344: NUM_MAGLEV_ENGINES = 32, rubidium@4344: NUM_TRAIN_ENGINES = NUM_NORMAL_RAIL_ENGINES + NUM_MONORAIL_ENGINES + NUM_MAGLEV_ENGINES, rubidium@4344: NUM_ROAD_ENGINES = 88, rubidium@4344: NUM_SHIP_ENGINES = 11, rubidium@4344: NUM_AIRCRAFT_ENGINES = 41, rubidium@4344: TOTAL_NUM_ENGINES = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES + NUM_AIRCRAFT_ENGINES, rubidium@4344: AIRCRAFT_ENGINES_INDEX = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES, rubidium@4344: SHIP_ENGINES_INDEX = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES, rubidium@4344: ROAD_ENGINES_INDEX = NUM_TRAIN_ENGINES, truelight@0: }; bjarni@6195: bjarni@6195: static inline EngineID GetFirstEngineOfType(byte type) bjarni@6195: { bjarni@6195: const EngineID start[] = {0, ROAD_ENGINES_INDEX, SHIP_ENGINES_INDEX, AIRCRAFT_ENGINES_INDEX}; bjarni@6195: bjarni@6206: return start[type]; bjarni@6195: } bjarni@6195: bjarni@6195: static inline EngineID GetLastEngineOfType(byte type) bjarni@6195: { bjarni@6195: const EngineID end[] = { bjarni@6195: NUM_TRAIN_ENGINES, bjarni@6195: ROAD_ENGINES_INDEX + NUM_ROAD_ENGINES, bjarni@6195: SHIP_ENGINES_INDEX + NUM_SHIP_ENGINES, bjarni@6195: AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES}; bjarni@6195: bjarni@6206: return end[type]; bjarni@6195: } bjarni@6195: truelight@0: VARDEF Engine _engines[TOTAL_NUM_ENGINES]; Darkvater@1786: #define FOR_ALL_ENGINES(e) for (e = _engines; e != endof(_engines); e++) bjarni@6195: #define FOR_ALL_ENGINEIDS_OF_TYPE(e, type) for (e = GetFirstEngineOfType(type); e != GetLastEngineOfType(type); e++) bjarni@6195: tron@1926: tron@2477: static inline Engine* GetEngine(EngineID i) Darkvater@1786: { tron@4077: assert(i < lengthof(_engines)); tron@4077: return &_engines[i]; Darkvater@1786: } Darkvater@1786: truelight@0: VARDEF StringID _engine_name_strings[TOTAL_NUM_ENGINES]; truelight@0: Darkvater@1786: static inline bool IsEngineIndex(uint index) Darkvater@1786: { Darkvater@1786: return index < TOTAL_NUM_ENGINES; Darkvater@1786: } Darkvater@1786: darkvater@376: /* Access Vehicle Data */ darkvater@376: //#include "table/engines.h" peter1138@2463: extern const EngineInfo orig_engine_info[TOTAL_NUM_ENGINES]; peter1138@2463: extern const RailVehicleInfo orig_rail_vehicle_info[NUM_TRAIN_ENGINES]; peter1138@2463: extern const ShipVehicleInfo orig_ship_vehicle_info[NUM_SHIP_ENGINES]; peter1138@2463: extern const AircraftVehicleInfo orig_aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES]; peter1138@2463: extern const RoadVehicleInfo orig_road_vehicle_info[NUM_ROAD_ENGINES]; tron@538: tron@2763: extern EngineInfo _engine_info[TOTAL_NUM_ENGINES]; tron@2763: extern RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES]; tron@2763: extern ShipVehicleInfo _ship_vehicle_info[NUM_SHIP_ENGINES]; tron@2763: extern AircraftVehicleInfo _aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES]; tron@2763: extern RoadVehicleInfo _road_vehicle_info[NUM_ROAD_ENGINES]; peter1138@2463: peter1138@3393: static inline const EngineInfo *EngInfo(EngineID e) peter1138@3393: { peter1138@3393: assert(e < lengthof(_engine_info)); peter1138@3393: return &_engine_info[e]; peter1138@3393: } peter1138@3393: tron@2477: static inline const RailVehicleInfo* RailVehInfo(EngineID e) tron@538: { tron@538: assert(e < lengthof(_rail_vehicle_info)); tron@538: return &_rail_vehicle_info[e]; tron@538: } tron@538: tron@2477: static inline const ShipVehicleInfo* ShipVehInfo(EngineID e) tron@538: { tron@2477: assert(e >= SHIP_ENGINES_INDEX && e < SHIP_ENGINES_INDEX + lengthof(_ship_vehicle_info)); tron@538: return &_ship_vehicle_info[e - SHIP_ENGINES_INDEX]; tron@538: } tron@538: tron@2477: static inline const AircraftVehicleInfo* AircraftVehInfo(EngineID e) tron@538: { tron@2477: assert(e >= AIRCRAFT_ENGINES_INDEX && e < AIRCRAFT_ENGINES_INDEX + lengthof(_aircraft_vehicle_info)); tron@538: return &_aircraft_vehicle_info[e - AIRCRAFT_ENGINES_INDEX]; tron@538: } tron@538: tron@2477: static inline const RoadVehicleInfo* RoadVehInfo(EngineID e) tron@538: { tron@2477: assert(e >= ROAD_ENGINES_INDEX && e < ROAD_ENGINES_INDEX + lengthof(_road_vehicle_info)); tron@538: return &_road_vehicle_info[e - ROAD_ENGINES_INDEX]; tron@538: } darkvater@405: peter1138@2848: /************************************************************************ peter1138@2848: * Engine Replacement stuff peter1138@2848: ************************************************************************/ peter1138@2848: peter1138@2848: /** peter1138@2848: * Struct to store engine replacements. DO NOT USE outside of engine.c. Is peter1138@2848: * placed here so the only exception to this rule, the saveload code, can use peter1138@2848: * it. peter1138@2848: */ peter1138@2848: struct