truelight@0: #ifndef ENGINE_H truelight@0: #define ENGINE_H truelight@0: darkvater@405: #include "sprite.h" darkvater@405: truelight@0: typedef struct RailVehicleInfo { truelight@0: byte image_index; truelight@0: byte flags; /* 1=multihead engine, 2=wagon */ truelight@0: byte base_cost; truelight@0: uint16 max_speed; truelight@0: uint16 power; truelight@0: byte weight; truelight@0: byte running_cost_base; truelight@0: byte engclass; // 0: steam, 1: diesel, 2: electric truelight@0: byte capacity; truelight@0: byte cargo_type; truelight@0: } RailVehicleInfo; truelight@0: truelight@0: typedef struct ShipVehicleInfo { truelight@0: byte image_index; truelight@0: byte base_cost; truelight@0: uint16 max_speed; truelight@0: byte cargo_type; truelight@0: uint16 capacity; truelight@0: byte running_cost; truelight@0: byte sfx; truelight@0: byte refittable; truelight@0: } ShipVehicleInfo; truelight@0: darkvater@376: typedef struct AircraftVehicleInfo { darkvater@376: byte image_index; darkvater@376: byte base_cost; darkvater@376: byte running_cost; darkvater@376: byte subtype; darkvater@376: byte sfx; darkvater@376: byte acceleration; darkvater@376: byte max_speed; darkvater@376: byte mail_capacity; darkvater@376: uint16 passanger_capacity; darkvater@376: } AircraftVehicleInfo; darkvater@376: darkvater@376: typedef struct RoadVehicleInfo { darkvater@376: byte image_index; darkvater@376: byte base_cost; darkvater@376: byte running_cost; darkvater@376: byte sfx; darkvater@376: byte max_speed; darkvater@376: byte capacity; darkvater@376: byte cargo_type; darkvater@376: } RoadVehicleInfo; truelight@0: truelight@0: typedef struct EngineInfo { truelight@0: uint16 base_intro; truelight@0: byte unk2; truelight@0: byte lifelength; truelight@0: byte base_life; truelight@0: byte railtype_climates; truelight@0: } EngineInfo; truelight@0: truelight@0: typedef struct Engine { truelight@0: uint16 intro_date; truelight@0: uint16 age; truelight@0: uint16 reliability; truelight@0: uint16 reliability_spd_dec; truelight@0: uint16 reliability_start, reliability_max, reliability_final; truelight@0: uint16 duration_phase_1, duration_phase_2, duration_phase_3; truelight@0: byte lifelength; truelight@0: byte flags; truelight@0: byte preview_player; truelight@0: byte preview_wait; truelight@0: byte railtype; truelight@0: byte player_avail; bjarni@819: byte type; // type, ie VEH_Road, VEH_Train, etc. Same as in vehicle.h truelight@0: } Engine; truelight@0: truelight@0: truelight@0: enum { truelight@0: RVI_MULTIHEAD = 1, truelight@0: RVI_WAGON = 2, truelight@0: }; truelight@0: truelight@0: bjarni@842: void AddTypeToEngines(); truelight@0: void StartupEngines(); truelight@0: truelight@0: truelight@0: extern byte _global_cargo_id[NUM_LANDSCAPE][NUM_CARGO]; truelight@0: enum { truelight@0: CID_DEFAULT = 29, truelight@0: CID_PURCHASE = 30, truelight@0: NUM_CID = 31, truelight@0: }; truelight@0: extern byte _local_cargo_id_ctype[NUM_CID]; truelight@0: extern byte _local_cargo_id_landscape[NUM_CID]; truelight@0: truelight@0: extern uint32 _engine_refit_masks[256]; truelight@0: truelight@0: extern byte _engine_original_sprites[256]; darkvater@369: void SetWagonOverrideSprites(byte engine, struct SpriteGroup *group, byte *train_id, int trains); darkvater@369: void SetCustomEngineSprites(byte engine, byte cargo, struct SpriteGroup *group); truelight@0: // loaded is in percents, overriding_engine 0xffff is none darkvater@414: int GetCustomEngineSprite(byte engine, Vehicle *v, byte direction); darkvater@414: #define GetCustomVehicleSprite(v, direction) GetCustomEngineSprite(v->engine_type, v, direction) darkvater@414: #define GetCustomVehicleIcon(et, direction) GetCustomEngineSprite(et, NULL, direction) truelight@0: tron@445: enum VehicleTrigger { tron@445: VEHICLE_TRIGGER_NEW_CARGO = 1, tron@445: // Externally triggered only for the first vehicle in chain tron@445: VEHICLE_TRIGGER_DEPOT = 2, tron@445: // Externally triggered only for the first vehicle in chain, only if whole chain is empty tron@445: VEHICLE_TRIGGER_EMPTY = 4, tron@445: // Not triggered externally (called for the whole chain if we got NEW_CARGO) tron@445: VEHICLE_TRIGGER_ANY_NEW_CARGO = 8, tron@445: }; tron@445: void TriggerVehicle(Vehicle *veh, enum VehicleTrigger trigger); tron@445: truelight@0: void SetCustomEngineName(int engine, char *name); truelight@0: StringID GetCustomEngineName(int engine); truelight@0: truelight@0: truelight@0: void DrawTrainEngine(int x, int y, int engine, uint32 image_ormod); truelight@0: void DrawRoadVehEngine(int x, int y, int engine, uint32 image_ormod); truelight@0: void DrawShipEngine(int x, int y, int engine, uint32 image_ormod); truelight@0: void DrawAircraftEngine(int x, int y, int engine, uint32 image_ormod); truelight@0: truelight@0: void DrawTrainEngineInfo(int engine, int x, int y, int maxw); truelight@0: void DrawRoadVehEngineInfo(int engine, int x, int y, int maxw); truelight@0: void DrawShipEngineInfo(int engine, int x, int y, int maxw); truelight@0: void DrawAircraftEngineInfo(int engine, int x, int y, int maxw); truelight@0: truelight@0: void AcceptEnginePreview(Engine *e, int player); truelight@0: truelight@0: void LoadCustomEngineNames(); truelight@0: void DeleteCustomEngineNames(); truelight@0: truelight@0: truelight@0: enum { truelight@0: NUM_NORMAL_RAIL_ENGINES = 54, truelight@0: NUM_MONORAIL_ENGINES = 30, truelight@0: NUM_MAGLEV_ENGINES = 32, truelight@0: NUM_TRAIN_ENGINES = NUM_NORMAL_RAIL_ENGINES + NUM_MONORAIL_ENGINES + NUM_MAGLEV_ENGINES, truelight@0: NUM_ROAD_ENGINES = 88, truelight@0: NUM_SHIP_ENGINES = 11, truelight@0: NUM_AIRCRAFT_ENGINES = 41, darkvater@376: TOTAL_NUM_ENGINES = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES + NUM_AIRCRAFT_ENGINES, truelight@0: AIRCRAFT_ENGINES_INDEX = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES, truelight@0: SHIP_ENGINES_INDEX = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES, truelight@0: ROAD_ENGINES_INDEX = NUM_TRAIN_ENGINES, truelight@0: }; truelight@0: VARDEF Engine _engines[TOTAL_NUM_ENGINES]; darkvater@376: #define DEREF_ENGINE(i) (&_engines[i]) truelight@0: VARDEF StringID _engine_name_strings[TOTAL_NUM_ENGINES]; truelight@0: darkvater@376: /* Access Vehicle Data */ darkvater@376: //#include "table/engines.h" truelight@0: extern EngineInfo _engine_info[TOTAL_NUM_ENGINES]; darkvater@376: extern RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES]; darkvater@376: extern ShipVehicleInfo _ship_vehicle_info[NUM_SHIP_ENGINES]; darkvater@376: extern AircraftVehicleInfo _aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES]; darkvater@376: extern RoadVehicleInfo _road_vehicle_info[NUM_ROAD_ENGINES]; tron@538: tron@539: static inline RailVehicleInfo *RailVehInfo(uint e) tron@538: { tron@538: assert(e < lengthof(_rail_vehicle_info)); tron@538: return &_rail_vehicle_info[e]; tron@538: } tron@538: tron@538: static inline ShipVehicleInfo *ShipVehInfo(uint e) tron@538: { tron@538: assert(e - SHIP_ENGINES_INDEX < lengthof(_ship_vehicle_info)); tron@538: return &_ship_vehicle_info[e - SHIP_ENGINES_INDEX]; tron@538: } tron@538: tron@538: static inline AircraftVehicleInfo *AircraftVehInfo(uint e) tron@538: { tron@538: assert(e - AIRCRAFT_ENGINES_INDEX < lengthof(_aircraft_vehicle_info)); tron@538: return &_aircraft_vehicle_info[e - AIRCRAFT_ENGINES_INDEX]; tron@538: } tron@538: tron@538: static inline RoadVehicleInfo *RoadVehInfo(uint e) tron@538: { tron@538: assert(e - ROAD_ENGINES_INDEX < lengthof(_road_vehicle_info)); tron@538: return &_road_vehicle_info[e - ROAD_ENGINES_INDEX]; tron@538: } darkvater@405: truelight@0: #endif