# HG changeset patch # User rubidium # Date 1169063718 0 # Node ID 72d6d787d1f061f0248bd820697e62085f2dae25 # Parent 32ceafc8b497fc6f1632a97a7565d25f5ec4cee8 (svn r8198) -Codechange: two global variables are not needed when network is disabled. diff -r 32ceafc8b497 -r 72d6d787d1f0 src/network/network.h --- a/src/network/network.h Wed Jan 17 18:43:03 2007 +0000 +++ b/src/network/network.h Wed Jan 17 19:55:18 2007 +0000 @@ -190,6 +190,8 @@ VARDEF bool _network_server; ///< network-server is active VARDEF bool _network_available; ///< is network mode available? +VARDEF bool _network_dedicated; ///< are we a dedicated server? +VARDEF bool _network_advertise; ///< is the server advertising to the master server? #else /* ENABLE_NETWORK */ /* Network function stubs when networking is disabled */ @@ -200,12 +202,12 @@ #define _networking 0 #define _network_server 0 #define _network_available 0 +#define _network_dedicated 0 +#define _network_advertise 0 #endif /* ENABLE_NETWORK */ -/* These variables must always be registered! */ -VARDEF bool _network_dedicated; ///< are we a dedicated server? -VARDEF bool _network_advertise; ///< is the server advertising to the master server? +/* Thss variable must always be registered! */ VARDEF PlayerID _network_playas; ///< an id to play as.. (see players.h:Players) #endif /* NETWORK_H */