diff -r db92b7f416d3 -r 8067046917c1 changelog.txt --- a/changelog.txt Fri Mar 23 22:44:03 2007 +0000 +++ b/changelog.txt Fri Mar 23 22:54:19 2007 +0000 @@ -1,43 +1,44 @@ +0.5.1-RC2 (2007-03-23) +------------------------------------------------------------------------ +- Fix: crashes when the chatbox would be drawn outside of the main window [FS#701] (r9420) +- Fix: reading out of an array caused a segmentation fault [FS#694] (r9394) + + 0.5.1-RC1 (2007-03-20) ------------------------------------------------------------------------ - Feature: Translation dependant formatting of dates (r8906) -- Feature: Kick inactive initial network connections after some time (r9038, r9061) +- Feature: Kick inactive initial network connections after some time [FS#115] (r9038, r9061) - Feature: Add an extra news group for opening and closing of industries (r9097) -- Codechange: Change windows unicode handling and allow a pure non-unicode build to function. (r9055) -- Codechange: Be more lenient when trimming UTF-8 strings and don't terminate the string when an invalid encoding is encountered, but only focus on maximum length. (r9083) -- Codechange: Dsable shares by default and increase the default maximum distance from edge for oil refineries (r9339) -- Regression: [win32] Possible buffer overflow if unicode text is pasted into an input box and needs trimming. (r8975) -- Fix: NewGRF support for vehicle variable 48 (r8943) -- Fix: Crash on loading savegames with GRFs that do not have their GRF info/name set (r8955) -- Fix: Support compilation with the Vista Platform SDK (r8974) -- Fix: The industry list should also be (re)set when the number of industries is 0 (r8980) -- Fix: Resolution doubled in cfg file when fullscreen mode used (r8994) -- Fix: Do not select a disabled platform length/number of track count when going out of drag-drop mode (r8999) -- Fix: New locomotive names were not announced in the news, it said "new railway locomotive available - railway locomotive" (r9000, r9001) -- Fix: Play the correct engine sound based on the engine type instead of the sprite (r9009) +- Codechange: Disable shares by default and increase the default maximum distance from edge for oil refineries (r9339) +- Codechange: When you started openttd with '-g' you got the same map every run (r9205) +- Codechange: When all news-setting buttons are 'full', make the for-all button show 'full' too (r9137) +- Codechange: Disable the ability to make flooding water with the canal build tool. In the scenario editor you can still make both canals and flood water at height level 0 [FS#622, FS#629] (r9105, r9115) +- Codechange: The station list, sorted by cargo rating, now takes stations into account that have no cargo waiting [FS#595] (r9062) +- Fix: Close the Shared Order Vehicle List if you remove the shared link with only 2 vehicles (r9338) +- Fix: A34-1000, Z-Shuttle, and Kelling K1 are now listed as small aircraft (r9298) +- Fix: Shared orders got messed up when the 'first' trains got removed in the depot [FS#685] (r9277) +- Fix: Use a less CPU-intensive algorithm to find a random industry for the AI to prevent it slowing down the game [FS#644] (r9251) +- Fix: When loading games, enroute_from was updated in the wrong place, causing issues with TTD savegames/scenarios (r9147) +- Fix: "Train is lost" message is generated incorrectly [FS#676] (r9146) +- Fix: Difficulty level button was not selected when opening the difficulty window (r9117) +- Fix: The wrong catenary wires were drawn for tunnel entrances [FS#612] (r9077) +- Fix: The intercontinental airport used 'T-junction' runway sprites when there is no exit in the middle of the runway as in the city airport [FS#529] (r9076) +- Fix: [win] dedicated console now doesn't need an extra 'enter' to fully quit [FS#459] (r9074) +- Fix: Take over companies properly in multiplayer games [FS#459] (r9071) +- Fix: When a bribe failed and you haven't picked up cargo yet, you would never be able to do so for a given station [FS#404] (r9070) +- Fix: Don't keep on scrolling for non-numeric values in settings, but require reclick [FS#663] (r9064) +- Fix: The personal (.openttd) directories were hidden in the load/save directory listings [FS#652] (r9043) +- Fix: Desync caused by buffer overflow [FS#664] (r9027) - Fix: When cutting strings into multiple lines also take into consideration whitespace characters of more than 1 byte length. (r9012) -- Fix: Desync caused by buffer overflow (r9027) -- Fix: The personal (.openttd) directories were hidden in the load/save directory listings (r9043) -- Fix: The station list, sorted by cargo rating, now takes stations into account that have no cargo waiting (r9062) -- Fix: Don't keep on scrolling for non-numeric values in settings, but require reclick (r9064) -- Fix: When a bribe failed and you haven't picked up cargo yet, you would never be able to do so for a given station (r9070) -- Fix: Take over companies properly in multiplayer games (r9071) -- Fix: win32 dedicated console now doesn't need an extra 'enter' to fully quit (r9074) -- Fix: The intercontinental airport used 'T-junction' runway sprites when there is no exit in the middle of the runway as in the city airport (r9076) -- Fix: The wrong catenary wires were drawn for tunnel entrances (r9077) -- Fix: [win9x] Clipboard paste for Windows95 correctly converts the input to the current locale. (r9084) -- Fix: Disable the ability to make flooding water with the canal build tool. In the scenario editor you can still make both canals and flooding water at height level 0 (r9105) -- Fix: Make clear in the tooltips when the canal build tool (in the scenario editor) makes flooding water (r9115) -- Fix: Difficulty level button was not selected when opening the difficulty window (r9117) -- Fix: "Train is lost" message is generated incorrectly (r9146) -- Fix: When loadin games, enroute_from was updated in the wrong place, causing issues with TTD savegames/scenarios (r9147) -- Fix: When you started openttd with '-g' you got the same map every run (r9205) -- Fix: Shared orders got messed up when the 'first' trains got removed in the depot (r9277) -- Fix: Use a less CPU-intensive algorithm to find a random industry for the AI to prevent it slowing down the game (r9251) -- Fix: A34-1000, Z-Shuttle, and Kelling K1 are now listed as small aircraft (r9298) -- Fix: Assert() when you removed the orders of a shared list while having the shared order vehicle list open (r9337) -- Fix: Close the Shared Order Vehicle List if you remove the shared link with only 2 vehicles (r9338) -- Fix: When all news-setting buttons are 'full', make the for-all button show 'full' too (r9137) +- Fix: Play the correct engine sound based on the engine type instead of the sprite (r9009) +- Fix: New locomotive names were not announced in the news, it said "new railway locomotive available - railway locomotive" [FS#581] (r9000, r9001) +- Fix: [NewGRF] Do not select a disabled platform length/number of track count when going out of drag-drop mode [FS#450] (r8999) +- Fix: [win] Resolution doubled in cfg file when fullscreen mode used [FS#642] (r8994) +- Fix: The industry list should also be (re)set when the number of industries is 0 [FS#656] (r8980) +- Fix: [win] Possible buffer overflow if unicode text is pasted into an input box and needs trimming. (r8975) +- Fix: [win] Support compilation with the Vista Platform SDK (r8974) +- Fix: Crash on loading savegames with GRFs that do not have their GRF info/name set (r8955) +- Fix: [NewGRF] support for vehicle variable 48 was wrong (r8943) 0.5.0 (2007-02-27)