tron@4512: /* $Id$ */ tron@4512: tron@4512: #ifndef NETWORK_GUI_H tron@4512: #define NETWORK_GUI_H tron@4512: Darkvater@4830: #ifdef ENABLE_NETWORK Darkvater@4830: Darkvater@4830: #include "network_data.h" Darkvater@4830: tron@4512: void ShowNetworkNeedPassword(NetworkPasswordType npt); rubidium@5838: void ShowNetworkGiveMoneyWindow(PlayerID player); // PlayerID rubidium@7027: void ShowNetworkChatQueryWindow(DestType type, int dest); rubidium@6573: void ShowJoinStatusWindow(); rubidium@6573: void ShowNetworkGameWindow(); rubidium@6573: void ShowClientList(); Darkvater@4830: Darkvater@4830: #else /* ENABLE_NETWORK */ Darkvater@4830: /* Network function stubs when networking is disabled */ Darkvater@4830: rubidium@7027: static inline void ShowNetworkChatQueryWindow(byte desttype, int dest) {} rubidium@6573: static inline void ShowClientList() {} rubidium@6573: static inline void ShowNetworkGameWindow() {} Darkvater@4830: Darkvater@4830: #endif /* ENABLE_NETWORK */ tron@4512: peter1138@4666: #endif /* NETWORK_GUI_H */