tron@2186: /* $Id$ */ tron@2186: rubidium@10429: /** @file cheat_gui.cpp GUI related to cheating. */ belugas@6527: truelight@0: #include "stdafx.h" Darkvater@1891: #include "openttd.h" rubidium@8612: #include "command_func.h" rubidium@10225: #include "cheat_func.h" rubidium@8750: #include "player_base.h" rubidium@10225: #include "player_func.h" rubidium@10225: #include "gfx_func.h" rubidium@10225: #include "date_func.h" rubidium@10225: #include "saveload.h" rubidium@10225: #include "window_gui.h" rubidium@10225: #include "newgrf.h" rubidium@10225: #include "settings_type.h" rubidium@8610: #include "strings_func.h" rubidium@8627: #include "window_func.h" smatz@9305: #include "rail_gui.h" rubidium@10225: #include "gui.h" rubidium@10225: #include "player_gui.h" smatz@10824: #include "gamelog.h" darkvater@911: rubidium@10225: #include "table/strings.h" rubidium@10225: #include "table/sprites.h" truelight@4300: truelight@0: rubidium@9211: /** rubidium@9211: * The 'amount' to cheat with. rubidium@9211: * This variable is semantically a constant value, but because the cheat rubidium@9211: * code requires to be able to write to the variable it is not constified. rubidium@9211: */ rubidium@9211: static int32 _money_cheat_amount = 10000000; rubidium@9211: tron@410: static int32 ClickMoneyCheat(int32 p1, int32 p2) truelight@0: { rubidium@9211: DoCommandP(0, (uint32)(p2 * _money_cheat_amount), 0, NULL, CMD_MONEY_CHEAT); rubidium@9211: return _money_cheat_amount; truelight@0: } truelight@0: belugas@6527: /** belugas@6527: * @param p1 player to set to belugas@6527: * @param p2 is -1 or +1 (down/up) belugas@6527: */ tron@410: static int32 ClickChangePlayerCheat(int32 p1, int32 p2) truelight@0: { rubidium@11161: while (IsValidPlayerID((PlayerID)p1)) { tron@2639: if (_players[p1].is_active) { rubidium@5564: SetLocalPlayer((PlayerID)p1); rubidium@5564: dominik@138: MarkWholeScreenDirty(); truelight@0: return _local_player; truelight@0: } truelight@0: p1 += p2; truelight@0: } darkvater@155: darkvater@155: return _local_player; truelight@0: } truelight@0: belugas@6527: /** belugas@6527: * @param p1 -1 or +1 (down/up) belugas@6977: * @param p2 unused belugas@6527: */ tron@1095: static int32 ClickChangeClimateCheat(int32 p1, int32 p2) dominik@100: { tron@2639: if (p1 == -1) p1 = 3; tron@2639: if (p1 == 4) p1 = 0; rubidium@10775: _settings_game.game_creation.landscape = p1; smatz@10824: smatz@10824: GamelogStartAction(GLAT_CHEAT); smatz@10824: GamelogTestMode(); Darkvater@5352: ReloadNewGRFData(); smatz@10824: GamelogStopAction(); smatz@10824: rubidium@10775: return _settings_game.game_creation.landscape; dominik@100: } dominik@100: rubidium@6573: extern void EnginesMonthlyLoop(); dominik@108: belugas@6527: /** belugas@6977: * @param p1 unused belugas@6527: * @param p2 1 (increase) or -1 (decrease) belugas@6527: */ tron@1095: static int32 ClickChangeDateCheat(int32 p1, int32 p2) dominik@108: { dominik@108: YearMonthDay ymd; rubidium@4288: ConvertDateToYMD(_date, &ymd); dominik@108: rubidium@4293: if ((ymd.year == MIN_YEAR && p2 == -1) || (ymd.year == MAX_YEAR && p2 == 1)) return _cur_year; dominik@108: rubidium@4288: SetDate(ConvertYMDToDate(_cur_year + p2, ymd.month, ymd.day)); dominik@108: EnginesMonthlyLoop(); dominik@108: SetWindowDirty(FindWindowById(WC_STATUS_BAR, 0)); smatz@9305: ResetSignalVariant(); dominik@108: return _cur_year; dominik@108: } dominik@100: truelight@0: typedef int32 CheckButtonClick(int32, int32); truelight@0: rubidium@6574: struct CheatEntry { belugas@6527: VarType type; ///< type of selector belugas@6527: StringID str; ///< string with descriptive text belugas@6527: void *variable; ///< pointer to the variable belugas@6527: bool *been_used; ///< has this cheat been used before? belugas@6527: CheckButtonClick *proc;///< procedure rubidium@6574: }; truelight@0: truelight@0: static const CheatEntry _cheats_ui[] = { rubidium@10707: {SLE_INT32, STR_CHEAT_MONEY, &_money_cheat_amount, &_cheats.money.been_used, &ClickMoneyCheat }, rubidium@10707: {SLE_UINT8, STR_CHEAT_CHANGE_PLAYER, &_local_player, &_cheats.switch_player.been_used, &ClickChangePlayerCheat }, rubidium@10707: {SLE_BOOL, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, NULL }, rubidium@10707: {SLE_BOOL, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value, &_cheats.crossing_tunnels.been_used, NULL }, rubidium@10707: {SLE_BOOL, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used, NULL }, rubidium@10707: {SLE_BOOL, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, NULL }, rubidium@10707: {SLE_BOOL, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, NULL }, rubidium@10775: {SLE_UINT8, STR_CHEAT_SWITCH_CLIMATE, &_settings_game.game_creation.