# HG changeset patch # User belugas # Date 1199902469 0 # Node ID 395e46c2109bd8f901b10794fd7da70a43d39832 # Parent 26930bbf9beecf16e5aed1f5c3ae141981349b19 (svn r11797) -Fix: Add protection against not already created industry while doing industry callback. Some variables used were linked to invalid industry. diff -r 26930bbf9bee -r 395e46c2109b src/newgrf_industries.cpp --- a/src/newgrf_industries.cpp Wed Jan 09 17:47:05 2008 +0000 +++ b/src/newgrf_industries.cpp Wed Jan 09 18:14:29 2008 +0000 @@ -201,7 +201,23 @@ { const Industry *industry = object->u.industry.ind; TileIndex tile = object->u.industry.tile; - const IndustrySpec *indspec = GetIndustrySpec(industry->type); + IndustryType type = object->u.industry.type; + const IndustrySpec *indspec = GetIndustrySpec(type); + + if (industry == NULL) { + /* industry does not exist, only use those variables that are "safe" */ + switch (variable) { + /* Read GRF parameter */ + case 0x7F: return GetGRFParameter(type, parameter); + /* Manhattan distance of closes dry/water tile */ + case 0x43: return GetClosestWaterDistance(tile, (indspec->behaviour & INDUSTRYBEH_BUILT_ONWATER) == 0); + } + + DEBUG(grf, 1, "Unhandled property 0x%X (no available industry) in callback 0x%x", variable, object->callback); + + *available = false; + return UINT_MAX; + } switch (variable) { case 0x40: @@ -278,7 +294,7 @@ case 0x7C: return industry->psa.Get(parameter); /* Read GRF parameter */ - case 0x7F: return GetGRFParameter(industry->type, parameter); + case 0x7F: return GetGRFParameter(type, parameter); /* Industry structure access*/ case 0x80: return industry->xy; @@ -368,7 +384,7 @@ object->u.industry.ind->random_triggers = triggers; } -static void NewIndustryResolver(ResolverObject *res, TileIndex tile, Industry *indus) +static void NewIndustryResolver(ResolverObject *res, TileIndex tile, Industry *indus, IndustryType type) { res->GetRandomBits = IndustryGetRandomBits; res->GetTriggers = IndustryGetTriggers; @@ -380,6 +396,7 @@ res->u.industry.tile = tile; res->u.industry.ind = indus; res->u.industry.gfx = INVALID_INDUSTRYTILE; + res->u.industry.type = type; res->callback = CBID_NO_CALLBACK; res->callback_param1 = 0; @@ -394,7 +411,7 @@ ResolverObject object; const SpriteGroup *group; - NewIndustryResolver(&object, tile, industry); + NewIndustryResolver(&object, tile, industry, type); object.callback = callback; object.callback_param1 = param1; object.callback_param2 = param2; @@ -465,7 +482,7 @@ ind.selected_layout = itspec_index; ind.town = ClosestTownFromTile(tile, (uint)-1); - NewIndustryResolver(&object, tile, &ind); + NewIndustryResolver(&object, tile, &ind, type); object.GetVariable = IndustryLocationGetVariable; object.callback = CBID_INDUSTRY_LOCATION; @@ -518,7 +535,7 @@ { const IndustrySpec *spec = GetIndustrySpec(ind->type); ResolverObject object; - NewIndustryResolver(&object, ind->xy, ind); + NewIndustryResolver(&object, ind->xy, ind, ind->type); if ((spec->behaviour & INDUSTRYBEH_PRODCALLBACK_RANDOM) != 0) object.callback_param1 = Random(); int multiplier = 1; if ((spec->behaviour & INDUSTRYBEH_PROD_MULTI_HNDLING) != 0) multiplier = ind->prod_level; diff -r 26930bbf9bee -r 395e46c2109b src/newgrf_spritegroup.h --- a/src/newgrf_spritegroup.h Wed Jan 09 17:47:05 2008 +0000 +++ b/src/newgrf_spritegroup.h Wed Jan 09 18:14:29 2008 +0000 @@ -231,6 +231,7 @@ TileIndex tile; Industry *ind; IndustryGfx gfx; + IndustryType type; } industry; struct { const struct CargoSpec *cs;