# HG changeset patch # User peter1138 # Date 1181040029 0 # Node ID 74e163f03bbc7656463fa990c55c57b554ea5374 # Parent 72c147c094466fddbfeaf1845ac346747d7a3f64 (svn r10042) -Codechange: Replace hardcoded spritecache size with a configuration option, sprite_cache_size. The default size is 2MB and the value can range from 1 to 64MB. If you experience slow-downs when scrolling the map, try increasing this setting. diff -r 72c147c09446 -r 74e163f03bbc src/settings.cpp --- a/src/settings.cpp Tue Jun 05 06:19:27 2007 +0000 +++ b/src/settings.cpp Tue Jun 05 10:40:29 2007 +0000 @@ -46,6 +46,7 @@ #include "gfx.h" #include "fontcache.h" #endif +#include "spritecache.h" /** The patch values that are used for new games and/or modified in config file */ Patches _patches_newgame; @@ -1257,6 +1258,7 @@ SDTG_VAR("medium_size", SLE_UINT, S, 0, _freetype.medium_size, 10, 0, 72, 0, STR_NULL, NULL), SDTG_VAR("large_size", SLE_UINT, S, 0, _freetype.large_size, 16, 0, 72, 0, STR_NULL, NULL), #endif + SDTG_VAR("sprite_cache_size",SLE_UINT, S, 0, _sprite_cache_size, 2, 1, 64, 0, STR_NULL, NULL), SDTG_END() }; diff -r 72c147c09446 -r 74e163f03bbc src/spritecache.cpp --- a/src/spritecache.cpp Tue Jun 05 06:19:27 2007 +0000 +++ b/src/spritecache.cpp Tue Jun 05 10:40:29 2007 +0000 @@ -12,9 +12,9 @@ #include "fileio.h" #include "helpers.hpp" -#ifndef SPRITE_CACHE_SIZE -# define SPRITE_CACHE_SIZE 2*1024*1024 -#endif /* SPRITE_CACHE_SIZE */ + +/* Default of 2MB spritecache */ +uint _sprite_cache_size = 2; struct SpriteCache { @@ -409,10 +409,10 @@ void GfxInitSpriteMem() { /* initialize sprite cache heap */ - if (_spritecache_ptr == NULL) _spritecache_ptr = (MemBlock*)malloc(SPRITE_CACHE_SIZE); + if (_spritecache_ptr == NULL) _spritecache_ptr = (MemBlock*)malloc(_sprite_cache_size * 1024 * 1024); /* A big free block */ - _spritecache_ptr->size = (SPRITE_CACHE_SIZE - sizeof(MemBlock)) | S_FREE_MASK; + _spritecache_ptr->size = ((_sprite_cache_size * 1024 * 1024) - sizeof(MemBlock)) | S_FREE_MASK; /* Sentinel block (identified by size == 0) */ NextBlock(_spritecache_ptr)->size = 0; diff -r 72c147c09446 -r 74e163f03bbc src/spritecache.h --- a/src/spritecache.h Tue Jun 05 06:19:27 2007 +0000 +++ b/src/spritecache.h Tue Jun 05 10:40:29 2007 +0000 @@ -14,6 +14,8 @@ byte data[VARARRAY_SIZE]; }; +extern uint _sprite_cache_size; + const void *GetRawSprite(SpriteID sprite); bool SpriteExists(SpriteID sprite);