tron@2186: /* $Id$ */ tron@2186: celestar@9906: /** @file player_gui.cpp */ celestar@9906: truelight@0: #include "stdafx.h" Darkvater@1891: #include "openttd.h" tron@1363: #include "table/sprites.h" tron@507: #include "table/strings.h" tron@2163: #include "functions.h" truelight@0: #include "window.h" truelight@0: #include "gui.h" truelight@0: #include "viewport.h" truelight@0: #include "gfx.h" truelight@0: #include "player.h" truelight@0: #include "command.h" truelight@0: #include "vehicle.h" darkvater@186: #include "economy.h" rubidium@5720: #include "network/network.h" tron@2159: #include "variables.h" celestar@9912: #include "roadveh.h" bjarni@2676: #include "train.h" Darkvater@6105: #include "aircraft.h" rubidium@4261: #include "date.h" peter1138@4742: #include "newgrf.h" rubidium@5720: #include "network/network_data.h" rubidium@5720: #include "network/network_client.h" rubidium@6516: #include "player_face.h" truelight@0: tron@2475: static void DoShowPlayerFinances(PlayerID player, bool show_small, bool show_stickied); truelight@0: Darkvater@2436: static void DrawPlayerEconomyStats(const Player *p, byte mode) truelight@0: { celestar@9910: int x, y, i, j, year; Darkvater@2436: const int64 (*tbl)[13]; Darkvater@2436: int64 sum, cost; truelight@0: StringID str; truelight@0: darkvater@186: if (!(mode & 1)) { // normal sized economics window (mode&1) is minimized status truelight@0: /* draw categories */ truelight@0: DrawStringCenterUnderline(61, 15, STR_700F_EXPENDITURE_INCOME, 0); tron@2952: for (i = 0; i != 13; i++) celestar@9910: DrawString(2, 27 + i * 10, STR_7011_CONSTRUCTION + i, 0); celestar@9910: DrawStringRightAligned(111, 27 + 10 * 13 + 2, STR_7020_TOTAL, 0); truelight@200: truelight@0: /* draw the price columns */ truelight@0: year = _cur_year - 2; truelight@0: j = 3; truelight@0: x = 215; truelight@0: tbl = p->yearly_expenses + 2; truelight@0: do { rubidium@4329: if (year >= p->inaugurated_year) { rubidium@4293: SetDParam(0, year); rubidium@4314: DrawStringRightAlignedUnderline(x, 15, STR_7010, 0); truelight@0: sum = 0; tron@2952: for (i = 0; i != 13; i++) { truelight@0: /* draw one row in the price column */ truelight@0: cost = (*tbl)[i]; truelight@0: if (cost != 0) { truelight@0: sum += cost; truelight@200: truelight@0: str = STR_701E; truelight@0: if (cost < 0) { cost = -cost; str++; } tron@534: SetDParam64(0, cost); celestar@9910: DrawStringRightAligned(x, 27 + i * 10, str, 0); truelight@0: } truelight@0: } truelight@0: truelight@0: str = STR_701E; truelight@0: if (sum < 0) { sum = -sum; str++; } tron@534: SetDParam64(0, sum); celestar@9910: DrawStringRightAligned(x, 27 + 13 * 10 + 2, str, 0); truelight@200: celestar@9910: GfxFillRect(x - 75, 27 + 10 * 13, x, 27 + 10 * 13, 215); truelight@0: x += 95; truelight@0: } truelight@0: year++; truelight@0: tbl--; truelight@0: } while (--j != 0); truelight@0: truelight@0: y = 171; darkvater@186: celestar@9906: /* draw max loan aligned to loan below (y += 10) */ tron@534: SetDParam64(0, (uint64)_economy.max_loan); celestar@9910: DrawString(202, y + 10, STR_MAX_LOAN, 0); tron@4077: } else { truelight@0: y = 15; tron@4077: } truelight@0: truelight@0: DrawString(2, y, STR_7026_BANK_BALANCE, 0); tron@534: SetDParam64(0, p->money64); truelight@0: DrawStringRightAligned(182, y, STR_7028, 0); truelight@0: truelight@0: y += 10; truelight@0: truelight@0: DrawString(2, y, STR_7027_LOAN, 0); tron@534: SetDParam64(0, p->current_loan); truelight@0: DrawStringRightAligned(182, y, STR_7028, 0); truelight@0: truelight@0: y += 12; truelight@0: celestar@9910: GfxFillRect(182 - 75, y - 2, 182, y - 2, 215); truelight@0: tron@534: SetDParam64(0, p->money64 - p->current_loan); truelight@0: DrawStringRightAligned(182, y, STR_7028, 0); truelight@0: } truelight@0: truelight@0: static const Widget _player_finances_widgets[] = { Darkvater@4937: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, Darkvater@4937: { WWT_CAPTION, RESIZE_NONE, 14, 11, 379, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS}, Darkvater@4937: { WWT_IMGBTN, RESIZE_NONE, 14, 380, 394, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_7075_TOGGLE_LARGE_SMALL_WINDOW}, Darkvater@4937: { WWT_STICKYBOX, RESIZE_NONE, 14, 395, 406, 0, 13, 0x0, STR_STICKY_BUTTON}, Darkvater@4938: { WWT_PANEL, RESIZE_NONE, 14, 0, 406, 14, 169, 0x0, STR_NULL}, Darkvater@4938: { WWT_PANEL, RESIZE_NONE, 14, 0, 406, 170, 203, 0x0, STR_NULL}, Darkvater@4937: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 202, 204, 215, STR_7029_BORROW, STR_7035_INCREASE_SIZE_OF_LOAN}, Darkvater@4937: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 203, 406, 204, 215, STR_702A_REPAY, STR_7036_REPAY_PART_OF_LOAN}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const Widget _other_player_finances_widgets[] = { Darkvater@4937: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, Darkvater@4937: { WWT_CAPTION, RESIZE_NONE, 14, 11, 379, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS}, Darkvater@4937: { WWT_IMGBTN, RESIZE_NONE, 14, 380, 394, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_7075_TOGGLE_LARGE_SMALL_WINDOW}, Darkvater@4937: { WWT_STICKYBOX, RESIZE_NONE, 14, 395, 406, 0, 13, 0x0, STR_STICKY_BUTTON}, Darkvater@4938: { WWT_PANEL, RESIZE_NONE, 14, 0, 406, 14, 169, 0x0, STR_NULL}, Darkvater@4938: { WWT_PANEL, RESIZE_NONE, 14, 0, 406, 170, 203, 0x0, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const Widget _other_player_finances_small_widgets[] = { Darkvater@4937: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, Darkvater@4937: { WWT_CAPTION, RESIZE_NONE, 14, 11, 253, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS}, Darkvater@4937: { WWT_IMGBTN, RESIZE_NONE, 14, 254, 267, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_7075_TOGGLE_LARGE_SMALL_WINDOW}, Darkvater@4937: { WWT_STICKYBOX, RESIZE_NONE, 14, 268, 279, 0, 13, 0x0, STR_STICKY_BUTTON}, Darkvater@4937: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, Darkvater@4938: { WWT_PANEL, RESIZE_NONE, 14, 0, 279, 14, 47, 0x0, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const Widget _player_finances_small_widgets[] = { Darkvater@4937: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, Darkvater@4937: { WWT_CAPTION, RESIZE_NONE, 14, 11, 253, 0, 13, STR_700E_FINANCES, STR_018C_WINDOW_TITLE_DRAG_THIS}, Darkvater@4937: { WWT_IMGBTN, RESIZE_NONE, 14, 254, 267, 0, 13, SPR_LARGE_SMALL_WINDOW, STR_7075_TOGGLE_LARGE_SMALL_WINDOW}, Darkvater@4937: { WWT_STICKYBOX, RESIZE_NONE, 14, 268, 279, 0, 13, 0x0, STR_STICKY_BUTTON}, Darkvater@4937: { WWT_EMPTY, RESIZE_NONE, 0, 0, 0, 0, 0, 0x0, STR_NULL}, Darkvater@4937: { WWT_PANEL, RESIZE_NONE, 