# HG changeset patch # User tron # Date 1127944195 0 # Node ID a3b2f1f8ab3d7cca10afa65a19bb755cf27e7c2f # Parent 1bfbb0dc0b7598a6a5c9b6424c03d8c17c1f2d0c (svn r2996) 0xFFFF -> INVALID_STRING_ID diff -r 1bfbb0dc0b75 -r a3b2f1f8ab3d bridge_gui.c --- a/bridge_gui.c Wed Sep 28 19:35:36 2005 +0000 +++ b/bridge_gui.c Wed Sep 28 21:49:55 2005 +0000 @@ -115,7 +115,7 @@ { uint j = 0; int32 ret; - uint16 errmsg; + StringID errmsg; DeleteWindowById(WC_BUILD_BRIDGE, 0); @@ -123,7 +123,7 @@ _bridgedata.start_tile = start; _bridgedata.end_tile = end; - errmsg = 0xFFFF; + errmsg = INVALID_STRING_ID; // only query bridge building possibility once, result is the same for all bridges! // returns CMD_ERROR on failure, and priCe on success diff -r 1bfbb0dc0b75 -r a3b2f1f8ab3d texteff.c --- a/texteff.c Wed Sep 28 19:35:36 2005 +0000 +++ b/texteff.c Wed Sep 28 21:49:55 2005 +0000 @@ -236,7 +236,7 @@ if (_game_mode == GM_MENU) return; - for (te = _text_effect_list; te->string_id != 0xFFFF; ) { + for (te = _text_effect_list; te->string_id != INVALID_STRING_ID; ) { if (++te == endof(_text_effect_list)) return; } @@ -259,7 +259,7 @@ static void MoveTextEffect(TextEffect *te) { if (te->duration < 8) { - te->string_id = 0xFFFF; + te->string_id = INVALID_STRING_ID; } else { te->duration-=8; te->y--; @@ -273,7 +273,7 @@ TextEffect *te; for (te = _text_effect_list; te != endof(_text_effect_list); te++ ) { - if (te->string_id != 0xFFFF) + if (te->string_id != INVALID_STRING_ID) MoveTextEffect(te); } } @@ -283,7 +283,7 @@ TextEffect *te; for (te = _text_effect_list; te != endof(_text_effect_list); te++ ) { - te->string_id = 0xFFFF; + te->string_id = INVALID_STRING_ID; } } @@ -293,7 +293,7 @@ if (dpi->zoom < 1) { for (te = _text_effect_list; te != endof(_text_effect_list); te++ ) { - if (te->string_id == 0xFFFF) + if (te->string_id == INVALID_STRING_ID) continue; /* intersection? */ @@ -306,7 +306,7 @@ } } else if (dpi->zoom == 1) { for (te = _text_effect_list; te != endof(_text_effect_list); te++ ) { - if (te->string_id == 0xFFFF) + if (te->string_id == INVALID_STRING_ID) continue; /* intersection? */