truelight@543: #ifndef NETWORK_SERVER_H truelight@543: #define NETWORK_SERVER_H truelight@543: truelight@543: #ifdef ENABLE_NETWORK truelight@543: truelight@543: DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP); truelight@543: DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR_QUIT)(ClientState *cs, uint16 client_index, NetworkErrorCode errorno); truelight@543: DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(ClientState *cs, NetworkErrorCode error); truelight@543: DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN); truelight@543: DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME); truelight@543: truelight@543: bool NetworkFindName(char new_name[NETWORK_NAME_LENGTH]); truelight@543: void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest, const char *msg, byte from_index); truelight@543: truelight@543: bool NetworkServer_ReadPackets(ClientState *cs); truelight@543: void NetworkServer_Tick(); truelight@543: truelight@543: #endif /* ENABLE_NETWORK */ truelight@543: truelight@543: #endif // NETWORK_SERVER_H