# HG changeset patch # User rubidium # Date 1213866952 0 # Node ID 88f9744fefcc3c3e09a760d53f8f722cfa13e668 # Parent cf4b53f23fde4342846c65c4d13dce4564a81170 (svn r13572) -Fix: MSVC x64 complains. diff -r cf4b53f23fde -r 88f9744fefcc src/players.cpp --- a/src/players.cpp Wed Jun 18 21:19:04 2008 +0000 +++ b/src/players.cpp Thu Jun 19 09:15:52 2008 +0000 @@ -1033,7 +1033,7 @@ { const Player* p; const Player* pl[MAX_PLAYERS]; - size_t count = 0; + uint count = 0; int8 player = -1; /* Sort all active players with the highest score first */ diff -r cf4b53f23fde -r 88f9744fefcc src/win32.cpp --- a/src/win32.cpp Wed Jun 18 21:19:04 2008 +0000 +++ b/src/win32.cpp Thu Jun 19 09:15:52 2008 +0000 @@ -460,8 +460,8 @@ static void GamelogPrintCrashLogProc(const char *s) { DWORD num_written; - WriteFile(_file_crash_log, s, strlen(s), &num_written, NULL); - WriteFile(_file_crash_log, "\r\n", strlen("\r\n"), &num_written, NULL); + WriteFile(_file_crash_log, s, (DWORD)strlen(s), &num_written, NULL); + WriteFile(_file_crash_log, "\r\n", (DWORD)strlen("\r\n"), &num_written, NULL); } static LONG WINAPI ExceptionHandler(EXCEPTION_POINTERS *ep)