rubidium@9722: /* $Id$ */ rubidium@9722: rubidium@9722: /** @file random_func.cpp */ rubidium@9722: rubidium@9722: #include "../stdafx.h" rubidium@9722: #include "../macros.h" rubidium@9722: #include "../variables.h" rubidium@9722: #include "random_func.hpp" rubidium@9722: rubidium@9722: uint32 InteractiveRandom() rubidium@9722: { rubidium@9722: const uint32 s = _random_seeds[1][0]; rubidium@9722: const uint32 t = _random_seeds[1][1]; rubidium@9722: rubidium@9722: _random_seeds[1][0] = s + ROR(t ^ 0x1234567F, 7) + 1; rubidium@9722: return _random_seeds[1][1] = ROR(s, 3) - 1; rubidium@9722: } rubidium@9722: rubidium@9722: uint InteractiveRandomRange(uint max) rubidium@9722: { rubidium@9722: return GB(InteractiveRandom(), 0, 16) * max >> 16; rubidium@9722: } rubidium@9722: rubidium@9722: #ifdef MERSENNE_TWISTER rubidium@9722: // Source code for Mersenne Twister. rubidium@9722: // A Random number generator with much higher quality random numbers. rubidium@9722: rubidium@9722: #define N (624) // length of _mt_state vector rubidium@9722: #define M (397) // a period parameter rubidium@9722: #define K (0x9908B0DFU) // a magic constant rubidium@9722: #define hiBit(u) ((u) & 0x80000000U) // mask all but highest bit of u rubidium@9722: #define loBit(u) ((u) & 0x00000001U) // mask all but lowest bit of u rubidium@9722: #define loBits(u) ((u) & 0x7FFFFFFFU) // mask the highest bit of u rubidium@9722: #define mixBits(u, v) (hiBit(u)|loBits(v)) // move hi bit of u to hi bit of v rubidium@9722: rubidium@9722: static uint32 _mt_state[N+1]; // _mt_state vector + 1 extra to not violate ANSI C rubidium@9722: static uint32 *_mt_next; // _mt_next random value is computed from here rubidium@9722: static int _mt_left = -1; // can *_mt_next++ this many times before reloading rubidium@9722: rubidium@9722: void SetRandomSeed(register uint32 seed) rubidium@9722: { rubidium@9722: register uint32 *s = _mt_state; rubidium@9722: _mt_left = 0; rubidium@9722: rubidium@9722: seed |= 1U; rubidium@9722: seed &= 0xFFFFFFFFU; rubidium@9722: rubidium@9722: *s = seed; rubidium@9722: rubidium@9722: for (register uint i = N; i != 0; i--) { rubidium@9722: seed *= 69069U; rubidium@9722: *s++; rubidium@9722: *s = seed & 0xFFFFFFFFU; rubidium@9722: } rubidium@9722: } rubidium@9722: rubidium@9722: static uint32 ReloadRandom() rubidium@9722: { rubidium@9722: if (_mt_left < -1) SetRandomSeed(4357U); rubidium@9722: rubidium@9722: _mt_left = N - 1; rubidium@9722: _mt_next = _mt_state + 1; rubidium@9722: rubidium@9722: register uint32 *p0 = _mt_state; rubidium@9722: register uint32 *p2 = _mt_state + 2; rubidium@9722: register uint32 *pM = _mt_state + M; rubidium@9722: rubidium@9722: register uint32 s0 = _mt_state[0]; rubidium@9722: register uint32 s1 = _mt_state[1]; rubidium@9722: rubidium@9722: register uint i = 0; rubidium@9722: rubidium@9722: for (i = (N - M + 1); i != 0; i--) { rubidium@9722: s0 = s1; rubidium@9722: s1 = *p2; rubidium@9722: *p0 = *pM ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U); rubidium@9722: *p0++; rubidium@9722: *p2++; rubidium@9722: *pM++; rubidium@9722: } rubidium@9722: rubidium@9722: pM = _mt_state; rubidium@9722: rubidium@9722: for (i = M; i != 0; i--) { rubidium@9722: s0 = s1; rubidium@9722: s1 = *p2; rubidium@9722: *p0 = *pM ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U); rubidium@9722: *p0++; rubidium@9722: *p2++; rubidium@9722: *pM++; rubidium@9722: } rubidium@9722: rubidium@9722: s1 = _mt_state[0]; rubidium@9722: *p0 = *pM ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U); rubidium@9722: rubidium@9722: s1 ^= (s1 >> 11); rubidium@9722: s1 ^= (s1 << 7) & 0x9D2C5680U; rubidium@9722: s1 ^= (s1 << 15) & 0xEFC60000U; rubidium@9722: s1 ^= (s1 >> 18); rubidium@9722: return s1; rubidium@9722: } rubidium@9722: rubidium@9722: uint32 Random() rubidium@9722: { rubidium@9722: _mt_left--; rubidium@9722: if (_mt_left < 0) return ReloadRandom(); rubidium@9722: rubidium@9722: uint32 y = *_mt_next; rubidium@9722: *_mt_next++; rubidium@9722: rubidium@9722: y ^= (y >> 11); rubidium@9722: y ^= (y << 7) & 0x9D2C5680U; rubidium@9722: y ^= (y << 15) & 0xEFC60000U; rubidium@9722: y ^= (y >> 18); rubidium@9722: return y; rubidium@9722: } rubidium@9722: rubidium@9722: #else /* MERSENNE_TWISTER */ rubidium@9722: void SetRandomSeed(uint32 seed) rubidium@9722: { rubidium@9722: _random_seeds[0][0] = seed; rubidium@9722: _random_seeds[0][1] = seed; rubidium@9722: _random_seeds[1][0] = seed * 0x1234567; rubidium@9722: _random_seeds[1][1] = _random_seeds[1][0]; rubidium@9722: } rubidium@9722: rubidium@9722: #ifdef RANDOM_DEBUG rubidium@9722: #include "network/network_data.h" rubidium@9722: uint32 DoRandom(int line, const char *file) rubidium@9722: { rubidium@9722: if (_networking && (DEREF_CLIENT(0)->status != STATUS_INACTIVE || !_network_server)) rubidium@9722: printf("Random [%d/%d] %s:%d\n",_frame_counter, (byte)_current_player, file, line); rubidium@9722: #else /* RANDOM_DEBUG */ rubidium@9722: uint32 Random() rubidium@9722: { rubidium@9722: #endif /* RANDOM_DEBUG */ rubidium@9722: const uint32 s = _random_seeds[0][0]; rubidium@9722: const uint32 t = _random_seeds[0][1]; rubidium@9722: rubidium@9722: _random_seeds[0][0] = s + ROR(t ^ 0x1234567F, 7) + 1; rubidium@9722: return _random_seeds[0][1] = ROR(s, 3) - 1; rubidium@9722: } rubidium@9722: #endif /* MERSENNE_TWISTER */ rubidium@9722: rubidium@9722: #if defined(RANDOM_DEBUG) && !defined(MERSENNE_TWISTER) rubidium@9722: uint DoRandomRange(uint max, int line, const char *file) rubidium@9722: { rubidium@9722: return GB(DoRandom(line, file), 0, 16) * max >> 16; rubidium@9722: } rubidium@9722: #else /* RANDOM_DEBUG & !MERSENNE_TWISTER */ rubidium@9722: uint RandomRange(uint max) rubidium@9722: { rubidium@9722: return GB(Random(), 0, 16) * max >> 16; rubidium@9722: } rubidium@9722: #endif /* RANDOM_DEBUG & !MERSENNE_TWISTER */