# HG changeset patch
# User rubidium
# Date 1206947478 0
# Node ID 036f39374081cfee3bdad8d5ba1c88225a3f9c16
# Parent 1aed7f749f3034a5f8418ccfe3ce088808f2182b
(svn r12499) -Codechange: some coding style tweaks for network_internal.h.
diff -r 1aed7f749f30 -r 036f39374081 projects/openttd_vs80.vcproj
--- a/projects/openttd_vs80.vcproj Mon Mar 31 07:03:35 2008 +0000
+++ b/projects/openttd_vs80.vcproj Mon Mar 31 07:11:18 2008 +0000
@@ -932,7 +932,7 @@
>
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index)
- char client_name[NETWORK_CLIENT_NAME_LENGTH]; // Name of the client
- byte client_lang; // The language of the client
- PlayerID client_playas; // As which player is this client playing (PlayerID)
- uint32 client_ip; // IP-address of the client (so he can be banned)
- Date join_date; // Gamedate the player has joined
- char unique_id[NETWORK_UNIQUE_ID_LENGTH]; // Every play sends an unique id so we can indentify him
+ uint16 client_index; ///< Index of the client (same as ClientState->index)
+ char client_name[NETWORK_CLIENT_NAME_LENGTH]; ///< Name of the client
+ byte client_lang; ///< The language of the client
+ PlayerID client_playas; ///< As which player is this client playing (PlayerID)
+ uint32 client_ip; ///< IP-address of the client (so he can be banned)
+ Date join_date; ///< Gamedate the player has joined
+ char unique_id[NETWORK_UNIQUE_ID_LENGTH]; ///< Every play sends an unique id so we can indentify him
};
enum NetworkJoinStatus {
@@ -75,7 +83,7 @@
NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO,
};
-/* Language ids for server_lang and client_lang. Do NOT modify the order. */
+/** Language ids for server_lang and client_lang. Do NOT modify the order. */
enum NetworkLanguage {
NETLANG_ANY = 0,
NETLANG_ENGLISH,