diff -r eec5a7dcbf61 -r fcf5fb2548eb src/town_type.h --- a/src/town_type.h Mon Apr 14 20:32:36 2008 +0000 +++ b/src/town_type.h Tue Apr 15 00:47:19 2008 +0000 @@ -35,12 +35,19 @@ RATING_MAXIMUM = RATING_OUTSTANDING, + RATING_INITIAL = 500, ///< initial rating + /* RATINGS AFFECTING NUMBERS */ RATING_TREE_DOWN_STEP = -35, RATING_TREE_MINIMUM = RATING_MINIMUM, RATING_TREE_UP_STEP = 7, RATING_TREE_MAXIMUM = 220, + RATING_GROWTH_UP_STEP = 5, ///< when a town grows, all players have rating increased a bit ... + RATING_GROWTH_MAXIMUM = RATING_MEDIOCRE, ///< ... up to RATING_MEDIOCRE + RATING_STATION_UP_STEP = 12, ///< when a town grows, player gains reputation for all well serviced stations ... + RATING_STATION_DOWN_STEP = -15, ///< ... but loses for bad serviced stations + RATING_TUNNEL_BRIDGE_DOWN_STEP = -250, RATING_TUNNEL_BRIDGE_MINIMUM = 0, @@ -66,6 +73,8 @@ TL_2X2_GRID, ///< Geometric 2x2 grid algorithm TL_3X3_GRID, ///< Geometric 3x3 grid algorithm + TL_RANDOM, ///< Random town layout + NUM_TLS, ///< Number of town layouts };