# HG changeset patch # User belugas # Date 1201664064 0 # Node ID 8cd01335959698470391f62169405929ab8867f2 # Parent 9706d328bb12b3285fdc535f4dfac23bc5ddb3ae (svn r12018) -Fix(FS#1721,r9563): Restore initial intent on the invisible tree while transparent building patch setting diff -r 9706d328bb12 -r 8cd013359596 src/main_gui.cpp --- a/src/main_gui.cpp Tue Jan 29 21:43:22 2008 +0000 +++ b/src/main_gui.cpp Wed Jan 30 03:34:24 2008 +0000 @@ -176,10 +176,7 @@ case 9: ToggleBit(_display_opt, DO_WAYPOINTS); break; case 10: ToggleBit(_display_opt, DO_FULL_ANIMATION); break; case 11: ToggleBit(_display_opt, DO_FULL_DETAIL); break; - case 12: - ToggleTransparency(TO_TREES); - ToggleTransparency(TO_HOUSES); - break; + case 12: ToggleTransparency(TO_HOUSES); break; case 13: ToggleTransparency(TO_SIGNS); break; } MarkWholeScreenDirty(); diff -r 9706d328bb12 -r 8cd013359596 src/transparency_gui.cpp --- a/src/transparency_gui.cpp Tue Jan 29 21:43:22 2008 +0000 +++ b/src/transparency_gui.cpp Wed Jan 30 03:34:24 2008 +0000 @@ -7,6 +7,7 @@ #include "variables.h" #include "transparency.h" #include "sound_func.h" +#include "settings_type.h" #include "table/sprites.h" #include "table/strings.h" @@ -37,6 +38,11 @@ for (uint i = TTW_WIDGET_SIGNS; i < TTW_WIDGET_END; i++) { w->SetWidgetLoweredState(i, IsTransparencySet((TransparencyOption)(i - TTW_WIDGET_SIGNS))); } + + /* Disabling the trees button allows to make it very evident that it has no effect + * upon current situation */ + w->SetWidgetDisabledState(TTW_WIDGET_TREES, _patches.invisible_trees && IsTransparencySet(TO_HOUSES)); + DrawWindowWidgets(w); break; diff -r 9706d328bb12 -r 8cd013359596 src/tree_cmd.cpp --- a/src/tree_cmd.cpp Tue Jan 29 21:43:22 2008 +0000 +++ b/src/tree_cmd.cpp Wed Jan 30 03:34:24 2008 +0000 @@ -428,7 +428,8 @@ StartSpriteCombine(); - if (!(IsTransparencySet(TO_TREES) && _patches.invisible_trees)) { + /* Do not draw trees when buildings are transparent and when the invisile trees patch is on */ + if (!(_patches.invisible_trees && IsTransparencySet(TO_HOUSES))) { TreeListEnt te[4]; uint i;