diff -r 68d042c57e9e -r fdd232ac18d0 train_cmd.c --- a/train_cmd.c Sat Feb 24 01:47:26 2007 +0000 +++ b/train_cmd.c Sat Feb 24 16:46:36 2007 +0000 @@ -1004,13 +1004,15 @@ src = GetVehicle(s); - if (src->type != VEH_Train) return CMD_ERROR; + if (src->type != VEH_Train || !CheckOwnership(src->owner)) return CMD_ERROR; // if nothing is selected as destination, try and find a matching vehicle to drag to. if (d == INVALID_VEHICLE) { dst = IsTrainEngine(src) ? NULL : FindGoodVehiclePos(src); } else { + if (!IsValidVehicleID(d)) return CMD_ERROR; dst = GetVehicle(d); + if (dst->type != VEH_Train || !CheckOwnership(dst->owner)) return CMD_ERROR; } // if an articulated part is being handled, deal with its parent vehicle @@ -1022,17 +1024,15 @@ // don't move the same vehicle.. if (src == dst) return 0; - /* the player must be the owner */ - if (!CheckOwnership(src->owner) || (dst != NULL && !CheckOwnership(dst->owner))) - return CMD_ERROR; - /* locate the head of the two chains */ src_head = GetFirstVehicleInChain(src); - dst_head = NULL; if (dst != NULL) { dst_head = GetFirstVehicleInChain(dst); + if (dst_head->tile != src_head->tile) return CMD_ERROR; // Now deal with articulated part of destination wagon dst = GetLastEnginePart(dst); + } else { + dst_head = NULL; } if (dst != NULL && IsMultiheaded(dst) && !IsTrainEngine(dst) && IsTrainWagon(src)) { @@ -1089,8 +1089,6 @@ // check if all vehicles in the dest train are stopped. dst_len = CheckTrainStoppedInDepot(dst_head); if (dst_len < 0) return_cmd_error(STR_881A_TRAINS_CAN_ONLY_BE_ALTERED); - - assert(dst_head->tile == src_head->tile); } // We are moving between rows, so only count the wagons from the source