tron@2186: /* $Id$ */ tron@2186: darkvater@164: #include "stdafx.h" Darkvater@1891: #include "openttd.h" tron@1299: #include "debug.h" tron@2163: #include "functions.h" tron@2154: #include "player.h" tron@2466: #include "station.h" tron@1309: #include "strings.h" tron@1363: #include "table/sprites.h" tron@507: #include "table/strings.h" darkvater@164: #include "vehicle.h" tron@588: #include "window.h" bjarni@842: #include "engine.h" bjarni@842: #include "gui.h" bjarni@842: #include "command.h" bjarni@842: #include "gfx.h" tron@2159: #include "variables.h" tron@2159: #include "vehicle_gui.h" bjarni@2552: #include "viewport.h" tron@2159: tron@2159: Sorting _sorting; tron@2159: tron@2159: static uint32 _internal_name_sorter_id; // internal StringID for default vehicle-names tron@2159: static uint32 _last_vehicle_idx; // cached index to hopefully speed up name-sorting tron@2159: static bool _internal_sort_order; // descending/ascending darkvater@164: tron@2288: static uint16 _player_num_engines[256]; tron@2520: static RailType _railtype_selected_in_replace_gui; tron@2288: tron@2462: tron@2462: typedef int CDECL VehicleSortListingTypeFunction(const void*, const void*); tron@2462: tron@2462: static VehicleSortListingTypeFunction VehicleUnsortedSorter; tron@2462: static VehicleSortListingTypeFunction VehicleNumberSorter; tron@2462: static VehicleSortListingTypeFunction VehicleNameSorter; tron@2462: static VehicleSortListingTypeFunction VehicleAgeSorter; tron@2462: static VehicleSortListingTypeFunction VehicleProfitThisYearSorter; tron@2462: static VehicleSortListingTypeFunction VehicleProfitLastYearSorter; tron@2462: static VehicleSortListingTypeFunction VehicleCargoSorter; tron@2462: static VehicleSortListingTypeFunction VehicleReliabilitySorter; tron@2462: static VehicleSortListingTypeFunction VehicleMaxSpeedSorter; tron@2462: tron@2462: static VehicleSortListingTypeFunction* const _vehicle_sorter[] = { tron@505: &VehicleUnsortedSorter, tron@505: &VehicleNumberSorter, tron@505: &VehicleNameSorter, tron@505: &VehicleAgeSorter, tron@505: &VehicleProfitThisYearSorter, tron@505: &VehicleProfitLastYearSorter, tron@505: &VehicleCargoSorter, tron@505: &VehicleReliabilitySorter, tron@505: &VehicleMaxSpeedSorter tron@505: }; tron@505: tron@505: const StringID _vehicle_sort_listing[] = { tron@505: STR_SORT_BY_UNSORTED, tron@505: STR_SORT_BY_NUMBER, tron@505: STR_SORT_BY_DROPDOWN_NAME, tron@505: STR_SORT_BY_AGE, tron@505: STR_SORT_BY_PROFIT_THIS_YEAR, tron@505: STR_SORT_BY_PROFIT_LAST_YEAR, tron@505: STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE, tron@505: STR_SORT_BY_RELIABILITY, tron@505: STR_SORT_BY_MAX_SPEED, tron@505: INVALID_STRING_ID tron@505: }; tron@505: tron@2462: static const StringID _rail_types_list[] = { bjarni@842: STR_RAIL_VEHICLES, bjarni@842: STR_MONORAIL_VEHICLES, bjarni@842: STR_MAGLEV_VEHICLES, bjarni@842: INVALID_STRING_ID bjarni@842: }; bjarni@842: tron@588: void RebuildVehicleLists(void) tron@588: { tron@588: Window *w; tron@588: tron@588: for (w = _windows; w != _last_window; ++w) tron@588: switch (w->window_class) { darkvater@967: case WC_TRAINS_LIST: case WC_ROADVEH_LIST: darkvater@967: case WC_SHIPS_LIST: case WC_AIRCRAFT_LIST: darkvater@967: WP(w, vehiclelist_d).flags |= VL_REBUILD; darkvater@967: SetWindowDirty(w); darkvater@967: break; darkvater@967: default: break; tron@588: } tron@588: } tron@588: tron@588: void ResortVehicleLists(void) tron@588: { tron@588: Window *w; tron@588: tron@588: for (w = _windows; w != _last_window; ++w) tron@588: switch (w->window_class) { darkvater@967: case WC_TRAINS_LIST: case WC_ROADVEH_LIST: darkvater@967: case WC_SHIPS_LIST: case WC_AIRCRAFT_LIST: darkvater@967: WP(w, vehiclelist_d).flags |= VL_RESORT; darkvater@967: SetWindowDirty(w); darkvater@967: break; darkvater@967: default: break; tron@588: } tron@588: } tron@588: tron@2466: void BuildVehicleList(vehiclelist_d* vl, int type, PlayerID owner, StationID station) tron@588: { bjarni@1067: int subtype = (type != VEH_Aircraft) ? TS_Front_Engine : 2; tron@588: int n = 0; tron@588: int i; tron@588: tron@588: if (!(vl->flags & VL_REBUILD)) return; tron@588: truelight@919: /* Create array for sorting */ truelight@1279: _vehicle_sort = realloc(_vehicle_sort, GetVehiclePoolSize() * sizeof(_vehicle_sort[0])); truelight@919: if (_vehicle_sort == NULL) truelight@919: error("Could not allocate memory for the vehicle-sorting-list"); truelight@919: tron@588: DEBUG(misc, 1) ("Building vehicle list for player %d station %d...", truelight@867: owner, station); tron@588: tron@2466: if (station != INVALID_STATION) { tron@588: const Vehicle *v; tron@588: FOR_ALL_VEHICLES(v) { tron@588: if (v->type == type && v->subtype <= subtype) { truelight@1024: const Order *order; truelight@1024: truelight@1024: FOR_VEHICLE_ORDERS(v, order) { truelight@1024: if (order->type == OT_GOTO_STATION && order->station == station) { truelight@919: _vehicle_sort[n].index = v->index; truelight@919: _vehicle_sort[n].owner = v->owner; tron@588: ++n; tron@588: break; tron@588: } truelight@1024: } tron@588: } tron@588: } tron@588: } else { tron@588: const Vehicle *v; tron@588: FOR_ALL_VEHICLES(v) { tron@588: if (v->type == type && v->subtype <= subtype && v->owner == owner) { truelight@919: _vehicle_sort[n].index = v->index; truelight@919: _vehicle_sort[n].owner = v->owner; tron@588: ++n; tron@588: } tron@588: } tron@588: } tron@588: tron@2549: free(vl->sort_list); tron@2549: vl->sort_list = malloc(n * sizeof(vl->sort_list[0])); tron@2549: if (n != 0 && vl->sort_list == NULL) truelight@919: error("Could not allocate memory for the vehicle-sorting-list"); tron@588: vl->list_length = n; tron@588: tron@2549: for (i = 0; i < n; ++i) vl->sort_list[i] = _vehicle_sort[i]; tron@588: tron@588: vl->flags &= ~VL_REBUILD; tron@588: vl->flags |= VL_RESORT; tron@588: } tron@588: tron@588: void SortVehicleList(vehiclelist_d *vl) tron@588: { tron@588: if (!