# HG changeset patch # User egladil # Date 1198546194 0 # Node ID 917bf7147a48dfc77c2bdaae0bfd4f461caafca8 # Parent c5753e14d8dc3cc24ad0e325b3319673e2c43463 (svn r11690) -Fix: Since indices into the patch array is sent over the network having conditionally compiled entries in the table can cause desyncs. Moving them to the end will hide this issue, but it should really be solved in a better way. diff -r c5753e14d8dc -r 917bf7147a48 src/settings.cpp --- a/src/settings.cpp Sun Dec 23 21:02:40 2007 +0000 +++ b/src/settings.cpp Tue Dec 25 01:29:54 2007 +0000 @@ -1362,10 +1362,6 @@ SDT_BOOL(Patches, prefer_teamchat, S, 0, false, STR_CONFIG_PATCHES_PREFER_TEAMCHAT, NULL), SDT_VAR(Patches, scrollwheel_scrolling,SLE_UINT8,S,MS, 0, 0, 2, 0, STR_CONFIG_PATCHES_SCROLLWHEEL_SCROLLING, NULL), SDT_VAR(Patches,scrollwheel_multiplier,SLE_UINT8,S, 0, 5, 1, 15, 1, STR_CONFIG_PATCHES_SCROLLWHEEL_MULTIPLIER,NULL), -#ifdef __APPLE__ - /* We might need to emulate a right mouse button on mac */ - SDT_VAR(Patches,right_mouse_btn_emulation,SLE_UINT8,S,MS,0, 0, 2, 0, STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU, NULL), -#endif SDT_BOOL(Patches, pause_on_newgame, S, 0, false, STR_CONFIG_PATCHES_PAUSE_ON_NEW_GAME, NULL), SDT_VAR(Patches,advanced_vehicle_list,SLE_UINT8,S,MS, 1, 0, 2, 0, STR_CONFIG_PATCHES_ADVANCED_VEHICLE_LISTS,NULL), SDT_BOOL(Patches, timetable_in_ticks, S, 0, false, STR_CONFIG_PATCHES_TIMETABLE_IN_TICKS, NULL), @@ -1579,6 +1575,18 @@ SDT_VAR (Patches, heightmap_rotation, SLE_UINT8, S, MS, 0, 0, 1, 0, STR_CONFIG_PATCHES_HEIGHTMAP_ROTATION, NULL), SDT_VAR (Patches, se_flat_world_height, SLE_UINT8, S, 0, 0, 0, 15, 0, STR_CONFIG_PATCHES_SE_FLAT_WORLD_HEIGHT, NULL), + /* + * Since the network code (CmdChangePatchSetting and friends) use the index in this array to decide + * which patch the server is talking about all conditional compilation of this array must be at the + * end. This isn't really the best solution, the patches the server can tell the client about should + * either use a seperate array or some other form of identifier. + */ + +#ifdef __APPLE__ + /* We might need to emulate a right mouse button on mac */ + SDT_VAR(Patches,right_mouse_btn_emulation,SLE_UINT8,S,MS,0, 0, 2, 0, STR_CONFIG_PATCHES_RIGHT_MOUSE_BTN_EMU, NULL), +#endif + SDT_END() };