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat}, rubidium@10707: {SLE_INT32, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat }, truelight@0: }; truelight@0: truelight@0: truelight@0: static const Widget _cheat_widgets[] = { rubidium@4344: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, rubidium@4344: { WWT_CAPTION, RESIZE_NONE, 14, 11, 399, 0, 13, STR_CHEATS, STR_018C_WINDOW_TITLE_DRAG_THIS}, rubidium@4344: { WWT_PANEL, RESIZE_NONE, 14, 0, 399, 14, 169, 0x0, STR_NULL}, Darkvater@4938: { WWT_PANEL, RESIZE_NONE, 14, 0, 399, 14, 169, 0x0, STR_CHEATS_TIP}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: rubidium@10565: struct CheatWindow : Window { rubidium@10565: int clicked; rubidium@9211: rubidium@10565: CheatWindow(const WindowDesc *desc) : Window(desc) rubidium@10565: { peter1138@10681: this->FindWindowPlacementAndResize(desc); rubidium@10565: } rubidium@9211: rubidium@10565: virtual void OnPaint() rubidium@10565: { rubidium@10595: this->DrawWidgets(); rubidium@10565: DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, width - 50); rubidium@9211: rubidium@10565: for (int i = 0, x = 0, y = 45; i != lengthof(_cheats_ui); i++) { rubidium@10565: const CheatEntry *ce = &_cheats_ui[i]; truelight@193: rubidium@10565: DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, x + 5, y + 2); rubidium@9211: rubidium@10565: switch (ce->type) { rubidium@10565: case SLE_BOOL: { rubidium@10565: bool on = (*(bool*)ce->variable); rubidium@10565: rubidium@10565: DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, on ? 6 : 4, on ? FR_LOWERED : FR_NONE); rubidium@10565: SetDParam(0, on ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF); rubidium@10565: } break; rubidium@10565: rubidium@10565: default: { rubidium@10565: int32 val = (int32)ReadValue(ce->variable, ce->type); rubidium@10565: char buf[512]; rubidium@10565: rubidium@10565: /* Draw [<][>] boxes for settings of an integer-type */ rubidium@10565: DrawArrowButtons(x + 20, y, 3, clicked - (i * 2), true, true); rubidium@10565: rubidium@10565: switch (ce->str) { rubidium@10565: /* Display date for change date cheat */ rubidium@10565: case STR_CHEAT_CHANGE_DATE: SetDParam(0, _date); break; rubidium@10565: rubidium@10565: /* Draw colored flag for change player cheat */ rubidium@10565: case STR_CHEAT_CHANGE_PLAYER: rubidium@10565: SetDParam(0, val); rubidium@10565: GetString(buf, STR_CHEAT_CHANGE_PLAYER, lastof(buf)); rubidium@10565: DrawPlayerIcon(_current_player, 60 + GetStringBoundingBox(buf).width, y + 2); rubidium@10565: break; rubidium@10565: rubidium@10565: /* Set correct string for switch climate cheat */ rubidium@10565: case STR_CHEAT_SWITCH_CLIMATE: val += STR_TEMPERATE_LANDSCAPE; rubidium@10565: rubidium@10565: /* Fallthrough */ rubidium@10565: default: SetDParam(0, val); rubidium@10565: } rubidium@10565: } break; truelight@0: } rubidium@10565: rubidium@10565: DrawString(50, y + 1, ce->str, TC_FROMSTRING); rubidium@10565: rubidium@10565: y += 12; rubidium@10565: } rubidium@10565: } rubidium@10565: rubidium@10565: virtual void OnClick(Point pt, int widget) rubidium@10565: { rubidium@10565: uint btn = (pt.y - 46) / 12; rubidium@10565: uint x = pt.x; rubidium@10565: rubidium@10565: /* Not clicking a button? */ rubidium@10565: if (!IsInsideMM(x, 20, 40) || btn >= lengthof(_cheats_ui)) return; rubidium@10565: rubidium@10565: const CheatEntry *ce = &_cheats_ui[btn]; rubidium@10565: int value = (int32)ReadValue(ce->variable, ce->type); rubidium@10565: int oldvalue = value; rubidium@10565: rubidium@10565: *ce->been_used = true; rubidium@10565: rubidium@10565: switch (ce->type) { rubidium@10565: case SLE_BOOL: rubidium@10565: value ^= 1; rubidium@10565: if (ce->proc != NULL) ce->proc(value, 0); rubidium@10565: break; rubidium@10565: rubidium@10565: default: rubidium@10565: /* Take whatever the function returns */ rubidium@10565: value = ce->proc(value + ((x >= 30) ? 1 : -1), (x >= 30) ? 1 : -1); rubidium@10565: rubidium@10565: /* The first cheat (money), doesn't return a different value. */ rubidium@10565: if (value != oldvalue || btn == 0) this->clicked = btn * 2 + 1 + ((x >= 30) ? 1 : 0); rubidium@10565: break; truelight@0: } tron@2639: rubidium@10565: if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value); truelight@0: rubidium@10565: flags4 |= 5 << WF_TIMEOUT_SHL; truelight@0: rubidium@10565: SetDirty(); rubidium@10565: } rubidium@9211: rubidium@10565: virtual void OnTimeout() rubidium@10565: { rubidium@10565: this->clicked = 0; rubidium@10565: this->SetDirty(); truelight@193: } rubidium@10565: }; tron@2639: truelight@0: static const WindowDesc _cheats_desc = { rubidium@7837: 240, 22, 400, 170, 400, 170, rubidium@6144: WC_CHEATS, WC_NONE, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, truelight@0: _cheat_widgets, truelight@0: }; truelight@0: truelight@0: rubidium@6573: void ShowCheatWindow() truelight@0: { truelight@0: DeleteWindowById(WC_CHEATS, 0); rubidium@10565: new CheatWindow(&_cheats_desc); truelight@0: }