diff -r 8588d2e7f409 -r aaa8a92059bf gfx.c --- a/gfx.c Fri Oct 27 11:08:17 2006 +0000 +++ b/gfx.c Fri Oct 27 11:09:24 2006 +0000 @@ -1906,6 +1906,18 @@ SetDirtyBlocks(0, 0, _screen.width, _screen.height); } +/** Set up a clipping area for only drawing into a certain area. To do this, + * Fill a DrawPixelInfo object with the supplied relative rectangle, backup + * the original (calling) _cur_dpi and assign the just returned DrawPixelInfo + * _cur_dpi. When you are done, give restore _cur_dpi's original value + * @param *n the DrawPixelInfo that will be the clipping rectangle box allowed + * for drawing + * @param left,top,width,height the relative coordinates of the clipping + * rectangle relative to the current _cur_dpi. This will most likely be the + * offset from the calling window coordinates + * @return return false if the requested rectangle is not possible with the + * current dpi pointer. Only continue of the return value is true, or you'll + * get some nasty results */ bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height) { const DrawPixelInfo *o = _cur_dpi;