(vl->flags & VL_RESORT)) return; tron@588: tron@588: _internal_sort_order = vl->flags & VL_DESC; tron@588: _internal_name_sorter_id = STR_SV_TRAIN_NAME; tron@588: _last_vehicle_idx = 0; // used for "cache" in namesorting tron@588: qsort(vl->sort_list, vl->list_length, sizeof(vl->sort_list[0]), tron@588: _vehicle_sorter[vl->sort_type]); tron@588: tron@588: vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; tron@588: vl->flags &= ~VL_RESORT; tron@588: } tron@588: tron@588: darkvater@164: /* General Vehicle GUI based procedures that are independent of vehicle types */ tron@1093: void InitializeVehiclesGuiList(void) darkvater@164: { tron@2519: _railtype_selected_in_replace_gui = RAILTYPE_RAIL; darkvater@164: } darkvater@164: darkvater@164: // draw the vehicle profit button in the vehicle list window. Darkvater@2436: void DrawVehicleProfitButton(const Vehicle *v, int x, int y) darkvater@164: { darkvater@164: uint32 ormod; darkvater@164: darkvater@164: // draw profit-based colored icons darkvater@164: if(v->age <= 365 * 2) Darkvater@1688: ormod = PALETTE_TO_GREY; darkvater@164: else if(v->profit_last_year < 0) Darkvater@1688: ormod = PALETTE_TO_RED; darkvater@164: else if(v->profit_last_year < 10000) Darkvater@1688: ormod = PALETTE_TO_YELLOW; darkvater@164: else Darkvater@1688: ormod = PALETTE_TO_GREEN; Darkvater@1688: DrawSprite(SPR_BLOT | ormod, x, y); darkvater@164: } darkvater@164: hackykid@1859: /** Draw the list of available refit options for a consist. Darkvater@1802: * Draw the list and highlight the selected refit option (if any) hackykid@1859: * @param *v first vehicle in consist to get the refit-options of Darkvater@1802: * @param sel selected refit cargo-type in the window Darkvater@1802: * @return the cargo type that is hightlighted, CT_INVALID if none Darkvater@1802: */ Darkvater@1802: CargoID DrawVehicleRefitWindow(const Vehicle *v, int sel) Darkvater@1802: { Darkvater@1802: uint32 cmask; Darkvater@1802: CargoID cid, cargo = CT_INVALID; Darkvater@1802: int y = 25; hackykid@1859: const Vehicle* u; Darkvater@1802: #define show_cargo(ctype) { \ Darkvater@1802: byte colour = 16; \ Darkvater@1802: if (sel == 0) { \ Darkvater@1802: cargo = ctype; \ Darkvater@1802: colour = 12; \ Darkvater@1802: } \ Darkvater@1802: sel--; \ Darkvater@1802: DrawString(6, y, _cargoc.names_s[ctype], colour); \ Darkvater@1802: y += 10; \ Darkvater@1802: } Darkvater@1802: hackykid@1859: /* Check if vehicle has custom refit or normal ones, and get its bitmasked value. hackykid@1859: * If its a train, 'or' this with the refit masks of the wagons. Now just 'and' hackykid@1859: * it with the bitmask of available cargo on the current landscape, and hackykid@1859: * where the bits are set: those are available */ hackykid@1859: cmask = 0; hackykid@1859: u = v; hackykid@1859: do { hackykid@1859: if (_engine_refit_masks[u->engine_type] != 0) { // newgrf custom refit mask hackykid@1859: cmask |= _engine_refit_masks[u->engine_type]; hackykid@1859: } else if (u->cargo_cap != 0) { hackykid@1859: // rail wagons cant be refitted by default hackykid@1859: if (v->type != VEH_Train || !(RailVehInfo(u->engine_type)->flags & RVI_WAGON)) hackykid@1859: cmask |= _default_refitmasks[v->type - VEH_Train]; hackykid@1859: } hackykid@1859: u = u->next; hackykid@1859: } while (v->type == VEH_Train && u != NULL); hackykid@1859: Darkvater@1802: cmask &= _landscape_global_cargo_mask[_opt_ptr->landscape]; Darkvater@1802: Darkvater@1802: /* Check which cargo has been selected from the refit window and draw list */ Darkvater@1802: for (cid = 0; cmask != 0; cmask >>= 1, cid++) { Darkvater@1802: if (HASBIT(cmask, 0)) // vehicle is refittable to this cargo Darkvater@1802: show_cargo(_local_cargo_id_ctype[cid]); Darkvater@1802: } Darkvater@1802: return cargo; Darkvater@1802: } Darkvater@1802: darkvater@164: /************ Sorter functions *****************/ darkvater@164: int CDECL GeneralOwnerSorter(const void *a, const void *b) darkvater@164: { darkvater@168: return (*(const SortStruct*)a).owner - (*(const SortStruct*)b).owner; darkvater@168: } darkvater@168: darkvater@168: /* Variables you need to set before calling this function! darkvater@168: * 1. (byte)_internal_sort_type: sorting criteria to sort on darkvater@168: * 2. (bool)_internal_sort_order: sorting order, descending/ascending darkvater@168: * 3. (uint32)_internal_name_sorter_id: default StringID of the vehicle when no name is set. eg darkvater@168: * STR_SV_TRAIN_NAME for trains or STR_SV_AIRCRAFT_NAME for aircraft darkvater@168: */ tron@2462: static int CDECL VehicleUnsortedSorter(const void *a, const void *b) darkvater@168: { tron@1294: return ((const SortStruct*)a)->index - ((const SortStruct*)b)->index; darkvater@168: } darkvater@168: darkvater@243: // if the sorting criteria had the same value, sort vehicle by unitnumber darkvater@243: #define VEHICLEUNITNUMBERSORTER(r, a, b) {if (r == 0) {r = a->unitnumber - b->unitnumber;}} darkvater@243: tron@2462: static int CDECL VehicleNumberSorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->unitnumber - vb->unitnumber; darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@164: } darkvater@164: darkvater@164: static char _bufcache[64]; // used together with _last_vehicle_idx to hopefully speed up stringsorting tron@2462: static int CDECL VehicleNameSorter(const void *a, const void *b) darkvater@164: { darkvater@171: const SortStruct *cmp1 = (const SortStruct*)a; darkvater@171: const SortStruct *cmp2 = (const SortStruct*)b; truelight@919: const Vehicle *va = GetVehicle(cmp1->index); truelight@919: const Vehicle *vb = GetVehicle(cmp2->index); darkvater@164: char buf1[64] = "\0"; darkvater@164: int r; darkvater@164: darkvater@168: if (va->string_id != _internal_name_sorter_id) { tron@534: SetDParam(0, va->string_id); darkvater@1017: GetString(buf1, STR_JUST_STRING); darkvater@164: } darkvater@164: darkvater@164: if ( cmp2->index != _last_vehicle_idx) { darkvater@164: _last_vehicle_idx = cmp2->index; darkvater@164: _bufcache[0] = '\0'; darkvater@168: if (vb->string_id != _internal_name_sorter_id) { tron@534: SetDParam(0, vb->string_id); darkvater@1017: GetString(_bufcache, STR_JUST_STRING); darkvater@164: } darkvater@164: } darkvater@164: darkvater@164: r = strcmp(buf1, _bufcache); // sort by name truelight@193: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@164: } darkvater@164: tron@2462: static int CDECL VehicleAgeSorter(const void *a, const void *b) darkvater@164: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->age - vb->age; darkvater@164: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@168: } darkvater@168: tron@2462: static int CDECL VehicleProfitThisYearSorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->profit_this_year - vb->profit_this_year; truelight@193: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@168: } darkvater@168: tron@2462: static int CDECL VehicleProfitLastYearSorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->profit_last_year - vb->profit_last_year; darkvater@168: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@168: } darkvater@168: tron@2462: static int CDECL VehicleCargoSorter(const void *a, const void *b) darkvater@168: { tron@2549: const Vehicle* va = GetVehicle(((const SortStruct*)a)->index); tron@2549: const Vehicle* vb = GetVehicle(((const SortStruct*)b)->index); tron@2549: const Vehicle* v; tron@2549: AcceptedCargo cargoa; tron@2549: AcceptedCargo cargob; darkvater@168: int r = 0; darkvater@168: int i; darkvater@168: tron@2549: memset(cargoa, 0, sizeof(cargoa)); tron@2549: memset(cargob, 0, sizeof(cargob)); tron@2549: for (v = va; v != NULL; v = v->next) cargoa[v->cargo_type] += v->cargo_cap; tron@2549: for (v = vb; v != NULL; v = v->next) cargob[v->cargo_type] += v->cargo_cap; darkvater@168: darkvater@168: for (i = 0; i < NUM_CARGO; i++) { tron@2549: r = cargoa[i] - cargob[i]; tron@2549: if (r != 0) break; darkvater@168: } darkvater@164: tron@594: VEHICLEUNITNUMBERSORTER(r, va, vb); tron@594: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@164: } darkvater@168: tron@2462: static int CDECL VehicleReliabilitySorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); darkvater@168: int r = va->reliability - vb->reliability; darkvater@168: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; darkvater@168: } darkvater@168: tron@2462: static int CDECL VehicleMaxSpeedSorter(const void *a, const void *b) darkvater@168: { truelight@919: const Vehicle *va = GetVehicle((*(const SortStruct*)a).index); truelight@919: const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index); celestar@1179: int max_speed_a = 0xFFFF, max_speed_b = 0xFFFF; celestar@1179: int r; celestar@1179: const Vehicle *ua = va, *ub = vb; celestar@1179: Celestar@1191: if (va->type == VEH_Train && vb->type == VEH_Train) { Celestar@1191: do { Celestar@1191: if (RailVehInfo(ua->engine_type)->max_speed != 0) Celestar@1191: max_speed_a = min(max_speed_a, RailVehInfo(ua->engine_type)->max_speed); Celestar@1191: } while ((ua = ua->next) != NULL); celestar@1179: Celestar@1191: do { Celestar@1191: if (RailVehInfo(ub->engine_type)->max_speed != 0) Celestar@1191: max_speed_b = min(max_speed_b, RailVehInfo(ub->engine_type)->max_speed); Celestar@1191: } while ((ub = ub->next) != NULL); Celestar@1191: Celestar@1191: r = max_speed_a - max_speed_b; Celestar@1191: } else { Celestar@1191: r = va->max_speed - vb->max_speed; Celestar@1191: } darkvater@168: darkvater@243: VEHICLEUNITNUMBERSORTER(r, va, vb); darkvater@168: darkvater@168: return (_internal_sort_order & 1) ? -r : r; truelight@193: } bjarni@842: bjarni@842: // this define is to match engine.c, but engine.c keeps it to itself bjarni@842: // ENGINE_AVAILABLE is used in ReplaceVehicleWndProc tron@2530: #define ENGINE_AVAILABLE ((e->flags & 1 && HASBIT(info->climates, _opt.landscape)) || HASBIT(e->player_avail, _local_player)) bjarni@842: bjarni@842: /* if show_outdated is selected, it do not sort psudo engines properly but it draws all engines truelight@867: * if used compined with show_cars set to false, it will work as intended. Replace window do it like that bjarni@842: * this was a big hack even before show_outdated was added. Stupid newgrf :p */ tron@2520: static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, int *selected_id, RailType railtype, bjarni@842: uint8 lines_drawn, bool is_engine, bool show_cars, bool show_outdated) bjarni@842: { tron@2477: EngineID i; bjarni@842: byte colour; truelight@867: bjarni@842: for (i = 0; i < NUM_TRAIN_ENGINES; i++) { tron@1926: const Engine *e = GetEngine(i); bjarni@842: const RailVehicleInfo *rvi = RailVehInfo(i); bjarni@842: const EngineInfo *info = &_engine_info[i]; bjarni@842: bjarni@1128: if ( _player_num_engines[i] == 0 && show_outdated ) continue; bjarni@1128: bjarni@842: if ( rvi->power == 0 && !(show_cars) ) // disables display of cars (works since they do not have power) bjarni@842: continue; truelight@867: bjarni@842: if (*sel == 0) *selected_id = i; bjarni@842: bjarni@842: bjarni@842: colour = *sel == 0 ? 0xC : 0x10; bjarni@842: if (!(ENGINE_AVAILABLE && show_outdated && RailVehInfo(i)->power && e->railtype == railtype)) { bjarni@842: if (e->railtype != railtype || !(rvi->flags & RVI_WAGON) != is_engine || bjarni@842: !HASBIT(e->player_avail, _local_player)) bjarni@842: continue; truelight@867: } /*else { bjarni@842: // TODO find a nice red colour for vehicles being replaced bjarni@842: if ( _autoreplace_array[i] != i ) bjarni@842: colour = *sel == 0 ? 