diff -r 8c61d49f4447 -r c3c44a572f6e src/newgrf.cpp --- a/src/newgrf.cpp Fri Jul 06 20:36:32 2007 +0000 +++ b/src/newgrf.cpp Fri Jul 06 20:40:58 2007 +0000 @@ -4770,6 +4770,33 @@ } } +/** Add all new industries to the industry array. Industry properties can be set at any + * time in the GRF file, so we can only add a industry spec to the industry array + * after the file has finished loading. */ +static void FinaliseIndustriesArray() +{ + for (GRFFile *file = _first_grffile; file != NULL; file = file->next) { + if (file->industryspec != NULL) { + for (int i = 0; i < NUM_INDUSTRYTYPES; i++) { + IndustrySpec *indsp = file->industryspec[i]; + + if (indsp != NULL && indsp->enabled) { + _industry_mngr.SetEntitySpec(indsp); + _loaded_newgrf_features.has_newindustries = true; + } + } + } + + if (file->indtspec != NULL) { + for (int i = 0; i < NUM_INDUSTRYTILES; i++) { + IndustryTileSpec *indtsp = file->indtspec[i]; + if (indtsp != NULL) { + _industile_mngr.SetEntitySpec(indtsp); + } + } + } + } +} /** Each cargo string needs to be mapped from TTDPatch to OpenTTD string IDs. * This is done after loading so that strings from Action 4 will be mapped @@ -4976,6 +5003,9 @@ /* Add all new houses to the house array. */ FinaliseHouseArray(); + /* Add all new industries to the industry array. */ + FinaliseIndustriesArray(); + /* Create dynamic list of industry legends for smallmap_gui.cpp */ BuildIndustriesLegend();