14, 0, 279, 14, 47, STR_NULL, STR_NULL}, Darkvater@4937: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 139, 48, 59, STR_7029_BORROW, STR_7035_INCREASE_SIZE_OF_LOAN}, Darkvater@4937: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 140, 279, 48, 59, STR_702A_REPAY, STR_7036_REPAY_PART_OF_LOAN}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: truelight@0: static void PlayerFinancesWndProc(Window *w, WindowEvent *e) truelight@0: { tron@2952: switch (e->event) { truelight@0: case WE_PAINT: { rubidium@5838: PlayerID player = (PlayerID)w->window_number; belugas@4171: const Player *p = GetPlayer(player); truelight@200: celestar@9913: /* Borrow/repay buttons only exist for local player */ glx@4805: if (player == _local_player) { celestar@9913: /* Borrow button only shows when there is any more money to loan */ celestar@9913: SetWindowWidgetDisabledState(w, 6, p->current_loan == _economy.max_loan); celestar@9913: celestar@9913: /* Repay button only shows when there is any more money to repay */ glx@4805: SetWindowWidgetDisabledState(w, 7, p->current_loan == 0); glx@4805: } truelight@0: tron@534: SetDParam(0, p->name_1); tron@534: SetDParam(1, p->name_2); tron@2475: SetDParam(2, GetPlayerNameString(player, 3)); celestar@9913: SetDParam(4, LOAN_INTERVAL); truelight@0: DrawWindowWidgets(w); truelight@0: celestar@9910: DrawPlayerEconomyStats(p, (byte)WP(w, def_d).data_1); truelight@0: } break; truelight@0: truelight@0: case WE_CLICK: belugas@4634: switch (e->we.click.widget) { truelight@0: case 2: {/* toggle size */ celestar@9910: byte mode = (byte)WP(w, def_d).data_1; darkvater@888: bool stickied = !!(w->flags4 & WF_STICKY); rubidium@5838: PlayerID player = (PlayerID)w->window_number; truelight@0: DeleteWindow(w); darkvater@1003: DoShowPlayerFinances(player, !HASBIT(mode, 0), stickied); truelight@0: } break; truelight@0: darkvater@888: case 6: /* increase loan */ tron@1767: DoCommandP(0, 0, _ctrl_pressed, NULL, CMD_INCREASE_LOAN | CMD_MSG(STR_702C_CAN_T_BORROW_ANY_MORE_MONEY)); truelight@0: break; truelight@0: darkvater@888: case 7: /* repay loan */ tron@1767: DoCommandP(0, 0, _ctrl_pressed, NULL, CMD_DECREASE_LOAN | CMD_MSG(STR_702F_CAN_T_REPAY_LOAN)); truelight@0: break; truelight@0: } truelight@0: break; truelight@0: } truelight@0: } truelight@0: truelight@0: static const WindowDesc _player_finances_desc = { Darkvater@5070: WDP_AUTO, WDP_AUTO, 407, 216, rubidium@6144: WC_FINANCES, WC_NONE, ludde@2064: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON, truelight@0: _player_finances_widgets, truelight@0: PlayerFinancesWndProc truelight@0: }; truelight@0: truelight@0: static const WindowDesc _player_finances_small_desc = { Darkvater@5070: WDP_AUTO, WDP_AUTO, 280, 60, rubidium@6144: WC_FINANCES, WC_NONE, ludde@2064: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON, truelight@0: _player_finances_small_widgets, truelight@0: PlayerFinancesWndProc truelight@0: }; truelight@0: truelight@0: static const WindowDesc _other_player_finances_desc = { Darkvater@5070: WDP_AUTO, WDP_AUTO, 407, 204, rubidium@6144: WC_FINANCES, WC_NONE, ludde@2064: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON, truelight@0: _other_player_finances_widgets, truelight@0: PlayerFinancesWndProc truelight@0: }; truelight@0: truelight@0: static const WindowDesc _other_player_finances_small_desc = { Darkvater@5070: WDP_AUTO, WDP_AUTO, 280, 48, rubidium@6144: WC_FINANCES, WC_NONE, ludde@2064: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON, truelight@0: _other_player_finances_small_widgets, truelight@0: PlayerFinancesWndProc truelight@0: }; truelight@0: tron@2475: static void DoShowPlayerFinances(PlayerID player, bool show_small, bool show_stickied) truelight@0: { truelight@0: Window *w; truelight@0: int mode; truelight@0: Darkvater@5005: static const WindowDesc * const desc_table[2 * 2] = { Darkvater@5005: &_player_finances_desc, &_player_finances_small_desc, Darkvater@5005: &_other_player_finances_desc, &_other_player_finances_small_desc, Darkvater@5005: }; Darkvater@5005: Darkvater@5005: if (!IsValidPlayer(player)) return; Darkvater@5005: tron@2475: mode = (player != _local_player) * 2 + show_small; tron@2549: w = AllocateWindowDescFront(desc_table[mode], player); tron@2549: if (w != NULL) { truelight@0: w->caption_color = w->window_number; celestar@9910: WP(w, def_d).data_1 = mode; Darkvater@5005: if (show_stickied) w->flags4 |= WF_STICKY; truelight@0: } truelight@0: } truelight@0: tron@2475: void ShowPlayerFinances(PlayerID player) truelight@0: { darkvater@888: DoShowPlayerFinances(player, false, false); truelight@0: } truelight@0: peter1138@4603: /* List of colours for the livery window */ peter1138@4603: static const StringID _colour_dropdown[] = { peter1138@4603: STR_00D1_DARK_BLUE, peter1138@4603: STR_00D2_PALE_GREEN, peter1138@4603: STR_00D3_PINK, peter1138@4603: STR_00D4_YELLOW, peter1138@4603: STR_00D5_RED, peter1138@4603: STR_00D6_LIGHT_BLUE, peter1138@4603: STR_00D7_GREEN, peter1138@4603: STR_00D8_DARK_GREEN, peter1138@4603: STR_00D9_BLUE, peter1138@4603: STR_00DA_CREAM, peter1138@4603: STR_00DB_MAUVE, peter1138@4603: STR_00DC_PURPLE, peter1138@4603: STR_00DD_ORANGE, peter1138@4603: STR_00DE_BROWN, peter1138@4603: STR_00DF_GREY, peter1138@4603: STR_00E0_WHITE, peter1138@4603: INVALID_STRING_ID peter1138@4603: }; peter1138@4603: peter1138@4603: /* Association of liveries to livery classes */ peter1138@4603: static const LiveryClass livery_class[LS_END] = { peter1138@4603: LC_OTHER, peter1138@4604: LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, LC_RAIL, peter1138@4603: LC_ROAD, LC_ROAD, peter1138@4603: LC_SHIP, LC_SHIP, peter1138@4603: LC_AIRCRAFT, LC_AIRCRAFT, LC_AIRCRAFT, celestar@9912: LC_ROAD, LC_ROAD, peter1138@4603: }; peter1138@4603: peter1138@4603: /* Number of liveries in each class, used to determine the height of the livery window */ peter1138@4603: static const byte livery_height[] = { peter1138@4603: 1, peter1138@4604: 11, celestar@9912: 4, peter1138@4603: 2, peter1138@4603: 3, peter1138@4603: }; peter1138@4603: celestar@9895: struct livery_d { peter1138@4603: uint32 sel; peter1138@4603: LiveryClass livery_class; celestar@9895: }; peter1138@4603: assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(livery_d)); peter1138@4603: peter1138@4603: static void ShowColourDropDownMenu(Window *w, uint32 widget) peter1138@4603: { peter1138@4603: uint32 used_colours = 0; peter1138@4603: const Livery *livery; peter1138@4603: LiveryScheme scheme; peter1138@4603: peter1138@4603: /* Disallow other player colours for the primary colour */ peter1138@4603: if (HASBIT(WP(w, livery_d).sel, LS_DEFAULT) && widget == 10) { peter1138@4603: const Player *p; peter1138@4603: FOR_ALL_PLAYERS(p) { peter1138@4603: if (p->is_active && p->index != _local_player) SETBIT(used_colours, p->player_color); peter1138@4603: } peter1138@4603: } peter1138@4603: peter1138@4603: /* Get the first selected livery to use as the default dropdown item */ rubidium@5838: for (scheme = LS_BEGIN; scheme < LS_END; scheme++) { peter1138@4603: if (HASBIT(WP(w, livery_d).sel, scheme)) break; peter1138@4603: } peter1138@4603: if (scheme == LS_END) scheme = LS_DEFAULT; rubidium@5838: livery = &GetPlayer((PlayerID)w->window_number)->livery[scheme]; peter1138@4603: peter1138@4603: ShowDropDownMenu(w, _colour_dropdown, widget == 10 ? livery->colour1 : livery->colour2, widget, used_colours, 0); peter1138@4603: } peter1138@4603: peter1138@4603: static void SelectPlayerLiveryWndProc(Window *w, WindowEvent *e) truelight@0: { tron@2952: switch (e->event) { peter1138@4742: case WE_CREATE: peter1138@4742: LowerWindowWidget(w, WP(w, livery_d).livery_class + 2); celestar@9913: if (!_loaded_newgrf_features.has_2CC) { peter1138@4742: HideWindowWidget(w, 11); peter1138@4742: HideWindowWidget(w, 12); peter1138@4742: } peter1138@4742: break; belugas@4719: peter1138@4603: case WE_PAINT: { rubidium@5838: const Player *p = GetPlayer((PlayerID)w->window_number); peter1138@4603: LiveryScheme scheme = LS_DEFAULT; peter1138@4603: int y = 51; truelight@0: belugas@4709: /* Disable dropdown controls if no scheme is selected */ belugas@4709: SetWindowWidgetDisabledState(w, 9, (WP(w, livery_d).sel == 0)); belugas@4709: SetWindowWidgetDisabledState(w, 10, (WP(w, livery_d).sel == 0)); belugas@4709: SetWindowWidgetDisabledState(w, 11, (WP(w, livery_d).sel == 0)); belugas@4709: SetWindowWidgetDisabledState(w, 12, (WP(w, livery_d).sel == 0)); belugas@4709: belugas@4709: if (!(WP(w, livery_d).sel == 0)) { rubidium@5838: for (scheme = LS_BEGIN; scheme < LS_END; scheme++) { peter1138@4603: if (HASBIT(WP(w, livery_d).sel, scheme)) break; peter1138@4603: } peter1138@4603: if (scheme == LS_END) scheme = LS_DEFAULT; truelight@0: } truelight@200: peter1138@4603: SetDParam(0, STR_00D1_DARK_BLUE + p->livery[scheme].colour1); peter1138@4603: SetDParam(1, STR_00D1_DARK_BLUE + p->livery[scheme].colour2); truelight@0: peter1138@4603: DrawWindowWidgets(w); truelight@200: peter1138@4603: for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) { peter1138@4603: if (livery_class[scheme] == WP(w, livery_d).livery_class) { peter1138@4603: bool sel = HASBIT(WP(w, livery_d).sel, scheme) != 0; peter1138@4603: peter1138@4603: if (scheme != LS_DEFAULT) { peter1138@5919: DrawSprite(p->livery[scheme].in_use ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, 2, y); peter1138@4603: } peter1138@4603: peter1138@4603: DrawString(15, y, STR_LIVERY_DEFAULT + scheme, sel ? 0xC : 0x10); peter1138@4603: peter1138@5919: DrawSprite(SPR_SQUARE, GENERAL_SPRITE_COLOR(p->livery[scheme].colour1), 152, y); peter1138@4742: DrawString(165, y, STR_00D1_DARK_BLUE + p->livery[scheme].colour1, sel ? 0xC : 2); peter1138@4603: celestar@9913: if (_loaded_newgrf_features.has_2CC) { peter1138@5919: DrawSprite(SPR_SQUARE, GENERAL_SPRITE_COLOR(p->livery[scheme].colour2), 277, y); peter1138@4742: DrawString(290, y, STR_00D1_DARK_BLUE + p->livery[scheme].colour2, sel ? 0xC : 2); peter1138@4742: } peter1138@4603: peter1138@4603: y += 14; peter1138@4603: } peter1138@4603: } peter1138@4603: break; peter1138@4603: } peter1138@4603: peter1138@4603: case WE_CLICK: { belugas@4634: switch (e->we.click.widget) { peter1138@4603: /* Livery Class buttons */ peter1138@4603: case 2: peter1138@4603: case 3: peter1138@4603: case 4: peter1138@4603: case 5: peter1138@4603: case 6: { peter1138@4603: LiveryScheme scheme; peter1138@4603: belugas@4719: RaiseWindowWidget(w, WP(w, livery_d).livery_class + 2); rubidium@5838: WP(w, livery_d).livery_class = (LiveryClass)(e->we.click.widget - 2); peter1138@4603: WP(w, livery_d).sel = 0; belugas@4719: LowerWindowWidget(w, WP(w, livery_d).livery_class + 2); peter1138@4603: peter1138@4603: /* Select the first item in the list */ peter1138@4603: for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) { peter1138@4603: if (livery_class[scheme] == WP(w, livery_d).livery_class) { peter1138@4603: WP(w, livery_d).sel = 1 << scheme; peter1138@4603: break; peter1138@4603: } peter1138@4603: } peter1138@4603: w->height = 49 + livery_height[WP(w, livery_d).livery_class] * 14; peter1138@4603: w->widget[13].bottom = w->height - 1; peter1138@4603: w->widget[13].data = livery_height[WP(w, livery_d).livery_class] << 8 | 1; peter1138@4603: MarkWholeScreenDirty(); truelight@0: break; truelight@0: } peter1138@4603: peter1138@4603: case 9: celestar@9906: case 10: /* First colour dropdown */ peter1138@4603: ShowColourDropDownMenu(w, 10); peter1138@4603: break; peter1138@4603: peter1138@4603: case 11: celestar@9906: case 12: /* Second colour dropdown */ peter1138@4603: ShowColourDropDownMenu(w, 12); peter1138@4603: break; peter1138@4603: peter1138@4603: case 13: { peter1138@4603: LiveryScheme scheme; rubidium@5838: LiveryScheme j = (LiveryScheme)((e->we.click.pt.y - 48) / 14); peter1138@4603: rubidium@5838: for (scheme = LS_BEGIN; scheme <= j; scheme++) { peter1138@4603: if (livery_class[scheme] != WP(w, livery_d).livery_class) j++; peter1138@4603: if (scheme >= LS_END) return; peter1138@4603: } peter1138@4603: if (j >= LS_END) return; peter1138@4603: peter1138@4603: /* If clicking on the left edge, toggle using the livery */ belugas@4634: if (e->we.click.pt.x < 10) { rubidium@5838: DoCommandP(0, j | (2 << 8), !GetPlayer((PlayerID)w->window_number)->livery[j].in_use, NULL, CMD_SET_PLAYER_COLOR); peter1138@4603: } peter1138@4603: peter1138@4603: if (_ctrl_pressed) { peter1138@4603: TOGGLEBIT(WP(w, livery_d).sel, j); peter1138@4603: } else { peter1138@4603: WP(w, livery_d).sel = 1 << j; peter1138@4603: } peter1138@4603: SetWindowDirty(w); peter1138@4603: break; peter1138@4603: } truelight@0: } peter1138@4603: break; truelight@0: } peter1138@4603: peter1138@4603: case WE_DROPDOWN_SELECT: { peter1138@4603: LiveryScheme scheme; peter1138@4603: peter1138@4603: for (scheme = LS_DEFAULT; scheme < LS_END; scheme++) { peter1138@4603: if (HASBIT(WP(w, livery_d).sel, scheme)) { belugas@4634: DoCommandP(0, scheme | (e->we.dropdown.button == 10 ? 