0x44 : 0x45; bjarni@842: } */ truelight@867: bjarni@842: if (IS_INT_INSIDE(--*pos, -lines_drawn, 0)) { bjarni@842: DrawString(*x + 59, *y + 2, GetCustomEngineName(i), bjarni@842: colour); bjarni@842: DrawTrainEngine(*x + 29, *y + 6, i, bjarni@842: SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); bjarni@1128: if ( show_outdated ) { bjarni@1128: SetDParam(0, _player_num_engines[i]); bjarni@1128: DrawStringRightAligned(213, *y+5, STR_TINY_BLACK, 0); bjarni@1128: } bjarni@842: *y += 14; bjarni@842: } bjarni@842: --*sel; bjarni@842: } bjarni@842: } bjarni@842: bjarni@842: bjarni@842: static void SetupScrollStuffForReplaceWindow(Window *w) bjarni@842: { tron@2520: RailType railtype; bjarni@842: int selected_id[2] = {-1,-1}; truelight@912: int sel[2]; bjarni@842: int count = 0; bjarni@842: int count2 = 0; tron@2477: EngineID engine_id; truelight@867: truelight@912: sel[0] = WP(w,replaceveh_d).sel_index[0]; truelight@912: sel[1] = WP(w,replaceveh_d).sel_index[1]; tron@915: bjarni@842: switch (WP(w,replaceveh_d).vehicletype) { bjarni@842: case VEH_Train: { bjarni@1178: railtype = _railtype_selected_in_replace_gui; bjarni@870: w->widget[13].color = _player_colors[_local_player]; // sets the colour of that art thing bjarni@870: w->widget[16].color = _player_colors[_local_player]; // sets the colour of that art thing bjarni@842: for (engine_id = 0; engine_id < NUM_TRAIN_ENGINES; engine_id++) { tron@1926: const Engine *e = GetEngine(engine_id); bjarni@842: const EngineInfo *info = &_engine_info[engine_id]; truelight@867: bjarni@1128: if (ENGINE_AVAILABLE && RailVehInfo(engine_id)->power && e->railtype == railtype ) { bjarni@1128: if ( _player_num_engines[engine_id] ) { bjarni@1128: if (sel[0]==0) selected_id[0] = engine_id; bjarni@1134: count++; bjarni@1128: sel[0]--; bjarni@1128: } bjarni@842: if (HASBIT(e->player_avail, _local_player)) { bjarni@842: if (sel[1]==0) selected_id[1] = engine_id; bjarni@1128: count2++; bjarni@1128: sel[1]--; bjarni@842: } bjarni@842: } bjarni@1128: } bjarni@842: break; bjarni@1128: } bjarni@842: case VEH_Road: { bjarni@842: int num = NUM_ROAD_ENGINES; tron@1926: Engine *e = GetEngine(ROAD_ENGINES_INDEX); bjarni@842: byte cargo; bjarni@842: EngineInfo *info; bjarni@842: engine_id = ROAD_ENGINES_INDEX; bjarni@842: bjarni@842: do { bjarni@842: info = &_engine_info[engine_id]; bjarni@1128: if (_player_num_engines[engine_id] ) { bjarni@842: if (sel[0]==0) selected_id[0] = engine_id; bjarni@842: count++; truelight@867: sel[0]--; bjarni@842: } bjarni@842: } while (++engine_id,++e,--num); truelight@867: bjarni@842: if ( selected_id[0] != -1 ) { // only draw right array if we have anything in the left one bjarni@842: num = NUM_ROAD_ENGINES; bjarni@842: engine_id = ROAD_ENGINES_INDEX; tron@1926: e = GetEngine(ROAD_ENGINES_INDEX); bjarni@842: cargo = RoadVehInfo(selected_id[0])->cargo_type; truelight@867: bjarni@842: do { bjarni@842: if ( cargo == RoadVehInfo(engine_id)->cargo_type && HASBIT(e->player_avail, _local_player)) { bjarni@842: count2++; bjarni@842: if (sel[1]==0) selected_id[1] = engine_id; bjarni@842: sel[1]--; bjarni@842: } bjarni@842: } while (++engine_id,++e,--num); truelight@867: } bjarni@842: break; bjarni@842: } truelight@867: bjarni@842: case VEH_Ship: { bjarni@842: int num = NUM_SHIP_ENGINES; tron@1926: Engine *e = GetEngine(SHIP_ENGINES_INDEX); truelight@867: byte cargo, refittable; bjarni@842: EngineInfo *info; bjarni@842: engine_id = SHIP_ENGINES_INDEX; bjarni@842: bjarni@842: do { bjarni@842: info = &_engine_info[engine_id]; bjarni@1128: if (_player_num_engines[engine_id] ) { bjarni@842: if ( sel[0] == 0 ) selected_id[0] = engine_id; bjarni@842: count++; truelight@867: sel[0]--; bjarni@842: } bjarni@842: } while (++engine_id,++e,--num); truelight@867: bjarni@842: if ( selected_id[0] != -1 ) { bjarni@842: num = NUM_SHIP_ENGINES; tron@1926: e = GetEngine(SHIP_ENGINES_INDEX); bjarni@842: engine_id = SHIP_ENGINES_INDEX; bjarni@842: cargo = ShipVehInfo(selected_id[0])->cargo_type; bjarni@842: refittable = ShipVehInfo(selected_id[0])->refittable; truelight@867: truelight@867: do { truelight@867: if (HASBIT(e->player_avail, _local_player) bjarni@842: && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) { truelight@867: bjarni@842: if ( sel[1]==0) selected_id[1] = engine_id; bjarni@842: sel[1]--; bjarni@842: count2++; bjarni@842: } bjarni@842: } while (++engine_id,++e,--num); bjarni@842: } bjarni@842: break; bjarni@842: } //end of ship truelight@867: bjarni@842: case VEH_Aircraft:{ bjarni@842: int num = NUM_AIRCRAFT_ENGINES; bjarni@843: byte subtype; tron@1926: Engine *e = GetEngine(AIRCRAFT_ENGINES_INDEX); bjarni@842: EngineInfo *info; bjarni@842: engine_id = AIRCRAFT_ENGINES_INDEX; bjarni@842: bjarni@842: do { bjarni@842: info = &_engine_info[engine_id]; bjarni@1128: if (_player_num_engines[engine_id]) { bjarni@842: count++; bjarni@842: if (sel[0]==0) selected_id[0] = engine_id; bjarni@842: sel[0]--; bjarni@842: } bjarni@842: } while (++engine_id,++e,--num); truelight@867: bjarni@842: if ( selected_id[0] != -1 ) { bjarni@842: num = NUM_AIRCRAFT_ENGINES; tron@1926: e = GetEngine(AIRCRAFT_ENGINES_INDEX); bjarni@842: subtype = AircraftVehInfo(selected_id[0])->subtype; bjarni@842: engine_id = AIRCRAFT_ENGINES_INDEX; bjarni@842: do { bjarni@842: if (HASBIT(e->player_avail, _local_player)) { bjarni@1182: if (HASBIT(subtype, 0) == HASBIT(AircraftVehInfo(engine_id)->subtype, 0)) { bjarni@842: count2++; bjarni@842: if (sel[1]==0) selected_id[1] = engine_id; bjarni@842: sel[1]--; bjarni@842: } bjarni@842: } bjarni@842: } while (++engine_id,++e,--num); bjarni@842: } bjarni@842: break; bjarni@842: } bjarni@842: } bjarni@842: // sets up the number of items in each list bjarni@842: SetVScrollCount(w, count); bjarni@842: SetVScroll2Count(w, count2); bjarni@842: WP(w,replaceveh_d).sel_engine[0] = selected_id[0]; bjarni@842: WP(w,replaceveh_d).sel_engine[1] = selected_id[1]; truelight@867: bjarni@842: WP(w,replaceveh_d).count[0] = count; bjarni@842: WP(w,replaceveh_d).count[1] = count2; bjarni@842: return; bjarni@842: } bjarni@842: bjarni@842: bjarni@842: static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int y2, int pos, int pos2, truelight@867: int sel1, int sel2, int selected_id1, int selected_id2) bjarni@842: { truelight@912: int sel[2]; truelight@912: int selected_id[2]; truelight@912: truelight@912: sel[0] = sel1; truelight@912: sel[1] = sel2; tron@915: truelight@912: selected_id[0] = selected_id1; truelight@912: selected_id[1] = selected_id2; tron@915: bjarni@842: switch (WP(w,replaceveh_d).vehicletype) { bjarni@842: case VEH_Train: { tron@2520: RailType railtype = _railtype_selected_in_replace_gui; hackykid@1923: DrawString(157, 99 + (14 * w->vscroll.cap), _rail_types_list[railtype], 0x10); bjarni@842: /* draw sorting criteria string */ bjarni@842: bjarni@842: /* Ensure that custom engines which substituted wagons bjarni@842: * are sorted correctly. bjarni@842: * XXX - DO NOT EVER DO THIS EVER AGAIN! GRRR hacking in wagons as bjarni@842: * engines to get more types.. Stays here until we have our own format bjarni@842: * then it is exit!!! */ bjarni@842: train_engine_drawing_loop(&x, &y, &pos, &sel[0], &selected_id[0], railtype, w->vscroll.cap, true, false, true); // True engines bjarni@842: train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, true, false, false); // True engines bjarni@842: train_engine_drawing_loop(&x2, &y2, &pos2, &sel[1], &selected_id[1], railtype, w->vscroll.cap, false, false, false); // Feeble wagons bjarni@842: break; bjarni@842: } truelight@867: bjarni@842: case VEH_Road: { bjarni@842: int num = NUM_ROAD_ENGINES; tron@1926: Engine *e = GetEngine(ROAD_ENGINES_INDEX); tron@2477: EngineID engine_id = ROAD_ENGINES_INDEX; bjarni@842: byte cargo; bjarni@842: EngineInfo *info; truelight@867: bjarni@845: if ( selected_id[0] >= ROAD_ENGINES_INDEX && selected_id[0] <= SHIP_ENGINES_INDEX ) { truelight@867: cargo = RoadVehInfo(selected_id[0])->cargo_type; bjarni@842: bjarni@845: do { bjarni@845: info = &_engine_info[engine_id]; bjarni@1128: if (_player_num_engines[engine_id]) { bjarni@845: if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) { bjarni@845: DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10); bjarni@845: DrawRoadVehEngine(x+29, y+6, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); bjarni@1128: SetDParam(0, _player_num_engines[engine_id]); bjarni@1128: DrawStringRightAligned(213, y+5, STR_TINY_BLACK, 0); bjarni@845: y += 14; bjarni@845: } bjarni@1128: sel[0]--; bjarni@1128: } truelight@867: bjarni@1128: if ( RoadVehInfo(engine_id)->cargo_type == cargo && HASBIT(e->player_avail, _local_player) ) { bjarni@1128: if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0) && RoadVehInfo(engine_id)->cargo_type == cargo) { bjarni@1128: DrawString(x2+59, y2+2, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10); bjarni@1128: DrawRoadVehEngine(x2+29, y2+6, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); bjarni@1128: y2 += 14; bjarni@845: } bjarni@1128: sel[1]--; bjarni@842: } bjarni@845: } while (++engine_id, ++e,--num); bjarni@845: } bjarni@842: break; bjarni@842: } truelight@867: bjarni@842: case VEH_Ship: { bjarni@842: int num = NUM_SHIP_ENGINES; tron@1926: Engine *e = GetEngine(SHIP_ENGINES_INDEX); tron@2477: EngineID engine_id = SHIP_ENGINES_INDEX; truelight@867: byte cargo, refittable; bjarni@842: EngineInfo *info; bjarni@842: bjarni@842: if ( selected_id[0] != -1 ) { bjarni@842: cargo = ShipVehInfo(selected_id[0])->cargo_type; bjarni@842: refittable = ShipVehInfo(selected_id[0])->refittable; truelight@867: bjarni@845: do { bjarni@845: info = &_engine_info[engine_id]; bjarni@1128: if (_player_num_engines[engine_id]) { bjarni@845: if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) { bjarni@845: DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10); bjarni@845: DrawShipEngine(x+35, y+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); bjarni@1128: SetDParam(0, _player_num_engines[engine_id]); bjarni@1128: DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0); bjarni@845: y += 24; bjarni@845: } bjarni@1128: sel[0]--; bjarni@1128: } bjarni@1128: if ( selected_id[0] != -1 ) { bjarni@1128: if (HASBIT(e->player_avail, _local_player) && ( cargo == ShipVehInfo(engine_id)->cargo_type || refittable & ShipVehInfo(engine_id)->refittable)) { bjarni@1128: if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) { bjarni@1128: DrawString(x2+75, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10); bjarni@1128: DrawShipEngine(x2+35, y2+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); bjarni@1128: y2 += 24; bjarni@845: } bjarni@1128: sel[1]--; bjarni@845: } bjarni@842: } bjarni@845: } while (++engine_id, ++e,--num); bjarni@845: } bjarni@845: break; bjarni@842: } //end of ship truelight@867: bjarni@842: case VEH_Aircraft: { bjarni@842: if ( selected_id[0] != -1 ) { bjarni@842: int num = NUM_AIRCRAFT_ENGINES; tron@1926: Engine *e = GetEngine(AIRCRAFT_ENGINES_INDEX); tron@2477: EngineID engine_id = AIRCRAFT_ENGINES_INDEX; bjarni@842: byte subtype = AircraftVehInfo(selected_id[0])->subtype; bjarni@842: EngineInfo *info; bjarni@842: bjarni@842: do { bjarni@842: info = &_engine_info[engine_id]; bjarni@1128: if (_player_num_engines[engine_id]) { bjarni@842: if (sel[0]==0) selected_id[0] = engine_id; bjarni@842: if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) { bjarni@842: DrawString(x+62, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10); bjarni@842: DrawAircraftEngine(x+29, y+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); bjarni@1128: SetDParam(0, _player_num_engines[engine_id]); bjarni@1128: DrawStringRightAligned(213, y+15, STR_TINY_BLACK, 0); bjarni@842: y += 24; bjarni@842: } bjarni@1128: sel[0]--; bjarni@1128: } bjarni@1182: if ( (HASBIT(subtype, 0) == HASBIT(AircraftVehInfo(engine_id)->subtype, 0)) bjarni@1128: && HASBIT(e->player_avail, _local_player) ) { bjarni@1128: if (sel[1]==0) selected_id[1] = engine_id; bjarni@1128: if (IS_INT_INSIDE(--pos2, -w->vscroll.cap, 0)) { bjarni@1128: DrawString(x2+62, y2+7, GetCustomEngineName(engine_id), sel[1]==0 ? 