matthijs@9959: /* $Id$ */ matthijs@9959: matthijs@9959: #ifndef NETWORK_GAMELIST_H matthijs@9959: #define NETWORK_GAMELIST_H matthijs@9959: matthijs@9959: void NetworkGameListClear(void); matthijs@9959: NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port); matthijs@9959: void NetworkGameListRemoveItem(NetworkGameList *remove); matthijs@9959: void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online); matthijs@9959: matthijs@9959: #endif /* NETWORK_GAMELIST_H */