diff -r ebf0ece7d8f6 -r eee46cb39750 src/sound.h --- a/src/sound.h Fri Nov 23 16:59:30 2007 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,124 +0,0 @@ -/* $Id$ */ - -/** @file sound.h */ - -#ifndef SOUND_H -#define SOUND_H - -#include "helpers.hpp" - -struct MusicFileSettings { - byte playlist; - byte music_vol; - byte effect_vol; - byte custom_1[33]; - byte custom_2[33]; - bool playing; - bool shuffle; - char extmidi[80]; -}; - -VARDEF MusicFileSettings msf; - -struct FileEntry { - uint8 file_slot; - uint32 file_offset; - uint32 file_size; - uint16 rate; - uint8 bits_per_sample; - uint8 channels; - uint8 volume; - uint8 priority; -}; - -bool SoundInitialize(const char *filename); -uint GetNumOriginalSounds(); - -enum SoundFx { - SND_BEGIN = 0, - SND_02_SPLAT = 0, // 0 == 0x00 ! - SND_03_FACTORY_WHISTLE, - SND_04_TRAIN, - SND_05_TRAIN_THROUGH_TUNNEL, - SND_06_SHIP_HORN, - SND_07_FERRY_HORN, - SND_08_PLANE_TAKE_OFF, - SND_09_JET, - SND_0A_TRAIN_HORN, - SND_0B_MINING_MACHINERY, - SND_0C_ELECTRIC_SPARK, - SND_0D_STEAM, - SND_0E_LEVEL_CROSSING, - SND_0F_VEHICLE_BREAKDOWN, - SND_10_TRAIN_BREAKDOWN, - SND_11_CRASH, - SND_12_EXPLOSION, // 16 == 0x10 - SND_13_BIG_CRASH, - SND_14_CASHTILL, - SND_15_BEEP, // 19 == 0x13 - SND_16_MORSE, // 20 == 0x14 - SND_17_SKID_PLANE, - SND_18_HELICOPTER, - SND_19_BUS_START_PULL_AWAY, - SND_1A_BUS_START_PULL_AWAY_WITH_HORN, - SND_1B_TRUCK_START, - SND_1C_TRUCK_START_2, - SND_1D_APPLAUSE, - SND_1E_OOOOH, - SND_1F_SPLAT, // 29 == 0x1D - SND_20_SPLAT_2, // 30 == 0x1E - SND_21_JACKHAMMER, - SND_22_CAR_HORN, - SND_23_CAR_HORN_2, - SND_24_SHEEP, - SND_25_COW, - SND_26_HORSE, - SND_27_BLACKSMITH_ANVIL, - SND_28_SAWMILL, // 38 == 0x26 ! - SND_00_GOOD_YEAR, // 39 == 0x27 ! - SND_01_BAD_YEAR, // 40 == 0x28 ! - SND_29_RIP, // 41 == 0x29 ! - SND_2A_EXTRACT_AND_POP, - SND_2B_COMEDY_HIT, - SND_2C_MACHINERY, - SND_2D_RIP_2, - SND_2E_EXTRACT_AND_POP, - SND_2F_POP, - SND_30_CARTOON_SOUND, - SND_31_EXTRACT, - SND_32_POP_2, - SND_33_PLASTIC_MINE, - SND_34_WIND, - SND_35_COMEDY_BREAKDOWN, - SND_36_CARTOON_CRASH, - SND_37_BALLOON_SQUEAK, - SND_38_CHAINSAW, - SND_39_HEAVY_WIND, - SND_3A_COMEDY_BREAKDOWN_2, - SND_3B_JET_OVERHEAD, - SND_3C_COMEDY_CAR, - SND_3D_ANOTHER_JET_OVERHEAD, - SND_3E_COMEDY_CAR_2, - SND_3F_COMEDY_CAR_3, - SND_40_COMEDY_CAR_START_AND_PULL_AWAY, - SND_41_MAGLEV, - SND_42_LOON_BIRD, - SND_43_LION, - SND_44_MONKEYS, - SND_45_PLANE_CRASHING, - SND_46_PLANE_ENGINE_SPUTTERING, - SND_47_MAGLEV_2, - SND_48_DISTANT_BIRD, // 72 == 0x48 - SND_END -}; - -/** Define basic enum properties */ -template <> struct EnumPropsT : MakeEnumPropsT {}; -typedef TinyEnumT SoundFxByte; - -void SndPlayTileFx(SoundFx sound, TileIndex tile); -void SndPlayVehicleFx(SoundFx sound, const Vehicle *v); -void SndPlayFx(SoundFx sound); -void SndCopyToPool(); - -#endif /* SOUND_H */