EngineRenew { truelight@4348: EngineRenewID index; peter1138@2848: EngineID from; peter1138@2848: EngineID to; rubidium@6574: EngineRenew *next; peter1138@2848: }; peter1138@2848: peter1138@2848: /** peter1138@2848: * Memory pool for engine renew elements. DO NOT USE outside of engine.c. Is peter1138@2848: * placed here so the only exception to this rule, the saveload code, can use peter1138@2848: * it. peter1138@2848: */ matthijs@5216: DECLARE_OLD_POOL(EngineRenew, EngineRenew, 3, 8000) truelight@4348: truelight@4348: /** truelight@4348: * Check if a EngineRenew really exists. truelight@4348: */ truelight@4348: static inline bool IsValidEngineRenew(const EngineRenew *er) truelight@4348: { truelight@4348: return er->from != INVALID_ENGINE; truelight@4348: } truelight@4348: truelight@4384: static inline void DeleteEngineRenew(EngineRenew *er) truelight@4384: { truelight@4384: er->from = INVALID_ENGINE; truelight@4384: } truelight@4384: tron@4974: #define FOR_ALL_ENGINE_RENEWS_FROM(er, start) for (er = GetEngineRenew(start); er != NULL; er = (er->index + 1U < GetEngineRenewPoolSize()) ? GetEngineRenew(er->index + 1U) : NULL) if (er->from != INVALID_ENGINE) if (IsValidEngineRenew(er)) truelight@4348: #define FOR_ALL_ENGINE_RENEWS(er) FOR_ALL_ENGINE_RENEWS_FROM(er, 0) truelight@4348: peter1138@2848: peter1138@2848: /** peter1138@2848: * A list to group EngineRenew directives together (such as per-player). peter1138@2848: */ peter1138@2848: typedef EngineRenew* EngineRenewList; peter1138@2848: peter1138@2848: /** peter1138@2848: * Remove all engine replacement settings for the player. belugas@6977: * @param erl The renewlist for a given player. peter1138@2848: * @return The new renewlist for the player. peter1138@2848: */ peter1138@2848: void RemoveAllEngineReplacement(EngineRenewList* erl); peter1138@2848: peter1138@2848: /** peter1138@2848: * Retrieve the engine replacement in a given renewlist for an original engine type. peter1138@2848: * @param erl The renewlist to search in. peter1138@2848: * @param engine Engine type to be replaced. peter1138@2848: * @return The engine type to replace with, or INVALID_ENGINE if no peter1138@2848: * replacement is in the list. peter1138@2848: */ peter1138@2848: EngineID EngineReplacement(EngineRenewList erl, EngineID engine); peter1138@2848: peter1138@2848: /** peter1138@2848: * Add an engine replacement to the given renewlist. peter1138@2848: * @param erl The renewlist to add to. peter1138@2848: * @param old_engine The original engine type. peter1138@2848: * @param new_engine The replacement engine type. peter1138@2848: * @param flags The calling command flags. peter1138@2848: * @return 0 on success, CMD_ERROR on failure. peter1138@2848: */ peter1138@2848: int32 AddEngineReplacement(EngineRenewList* erl, EngineID old_engine, EngineID new_engine, uint32 flags); peter1138@2848: peter1138@2848: /** peter1138@2848: * Remove an engine replacement from a given renewlist. peter1138@2848: * @param erl The renewlist from which to remove the replacement peter1138@2848: * @param engine The original engine type. peter1138@2848: * @param flags The calling command flags. peter1138@2848: * @return 0 on success, CMD_ERROR on failure. peter1138@2848: */ peter1138@2848: int32 RemoveEngineReplacement(EngineRenewList* erl, EngineID engine, uint32 flags); peter1138@2848: bjarni@6195: /** When an engine is made buildable or is removed from being buildable, add/remove it from the build/autoreplace lists bjarni@6195: * @param type The type of engine bjarni@6195: */ rubidium@7134: void AddRemoveEngineFromAutoreplaceAndBuildWindows(VehicleType type); bjarni@6195: KUDr@5187: /* Engine list manipulators - current implementation is only C wrapper of CBlobT class (helpers.cpp) */ KUDr@5187: void EngList_Create(EngineList *el); ///< Creates engine list KUDr@5187: void EngList_Destroy(EngineList *el); ///< Deallocate and destroy engine list KUDr@5187: uint EngList_Count(const EngineList *el); ///< Returns number of items in the engine list KUDr@5187: void EngList_Add(EngineList *el, EngineID eid); ///< Append one item at the end of engine list KUDr@5187: EngineID* EngList_Items(EngineList *el); ///< Returns engine list items as C array KUDr@5187: void EngList_RemoveAll(EngineList *el); ///< Removes all items from engine list KUDr@5187: typedef int CDECL EngList_SortTypeFunction(const void*, const void*); ///< argument type for EngList_Sort() KUDr@5187: void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare); ///< qsort of the engine list KUDr@5187: void EngList_SortPartial(EngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items); ///< qsort of specified portion of the engine list KUDr@5187: Darkvater@2436: #endif /* ENGINE_H */