0 : 256), e->we.dropdown.index, NULL, CMD_SET_PLAYER_COLOR); peter1138@4603: } peter1138@4603: } peter1138@4603: break; peter1138@4603: } truelight@0: } truelight@0: } truelight@0: peter1138@4742: static const Widget _select_player_livery_2cc_widgets[] = { peter1138@4603: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, peter1138@4603: { WWT_CAPTION, RESIZE_NONE, 14, 11, 399, 0, 13, STR_7007_NEW_COLOR_SCHEME, STR_018C_WINDOW_TITLE_DRAG_THIS }, peter1138@4647: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 21, 14, 35, SPR_IMG_COMPANY_GENERAL, STR_LIVERY_GENERAL_TIP }, peter1138@4647: { WWT_IMGBTN, RESIZE_NONE, 14, 22, 43, 14, 35, SPR_IMG_TRAINLIST, STR_LIVERY_TRAIN_TIP }, peter1138@4647: { WWT_IMGBTN, RESIZE_NONE, 14, 44, 65, 14, 35, SPR_IMG_TRUCKLIST, STR_LIVERY_ROADVEH_TIP }, peter1138@4647: { WWT_IMGBTN, RESIZE_NONE, 14, 66, 87, 14, 35, SPR_IMG_SHIPLIST, STR_LIVERY_SHIP_TIP }, peter1138@4647: { WWT_IMGBTN, RESIZE_NONE, 14, 88, 109, 14, 35, SPR_IMG_AIRPLANESLIST, STR_LIVERY_AIRCRAFT_TIP }, peter1138@4603: { WWT_PANEL, RESIZE_NONE, 14, 110, 399, 14, 35, 0x0, STR_NULL }, peter1138@4603: { WWT_PANEL, RESIZE_NONE, 14, 0, 149, 36, 47, 0x0, STR_NULL }, peter1138@4647: { WWT_TEXTBTN, RESIZE_NONE, 14, 150, 262, 36, 47, STR_02BD, STR_LIVERY_PRIMARY_TIP }, peter1138@4647: { WWT_TEXTBTN, RESIZE_NONE, 14, 263, 274, 36, 47, STR_0225, STR_LIVERY_PRIMARY_TIP }, peter1138@4647: { WWT_TEXTBTN, RESIZE_NONE, 14, 275, 387, 36, 47, STR_02E1, STR_LIVERY_SECONDARY_TIP }, peter1138@4647: { WWT_TEXTBTN, RESIZE_NONE, 14, 388, 399, 36, 47, STR_0225, STR_LIVERY_SECONDARY_TIP }, peter1138@4647: { WWT_MATRIX, RESIZE_NONE, 14, 0, 399, 48, 48 + 1 * 14, (1 << 8) | 1, STR_LIVERY_PANEL_TIP }, peter1138@4603: { WIDGETS_END }, truelight@0: }; truelight@0: peter1138@4742: static const WindowDesc _select_player_livery_2cc_desc = { Darkvater@5070: WDP_AUTO, WDP_AUTO, 400, 49 + 1 * 14, rubidium@6144: WC_PLAYER_COLOR, WC_NONE, peter1138@4742: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, peter1138@4742: _select_player_livery_2cc_widgets, peter1138@4742: SelectPlayerLiveryWndProc peter1138@4742: }; peter1138@4742: peter1138@4742: peter1138@4742: static const Widget _select_player_livery_widgets[] = { peter1138@4742: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, peter1138@4742: { WWT_CAPTION, RESIZE_NONE, 14, 11, 274, 0, 13, STR_7007_NEW_COLOR_SCHEME, STR_018C_WINDOW_TITLE_DRAG_THIS }, peter1138@4742: { WWT_IMGBTN, RESIZE_NONE, 14, 0, 21, 14, 35, SPR_IMG_COMPANY_GENERAL, STR_LIVERY_GENERAL_TIP }, peter1138@4742: { WWT_IMGBTN, RESIZE_NONE, 14, 22, 43, 14, 35, SPR_IMG_TRAINLIST, STR_LIVERY_TRAIN_TIP }, peter1138@4742: { WWT_IMGBTN, RESIZE_NONE, 14, 44, 65, 14, 35, SPR_IMG_TRUCKLIST, STR_LIVERY_ROADVEH_TIP }, peter1138@4742: { WWT_IMGBTN, RESIZE_NONE, 14, 66, 87, 14, 35, SPR_IMG_SHIPLIST, STR_LIVERY_SHIP_TIP }, peter1138@4742: { WWT_IMGBTN, RESIZE_NONE, 14, 88, 109, 14, 35, SPR_IMG_AIRPLANESLIST, STR_LIVERY_AIRCRAFT_TIP }, peter1138@4742: { WWT_PANEL, RESIZE_NONE, 14, 110, 274, 14, 35, 0x0, STR_NULL }, peter1138@4742: { WWT_PANEL, RESIZE_NONE, 14, 0, 149, 36, 47, 0x0, STR_NULL }, peter1138@4742: { WWT_TEXTBTN, RESIZE_NONE, 14, 150, 262, 36, 47, STR_02BD, STR_LIVERY_PRIMARY_TIP }, peter1138@4742: { WWT_TEXTBTN, RESIZE_NONE, 14, 263, 274, 36, 47, STR_0225, STR_LIVERY_PRIMARY_TIP }, peter1138@4742: { WWT_TEXTBTN, RESIZE_NONE, 14, 275, 275, 36, 47, STR_02E1, STR_LIVERY_SECONDARY_TIP }, peter1138@4742: { WWT_TEXTBTN, RESIZE_NONE, 14, 275, 275, 36, 47, STR_0225, STR_LIVERY_SECONDARY_TIP }, peter1138@4742: { WWT_MATRIX, RESIZE_NONE, 14, 0, 274, 48, 48 + 1 * 14, (1 << 8) | 1, STR_LIVERY_PANEL_TIP }, peter1138@4742: { WIDGETS_END }, peter1138@4742: }; peter1138@4742: peter1138@4603: static const WindowDesc _select_player_livery_desc = { Darkvater@5070: WDP_AUTO, WDP_AUTO, 275, 49 + 1 * 14, rubidium@6144: WC_PLAYER_COLOR, WC_NONE, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, peter1138@4603: _select_player_livery_widgets, peter1138@4603: SelectPlayerLiveryWndProc truelight@0: }; truelight@0: rubidium@6516: /** rubidium@6516: * Draws the face of a player. rubidium@6516: * @param pf the player's face rubidium@6516: * @param color the (background) color of the gradient rubidium@6516: * @param x x-position to draw the face rubidium@6516: * @param y y-position to draw the face rubidium@6516: */ rubidium@6516: void DrawPlayerFace(PlayerFace pf, int color, int x, int y) rubidium@6516: { rubidium@6516: GenderEthnicity ge = (GenderEthnicity)GetPlayerFaceBits(pf, PFV_GEN_ETHN, GE_WM); rubidium@6516: rubidium@6516: bool has_moustache = !HASBIT(ge, GENDER_FEMALE) && GetPlayerFaceBits(pf, PFV_HAS_MOUSTACHE, ge) != 0; rubidium@6516: bool has_tie_earring = !HASBIT(ge, GENDER_FEMALE) || GetPlayerFaceBits(pf, PFV_HAS_TIE_EARRING, ge) != 0; rubidium@6516: bool has_glasses = GetPlayerFaceBits(pf, PFV_HAS_GLASSES, ge) != 0; rubidium@6516: SpriteID pal; rubidium@6516: switch (GetPlayerFaceBits(pf, PFV_EYE_COLOUR, ge)) { rubidium@6516: default: NOT_REACHED(); rubidium@6516: case 0: pal = PALETTE_TO_BROWN; break; rubidium@6516: case 1: pal = PALETTE_TO_BLUE; break; rubidium@6516: case 2: pal = PALETTE_TO_GREEN; break; rubidium@6516: } rubidium@6516: rubidium@6516: /* Draw the gradient (background) */ rubidium@6516: DrawSprite(SPR_GRADIENT, GENERAL_SPRITE_COLOR(color), x, y); rubidium@6516: rubidium@6516: for (PlayerFaceVariable pfv = PFV_CHEEKS; pfv < PFV_END; pfv++) { rubidium@6516: switch (pfv) { rubidium@6516: case PFV_MOUSTACHE: if (!has_moustache) continue; break; rubidium@6516: case PFV_LIPS: /* FALL THROUGH */ rubidium@6516: case PFV_NOSE: if (has_moustache) continue; break; rubidium@6516: case PFV_TIE_EARRING: if (!has_tie_earring) continue; break; rubidium@6516: case PFV_GLASSES: if (!has_glasses) continue; break; rubidium@6516: default: break; rubidium@6516: } rubidium@6516: DrawSprite(GetPlayerFaceSprite(pf, pfv, ge), (pfv == PFV_EYEBROWS) ? pal : PAL_NONE, x, y); rubidium@6516: } rubidium@6516: } rubidium@6516: truelight@0: static void SelectPlayerFaceWndProc(Window *w, WindowEvent *e) truelight@0: { tron@2952: switch (e->event) { truelight@0: case WE_PAINT: { truelight@0: Player *p; glx@4744: LowerWindowWidget(w, WP(w, facesel_d).gender + 5); truelight@0: DrawWindowWidgets(w); rubidium@5838: p = GetPlayer((PlayerID)w->window_number); celestar@9910: DrawPlayerFace(WP(w, facesel_d).face, p->player_color, 2, 16); truelight@0: } break; truelight@0: truelight@0: case WE_CLICK: belugas@4634: switch (e->we.click.widget) { truelight@0: case 3: DeleteWindow(w); break; truelight@200: case 4: /* ok click */ celestar@9910: DoCommandP(0, 0, WP(w, facesel_d).face, NULL, CMD_SET_PLAYER_FACE); truelight@0: DeleteWindow(w); truelight@0: break; truelight@0: case 5: /* male click */ truelight@0: case 6: /* female click */ belugas@4719: RaiseWindowWidget(w, WP(w, facesel_d).gender + 5); belugas@4719: WP(w, facesel_d).gender = e->we.click.widget - 5; belugas@4719: LowerWindowWidget(w, WP(w, facesel_d).gender + 5); truelight@0: SetWindowDirty(w); truelight@0: break; truelight@0: case 7: celestar@9910: WP(w, facesel_d).face = ConvertFromOldPlayerFace((WP(w, facesel_d).gender << 31) + GB(InteractiveRandom(), 0, 31)); truelight@0: SetWindowDirty(w); truelight@0: break; truelight@0: } truelight@0: break; truelight@0: } truelight@0: } truelight@0: truelight@0: static const Widget _select_player_face_widgets[] = { rubidium@4344: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, rubidium@4344: { WWT_CAPTION, RESIZE_NONE, 14, 11, 189, 0, 13, STR_7043_FACE_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, Darkvater@4938: { WWT_PANEL, RESIZE_NONE, 14, 0, 189, 14, 136, 0x0, STR_NULL}, rubidium@4344: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 94, 137, 148, STR_012E_CANCEL, STR_7047_CANCEL_NEW_FACE_SELECTION}, rubidium@4344: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 95, 189, 137, 148, STR_012F_OK, STR_7048_ACCEPT_NEW_FACE_SELECTION}, rubidium@4344: { WWT_TEXTBTN, RESIZE_NONE, 14, 95, 187, 25, 36, STR_7044_MALE, STR_7049_SELECT_MALE_FACES}, rubidium@4344: { WWT_TEXTBTN, RESIZE_NONE, 14, 95, 187, 37, 48, STR_7045_FEMALE, STR_704A_SELECT_FEMALE_FACES}, rubidium@4344: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 95, 187, 79, 90, STR_7046_NEW_FACE, STR_704B_GENERATE_RANDOM_NEW_FACE}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const WindowDesc _select_player_face_desc = { Darkvater@5070: WDP_AUTO, WDP_AUTO, 190, 149, rubidium@6144: WC_PLAYER_FACE, WC_NONE, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, truelight@0: _select_player_face_widgets, truelight@0: SelectPlayerFaceWndProc truelight@0: }; truelight@0: glx@4746: /* Names of the widgets. Keep them in the same order as in the widget array */ Darkvater@5273: enum PlayerCompanyWindowWidgets { glx@4746: PCW_WIDGET_CLOSEBOX = 0, glx@4746: PCW_WIDGET_CAPTION, glx@4746: PCW_WIDGET_FACE, glx@4746: PCW_WIDGET_NEW_FACE, glx@4746: PCW_WIDGET_COLOR_SCHEME, glx@4746: PCW_WIDGET_PRESIDENT_NAME, glx@4746: PCW_WIDGET_COMPANY_NAME, glx@4746: PCW_WIDGET_BUILD_VIEW_HQ, glx@4746: PCW_WIDGET_RELOCATE_HQ, glx@4746: PCW_WIDGET_BUY_SHARE, glx@4746: PCW_WIDGET_SELL_SHARE, glx@4746: PCW_WIDGET_COMPANY_PASSWORD, Darkvater@5273: }; truelight@0: glx@4746: static const Widget _player_company_widgets[] = { rubidium@4344: { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, rubidium@4344: { WWT_CAPTION, RESIZE_NONE, 14, 11, 359, 0, 13, STR_7001, STR_018C_WINDOW_TITLE_DRAG_THIS}, Darkvater@4938: { WWT_PANEL, RESIZE_NONE, 14, 0, 359, 14, 157, 0x0, STR_NULL}, glx@4746: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 89, 158, 169, STR_7004_NEW_FACE, STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT}, glx@4746: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 90, 179, 158, 169, STR_7005_COLOR_SCHEME, STR_7031_CHANGE_THE_COMPANY_VEHICLE}, glx@4746: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 180, 269, 158, 169, STR_7009_PRESIDENT_NAME, STR_7032_CHANGE_THE_PRESIDENT_S}, glx@4746: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 270, 359, 158, 169, STR_7008_COMPANY_NAME, STR_7033_CHANGE_THE_COMPANY_NAME}, belugas@4808: { WWT_TEXTBTN, RESIZE_NONE, 14, 266, 355, 18, 29, STR_7072_VIEW_HQ, STR_7070_BUILD_COMPANY_HEADQUARTERS}, belugas@4808: { WWT_TEXTBTN, RESIZE_NONE, 14, 266, 355, 32, 43, STR_RELOCATE_HQ, STR_RELOCATE_COMPANY_HEADQUARTERS}, rubidium@4344: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 179, 158, 169, STR_7077_BUY_25_SHARE_IN_COMPANY, STR_7079_BUY_25_SHARE_IN_THIS_COMPANY}, rubidium@4344: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 180, 359, 158, 169, STR_7078_SELL_25_SHARE_IN_COMPANY, STR_707A_SELL_25_SHARE_IN_THIS_COMPANY}, glx@4746: { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 266, 355, 138, 149, STR_COMPANY_PASSWORD, STR_COMPANY_PASSWORD_TOOLTIP}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: Darkvater@2436: static void DrawPlayerVehiclesAmount(PlayerID player) truelight@0: { truelight@0: const int x = 110; truelight@0: int y = 72; belugas@4171: const Vehicle *v; tron@2631: uint train = 0; tron@2631: uint road = 0; tron@2631: uint air = 0; tron@2631: uint ship = 0; truelight@200: truelight@0: DrawString(x, y, STR_7039_VEHICLES, 0); truelight@0: truelight@0: FOR_ALL_VEHICLES(v) { truelight@0: if (v->owner == player) { tron@2631: switch (v->type) { celestar@9895: case VEH_TRAIN: if (IsFrontEngine(v)) train++; break; celestar@9912: case VEH_ROAD: if (IsRoadVehFront(v)) road++; break; celestar@9895: case VEH_AIRCRAFT: if (IsNormalAircraft(v)) air++; break; celestar@9895: case VEH_SHIP: ship++; break; tron@2631: default: break; truelight@0: } truelight@0: } truelight@0: } truelight@0: celestar@9910: if (train + road + air + ship == 0) { celestar@9910: DrawString(x + 70, y, STR_7042_NONE, 0); truelight@0: } else { truelight@0: if (train != 0) { tron@534: SetDParam(0, train); tron@2246: DrawString(x + 70, y, STR_TRAINS, 0); truelight@0: y += 10; truelight@0: } truelight@0: truelight@0: if (road != 0) { tron@534: SetDParam(0, road); tron@2246: DrawString(x + 70, y, STR_ROAD_VEHICLES, 0); truelight@0: y += 10; truelight@0: } truelight@0: truelight@0: if (air != 0) { tron@534: SetDParam(0, air); tron@2246: DrawString(x + 70, y, STR_AIRCRAFT, 0); truelight@0: y += 10; truelight@0: } truelight@0: truelight@0: if (ship != 0) { tron@534: SetDParam(0, ship); tron@2246: DrawString(x + 70, y, STR_SHIPS, 0); truelight@0: } truelight@0: } truelight@0: } truelight@0: Darkvater@2436: int GetAmountOwnedBy(const Player *p, PlayerID owner) truelight@0: { truelight@200: return (p->share_owners[0] == owner) + truelight@200: (p->share_owners[1] == owner) + truelight@200: (p->share_owners[2] == owner) + truelight@0: (p->share_owners[3] == owner); truelight@0: } truelight@0: Darkvater@2436: static void DrawCompanyOwnerText(const Player *p) truelight@0: { belugas@4171: const Player *p2; truelight@0: int num = -1; truelight@0: truelight@0: FOR_ALL_PLAYERS(p2) { tron@2549: uint amt = GetAmountOwnedBy(p, p2->index); tron@2549: if (amt != 0) { truelight@0: num++; truelight@0: tron@2549: SetDParam(num * 3 + 0, amt * 25); tron@2549: SetDParam(num * 3 + 1, p2->name_1); tron@2549: SetDParam(num * 3 + 2, p2->name_2); truelight@0: tron@2549: if (num != 0) break; truelight@0: } truelight@0: } truelight@0: tron@2549: if (num >= 0) DrawString(120, 124, STR_707D_OWNED_BY + num, 0); truelight@0: } truelight@0: truelight@0: static void PlayerCompanyWndProc(Window *w, WindowEvent *e) truelight@0: { tron@2549: