# HG changeset patch # User glx # Date 1184460302 0 # Node ID 69238219f5d2c6e7c2b60c6021c045f14e01d5eb # Parent 6335bd827212ff8194fc8b8866ddd9f01ffbce4f (svn r10575) -Fix r10573: misplaced ) diff -r 6335bd827212 -r 69238219f5d2 src/industry_cmd.cpp --- a/src/industry_cmd.cpp Sun Jul 15 00:26:12 2007 +0000 +++ b/src/industry_cmd.cpp Sun Jul 15 00:45:02 2007 +0000 @@ -1682,7 +1682,7 @@ } chance = ind_spc->appear_creation[_opt.landscape]; - if (ind_spc->enabled) && chance > 0 { + if (ind_spc->enabled && chance > 0) { /* once the chance of appearance is determind, it have to be scaled by * the difficulty level. The "chance" in question is more an index into * the _numof_industry_table,in fact */