# HG changeset patch # User truelight # Date 1111674687 0 # Node ID c67f0386df1dfbc6fd2462e93e7d31d35ba1eb7a # Parent edd70cde5f84c33b26442d322a12a1800676ef18 (svn r2042) -Fix: forgot to remove a printf ;) diff -r edd70cde5f84 -r c67f0386df1d dedicated.c --- a/dedicated.c Thu Mar 24 13:59:44 2005 +0000 +++ b/dedicated.c Thu Mar 24 14:31:27 2005 +0000 @@ -302,7 +302,7 @@ #endif if (cur_ticks >= next_tick) { - next_tick += 30; +// next_tick += 30; GameLoop(); _screen.dst_ptr = _dedicated_video_mem; diff -r edd70cde5f84 -r c67f0386df1d economy.c --- a/economy.c Thu Mar 24 13:59:44 2005 +0000 +++ b/economy.c Thu Mar 24 14:31:27 2005 +0000 @@ -1346,9 +1346,6 @@ assert(v->current_order.type == OT_LOADING); v->cur_speed = 0; - old_player = _current_player; - _current_player = v->owner; - st = GetStation(last_visited = v->last_station_visited); for (; v != NULL; v = v->next) { @@ -1455,6 +1452,9 @@ TriggerVehicle(v, VEHICLE_TRIGGER_EMPTY); } + old_player = _current_player; + _current_player = v->owner; + if (result != 0) { InvalidateWindow(WC_VEHICLE_DETAILS, v->index); diff -r edd70cde5f84 -r c67f0386df1d engine.c --- a/engine.c Thu Mar 24 13:59:44 2005 +0000 +++ b/engine.c Thu Mar 24 14:31:27 2005 +0000 @@ -567,6 +567,8 @@ RealSpriteGroup *rsg; byte new_random_bits; + assert(_current_player >= MAX_PLAYERS); + _vsg_random_triggers = trigger; _vsg_bits_to_reseed = 0; rsg = TriggerVehicleSpriteGroup(GetVehicleSpriteGroup(veh->engine_type, veh), veh, diff -r edd70cde5f84 -r c67f0386df1d functions.h --- a/functions.h Thu Mar 24 13:59:44 2005 +0000 +++ b/functions.h Thu Mar 24 14:31:27 2005 +0000 @@ -92,7 +92,7 @@ // * Warning: DO NOT enable this unless you understand what it does // ************** -//#define RANDOM_DEBUG +#define RANDOM_DEBUG #ifdef RANDOM_DEBUG #define Random() DoRandom(__LINE__, __FILE__) diff -r edd70cde5f84 -r c67f0386df1d misc.c --- a/misc.c Thu Mar 24 13:59:44 2005 +0000 +++ b/misc.c Thu Mar 24 14:31:27 2005 +0000 @@ -609,8 +609,6 @@ return; _date_fract = 0; - printf("%d\n", _frame_counter); - /* yeah, increse day counter and call various daily loops */ _date++;