switch (e->event) { glx@4746: case WE_PAINT: { rubidium@5838: const Player *p = GetPlayer((PlayerID)w->window_number); glx@4746: bool local = w->window_number == _local_player; Darkvater@1811: glx@4746: SetWindowWidgetHiddenState(w, PCW_WIDGET_NEW_FACE, !local); glx@4746: SetWindowWidgetHiddenState(w, PCW_WIDGET_COLOR_SCHEME, !local); glx@4746: SetWindowWidgetHiddenState(w, PCW_WIDGET_PRESIDENT_NAME, !local); glx@4746: SetWindowWidgetHiddenState(w, PCW_WIDGET_COMPANY_NAME, !local); glx@4746: w->widget[PCW_WIDGET_BUILD_VIEW_HQ].data = (local && p->location_of_house == 0) ? STR_706F_BUILD_HQ : STR_7072_VIEW_HQ; belugas@4808: if (local && p->location_of_house != 0) w->widget[PCW_WIDGET_BUILD_VIEW_HQ].type = WWT_PUSHTXTBTN; //HQ is already built. glx@4746: SetWindowWidgetDisabledState(w, PCW_WIDGET_BUILD_VIEW_HQ, !local && p->location_of_house == 0); glx@4746: SetWindowWidgetHiddenState(w, PCW_WIDGET_RELOCATE_HQ, !local || p->location_of_house == 0); glx@4746: SetWindowWidgetHiddenState(w, PCW_WIDGET_BUY_SHARE, local); glx@4746: SetWindowWidgetHiddenState(w, PCW_WIDGET_SELL_SHARE, local); glx@4746: SetWindowWidgetHiddenState(w, PCW_WIDGET_COMPANY_PASSWORD, !local || !_networking); darkvater@930: glx@4746: if (!local) { glx@4746: if (_patches.allow_shares) { // Shares are allowed glx@4746: /* If all shares are owned by someone (none by nobody), disable buy button */ Darkvater@4848: SetWindowWidgetDisabledState(w, PCW_WIDGET_BUY_SHARE, GetAmountOwnedBy(p, PLAYER_SPECTATOR) == 0 || glx@4746: /* Only 25% left to buy. If the player is human, disable buying it up.. TODO issues! */ Darkvater@4848: (GetAmountOwnedBy(p, PLAYER_SPECTATOR) == 1 && !p->is_ai) || glx@4746: /* Spectators cannot do anything of course */ Darkvater@4848: _local_player == PLAYER_SPECTATOR); glx@4746: glx@4746: /* If the player doesn't own any shares, disable sell button */ glx@4746: SetWindowWidgetDisabledState(w, PCW_WIDGET_SELL_SHARE, (GetAmountOwnedBy(p, _local_player) == 0) || glx@4746: /* Spectators cannot do anything of course */ Darkvater@4848: _local_player == PLAYER_SPECTATOR); glx@4746: } else { // Shares are not allowed, disable buy/sell buttons glx@4746: DisableWindowWidget(w, PCW_WIDGET_BUY_SHARE); glx@4746: DisableWindowWidget(w, PCW_WIDGET_SELL_SHARE); glx@4746: } tron@4077: } glx@4746: glx@4746: SetDParam(0, p->name_1); glx@4746: SetDParam(1, p->name_2); rubidium@5838: SetDParam(2, GetPlayerNameString((PlayerID)w->window_number, 3)); glx@4746: glx@4746: DrawWindowWidgets(w); glx@4746: glx@4746: SetDParam(0, p->inaugurated_year); glx@4746: DrawString(110, 25, STR_7038_INAUGURATED, 0); glx@4746: rubidium@5838: DrawPlayerVehiclesAmount((PlayerID)w->window_number); glx@4746: celestar@9910: DrawString(110, 48, STR_7006_COLOR_SCHEME, 0); celestar@9906: /* Draw company-colour bus */ peter1138@5919: DrawSprite(SPR_VEH_BUS_SW_VIEW, PLAYER_SPRITE_COLOR(p->index), 215, 49); glx@4746: glx@4746: DrawPlayerFace(p->face, p->player_color, 2, 16); glx@4746: glx@4746: SetDParam(0, p->president_name_1); glx@4746: SetDParam(1, p->president_name_2); glx@4746: DrawStringMultiCenter(48, 141, STR_7037_PRESIDENT, 94); glx@4746: glx@4746: SetDParam64(0, CalculateCompanyValue(p)); glx@4746: DrawString(110, 114, STR_7076_COMPANY_VALUE, 0); glx@4746: glx@4746: DrawCompanyOwnerText(p); glx@4746: glx@4746: break; darkvater@773: } truelight@200: glx@4746: case WE_CLICK: glx@4746: switch (e->we.click.widget) { glx@4746: case PCW_WIDGET_NEW_FACE: { glx@4746: Window *wf = AllocateWindowDescFront(&_select_player_face_desc, w->window_number); glx@4746: if (wf != NULL) { glx@4746: wf->caption_color = w->window_number; celestar@9910: WP(wf, facesel_d).face = GetPlayer((PlayerID)wf->window_number)->face; celestar@9910: WP(wf, facesel_d).gender = 0; glx@4746: } glx@4746: break; glx@4746: } truelight@0: glx@4746: case PCW_WIDGET_COLOR_SCHEME: { celestar@9913: Window *wf = AllocateWindowDescFront(_loaded_newgrf_features.has_2CC ? &_select_player_livery_2cc_desc : &_select_player_livery_desc, w->window_number); glx@4746: if (wf != NULL) { glx@4746: wf->caption_color = wf->window_number; celestar@9910: WP(wf, livery_d).livery_class = LC_OTHER; celestar@9910: WP(wf, livery_d).sel = 1; glx@4746: LowerWindowWidget(wf, 2); glx@4746: } glx@4746: break; glx@4746: } truelight@0: glx@4746: case PCW_WIDGET_PRESIDENT_NAME: { rubidium@5838: const Player *p = GetPlayer((PlayerID)w->window_number); glx@4746: WP(w, def_d).byte_1 = 0; glx@4746: SetDParam(0, p->president_name_2); Darkvater@5682: ShowQueryString(p->president_name_1, STR_700B_PRESIDENT_S_NAME, 31, 94, w, CS_ALPHANUMERAL); glx@4746: break; glx@4746: } truelight@0: glx@4746: case PCW_WIDGET_COMPANY_NAME: { rubidium@5838: Player *p = GetPlayer((PlayerID)w->window_number); celestar@9910: WP(w, def_d).byte_1 = 1; glx@4746: SetDParam(0, p->name_2); Darkvater@5682: ShowQueryString(p->name_1, STR_700A_COMPANY_NAME, 31, 150, w, CS_ALPHANUMERAL); glx@4746: break; glx@4746: } glx@4746: glx@4746: case PCW_WIDGET_BUILD_VIEW_HQ: { rubidium@5838: TileIndex tile = GetPlayer((PlayerID)w->window_number)->location_of_house; glx@4746: if (tile == 0) { glx@4746: if ((byte)w->window_number != _local_player) glx@4746: return; peter1138@5919: SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, 1, w); glx@4746: SetTileSelectSize(2, 2); belugas@4808: LowerWindowWidget(w, PCW_WIDGET_BUILD_VIEW_HQ); belugas@4808: InvalidateWidget(w, PCW_WIDGET_BUILD_VIEW_HQ); glx@4746: } else { glx@4746: ScrollMainWindowToTile(tile); glx@4746: } glx@4746: break; glx@4746: } glx@4746: glx@4746: case PCW_WIDGET_RELOCATE_HQ: peter1138@5919: SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, 1, w); glx@4746: SetTileSelectSize(2, 2); belugas@4808: LowerWindowWidget(w, PCW_WIDGET_RELOCATE_HQ); belugas@4808: InvalidateWidget(w, PCW_WIDGET_RELOCATE_HQ); glx@4746: break; glx@4746: glx@4746: case PCW_WIDGET_BUY_SHARE: glx@4746: DoCommandP(0, w->window_number, 0, NULL, CMD_BUY_SHARE_IN_COMPANY | CMD_MSG(STR_707B_CAN_T_BUY_25_SHARE_IN_THIS)); glx@4746: break; glx@4746: glx@4746: case PCW_WIDGET_SELL_SHARE: glx@4746: DoCommandP(0, w->window_number, 0, NULL, CMD_SELL_SHARE_IN_COMPANY | CMD_MSG(STR_707C_CAN_T_SELL_25_SHARE_IN)); glx@4746: break; glx@4746: Darkvater@4830: #ifdef ENABLE_NETWORK glx@4746: case PCW_WIDGET_COMPANY_PASSWORD: glx@4746: if (w->window_number == _local_player) { celestar@9910: WP(w, def_d).byte_1 = 2; glx@4746: ShowQueryString(BindCString(_network_player_info[_local_player].password), Darkvater@5682: STR_SET_COMPANY_PASSWORD, sizeof(_network_player_info[_local_player].password), 250, w, CS_ALPHANUMERAL); glx@4746: } glx@4746: break; Darkvater@4830: #endif /* ENABLE_NETWORK */ truelight@200: } darkvater@917: break; darkvater@917: glx@4746: case WE_MOUSELOOP: glx@4746: /* redraw the window every now and then */ glx@4746: if ((++w->vscroll.pos & 0x1F) == 0) SetWindowDirty(w); darkvater@917: break; darkvater@147: glx@4746: case WE_PLACE_OBJ: glx@4746: if (DoCommandP(e->we.place.tile, 0, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS))) glx@4746: ResetObjectToPlace(); belugas@4808: w->widget[PCW_WIDGET_BUILD_VIEW_HQ].type = WWT_PUSHTXTBTN; // this button can now behave as a normal push button belugas@4808: RaiseWindowButtons(w); belugas@4808: break; belugas@4808: belugas@4808: case WE_ABORT_PLACE_OBJ: belugas@4808: RaiseWindowButtons(w); glx@4746: break; darkvater@773: glx@4746: case WE_DESTROY: glx@4746: DeleteWindowById(WC_PLAYER_FACE, w->window_number); darkvater@773: break; glx@4746: glx@4746: case WE_ON_EDIT_TEXT: { glx@4746: char *b = e->we.edittext.str; glx@4746: celestar@9906: /* empty string is allowed for password */ celestar@9910: if (*b == '\0' && WP(w, def_d).byte_1 != 2) return; glx@4746: glx@4746: _cmd_text = b; celestar@9910: switch (WP(w, def_d).byte_1) { glx@4746: case 0: /* Change president name */ glx@4746: DoCommandP(0, 0, 0, NULL, CMD_CHANGE_PRESIDENT_NAME | CMD_MSG(STR_700D_CAN_T_CHANGE_PRESIDENT)); glx@4746: break; glx@4746: case 1: /* Change company name */ glx@4746: DoCommandP(0, 0, 0, NULL, CMD_CHANGE_COMPANY_NAME | CMD_MSG(STR_700C_CAN_T_CHANGE_COMPANY_NAME)); glx@4746: break; Darkvater@4830: #ifdef ENABLE_NETWORK glx@4746: case 2: /* Change company password */ glx@4746: if (*b == '\0') *b = '*'; // empty password is a '*' because of console argument glx@4746: NetworkChangeCompanyPassword(1, &b); glx@4746: break; Darkvater@4830: #endif /* ENABLE_NETWORK */ glx@4746: } glx@4746: break; truelight@0: } truelight@0: } truelight@0: } truelight@0: truelight@0: glx@4746: static const WindowDesc _player_company_desc = { Darkvater@5070: WDP_AUTO, WDP_AUTO, 360, 170, rubidium@6144: WC_COMPANY, WC_NONE, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, glx@4746: _player_company_widgets, truelight@0: PlayerCompanyWndProc truelight@0: }; truelight@0: tron@2475: void ShowPlayerCompany(PlayerID player) truelight@0: { belugas@4171: Window *w; tron@2639: Darkvater@5005: if (!IsValidPlayer(player)) return; Darkvater@5005: glx@4746: w = AllocateWindowDescFront(&_player_company_desc, player); tron@2639: if (w != NULL) w->caption_color = w->window_number; truelight@0: } truelight@0: truelight@0: truelight@0: truelight@0: static void BuyCompanyWndProc(Window *w, WindowEvent *e) truelight@0: { tron@2952: switch (e->event) { truelight@0: case WE_PAINT: { rubidium@5838: Player *p = GetPlayer((PlayerID)w->window_number); tron@534: SetDParam(0, p->name_1); tron@534: SetDParam(1, p->name_2); truelight@0: DrawWindowWidgets(w); truelight@0: truelight@0: DrawPlayerFace(p->face, p->player_color, 2, 16); truelight@0: tron@534: SetDParam(0, p->name_1); tron@534: SetDParam(1, p->name_2); tron@534: SetDParam(2, p->bankrupt_value); truelight@0: DrawStringMultiCenter(214, 65, STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT, 238); truelight@0: break; truelight@0: } truelight@0: truelight@0: case WE_CLICK: belugas@4634: switch (e->we.click.widget) { truelight@0: case 3: truelight@0: DeleteWindow(w); truelight@0: break; truelight@0: case 4: { truelight@0: DoCommandP(0, w->window_number, 0, NULL, CMD_BUY_COMPANY | CMD_MSG(STR_7060_CAN_T_BUY_COMPANY)); truelight@0: break; truelight@0: } truelight@0: } truelight@0: break; truelight@0: } truelight@0: } truelight@0: truelight@0: static const Widget _buy_company_widgets[] = { belugas@3326: { WWT_CLOSEBOX, RESIZE_NONE, 5, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, belugas@3326: { WWT_CAPTION, RESIZE_NONE, 5, 11, 333, 0, 13, STR_00B3_MESSAGE_FROM, STR_018C_WINDOW_TITLE_DRAG_THIS}, Darkvater@4938: { WWT_PANEL, RESIZE_NONE, 5, 0, 333, 14, 136, 0x0, STR_NULL}, belugas@3326: { WWT_TEXTBTN, RESIZE_NONE, 5, 148, 207, 117, 128, STR_00C9_NO, STR_NULL}, belugas@3326: { WWT_TEXTBTN, RESIZE_NONE, 5, 218, 277, 117, 128, STR_00C8_YES, STR_NULL}, darkvater@176: { WIDGETS_END}, truelight@0: }; truelight@0: truelight@0: static const WindowDesc _buy_company_desc = { Darkvater@5070: 153, 171, 334, 137, rubidium@6144: WC_BUY_COMPANY, WC_NONE, truelight@0: WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET, truelight@0: _buy_company_widgets, truelight@0: BuyCompanyWndProc truelight@0: }; truelight@0: truelight@0: truelight@0: void ShowBuyCompanyDialog(uint player) truelight@0: { truelight@0: AllocateWindowDescFront(&_buy_company_desc, player); truelight@0: } darkvater@983: darkvater@983: /********** HIGHSCORE and ENDGAME windows */ darkvater@983: darkvater@983: /* Always draw a maximized window and within there the centered background */ darkvater@983: static void SetupHighScoreEndWindow(Window *w, uint *x, uint *y) darkvater@983: { darkvater@983: uint i; celestar@9906: /* resize window to "full-screen" */ darkvater@983: w->width = _screen.width; darkvater@983: w->height = _screen.height; darkvater@983: w->widget[0].right = w->width - 1; darkvater@983: w->widget[0].bottom = w->height - 1; darkvater@983: darkvater@983: DrawWindowWidgets(w); darkvater@983: darkvater@983: /* Center Highscore/Endscreen background */ darkvater@983: *x = max(0, (_screen.width / 2) - (640 / 2)); darkvater@983: *y = max(0, (_screen.height / 2) - (480 / 2)); darkvater@983: for (i = 0; i < 10; i++) // the image is split into 10 50px high parts peter1138@5919: DrawSprite(WP(w, highscore_d).background_img + i, PAL_NONE, *x, *y + (i * 50)); darkvater@983: } darkvater@983: darkvater@983: extern StringID EndGameGetPerformanceTitleFromValue(uint value); darkvater@983: celestar@9906: /** End game window shown at the end of the game */ darkvater@983: static void EndGameWndProc(Window *w, WindowEvent *e) darkvater@983: { darkvater@983: switch (e->event) { darkvater@983: case WE_PAINT: { Darkvater@4998: const Player *p; darkvater@983: uint x, y; darkvater@983: darkvater@983: SetupHighScoreEndWindow(w, &x, &y); darkvater@983: Darkvater@4998: if (!IsValidPlayer(_local_player)) break; Darkvater@4998: Darkvater@4998: p = GetPlayer(_local_player); darkvater@983: /* We need to get performance from last year because the image is shown darkvater@983: * at the start of the new year when these things have already been copied */ darkvater@998: if (WP(w, highscore_d).background_img == SPR_TYCOON_IMG2_BEGIN) { // Tycoon of the century \o/ darkvater@983: SetDParam(0, p->president_name_1); darkvater@983: SetDParam(1, p->president_name_2); darkvater@983: SetDParam(2, p->name_1); darkvater@983: SetDParam(3, p->name_2); darkvater@983: SetDParam(4, EndGameGetPerformanceTitleFromValue(p->old_economy[0].performance_history)); darkvater@983: DrawStringMultiCenter(x + (640 / 2), y + 107, STR_021C_OF_ACHIEVES_STATUS, 640); darkvater@983: } else { darkvater@983: SetDParam(0, p->name_1); darkvater@983: SetDParam(1, p->name_2); darkvater@983: SetDParam(2, EndGameGetPerformanceTitleFromValue(p->old_economy[0].performance_history)); darkvater@983: DrawStringMultiCenter(x + (640 / 2), y + 157, STR_021B_ACHIEVES_STATUS, 640); darkvater@983: } darkvater@1017: } break; Darkvater@1839: case WE_CLICK: /* Close the window (and show the highscore window) */ darkvater@1016: DeleteWindow(w); Darkvater@1875: break; Darkvater@1839: case WE_DESTROY: /* Show the highscore window when this one is closed */ Darkvater@1839: if (!