diff -r 70d78ac95d6c -r 7bd07f43b0e3 src/sprite.h --- a/src/sprite.h Mon Mar 19 09:33:17 2007 +0000 +++ b/src/sprite.h Mon Mar 19 12:38:16 2007 +0000 @@ -8,7 +8,7 @@ * bounding box. Used especially for various multi-sprite buildings (like * depots or stations): */ -typedef struct DrawTileSeqStruct { +struct DrawTileSeqStruct { int8 delta_x; // 0x80 is sequence terminator int8 delta_y; int8 delta_z; @@ -17,19 +17,19 @@ byte size_z; SpriteID image; SpriteID pal; -} DrawTileSeqStruct; +}; -typedef struct DrawTileSprites { +struct DrawTileSprites { SpriteID ground_sprite; SpriteID ground_pal; const DrawTileSeqStruct* seq; -} DrawTileSprites; +}; /** * This structure is the same for both Industries and Houses. * Buildings here reference a general type of construction */ -typedef struct DrawBuildingsTileStruct { +struct DrawBuildingsTileStruct { PalSpriteID ground; PalSpriteID building; byte subtile_x:4; @@ -38,7 +38,7 @@ byte height:4; byte dz; byte draw_proc; /* this allows to specify a special drawing procedure.*/ -} DrawBuildingsTileStruct; +}; // Iterate through all DrawTileSeqStructs in DrawTileSprites. #define foreach_draw_tile_seq(idx, list) for (idx = list; ((byte) idx->delta_x) != 0x80; idx++)