0xC : 0x10); bjarni@1128: DrawAircraftEngine(x2+29, y2+10, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); bjarni@1128: y2 += 24; bjarni@1128: } bjarni@842: sel[1]--; bjarni@842: } bjarni@842: } while (++engine_id, ++e,--num); bjarni@842: } bjarni@842: break; bjarni@842: } // end of aircraft bjarni@842: } bjarni@842: bjarni@842: } bjarni@842: static void ReplaceVehicleWndProc(Window *w, WindowEvent *e) bjarni@842: { Darkvater@2375: static const StringID _vehicle_type_names[4] = {STR_019F_TRAIN, STR_019C_ROAD_VEHICLE, STR_019E_SHIP,STR_019D_AIRCRAFT}; bjarni@842: Darkvater@2375: switch (e->event) { Darkvater@2375: case WE_PAINT: { Darkvater@2375: const Player *p = GetPlayer(_local_player); bjarni@842: int pos = w->vscroll.pos; bjarni@842: int selected_id[2] = {-1,-1}; bjarni@842: int x = 1; bjarni@842: int y = 15; bjarni@842: int pos2 = w->vscroll2.pos; bjarni@842: int x2 = 1 + 228; bjarni@842: int y2 = 15; truelight@912: int sel[2]; truelight@912: sel[0] = WP(w,replaceveh_d).sel_index[0]; truelight@912: sel[1] = WP(w,replaceveh_d).sel_index[1]; truelight@867: bjarni@1128: { bjarni@1128: uint i; bjarni@1128: const Vehicle *vehicle; bjarni@1128: bjarni@1128: for (i = 0; i < lengthof(_player_num_engines); i++) { bjarni@1128: _player_num_engines[i] = 0; bjarni@1128: } bjarni@1128: FOR_ALL_VEHICLES(vehicle) { bjarni@1128: if ( vehicle->owner == _local_player ) { bjarni@1128: if (vehicle->type == VEH_Aircraft && vehicle->subtype > 2) continue; bjarni@1128: bjarni@1128: // do not count the vehicles, that contains only 0 in all var bjarni@1128: if (vehicle->engine_type == 0 && vehicle->spritenum == 0 ) continue; bjarni@1128: tron@1926: if (vehicle->type != GetEngine(vehicle->engine_type)->type) continue; bjarni@1128: bjarni@1128: _player_num_engines[vehicle->engine_type]++; bjarni@1128: } bjarni@1128: } bjarni@1128: } bjarni@1128: bjarni@842: SetupScrollStuffForReplaceWindow(w); truelight@867: bjarni@842: selected_id[0] = WP(w,replaceveh_d).sel_engine[0]; bjarni@842: selected_id[1] = WP(w,replaceveh_d).sel_engine[1]; truelight@867: bjarni@842: // sets the selected left item to the top one if it's greater than the number of vehicles in the left side bjarni@842: bjarni@842: if ( WP(w,replaceveh_d).count[0] <= sel[0] ) { bjarni@842: if (WP(w,replaceveh_d).count[0]) { bjarni@842: sel[0] = 0; bjarni@842: WP(w,replaceveh_d).sel_index[0] = 0; bjarni@842: w->vscroll.pos = 0; bjarni@842: // now we go back to set selected_id[1] properly bjarni@842: SetWindowDirty(w); bjarni@842: return; bjarni@842: } else { //there are no vehicles in the left window bjarni@842: selected_id[1] = -1; bjarni@842: } bjarni@842: } bjarni@842: bjarni@842: if ( WP(w,replaceveh_d).count[1] <= sel[1] ) { bjarni@842: if (WP(w,replaceveh_d).count[1]) { bjarni@842: sel[1] = 0; bjarni@842: WP(w,replaceveh_d).sel_index[1] = 0; bjarni@842: w->vscroll2.pos = 0; bjarni@842: // now we go back to set selected_id[1] properly bjarni@842: SetWindowDirty(w); bjarni@842: return; bjarni@842: } else { //there are no vehicles in the right window bjarni@842: selected_id[1] = -1; bjarni@842: } bjarni@842: } truelight@867: bjarni@2293: if ( selected_id[0] == selected_id[1] || p->engine_replacement[selected_id[0]] == selected_id[1] bjarni@842: || selected_id[0] == -1 || selected_id[1] == -1 ) bjarni@842: SETBIT(w->disabled_state, 4); bjarni@842: else bjarni@842: CLRBIT(w->disabled_state, 4); truelight@867: bjarni@2293: if (p->engine_replacement[selected_id[0]] == INVALID_ENGINE || selected_id[0] == -1) bjarni@842: SETBIT(w->disabled_state, 6); bjarni@842: else bjarni@842: CLRBIT(w->disabled_state, 6); truelight@867: bjarni@842: // now the actual drawing of the window itself takes place Darkvater@2375: SetDParam(0, _vehicle_type_names[WP(w, replaceveh_d).vehicletype - VEH_Train]); bjarni@842: DrawWindowWidgets(w); truelight@867: bjarni@842: // sets up the string for the vehicle that is being replaced to bjarni@842: if ( selected_id[0] != -1 ) { bjarni@2293: if (p->engine_replacement[selected_id[0]] == INVALID_ENGINE) bjarni@842: SetDParam(0, STR_NOT_REPLACING); bjarni@842: else bjarni@2293: SetDParam(0, GetCustomEngineName(p->engine_replacement[selected_id[0]])); bjarni@842: } else { bjarni@842: SetDParam(0, STR_NOT_REPLACING_VEHICLE_SELECTED); bjarni@842: } truelight@867: truelight@867: Darkvater@2375: DrawString(145, (w->resize.step_height == 24 ? 67 : 87 ) + ( w->resize.step_height * w->vscroll.cap), STR_02BD, 0x10); bjarni@842: truelight@867: bjarni@842: /* now we draw the two arrays according to what we just counted */ bjarni@842: DrawEngineArrayInReplaceWindow(w, x, y, x2, y2, pos, pos2, sel[0], sel[1], selected_id[0], selected_id[1]); truelight@867: bjarni@842: WP(w,replaceveh_d).sel_engine[0] = selected_id[0]; bjarni@842: WP(w,replaceveh_d).sel_engine[1] = selected_id[1]; bjarni@842: /* now we draw the info about the vehicles we selected */ bjarni@842: switch (WP(w,replaceveh_d).vehicletype) { bjarni@842: case VEH_Train: { bjarni@842: byte i = 0; bjarni@842: int offset = 0; truelight@867: bjarni@842: for ( i = 0 ; i < 2 ; i++) { bjarni@842: if ( i ) bjarni@842: offset = 228; bjarni@842: if (selected_id[i] != -1) { bjarni@842: if (!