_networking) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // unpause Darkvater@1839: ShowHighscoreTable(w->window_number, WP(w, highscore_d).rank); Darkvater@1839: break; darkvater@983: } darkvater@983: } darkvater@983: darkvater@983: static void HighScoreWndProc(Window *w, WindowEvent *e) darkvater@983: { darkvater@983: switch (e->event) { darkvater@983: case WE_PAINT: { darkvater@983: const HighScore *hs = _highscore_table[w->window_number]; darkvater@998: uint x, y; darkvater@998: uint8 i; darkvater@983: darkvater@983: SetupHighScoreEndWindow(w, &x, &y); darkvater@983: rubidium@4285: SetDParam(0, _patches.ending_year); darkvater@998: SetDParam(1, w->window_number + STR_6801_EASY); darkvater@998: DrawStringMultiCenter(x + (640 / 2), y + 62, !_networking ? STR_0211_TOP_COMPANIES_WHO_REACHED : STR_TOP_COMPANIES_NETWORK_GAME, 500); darkvater@983: darkvater@983: /* Draw Highscore peepz */ darkvater@983: for (i = 0; i < lengthof(_highscore_table[0]); i++) { darkvater@983: SetDParam(0, i + 1); darkvater@983: DrawString(x + 40, y + 140 + (i * 55), STR_0212, 0x10); darkvater@983: darkvater@983: if (hs[i].company[0] != '\0') { darkvater@998: uint16 colour = (WP(w, highscore_d).rank == (int8)i) ? 0x3 : 0x10; // draw new highscore in red darkvater@983: darkvater@983: DoDrawString(hs[i].company, x + 71, y + 140 + (i * 55), colour); darkvater@983: SetDParam(0, hs[i].title); darkvater@983: SetDParam(1, hs[i].score); darkvater@983: DrawString(x + 71, y + 160 + (i * 55), STR_HIGHSCORE_STATS, colour); darkvater@983: } darkvater@983: } tron@1019: } break; darkvater@983: Darkvater@1839: case WE_CLICK: /* Onclick to close window, and in destroy event handle the rest */ darkvater@983: DeleteWindow(w); darkvater@983: break; Darkvater@1839: Darkvater@1839: case WE_DESTROY: /* Get back all the hidden windows */ Darkvater@1839: if (_game_mode != GM_MENU) ShowVitalWindows(); Darkvater@1839: Darkvater@1839: if (!_networking) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // unpause Darkvater@1839: break; darkvater@983: } Darkvater@1839: } darkvater@983: darkvater@983: static const Widget _highscore_widgets[] = { darkvater@983: { WWT_PANEL, RESIZE_NONE, 16, 0, 640, 0, 480, 0x0, STR_NULL}, darkvater@983: { WIDGETS_END}, darkvater@983: }; darkvater@983: darkvater@983: static const WindowDesc _highscore_desc = { darkvater@983: 0, 0, 641, 481, rubidium@6144: WC_HIGHSCORE, WC_NONE, darkvater@983: 0, darkvater@983: _highscore_widgets, darkvater@983: HighScoreWndProc darkvater@983: }; darkvater@983: darkvater@983: static const WindowDesc _endgame_desc = { darkvater@983: 0, 0, 641, 481, rubidium@6144: WC_ENDSCREEN, WC_NONE, darkvater@983: 0, darkvater@983: _highscore_widgets, darkvater@983: EndGameWndProc darkvater@983: }; darkvater@983: celestar@9906: /** Show the highscore table for a given difficulty. When called from darkvater@983: * endgame ranking is set to the top5 element that was newly added darkvater@983: * and is thus highlighted */ darkvater@998: void ShowHighscoreTable(int difficulty, int8 ranking) darkvater@983: { darkvater@983: Window *w; darkvater@983: celestar@9906: /* pause game to show the chart */ Darkvater@1839: if (!_networking) DoCommandP(0, 1, 0, NULL, CMD_PAUSE); Darkvater@1839: Darkvater@1839: /* Close all always on-top windows to get a clean screen */ tron@2639: if (_game_mode != GM_MENU) HideVitalWindows(); darkvater@983: Darkvater@1875: DeleteWindowByClass(WC_HIGHSCORE); darkvater@983: w = AllocateWindowDesc(&_highscore_desc); darkvater@983: darkvater@983: if (w != NULL) { darkvater@983: MarkWholeScreenDirty(); darkvater@983: w->window_number = difficulty; // show highscore chart for difficulty... darkvater@998: WP(w, highscore_d).background_img = SPR_HIGHSCORE_CHART_BEGIN; // which background to show darkvater@998: WP(w, highscore_d).rank = ranking; darkvater@983: } darkvater@983: } darkvater@983: celestar@9906: /** Show the endgame victory screen in 2050. Update the new highscore darkvater@983: * if it was high enough */ celestar@9895: void ShowEndGameChart() darkvater@983: { darkvater@983: Window *w; darkvater@983: Darkvater@1839: /* Dedicated server doesn't need the highscore window */ Darkvater@1839: if (_network_dedicated) return; Darkvater@1839: /* Pause in single-player to have a look at the highscore at your own leisure */ Darkvater@1839: if (!_networking) DoCommandP(0, 1, 0, NULL, CMD_PAUSE); darkvater@983: Darkvater@1839: HideVitalWindows(); Darkvater@1875: DeleteWindowByClass(WC_ENDSCREEN); darkvater@983: w = AllocateWindowDesc(&_endgame_desc); darkvater@983: darkvater@983: if (w != NULL) { darkvater@983: MarkWholeScreenDirty(); darkvater@1077: darkvater@1077: WP(w, highscore_d).background_img = SPR_TYCOON_IMG1_BEGIN; darkvater@1077: Darkvater@4848: if (_local_player != PLAYER_SPECTATOR) { celestar@1962: const Player *p = GetPlayer(_local_player); darkvater@1077: if (p->old_economy[0].performance_history == SCORE_MAX) darkvater@1077: WP(w, highscore_d).background_img = SPR_TYCOON_IMG2_BEGIN; darkvater@1077: } darkvater@1077: darkvater@998: /* In a network game show the endscores of the custom difficulty 'network' which is the last one darkvater@1077: * as well as generate a TOP5 of that game, and not an all-time top5. */ darkvater@1077: if (_networking) { darkvater@1077: w->window_number = lengthof(_highscore_table) - 1; darkvater@1077: WP(w, highscore_d).rank = SaveHighScoreValueNetwork(); darkvater@1077: } else { celestar@9906: /* in single player _local player is always valid */ celestar@1962: const Player *p = GetPlayer(_local_player); darkvater@1077: w->window_number = _opt.diff_level; darkvater@1077: WP(w, highscore_d).rank = SaveHighScoreValue(p); darkvater@1077: } tron@1109: } darkvater@983: }