(RailVehInfo(selected_id[i])->flags & RVI_WAGON)) { bjarni@842: /* it's an engine */ hackykid@1907: DrawTrainEnginePurchaseInfo(2 + offset, 15 + (14 * w->vscroll.cap), selected_id[i]); bjarni@842: } else { bjarni@842: /* it's a wagon. Train cars are not replaced with the current GUI, but this code is ready for newgrf if anybody adds that*/ hackykid@1907: DrawTrainWagonPurchaseInfo(2 + offset, 15 + (14 * w->vscroll.cap), selected_id[i]); bjarni@842: } bjarni@842: } bjarni@842: } bjarni@842: break; bjarni@842: } //end if case VEH_Train truelight@867: bjarni@842: case VEH_Road: { bjarni@842: if (selected_id[0] != -1) { hackykid@1907: DrawRoadVehPurchaseInfo(2, 15 + (14 * w->vscroll.cap), selected_id[0]); bjarni@842: if (selected_id[1] != -1) { hackykid@1907: DrawRoadVehPurchaseInfo(2 + 228, 15 + (14 * w->vscroll.cap), selected_id[1]); bjarni@842: } bjarni@842: } bjarni@842: break; bjarni@842: } // end of VEH_Road truelight@867: bjarni@842: case VEH_Ship: { bjarni@842: if (selected_id[0] != -1) { hackykid@1907: DrawShipPurchaseInfo(2, 15 + (24 * w->vscroll.cap), selected_id[0]); bjarni@842: if (selected_id[1] != -1) { hackykid@1907: DrawShipPurchaseInfo(2 + 228, 15 + (24 * w->vscroll.cap), selected_id[1]); bjarni@842: } bjarni@842: } bjarni@842: break; truelight@867: } // end of VEH_Ship truelight@867: bjarni@842: case VEH_Aircraft: { bjarni@842: if (selected_id[0] != -1) { hackykid@1907: DrawAircraftPurchaseInfo(2, 15 + (24 * w->vscroll.cap), selected_id[0]); bjarni@842: if (selected_id[1] != -1) { hackykid@1907: DrawAircraftPurchaseInfo(2 + 228, 15 + (24 * w->vscroll.cap), selected_id[1]); bjarni@842: } bjarni@842: } bjarni@842: break; bjarni@842: } // end of VEH_Aircraft bjarni@842: } Darkvater@1462: } break; // end of paint bjarni@842: bjarni@842: case WE_CLICK: { Darkvater@2375: // these 3 variables is used if any of the lists is clicked Darkvater@2375: uint16 click_scroll_pos = w->vscroll2.pos; Darkvater@2375: uint16 click_scroll_cap = w->vscroll2.cap; Darkvater@2375: byte click_side = 1; Darkvater@2375: Darkvater@2375: switch (e->click.widget) { bjarni@2206: case 14: case 15: { /* Select sorting criteria dropdown menu */ peter1138@2448: ShowDropDownMenu(w, _rail_types_list, _railtype_selected_in_replace_gui, 15, 0, ~GetPlayer(_local_player)->avail_railtypes); bjarni@869: break; bjarni@842: } bjarni@2293: case 4: { /* Start replacing */ bjarni@2293: EngineID veh_from = WP(w, replaceveh_d).sel_engine[0]; bjarni@2293: EngineID veh_to = WP(w, replaceveh_d).sel_engine[1]; bjarni@2293: DoCommandP(0, 3, veh_from + (veh_to << 16), NULL, CMD_REPLACE_VEHICLE); bjarni@842: SetWindowDirty(w); bjarni@842: break; bjarni@842: } truelight@867: bjarni@2293: case 6: { /* Stop replacing */ bjarni@2293: EngineID veh_from = WP(w, replaceveh_d).sel_engine[0]; bjarni@2293: DoCommandP(0, 3, veh_from + (INVALID_ENGINE << 16), NULL, CMD_REPLACE_VEHICLE); bjarni@842: SetWindowDirty(w); bjarni@842: break; bjarni@842: } truelight@867: truelight@867: case 7: bjarni@842: // sets up that the left one was clicked. The default values are for the right one (9) bjarni@842: // this way, the code for 9 handles both sides bjarni@842: click_scroll_pos = w->vscroll.pos; bjarni@842: click_scroll_cap = w->vscroll.cap; bjarni@842: click_side = 0; bjarni@842: case 9: { bjarni@869: uint i = (e->click.pt.y - 14) / w->resize.step_height; bjarni@842: if (i < click_scroll_cap) { bjarni@842: WP(w,replaceveh_d).sel_index[click_side] = i + click_scroll_pos; bjarni@842: SetWindowDirty(w); bjarni@842: } bjarni@842: } break; bjarni@842: } truelight@867: bjarni@842: } break; bjarni@842: bjarni@842: case WE_DROPDOWN_SELECT: { /* we have selected a dropdown item in the list */ bjarni@1178: _railtype_selected_in_replace_gui = e->dropdown.index; bjarni@842: SetWindowDirty(w); truelight@867: } break; truelight@867: truelight@867: case WE_RESIZE: { truelight@867: w->vscroll.cap += e->sizing.diff.y / (int)w->resize.step_height; truelight@867: w->vscroll2.cap += e->sizing.diff.y / (int)w->resize.step_height; truelight@867: truelight@867: w->widget[7].unkA = (w->vscroll.cap << 8) + 1; truelight@867: w->widget[9].unkA = (w->vscroll2.cap << 8) + 1; truelight@867: } break; bjarni@842: } bjarni@842: } bjarni@842: bjarni@842: static const Widget _replace_rail_vehicle_widgets[] = { Darkvater@1465: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, bjarni@869: { WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS}, Darkvater@2375: { WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 0, 227, 126, 197, STR_NULL, STR_NULL}, hackykid@1923: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 210, 221, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 139, 316, 198, 209, STR_NULL, STR_REPLACE_HELP_REPLACE_INFO_TAB}, hackykid@1923: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 210, 221, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON}, Darkvater@1465: { WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY}, Darkvater@2375: { WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, Darkvater@1465: { WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY}, Darkvater@2375: { WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 228, 455, 126, 197, STR_NULL, STR_NULL}, bjarni@869: // train specific stuff Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 0, 138, 198, 209, STR_NULL, STR_NULL}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 139, 153, 210, 221, STR_NULL, STR_NULL}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 154, 277, 210, 221, STR_NULL, STR_REPLACE_HELP_RAILTYPE}, hackykid@1923: { WWT_CLOSEBOX, RESIZE_TB, 14, 278, 289, 210, 221, STR_0225, STR_REPLACE_HELP_RAILTYPE}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 290, 305, 210, 221, STR_NULL, STR_NULL}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 317, 455, 198, 209, STR_NULL, STR_NULL}, bjarni@869: // end of train specific stuff Darkvater@2375: { WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 210, 221, STR_NULL, STR_RESIZE_BUTTON}, bjarni@842: { WIDGETS_END}, bjarni@842: }; bjarni@842: bjarni@842: static const Widget _replace_road_vehicle_widgets[] = { Darkvater@1465: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, Darkvater@1465: { WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS}, Darkvater@2375: { WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 0, 227, 126, 197, STR_NULL, STR_NULL}, Darkvater@2375: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 198, 209, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 139, 305, 198, 209, STR_NULL, STR_REPLACE_HELP_REPLACE_INFO_TAB}, Darkvater@2375: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 198, 209, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON}, Darkvater@1465: { WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 125, 0x801, STR_REPLACE_HELP_LEFT_ARRAY}, Darkvater@2375: { WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, Darkvater@1465: { WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 125, 0x801, STR_REPLACE_HELP_RIGHT_ARRAY}, Darkvater@2375: { WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 125, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 228, 455, 126, 197, STR_NULL, STR_NULL}, Darkvater@2375: { WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 198, 209, STR_NULL, STR_RESIZE_BUTTON}, bjarni@842: { WIDGETS_END}, bjarni@842: }; bjarni@842: bjarni@842: static const Widget _replace_ship_aircraft_vehicle_widgets[] = { Darkvater@1465: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, Darkvater@1465: { WWT_CAPTION, RESIZE_NONE, 14, 11, 443, 0, 13, STR_REPLACE_VEHICLES_WHITE, STR_018C_WINDOW_TITLE_DRAG_THIS}, Darkvater@2375: { WWT_STICKYBOX, RESIZE_NONE, 14, 444, 455, 0, 13, STR_NULL, STR_STICKY_BUTTON}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 0, 227, 110, 161, STR_NULL, STR_NULL}, Darkvater@1465: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 138, 162, 173, STR_REPLACE_VEHICLES_START, STR_REPLACE_HELP_START_BUTTON}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 139, 305, 162, 173, STR_NULL, STR_REPLACE_HELP_REPLACE_INFO_TAB}, Darkvater@1465: { WWT_PUSHTXTBTN, RESIZE_TB, 14, 306, 443, 162, 173, STR_REPLACE_VEHICLES_STOP, STR_REPLACE_HELP_STOP_BUTTON}, Darkvater@1465: { WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 14, 109, 0x401, STR_REPLACE_HELP_LEFT_ARRAY}, Darkvater@2375: { WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 14, 109, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, Darkvater@1465: { WWT_MATRIX, RESIZE_BOTTOM, 14, 228, 443, 14, 109, 0x401, STR_REPLACE_HELP_RIGHT_ARRAY}, Darkvater@2375: { WWT_SCROLL2BAR, RESIZE_BOTTOM, 14, 444, 455, 14, 109, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST}, Darkvater@2375: { WWT_PANEL, RESIZE_TB, 14, 228, 455, 110, 161, STR_NULL, STR_NULL}, Darkvater@2375: { WWT_RESIZEBOX, RESIZE_TB, 14, 444, 455, 162, 173, STR_NULL, STR_RESIZE_BUTTON}, bjarni@842: { WIDGETS_END}, bjarni@842: }; bjarni@842: bjarni@842: static const WindowDesc _replace_rail_vehicle_desc = { hackykid@1923: -1, -1, 456, 222, bjarni@842: WC_REPLACE_VEHICLE,0, truelight@867: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, bjarni@842: _replace_rail_vehicle_widgets, bjarni@842: ReplaceVehicleWndProc bjarni@842: }; bjarni@842: bjarni@842: static const WindowDesc _replace_road_vehicle_desc = { Darkvater@2375: -1, -1, 456, 210, bjarni@842: WC_REPLACE_VEHICLE,0, truelight@867: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, bjarni@842: _replace_road_vehicle_widgets, bjarni@842: ReplaceVehicleWndProc bjarni@842: }; bjarni@842: bjarni@842: static const WindowDesc _replace_ship_aircraft_vehicle_desc = { bjarni@842: -1, -1, 456, 174, bjarni@842: WC_REPLACE_VEHICLE,0, truelight@867: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, bjarni@842: _replace_ship_aircraft_vehicle_widgets, bjarni@842: ReplaceVehicleWndProc bjarni@842: }; bjarni@842: bjarni@842: bjarni@842: void ShowReplaceVehicleWindow(byte vehicletype) bjarni@842: { bjarni@842: Window *w; truelight@867: tron@2549: DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype); truelight@867: bjarni@842: switch (vehicletype) { bjarni@842: case VEH_Train: bjarni@842: w = AllocateWindowDescFront(&_replace_rail_vehicle_desc, vehicletype); bjarni@842: w->vscroll.cap = 8; truelight@867: w->resize.step_height = 14; bjarni@842: break; bjarni@842: case VEH_Road: bjarni@842: w = AllocateWindowDescFront(&_replace_road_vehicle_desc, vehicletype); bjarni@842: w->vscroll.cap = 8; truelight@867: w->resize.step_height = 14; bjarni@842: break; tron@2549: case VEH_Ship: tron@2549: case VEH_Aircraft: bjarni@842: w = AllocateWindowDescFront(&_replace_ship_aircraft_vehicle_desc, vehicletype); bjarni@842: w->vscroll.cap = 4; truelight@867: w->resize.step_height = 24; bjarni@842: break; bjarni@845: default: return; bjarni@842: } bjarni@869: w->caption_color = _local_player; bjarni@842: WP(w,replaceveh_d).vehicletype = vehicletype; bjarni@842: w->vscroll2.cap = w->vscroll.cap; // these two are always the same bjarni@842: } darkvater@1246: darkvater@1246: void InitializeGUI(void) darkvater@1246: { darkvater@1246: memset(&_sorting, 0, sizeof(_sorting)); darkvater@1246: } bjarni@2552: bjarni@2552: /** Assigns an already open vehicle window to a new vehicle. bjarni@2552: * Assigns an already open vehicle window to a new vehicle. If the vehicle got any sub window open (orders and so on) it will change owner too bjarni@2552: * @param *from_v the current owner of the window bjarni@2552: * @param *to_v the new owner of the window bjarni@2552: */ bjarni@2552: void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v) bjarni@2552: { bjarni@2552: Window *w; bjarni@2552: bjarni@2552: w = FindWindowById(WC_VEHICLE_VIEW, from_v->index); bjarni@2552: bjarni@2552: if (w != NULL) { bjarni@2552: w->window_number = to_v->index; bjarni@2553: WP(w, vp_d).follow_vehicle = to_v->index; // tell the viewport to follow the new vehicle bjarni@2552: SetWindowDirty(w); bjarni@2552: bjarni@2552: w = FindWindowById(WC_VEHICLE_ORDERS, from_v->index); bjarni@2552: bjarni@2552: if (w != NULL) { bjarni@2552: w->window_number = to_v->index; bjarni@2552: SetWindowDirty(w); bjarni@2552: } bjarni@2552: bjarni@2552: w = FindWindowById(WC_VEHICLE_REFIT, from_v->index); bjarni@2552: bjarni@2552: if (w != NULL) { bjarni@2552: w->window_number = to_v->index; bjarni@2552: SetWindowDirty(w); bjarni@2552: } bjarni@2552: bjarni@2552: w = FindWindowById(WC_VEHICLE_DETAILS, from_v->index); bjarni@2552: bjarni@2552: if (w != NULL) { bjarni@2552: w->window_number = to_v->index; bjarni@2552: SetWindowDirty(w); bjarni@2552: } bjarni@2552: } bjarni@2552: }